The Pathfinder Roleplaying Game puts you in the role of a brave adventurer fighting to survive in a world beset by magic and evil. Will you cut your way through monster-filled ruins and cities rife with political intrigue to emerge as a famous hero laden with fabulous treasure, or will you fall victim to treacherous traps and fiendish monsters in a forgotten dungeon? Your fate is yours to decide with this giant Core Rulebook that provides everything a player needs to set out on a life of adventure and excitement!
This imaginative tabletop game builds upon more than 10 years of system development and an open playtest involving more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.
The Pathfinder Roleplaying Game Core Rulebook includes:
All player and Game Master rules in a single volume
Complete rules for fantastic player races like elves, dwarves, gnomes, halflings, and half-orcs
Exciting new options for character classes like fighters, wizards, rogues, clerics, and more
Streamlined and updated rules for feats and skills that increase options for your hero
A simple combat system with easy rules for grapples, bull rushes, and other special attacks
Spellcaster options for magic domains, familiars, bonded items, specialty schools, and more
Hundreds of revised, new, and updated spells and magical treasures
Quick-generation guidelines for nonplayer characters
Expanded rules for curses, diseases, and poisons
A completely overhauled experience system with options for slow, medium, and fast advancement
... and much, much more!
Available Formats
The Pathfinder Roleplaying Game Core Rulebook is also available as:
And we arrive at core. I personally have more experience with beta through heavy play testing. I’m giving this book a 2 specifically because it brings plenty of good ideas over from beta, e.g. what was done to skills, the tailoring choice of barbarian rage powers, the art, the presentation, the mixing of the players and dm into one book. However, balance has been abandoned. The monk and paladin class get far too much, compare them to the bard and the old stable, balanced fighter. Paladin has taken abilities from the healer class, an entire other class, while retaining its old abilities in the mix. The monk is frankly ridiculous, with ki, with bonus feats, with all the old monk gamut, but an increased progression on ac (yes I noticed). The penalties of flurry are also lessened, monk level and wisdom bonus added to combat manoeuvres so that they can be as proficient as what is the fighter’s specialty.
Few other things, the hit die change is just stupid. Upping the ranger’s hit die to the fighter level is a mistake. The ranger already gets more skills and a better selection. Why should he equal the highly drilled fighter when he already has points on him? Where is the balance? Wizards on a d6 is a laugh, an attempt to escape their old weakness. Rogues on a d8 is too much. The fighter in beta differs to the fighter in core. I far prefer the small steady bonuses in beta over the stolen 3.5 knight abilities in core.
I borrow a little from pathfinder in my 3.5 games, but what was done to the combat manoeuvres was just dreadful. A line to cross and beat isn’t as exciting as an opposed roll, although it does speed up play. CMD also gets dreadfully high far too quickly and easily. Defensive combat training (as in core, not in beta) is completely wroughty. Sure, the wizard adds his level to counter-disarms, why not? Seems plausible yes? Free and limitless cantrips, the wizard is not a warlock. Cantrips from a prohibited school (p. 79) also makes me think the wizard creators forgot what prohibited means.
Really close to a 1 with all the wrought and unbalance.
Love the hardcover, It makes it a lot more durable and a book you are going to use this often needs to be durable. I mean come on its the core book used for almost if not every aspect of play!
I have been playing D@D since second edition in the early 90's, when I went to walden books and bought the Monter manual they had there. I read that book many times and evently got the other books and started playing with my friends. I haven't felt that way since like forever until Pathfinder came along and renewed my interest in 3rd edition and D@D in general. This book is well done with many (needed) changes to classes, spells, rules, and that horrid 3.0/3.5 skill system. I love what Paizo has done with 3.5 and after 2 years I haven't been disapointed with there products yet. Thank you Paizo.
So I played D&D for years and then converted to the Warhammer RPG years ago. At one point, based on the awesome artwork, I picked up the "Rise of the Runelords" adventure path and converted it for my Warhammer group. It rocked Last year, I picked up a copy of the Pathfinder core rulebook jsut based on the fact that the ROTRL adventure path was so awesome. I basically just had the book for a year and only looked through it to marvel at the artwork. I have moved away from my rpg group so it has been a game free three years for me (ouch)
At a recent con, my eldest son (a teen) looked at the Pathfinder stuff and said "That looks fun,Dad". (Game on!). I told him I had the book and some adventures. We bought some condition cards and went home and cranked up a campaign. As I looked at the Pathfinder rulebook, it was familiar enough from my D&D days to come back to me quickly, but different enough for me to say "Hey...this is better!"
My younger son (tween) joined in and we had a blast! Reminded me of my opening days of D&D back with the orange books in, like 1980, and how much fun it was (Yes, I am old).
I love the fact that many titles have the .pdf dowload. When I have to buy three copies of most books, that is a huge value to me.
Thanks Paizo! Three new avid players onboard!
JG
This is fantasy RPG at it best.
Rules, Content, Art & Layout all five stars.
The rules are solid, achieving that balance between the best of the classic game and a modern style of play. The content is excellent. This is one of the few rule books I throughly enjoyed reading cover to cover. The art, graphics and layout are superb. This tomb conveys exactly the look and feel of the game my group loves to play.
I started out with the PDF, and loved the design and layout so much I purchased the printed version as well. Just the fact that Paizo offers a PDF is wonderful. The hyperlinked indexing makes navigating effortless. I view the PDF on my desktop machine when prepping, and on an iPad when at the game. The hardback version is there when I want to browse the beautiful artwork, or enjoy the feel of a real book in my hands.
There must be a LOT of pre-orders. I just noticed Paizo has stopped calling a certain game "the world's most popular RPG" and started calling it "the world's oldest RPG."
I have to ask the question. How much will the PDF only price be?
Normally, we price our PDFs at about 30% off of the print edition price; this will have a larger discount, but the exact price is still to be determined.
Whatever the price is, Pathfinder RPG subscribers will get it for free with their subscription copy of the print edition, and Pathfinder Adventure Path subscribers will get it for 15% off.
Has an exact shipping date for subscribers been determined?
We hope to be able to ship copies in early August, but because of international shipping and customs, we never know exactly when things will reach our warehouse until a day or so before they arrive. So don't look for a firm date until then.
Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Vic Wertz wrote:
Timothy Thomas wrote:
Has an exact shipping date for subscribers been determined?
We hope to be able to ship copies in early August, but because of international shipping and customs, we never know exactly when things will reach our warehouse until a day or so before they arrive. So don't look for a firm date until then.
Lets hope it does not get caught at Customs... That would suck for GenCon.
Has an exact shipping date for subscribers been determined?
We hope to be able to ship copies in early August, but because of international shipping and customs, we never know exactly when things will reach our warehouse until a day or so before they arrive. So don't look for a firm date until then.
Lets hope it does not get caught at Customs... That would suck for GenCon.
And now that I have said that...
We have planned for that. The Core Rulebook is coming in two separate shipments, so that if one gets delayed, we'll still be good.
Has an exact shipping date for subscribers been determined?
We hope to be able to ship copies in early August, but because of international shipping and customs, we never know exactly when things will reach our warehouse until a day or so before they arrive. So don't look for a firm date until then.
Any chance of it arriving at our homes before GenCon?
Has an exact shipping date for subscribers been determined?
We hope to be able to ship copies in early August, but because of international shipping and customs, we never know exactly when things will reach our warehouse until a day or so before they arrive. So don't look for a firm date until then.
Any chance of it arriving at our homes before GenCon?
I think someone, (Erik?) said it was possible, but I wouldn't count on it.
Has an exact shipping date for subscribers been determined?
We hope to be able to ship copies in early August, but because of international shipping and customs, we never know exactly when things will reach our warehouse until a day or so before they arrive. So don't look for a firm date until then.
Any chance of it arriving at our homes before GenCon?
I think someone, (Erik?) said it was possible, but I wouldn't count on it.
There is a chance, but we can't guarantee that for anybody.
My gamerz & I are anticipating this with high hopes! Our beta game is going very well and it'll be nice to finally get the new core rules on to our characters and into our adventures!
Personally I can't wait for this one.... NOW PLEASE :P
We've made some decisions regarding shipping of the Core Rulebook (and other August subscription products) and Core Rulebook PDF distribution. Here's the lowdown:
Assuming there are no major problems getting the Core Rulebook into our warehouse, we anticipate shipping subscriber orders and preorders starting the first week of August. We'll attempt to stagger-ship them based on transit time so that as many copies as possible arrive as close to the August 13 release date as we can manage. Of course, that's all up to the postal system—some folks will get it a day or two earlier, and some later.
The PDF will become available on August 13 as the Gen Con floor opens. The PDF will be priced at $9.99. Pathfinder RPG subscribers will get it for free (but not until the release date).
$10 is a wonderful price. I won't say amazing...more like really, really smart.
First, Paizo has figured out that, for the vast majority of gamers, PDFs and hardcopy aren't substitute goods, they're complementary goods. Which means that practically giving away the PDF will almost certainly generate more hardcopy sales than it will cost, because of the of folks that wouldn't have bothered with the PDF at $20 or $30, but do at $10, only to buy the book down the road.
Second, in some ways a PDF of an RPG's core rules are a classic loss leader. Right now, there is huge value in getting as many people playing Pathfinder RPG (and hopefully buying stuff down the road) as possible. Marketshare, mindshare, etc. In fact, I'm willing to bet that that the $10 price point represents the minimum price that Paizo felt could be charged without damaging the perceived value of the product. I'm sure they considered giving it away.
Paizo is making all the right moves. Meanwhile, I don't see how WotC can be so obtuse. The way they're running right now is a textbook case of corporate hubris, and Paizo is going to eat their lunch because of it.
First, Paizo has figured out that, for the vast majority of gamers, PDFs and hardcopy aren't substitute goods, they're complementary goods. Which means that practically giving away the PDF will almost certainly generate more hardcopy sales than it will cost, because of the of folks that wouldn't have bothered with the PDF at $20 or $30, but do at $10, only to buy the book down the road.
Exactly my thought! It happened to me quite often, that I find myself buying a hardcopy of a product which I already own the pdf of.
Smart move - let's the community grow - hopefully!!!
Can't wait for august...
Aaand this will make many folks buy the PDF out of sheer curiosity, and as long as part of them converts to The One True Religion of Paizonism, it's a success :)
The PDF of the core PF RPG will be $9.99 ?!? My word! Are you sure Vic? I am just checking!
That is correct, sir! Though of course Pathfinder Adventure Path subscribers will get the Pathfinder Advantage discount, so it's $8.50 for them.
This is great news.
Due to a sharp increase in VATs, July will be my last month as a subscriber of the Chronicles and Companion lines (I'll keep buying them as PDFs, and a yearly shipment of selected printed copies), as even with the Pathfinder Advantage I end up paying more than double the price tag.
I calculated the costs for shipping the Core Rulebook to Italy, and no matter what, even with the most optimistic calculations, it was simply not affordable.
So I reverted to an order at my FLGS, and thought of buying the pdf ASAP.
Such a move from Paizo shows the concern for the customer base, even for those of us across the pond.
You're simply too awesome for words.
The new price is a really solid idea. I was buying all my Pathfinder products from the game/comic shop so I unfortunately missed out. Now I can still buy a copy and not break bank for it. Very awesome.
I also have to say I find this a good strategy. I know all the gamers at my table can't stand to look at a computer to read through or level up or whatever (like printing off spells). But it's also still nice to HAVE it on the comp for just in case situations. We all prefer hardcovers. This way Paizo still gets all our money for buying the hardback AND gets more from us for the PDF since it's cheap enough to actually purchase.
Curses. I was hoping maybe I'd get it in time to take with me to Iraq, but I'll be gone a week before August. At least I'll have a PDF copy to download when I get there.
BTW, someone on Dragonsfoot started a thread with the title: Paizo is one insane RPG company! about the PDF price. One of the later posters calls Lisa a marketing genius, however! One of the staff may want to comment (or not)!
This is the address for the thread: http://www.dragonsfoot.org/forums/viewtopic.php?f=11&t=37027
Wow, that site actually banned the discussion of 3.x and 4e? Sounds like a real great community. Even the more moderation-happy sites like ENworld and RPG.net haven't gone that far. That's crazy.
BTW, someone on Dragonsfoot started a thread with the title: Paizo is one insane RPG company! about the PDF price. One of the later posters calls Lisa a marketing genius, however! One of the staff may want to comment (or not)!
This is the address for the thread: http://www.dragonsfoot.org/forums/viewtopic.php?f=11&t=37027
I counted three people on that thread, who don't play PF, but are willing to buy the pdf. Exactly what we need. Instead of giving critiques more fodder with a high price, they are now able to buy it for small money to take a look themselves. I hope, those people start liking what they will see...