
cailano |
1 person marked this as a favorite. |

I've got to say I love how Paizo's writers aren't afraid to go out on a limb. Sandbox campaigns, world hopping campaigns including ending up on Earth... that's really kicking in the fourth wall. Whether or not that is your cup of tea you have to admit that at least they aren't churning out the same adventure path over and over only changing the props.
Kudos, Paizo.

thejeff |
2 people marked this as a favorite. |
Lilith wrote:What happens in Vladivostok stays in Vladivostok..Ross Byers wrote:Mother told me not to talk about that one time in Vladivostok.brad2411 wrote:Vic I want full right ups for each paizo employee so me character can meet you all.I don't think any of us were around in 1918.
"but that was in another country,
And besides, the wench is dead."
Cheapy |

Cheapy wrote:The backmatter for snows of summer basically confirmed this will have new monsters in the adventure itself, for those wondering.
Every AP has new monsters, and frequently those are used in the adventure.
EDIT: I'm certain I misread your post in some way, Cheapy.
There were concerns a few pages ago that there would be 0 monsters and just tanks, guys with guns, and tear gas. These concerns also included desires for non-technologically related entries in the Bestiary, and you guys were playing coy about it. My post was in the context of attempting to assuage those fears, although I guess actually including that context could've been important for it to be understood by others.

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Pardon the sort of "me too!" post, but Chapter Two has new monsters used in the adventure as well. :)
I think's nice when it can work out that way.
For that matter, every adventure in the AP uses *at least* one of the new monsters in the AP Bestiary. It's certainly something Rob and I have been aiming for.

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Adam Daigle wrote:There were concerns a few pages ago that there would be 0 monsters and just tanks, guys with guns, and tear gas. These concerns also included desires for non-technologically related entries in the Bestiary, and you guys were playing coy about it. My post was in the context of attempting to assuage those fears, although I guess actually including that context could've been important for it to be understood by others.Cheapy wrote:The backmatter for snows of summer basically confirmed this will have new monsters in the adventure itself, for those wondering.
Every AP has new monsters, and frequently those are used in the adventure.
EDIT: I'm certain I misread your post in some way, Cheapy.
Gotcha! Thanks for clarifying and thanks for helping assuage fears.

zergtitan |
1 person marked this as a favorite. |

Request: If you haven't yet finalized your WW1 firearms, may I suggest the pump-action shotgun also known as a trench gun. I have a witch hunter in our group who would love to use one enchanted with the powers of a firedrake pistol from page.155 of UE.
If not then how big would you say is the capacity of a pump-action shotgun in pathfinder game terms?

Turin the Mad |

Request: If you haven't yet finalized your WW1 firearms, may I suggest the pump-action shotgun also known as a trench gun. I have a witch hunter in our group who would love to use one enchanted with the powers of a firedrake pistol from page.155 of UE.
If not then how big would you say is the capacity of a pump-action shotgun in pathfinder game terms?
No different than IRL - 3 to 8 shells.

zergtitan |

zergtitan wrote:No different than IRL - 3 to 8 shells.Request: If you haven't yet finalized your WW1 firearms, may I suggest the pump-action shotgun also known as a trench gun. I have a witch hunter in our group who would love to use one enchanted with the powers of a firedrake pistol from page.155 of UE.
If not then how big would you say is the capacity of a pump-action shotgun in pathfinder game terms?
8-shot capacity it is! with the normal shotgun stats.

Turin the Mad |
1 person marked this as a favorite. |

Correction: the Model 12 Winchester shotgun has a 6 shot tubular magazine. Enjoy! ^______^

RuyanVe |

I wonder how the Russian soldiers are statted out. Maybe they're all Gunslingers?
NPCs getting PC levels? Outrageous!
So many awesome questions come to mind...like how would taking technology from earth back to Golarion, such as guns and the such, effect our player characters world?
Once you run out of gas your tank stops moving.
Once you run out of ammo your machine gun stops working....
...
Maybe something similar to drow weaponry in D&D happens to these things when they are brought to Golarion.
*shrug*

zergtitan |

Axial wrote:I wonder how the Russian soldiers are statted out. Maybe they're all Gunslingers?NPCs getting PC levels? Outrageous!
Arianvindr wrote:So many awesome questions come to mind...like how would taking technology from earth back to Golarion, such as guns and the such, effect our player characters world?Once you run out of gas your tank stops moving.
Once you run out of ammo your machine gun stops working.
...
...Maybe something similar to drow weaponry in D&D happens to these things when they are brought to Golarion.
*shrug*
in terms of guns, you just need to know how to create advanced firearm bullets, even for machine guns (if paizo has them).
In terms of tanks, once the gas runs out its done unless an alchemist can create more gas or an arcane engine is installed like a construct.

Odraude |

RuyanVe wrote:Axial wrote:I wonder how the Russian soldiers are statted out. Maybe they're all Gunslingers?NPCs getting PC levels? Outrageous!
Arianvindr wrote:So many awesome questions come to mind...like how would taking technology from earth back to Golarion, such as guns and the such, effect our player characters world?Once you run out of gas your tank stops moving.
Once you run out of ammo your machine gun stops working.
...
...Maybe something similar to drow weaponry in D&D happens to these things when they are brought to Golarion.
*shrug*
in terms of guns, you just need to know how to create advanced firearm bullets, even for machine guns (if paizo has them).
In terms of tanks, once the gas runs out its done unless an alchemist can create more gas or an arcane engine is installed like a construct.
Assuming that the alchemist has the knowledge and current technology for gasoline distillation. I just can't see characters sitting down and building a petroleum distillation plant from scratch just by looking at a combustion engine without some serious metagaming. Even with magic.

The 8th Dwarf |

zergtitan wrote:Assuming that the alchemist has the knowledge and current technology for gasoline distillation. I just can't see characters sitting down and building a petroleum distillation plant from scratch just by looking at a combustion engine without some serious metagaming. Even with magic.RuyanVe wrote:Axial wrote:I wonder how the Russian soldiers are statted out. Maybe they're all Gunslingers?NPCs getting PC levels? Outrageous!
Arianvindr wrote:So many awesome questions come to mind...like how would taking technology from earth back to Golarion, such as guns and the such, effect our player characters world?Once you run out of gas your tank stops moving.
Once you run out of ammo your machine gun stops working.
...
...Maybe something similar to drow weaponry in D&D happens to these things when they are brought to Golarion.
*shrug*
in terms of guns, you just need to know how to create advanced firearm bullets, even for machine guns (if paizo has them).
In terms of tanks, once the gas runs out its done unless an alchemist can create more gas or an arcane engine is installed like a construct.
Turn the tank into a golem or get the local Mage to animat any object the engine... No need for fuel.

Glutton |

Correction: the Model 12 Winchester shotgun has a 6 shot tubular magazine. Enjoy! ^______^
I have one of those, comes with a transformer plug that limits it to 3 shots though, as is proper and legal in a hunting shotgun. Beautiful gun.

zergtitan |

The oracle mystery is something that I am looking greatly forward to, I know it deals with spirit placards in some manner, but I hope it can expand into a greater amount of mysticism and not focus heavily on the placards themselves. I've never been much of a fan of archetypes that focus their power towards using a certain item all the time.

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Hmmmm. 1918? Rasputin is theoretically dead by then. The Tsar has been deposed, though he might still be alive and imprisoned depending on the date. The Revolution has happened. Russia's in the middle of a civil war, as well as the Great War. I'm not sure exactly what would be going on in Siberia or whose those solders would be.
It is years after Rasputin's murder. He actually died in December 1916, months before the 1917 uprisng (and it was quite a production as the Mad Monk was insanely difficult to put down), That may be where the "having cheat death once " reference may be from.
The Tsar abdicated in 1917 he and his family were evacuated in a remote town in the Urals. The evacuation turned into an imprisonment when the Bolshevik coup. They were executed in July 1918 when it was feared that Anti-Bolsheviks might try to free him and his family in a Counter-Revolution. Nicholas was shot first, his wife and daughters were initially protected from the bullets by all the diamonds they were wearing, they were then bayoneted and shot each in the head at close range.
It was a very tumultous period, in fact,prior to the execution of the Romanovs, the local Soviet themselves had all been deposed and executed by the White Czechs when they marched into the region.

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I've got to say I love how Paizo's writers aren't afraid to go out on a limb. Sandbox campaigns, world hopping campaigns including ending up on Earth... that's really kicking in the fourth wall. Whether or not that is your cup of tea you have to admit that at least they aren't churning out the same adventure path over and over only changing the props.
Kudos, Paizo.
The Adventure Paths aren't really "sandbox" in the way the term is usually applied here on the boards. Even Kingmaker has a plot line running through it. That's not a strike against them though, I find pure sandbox campaigns to be highly overrated.

Sincubus |

This AP better has some awesome russian folkloric monsters in the bestiary of this ap (fossegrim/kikimora) to make it somewhat bearable for the non-tank/human lovers. So far this is my favorite AP (part 1 and 2 are) up to date, but mostly because of the fey and fairytales, i'm not sure about this part yet.

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thejeff wrote:
Hmmmm. 1918? Rasputin is theoretically dead by then. The Tsar has been deposed, though he might still be alive and imprisoned depending on the date. The Revolution has happened. Russia's in the middle of a civil war, as well as the Great War. I'm not sure exactly what would be going on in Siberia or whose those solders would be.
It is years after Rasputin's murder. He actually died in December 1916, months before the 1917 uprisng (and it was quite a production as the Mad Monk was insanely difficult to put down), That may be where the "having cheat death once " reference may be from.
The Tsar abdicated in 1917 he and his family were evacuated in a remote town in the Urals. The evacuation turned into an imprisonment when the Bolshevik coup. They were executed in July 1918 when it was feared that Anti-Bolsheviks might try to free him and his family in a Counter-Revolution. Nicholas was shot first, his wife and daughters were initially protected from the bullets by all the diamonds they were wearing, they were then bayoneted and shot each in the head at close range.
It was a very tumultous period, in fact,prior to the execution of the Romanovs, the local Soviet themselves had all been deposed and executed by the White Czechs when they marched into the region.
Is that true? Because it has the ring of propaganda.

ShadowFighter88 |
LazarX wrote:I was referring to the pathfinder version, but this is nice.zergtitan wrote:This is the part of the AP I am dying to see the most. I need to know what Rasputin looks like! O.OYou can see him here
Well let's be honest - that beard's a given. :P
Also, according to TV Tropes, Rasputin wasn't insanely hard to kill - his killers just shot him and made the story up to help justify it. Might be mentioned on Wikipedia - I haven't checked.