| Alexander Augunas Contributor |
zergtitan wrote:Yeah, I was hoping/expecting that as well - it seemed like an extremely good fit for the Slayer. A TWF sawtooth sabre warpriest of the mantis God might be interesting though, especially if the archetype gives him a few class features to take advantage of that play style.What about the Liberty’s blade and the Mantis zealot?
to be perfectly honest I was hoping for the red mantis archetype to be for the slayer.
Really, though, if you want to be a slayer who worships Achaekek all you really need to do is use your slayer talents to pick feats from Achaekek's deific combat style.
Skeld
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What about the Liberty’s blade and the Mantis zealot?
to be perfectly honest I was hoping for the red mantis archetype to be for the slayer.
Mantis Zealot gets: Mantis Sworn (must choose Achaekek as deity), Weapon/Armor Proficiency (proficient with simple, martial weapons and sawtooth sabre; proficient with light armor, no shields), Sneak Attack (replaces Sacred Weapon; +1d6 at 4th, +2d6 at 8th, etc.), Sacred Reflexes (1/Warpriest level, gain uncanny dodge as a swift action while in light armor), and Aspect of the Mantis (deals bleed damage when using Aspect of War instead of full moving).
-Skeld
Skeld
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What do the two new bloodlines get?
Kyton gets: Painful Strike (sicken opponent on a crit), Grasping Chains (+4 to Climb), Armor of Chains (+4 armor bonus), Agony's Embrace (+2 bonus to Str when you suffer a crit), Unnerving Gaze (you gain a 30' gaze attack that shakens foes on a failed save), Kyton Immunities (immunity to cold, DR10/good&silver).
They both get some bonus feats and spells too.
-Skeld
| Mekura |
I disagree. While I can't in my experience tell you whether Sacred weapon is better than slow sneak attack (It probably is), you do get sacred reflexes on top of that, which definitely helps given your tendency of being right in the middle of things. The loss of shields...Isn't a loss, since you're gonna be using two weapons anyway.
I think the true shame is that it ALMOST stacks with Cult Leader, which would give you even more sneak attack priest. Though, alot of DMs will probably let you go for it, given the only issue is they both change weapon proficiencies.
Skeld
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If you could talk a little bit about that mammoth spirit, I would truly appreciate it :)
In a nutshell.
-Skeld
Skeld
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Anyone want to spoil the scarab stalker archetype? I'm about to start a hunter in Mummy's Mask, so it seems relevant.
-Skeld
Skeld
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Ulfen Beast-Wrestler?
Bruno grapple curiosity.
-Skeld
Skeld
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Any feats or traits?
Yes.
Feats: Ambush Sense, Amplified Hex, Daggermark Lore, Eldritch Aid, Expanded Spell Kenning, Expanded Studies, Fencing Grace, Fighting Frenzy, Know Weakness, Mad Magic, Onslaught, Pack Attacks, Totem Beast, Unfair Grip.
Traits: Absalom Bouncer, Analytical, Bekyer Slave Maestro, Cultist Lineage, Erutaki Sky Reader, Failed Aspirant, Fangwood, Insurgent, Greenwood Stalker, Hellknght Devotion, Lastwall Defender, Lepidstadt Scar, Lichblood, Lion's Audacity, Nexian Corpse Hunter, Scion of Shory, Scourge of the Seas, Screaming Leap, Shadow Shaman, Shoanti Spirit Singer, Wind Wanderer.
-Skeld
| Kudaku |
I disagree. While I can't in my experience tell you whether Sacred weapon is better than slow sneak attack (It probably is), you do get sacred reflexes on top of that, which definitely helps given your tendency of being right in the middle of things. The loss of shields...Isn't a loss, since you're gonna be using two weapons anyway.
I think the true shame is that it ALMOST stacks with Cult Leader, which would give you even more sneak attack priest. Though, alot of DMs will probably let you go for it, given the only issue is they both change weapon proficiencies.
Disclaimer: I haven't seen the archetype yet, this is based on Skeld's quick summary:
I agree that losing shields isn't a big deal, but losing medium and heavy armor to get proficiency with a weapon you'd be proficient with anyway kind of smarts, especially since heavy armor is still your best bet for high AC until your dexterity reaches the 30ies. You're losing three proficiency feats for no gain.
I do think Sacred Weapon v Sneak Attack is a fairly balanced trade, but I find both abilities kind of underwhelming. SW is flexible but has painfully short duration, while SA is all-day but inflexible and painfully conditional. Giving the class a swift action (oh good, another swift action) uncanny dodge to offset the situations he'll land himself in because he needs to get in the middle of things for sneak attack to pay off seems.. Yeah.
I really wish it got Studied Target instead of Sneak Attack. It fits the assassin concept better, is much easier to pull off, and the extremely skill-lacking Warpriest could really benefit from the extra 'assassin'-themed skill bonuses. The extra +to hit would have been handy as well.
It could have used a few infiltrator-type spells (like Invisibility, which would usually be gained through domains) and a few more skill points per level as well. I agree that if it stacks with Cult Leader it is a much more interesting archetype. Hopefully the phrasing on weapon/armor proficiency allows the combination. :)
Skeld
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Mekura wrote:I agree that losing shields isn't a big deal, but losing medium and heavy armor to get proficiency with a weapon you'd be proficient with anyway kind of smarts, especially since heavy armor is still your best bet for high AC until your dexterity reaches the 30ies. You're losing three proficiency feats for no gain.Although your point above stands, it's worth pointing out that you need Exotic Weapon Proficiency to get the full benefit from Sawtooth Saber. Whether EWP is worthwhile of not is another matter.
-Skeld
| Kudaku |
Kudaku wrote:I agree that losing shields isn't a big deal, but losing medium and heavy armor to get proficiency with a weapon you'd be proficient with anyway kind of smarts, especially since heavy armor is still your best bet for high AC until your dexterity reaches the 30ies. You're losing three proficiency feats for no gain.Although your point above stands, it's worth pointing out that you need Exotic Weapon Proficiency to get the full benefit from Sawtooth Saber. Whether EWP is worthwhile of not is another matter.
-Skeld
I believe the warpriest would get EWP: Sawtooth Sabre if he worships Achaekek, much like he would get EWP: Bastard Sword instead of MWP: Bastard Sword if he worships Feronia.
At least that's how I read this FAQ.
While I generally share your opinion on EWP, the sawtooth sabre is noteworthy since it is currently the only way to get Slashing Grace to work with two weapon fighting without eating the -4 penalty for fighting with two one-handed weapons.
Kudaku wrote:Liberty's Blade sounds like a fun archetype to play in a devil-focused AP!From the name I expected just somehting pro-Andoran and anti-slavery, but htat sounds specifically anti-Cheliax with all the anti-devil stuff.
I'm guessing it's a seed for Hell's Rebels.
Yeah, that'd make sense. :)
Skeld
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What do Daggermark Lore and Know Weakness do?
Know Weakness - +1 attack/damage bonus when you correctly identify a monster with a knowledge check (requires Bardic Knowledge). [Something for Bards, yay!]
-Skeld
Skeld
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What's the whirling dervish do? I'm assuming something involving scimitars, but anything interesting beyond that?
-Skeld
Skeld
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Are there:
---Any new Slayer talents?
---Any new Investigator talents?
---Any new Arcanist exploits?
---Any new Rage powers?A quick sentence, what do each of the feats do?
Much appreciated!
Investigator talents - Applied Engineering, Domino Effect, Prolonged Study, Slowing Strike, Timed Strike
Arcanist exploits - Altered Shifting, First-World, Face Thief, First-World Illusion Catcher, Lepidstadt Shifter, Nidalese Shadow Veil, Sonic Blast, Third Eye
Rage powers - didn't see any
-Skeld
Skeld
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A quick sentence, what do each of the feats do?
Much appreciated!
Amplified Hex - sacrifice a spell slot to make a hex more powerful
Eldritch Aid - sacrifice a spell slot to grant additional magic energy to a nearby caster
Expanded Spell Kenning - can select a spell from either Druid or Witch spell lists
Expanded Studies - add 7th level spells to your spell list fo rthe purpose of using spell trigger items (Hunter or Warpriest only)
Fencing Grace - DEX TO DAMAGE (with a rapier)
Fighting Frenzy - Teamwork feat; don't take the -2 AC for ragin if an ally with this feet is with 60'
Mad Magic - cast seplls from any class that grants you sepll while bloodraging
Onslaught -add Sneak Attack to the first attack you make in a surprise round if you use Power Attack (flanking, Dex denial not required)
Pack Attacks - animal companion is treated as having all your Teamwork feats for determining whether you and/or allies receive Teamwork benefits
Totem Beast - animal companion takes on aspects of Hunter's Animal Focus
Unfair Grip - +1 on grapple; -1 to opponent's trying to escape grapple
-Skeld
Skeld
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Skeld wrote:Benchak the Nightstalker wrote:If you could talk a little bit about that mammoth spirit, I would truly appreciate it :)** spoiler omitted **
-Skeld
Thank you!
If it's no trouble:
** spoiler omitted **
Mammoth Hide - grant a creature +2 natural armor and resist cold 5
-Skeld
Skeld
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Any chance of spoiling what the new spells are, and what classes get them at what level?
arcane disruption - bard 2, bloodrager 2, magus 2, sor/wiz 2, witch 2
blood salvation - bloodrager 3
defensive grace - investigator 5
energy hack - sor/wiz 4
imbue hex - shaman 5, witch 5
phantom hunt - druid 4, ranger 4
spirit call - druid 1, shaman 1
wrathful weapon - cleric 4
-Skeld
| Dread Knight |
Axial wrote:What are the prereqs for Fencing Grace?Exactly what Jason Bulhman said they were last month. Weapon Finesse, Weapon Focus (Rapier), Dex 13. Its basically the same as Slashing Grace, but you need to select Weapon Focus with the Rapier.
So Fencing Grace only works with the Rapier? So no way to get it with other piercing weapons?
brad2411
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Alexander Augunas wrote:So Fencing Grace only works with the Rapier? So no way to get it with other piercing weapons?Axial wrote:What are the prereqs for Fencing Grace?Exactly what Jason Bulhman said they were last month. Weapon Finesse, Weapon Focus (Rapier), Dex 13. Its basically the same as Slashing Grace, but you need to select Weapon Focus with the Rapier.
You could pick up martial versatility and then use fencing grace with any light blades
| Alexander Augunas Contributor |
Alexander Augunas wrote:So Fencing Grace only works with the Rapier? So no way to get it with other piercing weapons?Axial wrote:What are the prereqs for Fencing Grace?Exactly what Jason Bulhman said they were last month. Weapon Finesse, Weapon Focus (Rapier), Dex 13. Its basically the same as Slashing Grace, but you need to select Weapon Focus with the Rapier.
As written, Fencing Grace will not get you Dex to damage with any weapons except the Rapier.
So, . . . basically you need two separate Feat Chains to do the exact same thing with a Rapier and also a non-Rapier that qualifies?
I wouldn't call it a separate chain. More like a separate feat, because the only real differences in Slashing Grace and Fencing Grace's prerequisites is that one requires Weapon Focus with a rapier and the other Weapon Focus with a slashing weapon. You take one feat for slashing weapons and another for the rapier. You also get a nifty bonus to your CMD against disarm and sunder attempts if you have the panache class feature.
Even though the design is/will be "boring," I'm hoping that we get more Dex to damage feats, but for now the Whirling Dervish archetype will have to suffice instead.
| Helvellyn |
On the face of it Whirling Dervish is nice from both effectiveness (free dervish dance, scimitar use plus move while full attacking at level 7 for a point of panache although only for one attack per opponent albeit at full bab) and flavour (you don't regain panache for a kill unless it's a devil/undead or if they surrender to you or you drop them with non lethal dmg.).
| Alexander Augunas Contributor |
On the face of it Whirling Dervish is nice from both effectiveness (free dervish dance, scimitar use plus move while full attacking at level 7 for a point of panache although only for one attack per opponent albeit at full bab) and flavour (you don't regain panache for a kill unless it's a devil/undead or if they surrender to you or you drop them with non lethal dmg.).
Reread Dervish Finesse and Dervish Dance. They don't get 'free' Dervish Dance. Its much, much better then that.
Sebastian Hirsch
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I have to say, not really amazed by the hunter archetypes, they are pretty much campaign and region specific. The Scarab Stalker is very melee focused (no bonus to dex, and a bonus to charge attack rolls), and the scarab beetle focus seems extremely weak (especially compared the similar ability on the Verminous Hunter, which does scale properly). Not a bad archetype, but some trades like giving up evasion for a bonus against breath weapons seem unreasonable.
Uprooter Scout doesn't give up too many useful abilities, but then again, unless you are in the right regions most abilities won't be very useful.
| LessPopMoreFizz |
DEFENSIVE GRACE p. 31
is this really a spell?
it's for investigators only but they only do extracts
if so this would the the 1st investigator spell
Alchemical extracts are traditionally treated as 'spells', and listed as such.
It's just an alternative casting mechanic.