Pathfinder Campaign Setting: Inner Sea Races (PFRPG)

3.20/5 (based on 13 ratings)
Pathfinder Campaign Setting: Inner Sea Races (PFRPG)
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Peoples and Powers!

The peoples of the Pathfinder Campaign Setting have raised empires, mastered the greatest secrets of magic, and explored their world and beyond. Now delve into their histories, cultures, and powers with Pathfinder Campaign Setting: Inner Sea Races! Inside this book, you'll find details on all the major races that shape the Inner Sea region, from elves and dwarves to celestial-touched aasimars and subterranean drow, along with new details on a variety of rare and mysterious populations. Dive into this tome of secrets and discover:

  • In-depth discussions of the natures, histories, and cultures of all seven core races—including 12 different human ethnicities—plus races like the maniacal goblins, crow-headed tengu, fiend-blooded tieflings, and more!
  • New feats, spells, magic items, armor, and weapons for characters of all the races commonly found in the Inner Sea region.
  • A summary of the rules for building a character of any featured race, as well as alternate heritages for races with diverse origins.
  • Character traits to help you get the most out of your character's cultural history, beliefs, and backstory.
  • Glimpses of rare races hardly ever seen in the Inner Sea region!

ISBN-13: 978-1-60125-722-2

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Archives of Nethys

Note: This product is part of the Pathfinder Lost Omens Subscription.

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3.20/5 (based on 13 ratings)

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Great resource on Golarion races

4/5

Read my full review on Of Dice and Pen.

Overall, Inner Sea Races is a very good and useful book. The first three chapters contain a wealth of information about the various races inhabiting the Inner Sea region, and although some of this information comes from previously published books, much of it has been updated and expanded upon. Importantly, it compiles all this information into one easy-to-reference book. The fourth chapter is the weakest part of the book, but there is still much in the chapter that is useful to people creating characters for the setting. The book is already a frequently referenced source for my own games and is likely to be for many other people’s games as well.


Filler, teamwork feats, repeated material, and teamwork feats.

1/5

I'm kind of iffy on buying fluff. I really don't like material I've seen before. This book is fluff that we've seen before.

The fluff isn't even that good. It's kind of bland, generic, stuff that's repeated elsewhere. There's no depth to it.

When it comes to the crunch it's teamwork feats, teamwork feats, teamwork feats... Almost NINETY PERCENT of the feats are teamwork feats. Teamwork feats start as problematic because you need someone else to take them, they get worse because they've been balanced for class features that are going to take them for free.
They're even WORSE for a race book, because you need a veritable celestial alignment of someone else with the feat AND the right positioning AND with the same build AND the same race as you.

With all the untapped potential for race related feats THATS what gets added in as crunch? You couldn't even think of one non teamwork feat per race?


INNER SEA HUMANS is more like it - Disappointing!

2/5

GOOD:
For people that don´t have the partly sold out Player Companions "xxx of Golarion", this book offers a brief overview of the different races that populate the "Inner Sea" and their history.

BAD:
This book does a very poor job of compiling all the great information from the 32 pages Player Companions into one source.
Humans get by far the most pages, with some other races barely getting mentioned. Also there is 90% flavor and 10% rules in here, of which most are unusable.

UGLY:
This book is not worth $45 or $32 for the pdf.

If you´ll buy the "Elves of Golarion" pdf for $6.99,
"Dwarves of Golarion" pdf for $7.99,
"Gnomes of Golarion" pdf for $7.99,
"Halflings of Golarion" pdf for $7.99 and
"Humans of Golarion" pdf for $7.99, you will get much more flavor and crunch.
The Players Companion: "Humans of Golarion" alone covers about a third of this Hardcover in it´s 32 pages.

I thought this volume would compile the most important parts of the 10 Players Companions (Elves, Dwarves, Gnomes, Orcs, Halflings, Humans, Goblins, Blood of Fiends, Blood of Angels & Kobolds) into one volume, but it doesn´t.


Inferior to i.e. Humans of Golarion

1/5

and thus not worth buying. If you want the crunch, you can find it for free on PF crunch websites.

In other respects, all the changed in descriptive flavor (the things upon which role-playing is based) are actually steps backwards from previous products, such as Humans of Golarion.

Which is to say: this product is actually counter-productive. It actively makes the game worse. It indeed contributes to lack of RPing in the hobby, because the focus of the changes became what was fashionable in the current year. But nobody really needs a guide that caters to their own ideology; people who are going to play their own opinions out rather than immerse themselves in a fantasy mindeset can do it without a guide.

They will probably still buy it for confirming their views. I do concede there is some entertainment value in that sense. But for people interested in RPing in a fantasy sense, you are much, much better off simply buying the earlier race guides, which are still available, and giving this one a pass.


Great background and really glad it's not full of crunch

5/5

I had cut down on my Pathfinder purchases a lot because the volume of crunch is, to my mind, becoming pointless. Pathfinder Campaign Setting material is often the main exception to that and this is a great hardback, full of considerable detail on a great many races.

As others have pointed out, humans get a lot of coverage, but it doesn't feel like a bad idea, to me; they make up the substantial majority of playable individuals in Golarion, and have the most variety (on account of being so dominant over the Inner Sea), and as this isn't a bumper book of crunch--which I'd absolutely not have bought, anyway--then to my mind it makes a lot of sense.

Stuff like this is, in my opinion, where Paizo really excels. I get that the crunch-monster needs to be fed, but for many of me that obscures what I really liked about Paizo in the first place, which is that they make really engaging campaign material.


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Dark Archive

1 person marked this as a favorite.

Yeah. I'm still not personally interested in playing as humans much(currently thinking of making osirian occultist for pfs), but its good thing to have info on all human cultures in same book. Even if you don't play with them, it helps with imagining the setting.


Our current campaign is the first time in years that I am not playing as human. It's hard not to when humans have the best options.


Dragon78 wrote:
Our current campaign is the first time in years that I am not playing as human. It's hard not to when humans have the best options.

Welcome to human-ocentric Golarion! If you would like to enjoy your stay, you may want to accept the fact that Golarion is human-ocentric. It does not look like that will change any time soon.


3 people marked this as a favorite.

I have already accepted it, it doesn't mean I have to like it;)

Grand Lodge

1 person marked this as a favorite.

Oddly, I've only been playing about two humans out of 20-odd characters these past few years, all in Golarion.


My group tends to have a single "token filthy human" in every campaign. Though usually a different person each time.

Though having more details on the human ethnicities will be quite welcome.


1 person marked this as a favorite.
Dragon78 wrote:
Our current campaign is the first time in years that I am not playing as human. It's hard not to when humans have the best options.

This is why my campaigns have houserules to keep people from feeling forced to play a human. It just feels odd that in a world full of fantastical creatures humans are the best (or close to the best) at everything.

I know that Golarion is human centric, but as several other people have said: that doesn't mean I have to like it ;)

Grand Lodge

6 people marked this as a favorite.

Nor does your Golarion have to remain humanocentric. :)


1 person marked this as a favorite.
Matrix Dragon wrote:
Dragon78 wrote:
Our current campaign is the first time in years that I am not playing as human. It's hard not to when humans have the best options.
This is why my campaigns have houserules to keep people from feeling forced to play a human. It just feels odd that in a world full of fantastical creatures humans are the best (or close to the best) at everything.

Heh. It might be a bigger stretch that everything else that happens to be sharing a planet with humans is still alive.

Humans are pretty much every bit as violent, vicious and xenophobic as any of the "monster" races without any of their hardwired drawbacks. =P


1 person marked this as a favorite.

In fact many monsters are not even xenophobic at all;)


Quote:
Our current campaign is the first time in years that I am not playing as human. It's hard not to when humans have the best options.
Quote:
I have already accepted it, it doesn't mean I have to like it;)

I don't think having a extremely "versatile" race equals "best options" to be honest. Rather I think it's a matter of personal taste in character creation.

Quote:
In fact many monsters are not even xenophobic at all ;)

Indeed, some monsters can be quite gregarious. Just because a devil thinks all mortals are inferior doesn't mean he won't be found hobnobbing with social elites at a wedding in Cheliax.

Other monsters particularly love cities and social settings. I believe Silver Dragons were once stated to love cities and that their preferred dinning was food cooked and prepared by humanoid races. Not sure how true that is still (gotta find a Pathfinder manual that describes the habits of metallic dragons).

Grand Lodge

*throws money at the computer screen*

RPG Superstar 2008 Top 32

bsu2006 wrote:
*throws money at the computer screen*

It's not working! Throw more money!


zergtitan wrote:
Elrawien Lantherion wrote:
When will this be available for subscribers?
Shipping for Subscribers begins on the 8th.

I can hardly wait! Just a few more days. Will there be any previews?

Project Manager

1 person marked this as a favorite.
Elrawien Lantherion wrote:
zergtitan wrote:
Elrawien Lantherion wrote:
When will this be available for subscribers?
Shipping for Subscribers begins on the 8th.
I can hardly wait! Just a few more days. Will there be any previews?

D'oh. Yes. There will be previews!


I can't wait for some previews for this one.


Dragon78 wrote:
I can't wait for some previews for this one.

Me neither! Want NOW.

Please?

Dark Archive

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

The shipping soon emails have started! Monday can't come soon enough... And I can't believe those words came out of my mouth since Mondays are my worst days at work by far.


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber
Kvantum wrote:
The shipping soon emails have started! Monday can't come soon enough... And I can't believe those words came out of my mouth since Mondays are my worst days at work by far.

That's Labor Day, shipping won't start till Tuesday.

Grand Lodge

I was hoping to read the book as I fly up to DragonCon today. Looks like it will have to be my after Con Pick me up...:)


First preview for those who haven't seen already.


Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber

Dat dere link got me to a paizo error message - it couldn't find the page. Maybe this one will work better.

Silver Crusade Contributor

Ed Reppert wrote:
Dat dere link got me to a paizo error message - it couldn't find the page. Maybe this one will work better.

Seems to, but give it time... sometimes those link issues develop later.

It's happened to me - put up a post, it works fine, it links fine, next day people are asking me why my "fixed" link doesn't work.


Since Monday is a holiday and Paizo is closed, the earliest we can expect our PDFs is Tuesday.


Ed Reppert wrote:
Dat dere link got me to a paizo error message - it couldn't find the page. Maybe this one will work better.

How strange...I wonder why my link changed?


Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber

no idea.


1 person marked this as a favorite.

I really wish there was a way I could support my local game store, and get a PDF for PFS convenience, without dropping $75.00. I have no doubt the content will be worth paying full price for once, but twice is really asking a bit much. I understand the standard answer is to subscribe, but that kills the game stores that give us a place to play.


Quote:
I really wish there was a way I could support my local game store, and get a PDF for PFS convenience, without dropping $75.00. I have no doubt the content will be worth paying full price for once, but twice is really asking a bit much. I understand the standard answer is to subscribe, but that kills the game stores that give us a place to play.

Plus the book will EVENTUALLY be reprinted to correct any errors so it's better to get the PDF now and then wait until the book's 2nd or 3rd reprinting has been announced! Also, I totally get ya about the PDF's and game / comic stores.


The link did not work. :(


Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber
Elrawien Lantherion wrote:
The link did not work. :(

Which one?


Ed Reppert wrote:
Elrawien Lantherion wrote:
The link did not work. :(
Which one?

The one to the first preview on Paizo's blog.


I don't mind the book being Human-centric, but as someone who has all the 'Blood of' Player Companions I have mixed feelings of overlap. Consolidated books are nice but unless they tackle niches or supporting recently released classes I'm finding that the fact that these can come out only adds to my increasing reluctance to buy Player Companions.


if i preorder this now do i still get the pdf? or do i have to subscribe?


Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber
Berselius wrote:
Ed Reppert wrote:
Elrawien Lantherion wrote:
The link did not work. :(
Which one?
The one to the first preview on Paizo's blog.

The one Luthorne provided didn't work for me either, so I provided another one. Did you try that one?


Biztak wrote:
if i preorder this now do i still get the pdf? or do i have to subscribe?

Free PDF copies are a perk of the subscriptions; just pre-ordering this book will not get you one.

At the same tine, pausing or canceling a subscription isn't hard; posting in the Customer Service forum is usually all that is required.


So does anyone have their hands, claws, tentacles (etc etc) on this book yet? If so, any juicy details and tidbits you care to share?


Berselius wrote:
So does anyone have their hands, claws, tentacles (etc etc) on this book yet? If so, any juicy details and tidbits you care to share?

Not till Tuesday


Dragon78 wrote:
I have already accepted it, it doesn't mean I have to like it;)

My only real problem with the game frankly is this issue. Humans are such an optimal choice for basically everything due to the free feat that so many players will not even consider playing a non human.

Silver Crusade Contributor

5 people marked this as a favorite.

I'm really surprised by all of this human-dominance I keep hearing about. My groups could use a little more of that.

My Emerald Spire PCs:
Android kineticist
Sylph psychic (formless adept)
Emberkin occultist (sha'ir)
Changeling spiritualist (haunted)

My Council of Thieves PCs:
Vishkanya ninja
Fetchling gunslinger (mysterious stranger)
Half-orc barbarian (invulnerable rager)

Not saying it doesn't happen... but our experience is obviously very different. ^_^

Interestingly, our Reign of Winter group is all-human... but for cultural reasons. (We're all Ulfen.)


2 people marked this as a favorite.

Well, the humanocentric part is one of the important assumptions of the setting from an official point of view. That doesn't mean we gamers can't go nuts with all sorts of exotic races. :)

Grand Lodge

3 people marked this as a favorite.

One must remember that even if your entire party is non-human, they are still only four to six people out of million to billions.


Would be interesting to count how many of the NPC protagonists in AP´s, modules, scenarios and all the stories are actually not human.

I´m really glad though that the generic "human" becomes a lot more color with this book. Perhaps now not only the mechanical aspects can be a deciding factor there, but also some flavor.

Most people i saw playing a human did that either because it was flat out the best option for their PC "build", or because they felt unsure and not advanced enough in their roleplay to choose another race, not wanting to play a clichee, but then often playing relatively "pale" indistinct humans.


Well it's not like I will be reading the human section of this book first, in fact I will be reading all the non-core races first;)


I'm looking to play Catfolk so looking forward to seeing stuff about them. Between this and the Monster Codex it's a good year for playable race options!

Liberty's Edge

1 person marked this as a favorite.
Hayato Ken wrote:

Would be interesting to count how many of the NPC protagonists in AP´s, modules, scenarios and all the stories are actually not human.

I´m really glad though that the generic "human" becomes a lot more color with this book. Perhaps now not only the mechanical aspects can be a deciding factor there, but also some flavor.

Most people i saw playing a human did that either because it was flat out the best option for their PC "build", or because they felt unsure and not advanced enough in their roleplay to choose another race, not wanting to play a clichee, but then often playing relatively "pale" indistinct humans.

See, I don't get this. I think there is plenty of flavor there for the human ethnicities. All of my ethnicity choices have on some level been driven by flavor. Not saying that I don't look forward to even more flavor. I restarted my Campaign Setting sub for this book. I just don't understand how someone can say they don't have any yet.


graywulfe wrote:
Hayato Ken wrote:

Would be interesting to count how many of the NPC protagonists in AP´s, modules, scenarios and all the stories are actually not human.

I´m really glad though that the generic "human" becomes a lot more color with this book. Perhaps now not only the mechanical aspects can be a deciding factor there, but also some flavor.

Most people i saw playing a human did that either because it was flat out the best option for their PC "build", or because they felt unsure and not advanced enough in their roleplay to choose another race, not wanting to play a clichee, but then often playing relatively "pale" indistinct humans.

See, I don't get this. I think there is plenty of flavor there for the human ethnicities. All of my ethnicity choices have on some level been driven by flavor. Not saying that I don't look forward to even more flavor. I restarted my Campaign Setting sub for this book. I just don't understand how someone can say they don't have any yet.

Most players don´t buy many campaign setting books as far as i know. Hence there have been some Player Companion books.

I can only tell what i witnessed though and speak for my experience.


So, are they going to start shipping subscriptions today or was it pushed back?


Shipping starts 18th and should wrap up by the 25th I believe.


Nope. According to the relevant shipping information thread in the customer service section, shipping starts today and ends on the 25th. It was originally estimated to end on the 18th, though.

LINK


Well that is good to know too bad I will be at work for the next three evenings.

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