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![]() Accepting:
I am aware this is six but I will balance stuff around. Move over to discussion and please be patient. Life is hectic for me at the moment (twin babies) but will do my best to make daily posts. ![]()
![]() Please submit your level 15 PCs here, built to the restrictions in my previous 'Gauging Interest' thread Previous thread found here Gauging interest Lv15 Trophy Hunters. ![]()
![]() I am finding your sheet to be not very user friendly . Hard to read. In all honesty. I don't really want to this to be an experiment in character concepts. Like I said before, I don't wish to spend time going over rules for obscure pc builds. I know this may sound unfair but those pcs that don't need alot of revising by me will probably be accepted before one requiring alot of attention on my part. ![]()
![]() Mlungisi wrote:
Until Paizo see fit to include the Oracle, I play it as it's read. I don't have time to go into house rules and interpretations. I leave that to those that get paid to do it. I'm not uncaring, I just don't have energy to waste on this sort of thing when it's plainly written on the SRD. ![]()
![]() Okay everyone else, this is turning into an actual recruitment thread. I haven't called for them yet but their are some excited players out there who have already submitted PCs. If you care to submit a PC now, then do so. It will take some time to pick the party so if I have my pool of PCs on the thread then I can start making decisions on this sooner rather than later. Thank you. ![]()
![]() Mlungisi wrote:
This is my final reply to this question about budget. It is as I have declared. I will not modify it. I have my reasons and I don't need to justify them beyond my reckoning. ![]()
![]() Treiden Wallace wrote: My Bard is by no means a dedicated healer but he should be able to take some of the weight of buffing and healing off of their shoulders. I basically plan to run him as a wildcard in combat. Depending on what the party needs that round he can heal, buff, dispel or go into melee pretty easily. His UMD is pretty good so he should be able to get the healer back on his feet if something should outright kill him. Nice. A team player who hasn't countered me once. Looking good. ![]()
![]() Warsor wrote: Hmm not seeing any healers though at this level its hardly a surprise that no one would want to take up the healer role. Still I'll submit one so a true complete party can be formed without the need for magic item reliance. Okay. Warsor wrote: I also feel the strict amounts allowed on spending your money is geared toward a fighter type class and not really fair to someone who may not want a weapon at all unless you are willing to allow clerics or such to shuft that gold elsewhere. Otherwise theres a tens of thousands of gold I'll have left over with no way to spend it. Cast a Commune spell and hope it helps you out. No shufting other than previously stated in previous replies. ![]()
![]() Mlungisi wrote: Do metamagic rods which have limited uses per day, but unlimited use over a lifetime fall under limited use items or general magic items? If anything causes direct damage, it is a weapon and can go in your weapon budget. If it is just a common metamagic rod, it goes in Magic category as it will not be consumed. Staff's which can be charged are within the limited use category Mlungisi wrote: Mlungisi is tentatively done pending the rule on the metamagic rod and then spending more cash based on info for the first target should I be selected. I don't intend to tell you exactly what you are hunting before you prepare. You will learn that as you progress through the dungeon. I will tell you about the environment though. ![]()
![]() Sky-Captain Henry Klemp wrote:
I think reviewing your PC will take a day in itself. ![]()
![]() Morgrym of Clan Dorethain wrote: What books are we using? Official Pathfinder Content. Not 3rd Party. Morgrym of Clan Dorethain wrote: Would the ARG be okay? Yes Morgrym of Clan Dorethain wrote: Also what's the ruling on using item creation feats in our character building. If you wish to spend feats in creation then do so but I will require you PC build from Lv1 through to Lv15. Morgrym of Clan Dorethain wrote: Am I to understand that the % value is a "cap" that we can't exceed? Yes, only excess in the Gear budget is allowed to be spent on other categories. So, Gear budget is 5%. By your gear, then what ever is left over, can be used in another category upto the max budget of 5%. Morgrym of Clan Dorethain wrote: Is the leftover added to our "GEAR" pool and we can spend that elsewhere as we like? Lol. Now that's just twisting and manipulating. If you don't spend all your budget in Weapons / Protection / Magic / Limited then the excess is carried as coin or gems. No this cannot be used in another category. Morgrym of Clan Dorethain wrote: And with Craft Magical Arms and armor, am I able to make the roll here and assume I've had the time to craft my main hand weapon? Let us say that you got to Lv14 and then decided to make yourself some sick ass weapons. Make the craft attempts and roll the attempts for me in this thread. A fail = loss of wealth at 15th Level. If you wish to get ahead of the wealth / equipment curve this way, there is going to be risk involved. Morgrym of Clan Dorethain wrote: What happens to our unspent gold in each category? As above. ![]()
![]() Morgrym of Clan Dorethain wrote:
ARG is fine. It's Official Pathfinder. ![]()
![]() Morgrym of Clan Dorethain wrote:
Only if it's come out of your gear budget excess! ARG Foehammer is fine. ![]()
![]() Twigs wrote: I'd also ask how Maslen handles lycanthry before you submit a lycanth. In any game I've ever played the Lycanthrope is controlled by the GM in ANY of his forms. Thanks for bringing that to my attention Twigs. I would have to refuse any inherited or acquired templates to any PC submissions. Purely to maintain equality in the party. That is not saying I wont try to inflict you with stuff. ![]()
![]() Mr Swagger wrote: Paizo has high level adventures. The Witchwar Legacy is level 17, and Blood of Dragonscar is level 15. Those are the only two that I know of though. Cool, I will see if I can get a look at them but I wont run them as part of this. Mr Swagger wrote: Exactly how is this going to work. Is it a very short adventure, or will it be more like an arena combat against monsters? I do understand that character development is not to be expected.This is my theory for creation.
You will be given limited information from the monks after which you have 24hours to prepare. Once the time arrives, you step upon a rune circle keyed to a destination rune circle created by others who have gained Ascension. From this start point, you will use your limited amount of information to enter the dungeon/structure etc and fight your way to your target boss whom possesses (in some way or another) the trophy you must return with to progress onto you next test. It is entirely possible, you will spend an entire level to achieve a major boss kill while taking out lesser bosses and minions enroute. With five levels of PC interaction, I am sure the party will develop, so there will be some roleplay for sure. I don't want this to be mute of color and life. Mr Swagger wrote: How will we level? How many players are you accepting? You will level when you have gained the appropriate level of XP to do so. I will accept 5 PCs. ![]()
![]() imjohnnyrah wrote:
To clarify. Eg, you roll a 1 on a d8. You instead take the half which is 4. Eg 8 / 2 = 4 ![]()
![]() It adds up to 100% because that is the bucket of wealth you have at any given time. The Gear tab is the catch all category with anything unspent accumulating there. Sorry Dark. If you don't spend it, then it just sits in your coin bag. I don't understand why you would loose it if you don't spend it. It would just be kept as coin/gems/jewellery. Seeing as I don't include coin weight in my campaigns it shouldn't matter how much coin you have. Not sure if it is just you as I have not had feedback from anyone else about this. I would assume they are just making do with what I have specified. It is restrictive and that is my call as the GM for that which I am organizing. It really is quite simple. If you don't agree, then start your own thread in a similar theme more to your liking. Does anyone else agree with DarkLightHitomi here? Cause I am afraid my answer will be the same. ![]()
![]() Follow cost capping on PC creation. Below are your allowable budgets in percentage of your starting wealth.
Weapons 30% 72000gp:
This includes normal, masterwork, and magic weapons, as well as magic staves and wands used by spellcasters to harm their enemies. For example, a wand of scorching ray would count as a weapon, but a staff of life would count as a piece of magic gear. Protection 30% 72000gp:
This category includes armor and shields, as well as any magic item that augments a character’s Armor Class or saving throws. Magic 25% 60000gp:
This category includes all other permanent
magic items. Most rings, rods, and wondrous items fit into this category. Limited Use 10% 24000gp:
Items that fall into this category include alchemical items, potions, scrolls, and wands with few charges. Charged wondrous items fall into this grouping as well. Gear 5% 12000gp: Use the amount in this category to purchase
standard nonmagical gear for the character. This category can also include jewelry, gems, or loose coins that the PC might have on his person. ![]()
![]() Having finished work and had time to read your post again Rysil, I think your basically implying what I have already suggested. I don't intend on just running combat encounters by any means. Players will need to make their way to the end boss for the said trophy. Instead of an ultimate goal a couple levels, I would like to give the players 5 levels of game play without writing out a specific adventure path. Merely a string of trophy bosses in their own settings/dungeons/environs that will entail combat/hazard or obstacles/puzzle/randoms/RP or story/traps /combinations encounters. If they gain the trophies then this allows them the gift of Ascension. It will take time and it's time I am happy to spend. Dungeon design, encounter building and tactics it will all take time. ![]()
![]() Trophies of Ascension Upto 5 PCs per party Roles required:
No third-party content for Player Characters Abilities - 20 Point buy (High Fantasy)
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![]() Monkeygod wrote:
I understand what you mean entirely but that couldnt work in a single game thread as I am sure they would be run concurrently. Also, in separate threads GMs could share their around their encounters which can be modified for the required CR. I'm going to be using maptools with Flickr.com for maps aswell. I find it works well and my current PCs enjoy it. ![]()
![]() Okay, I propose this, considering Monkeygod's response. The round-robin was with regard to GM's, not so much players as the objective is the the PC to reach 20th level. I am happy to write up the base of this system but it will only have sanctioned Pathfinder rules and content in it. This will include the background information regarding the monks as well as the specifics of the trial system. If PC interest continues to build on this system in this thread, then I would expect other Game Threads to start up using the 'Trophies of Ascension' system. I don't wish however to put aside PCs in my thread. I will take them through to 20th level if they survive.
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