Pathfinder Roleplaying Game Core Rulebook (OGL)

4.60/5 (based on 131 ratings)
Pathfinder Roleplaying Game Core Rulebook (OGL)

Hardcover Unavailable

Add PDF $19.99

Facebook Twitter Email

Enter a fantastic world of adventure!

The Pathfinder Roleplaying Game puts you in the role of a brave adventurer fighting to survive in a world beset by magic and evil. Will you cut your way through monster-filled ruins and cities rife with political intrigue to emerge as a famous hero laden with fabulous treasure, or will you fall victim to treacherous traps and fiendish monsters in a forgotten dungeon? Your fate is yours to decide with this giant Core Rulebook that provides everything a player needs to set out on a life of adventure and excitement!

This imaginative tabletop game builds upon more than 10 years of system development and an open playtest involving more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.

The Pathfinder Roleplaying Game Core Rulebook includes:

  • All player and Game Master rules in a single volume
  • Complete rules for fantastic player races like elves, dwarves, gnomes, halflings, and half-orcs
  • Exciting new options for character classes like fighters, wizards, rogues, clerics, and more
  • Streamlined and updated rules for feats and skills that increase options for your hero
  • A simple combat system with easy rules for grapples, bull rushes, and other special attacks
  • Spellcaster options for magic domains, familiars, bonded items, specialty schools, and more
  • Hundreds of revised, new, and updated spells and magical treasures
  • Quick-generation guidelines for nonplayer characters
  • Expanded rules for curses, diseases, and poisons
  • A completely overhauled experience system with options for slow, medium, and fast advancement
  • ... and much, much more!

Available Formats

The Pathfinder Roleplaying Game Core Rulebook is also available as:

Hardcover ISBN: 978-1-60125-150-3

Downloads

Looking for more? Check out the Resources and Free Downloads available for the Pathfinder Roleplaying Game.

Errata
Last Updated - 5/30/2013

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Fantasy Grounds Virtual Tabletop
Archives of Nethys

Note: This product is part of the Pathfinder Rulebook Subscription.

Additional Product Images


(click to enlarge)
Pathfinder Roleplaying Game Core Rulebook (OGL) Pathfinder Roleplaying Game Core Rulebook (OGL) Pathfinder Roleplaying Game Core Rulebook (OGL) Pathfinder Roleplaying Game Core Rulebook (OGL)

Product Availability

Hardcover:

Unavailable

PDF:

Fulfilled immediately.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZO1110


See Also:

1 to 5 of 137 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Average product rating:

4.60/5 (based on 131 ratings)

Sign in to create or edit a product review.

5/5


What a Pathfinder truly needs...

5/5

If there is any one book to have, it is this one. It is the only Pathfinder book you will ever need to start playing, but if you're like me you'll eventually want more.

When I first learned of tabletop RPGs my attention turned to D&D even though I knew next to nothing about it, nor did I know of anyone who played it. I only knew it because it was the name everyone knew when someone said "tabletop RPG" and the answer wasn't "what is that?" I wanted to play it but I didn't know where to start. I was lost, forlorn, and alone.

Then, one fateful day, I met someone online who told me about Pathfinder. I took one look at the Core Rulebook and I never looked back, and to this day I don't regret the decision one bit. The Core Rulebook is a solid start to any aspiring tabletop gamer's adventure and is a must own not only for the abundance of useful information it provides but also for the clean presentation and the magnificent art provided by Wayne Reynolds.

In short, if you want to play Pathfinder and haven't already, pick this book up immediately. It is well worth it.


Legendary

5/5

Legendary. It’s hard to know where to begin to review this book, but that one word encapsulates it well. There’s a reason Pathfinder is thriving a decade into its existence, and it all starts here. If you don’t know anything about Pathfinder, you can think of it as a revised and improved version of a specific edition of D&D (the “3.5” edition). Its strength is the nearly infinite capacity for customization, and its weakness is that enormous customization introduces complexity. In other words, this is a “crunch heavy” instead of a “rules light” game. Trust me, it’s worth it though. This is going to be a long review because I’ve got fifteen chapters to cover in this massive, 575-page book! If you don’t have the patience to read through the whole review, the conclusion makes it clear: buy this book. With this and the Bestiary, you have years of adventure at your fingertips.

Chapter 1 is “Getting Started” (12 pages). This chapter contains a brief introduction to the game, an overview of each chapter, a glossary of common terms, an example of play (very useful if this is your first RPG ever), and the rules for generating ability scores for a character (how physically and mentally capable they are).

Chapter 2 is “Races” (11 pages). The “Core” races presented here are: Dwarves, Elves, Gnomes, Half-Elves, Half-Orcs, Halflings, and Humans. As you would imagine, there are advantages and disadvantages to each race. The chapter spends a page on each race, and beyond the rules ramifications it takes care to talk about what members of that race typically look like, what their culture is like, why they often become adventurers, and how they relate to other races. It’s not an overwhelming amount of information (which is good for new players). For the most part, these races stick to fairly standard fantasy expectations.

Chapter 3 is “Classes” (57 pages). There are eleven “core classes” presented in this book: Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, and Wizard. The spread of classes does an excellent job covering different play-styles and roles within a group. The power level of these classes has been significantly bumped up from D&D 3.5, and there are a lot more choices to be made within each class. This makes the classes more complex, but also more satisfying to see advance up through each level. If you’re brand-new to Pathfinder, it might be good to stay away from spell-casters like the Druid, Cleric, Sorcerer, and Wizard until you get more experience, as the sheer number of choices to be made can be overwhelming at first.

Chapter 4 is “Skills” (27 pages). Skills are something that every character has and they determine the likelihood of success in doing certain things. Want to leap from one rooftop to another? Roll an Acrobatics check. Want to figure out what spell that evil wizard just cast at you? Roll a Spellcraft check. Different classes get bonuses to using particular skills, but every character, regardless of class, can become good at something if they invest their “skill points” in a particular skill. Pathfinder has condensed the number of skills slightly from D&D 3.5, though it still has more than newer RPGs tend to have. I like the diversity and ability to specialize in discrete areas, but some think there should have been further consolidation. Each skill is described with great detail on specifically what it allows you to do and not do, which is quite helpful in avoiding rules arguments.

Chapter 5 is “Feats” (29 pages). Feats are special abilities. Every character gets to choose one feat at every odd level, and some classes and races get “bonus” feats. A feat might be something that lets you fight better in darkness (“Blindfighting”) or it might be something that makes certain spells you cast more effective (“Spell Focus”). There are several dozen feats to choose from, so this can be one of the parts of character creation that takes the longest to do. Their value, again, is that they allow for enormous customization of a character. Just because there are two Fighters in the party doesn’t mean they’ll be identical, because feats allow them to operate in very different ways!

Chapter 6 is “Equipment” (16 pages). Your character will need a weapon, maybe some armor, and some other gear like a backpack or a coil of rope. But in addition, you might wonder how expensive a night’s stay at an inn is, or how much it’ll cost to persuade a local wizard to cast a spell for you. All of the answers are in this chapter. I really appreciate that every item and service isn’t just listed on a table with a price, but in addition most receive a description, a picture, and (sometimes) additional rules to explain how it works in actual gameplay.

Chapter 7 is “Additional Rules” (13 pages). The title of this chapter isn’t particularly helpful, as the entire book consists of rules. Really, it’s a miscellany of various things about your character. First up is Alignment, which is whether your character is good, evil, or somewhere in between. A lot of other RPGs dispense with such questions, but it is “hard-coded” into Pathfinder in the sense that it’s not just a role-playing choice: many spells, magic items, and other effects change depending on a character’s alignment. Next, there’s a few pages on “Vital Statistics” like determining a character’s age, height and weight, and (most importantly) carrying capacity (also known as “encumbrance”). If your character has a low Strength score, don’t expect him or her to be able to carry a lot of gear. Then, there’s a discussion of movement speeds in various contexts (in the course of a combat encounter, for example, or for travelling great distances overland). Last, a bunch of little things are covered under the title “Exploration”: how far characters can see in different levels of light, how to determine if an object can be intentionally broken, etc. It’s a chapter that’s easy to overlook but provides answers to a lot of “little things” that might come up during a session.

Chapter 8 is “Combat” (29 pages). Combat is a major part of Pathfinder, and there’s admittedly a lot to digest in a short number of pages here. The way the chapter is laid out isn’t necessarily intuitive, and later Paizo products (like the Strategy Guide) do a much better job making combat clearer. You’ll find everything you need in this chapter, but you’ll be flipping back and forth for a while. I’ve been playing for years and I still refer to it occasionally.

Chapter 9 is “Magic” (19 pages). This chapter discusses different categories of spells, how characters learn them, and how to read a spell entry in the next chapter. It’s a chapter that’s easy to skip over at first, but is actually pretty important once a campaign gets serious.

Chapter 10 is “Spells” (156 pages). You read that right: about a quarter of the book consists of an alphabetical list and description of several hundred different spells! The spells have been cleaned up and improved from D&D 3.5 for better gameplay, but what hasn’t changed is that magic still rules. If pure power is what you want, play a true spell-caster and you’ll find it.

Chapter 11 is “Prestige Classes” (23 pages). Prestige Classes are special classes that characters can eventually take, well into their adventuring careers, if they meet certain prerequisites. This book has ten of them: Arcane Archer, Arcane Trickster, Assassin, Dragon Disciple, Duelist, Eldritch Knight, Loremaster, Mystic Theurge, Pathfinder Chronicler, and Shadowdancer. For the most part, and until very recent, Pathfinder hasn’t been a game where prestige classes thrive. Apart from some specific flavour reasons, a character would usually be better off simply continuing in their base class rather than taking levels in a prestige class.

Chapter 12 is “Gamemastering” (15 pages). As its title indicates, this chapter helps the person running a game (the “Gamemaster” or “GM”) prepare an adventure, referee the rules, deal with common problems at the table, etc. It’s okay for what it is, but I’ve seen better resources to help new GMs figure out what they’re doing.

Chapter 13 is “Environment” (39 pages). This chapter contains a lot of little things to help make the setting interesting. It contains rules on weather, travelling through the wilderness, dealing with traps, and so forth. It’s primarily for the GM too and shouldn’t be a priority to master until more fundamental rules are digested.

Chapter 14 is “Creating NPCs” (11 pages). This chapter gives rules for creating background (non-player) characters by using “NPC classes” like a Commoner. I have to admit I never use this chapter, as I just rely on NPC stat blocks already generated in other Pathfinder products.

Chapter 15 is “Magic Items” (101 pages). Your adventurer is going to want some cool magic gear, and this chapter explains what it does, how much it costs, and how it’s made. It’s pretty extensive and detailed.

Last up, there are appendices summarizing “Special Abilities”, “Conditions” (status effects a character might be under), “Inspiring Reading”, and “Game Aids” (other products you can purchase).
The Core Rulebook is a hefty tome for an RPG book. For players coming from D&D 3.5, it’s basically a combination of the Player’s Handbook and the Dungeon Master’s Guide in a single volume, but refined and improved. The book is, with the single exception of the deities, completely “setting neutral” (that is, it’s suitable for play in any campaign world or a homemade setting). There’s some excellent artwork taken from other Paizo products mixed in with some artwork that’s more pedestrian. Still, the production quality overall is fantastic. I would normally go into more detail, but there are hard word counts on these reviews. So I’ll sum up by saying: this is the one book you won’t leave home without, and it’s worth every penny.

Special Note: The Core Rulebook was recently released in a smaller softcover. The interior is exactly the same as the sixth printing of the hardcover, but it’s lighter and easier to carry. I’ve been using it for a few months now, and I’m quite happy with the font size, reduced price, durability, and ease of use.


Pathfinder's Heart

5/5

This book is at the heart of all Pathfinder games. It is great and can be picked up regularly cheap with sales all over. (Humble Bundle 1$) I myself have a PDF but plan to pickup a hardcopy one day. Either one will do the trick and is always good to keep handy. I like the PDF because you can do keyword searches. Even if you don't ever use it. The cover art is pretty awesome.


A Fresh Start

5/5

After years of seeing the Pathfinder rule books on the shelves of my FLGS, I took the plunge in December of 2012. I bought the Core Rulebook and began skimming it immediately. My first discovery was the character creation rules. They were fun! Characters were cool in a way that I hadn't seen in previous editions of the world's oldest role-playing game. Within three months, I was up and running my first Pathfinder adventure. That was three years ago and I have no regrets getting involved with the Pathfinder system.


1 to 5 of 137 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
151 to 200 of 1,494 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Paizo Employee Chief Technical Officer

Navdi wrote:
Vic Wertz wrote:
In most cases, though, the cheapest international shipping method is a Priority flat-rate box, which means you can probably add in a few more books without increasing the shipping rate.
In case I decide on this method of purchase, how much exactly is a few more books. Say I decide to order multiple copies of the Pathfinder RPG. How many can I order without increasing the shipping cost?

There's no flat answer to that—it's based on the dimensions of the books and the location you're shipping to. All I can say is experiment!

Liberty's Edge

Mairkurion {tm} wrote:
Montalve, every time you say that, somewhere, somebody drowns a puppy.

not my fault... such is life


Heh-heh...You're a hard guy.

Dark Archive

Ah can't you just feel the love in this thread? Though I don't understand the urge of people to come post in the thread to say how they are going 4th edition. I mean really do we have to keep up this silly childish edition war nearly a year after it started?


Actually, the war is pretty much over.

Gamers won. :)


Dark_Mistress wrote:
I don't understand the urge of people to come post in the thread to say how they are going 4th edition.

LET THEM COME!


It's a amazing what you can learn if you just look at a person's posting history. They might as well fill out a profile
RACE: Troll
If we checked their profile before we posted as if they were somebody just wandering in off the street, we'd not only save our own time, but we'd rob them of whatever sick jollies they get from getting responses. In real life, they must get ignored a lot, I guess. Sometimes, just assuming the best about a poster or reacting before checking are not the best things to do.

Liberty's Edge

Mairkurion {tm} wrote:
Heh-heh...You're a hard guy.

je

not to much this days :P since we got a dog it hurts me to look at dying or sick dogs...

still such is life... but if i see them drowning the puppies i will get medieval on them :D


I hear you. I can't stand to see suffering animals. Just ask abandoned kitty. It's how she found a new place to live.


When will the official cover for this go up on the website, out of interest?


Vic Wertz wrote:
However, even in those other countries, once you add a couple of things to the box, you *will* be in a Flat-Rate box, and then you can just keep on adding stuff with no additional shipping charge until you exceed the size of the box. So, while it currently costs $44.03 to ship one copy to the UK, it only costs $45.05 to ship two copies, or even three!

Sweet. Now the only questions remaining are: How big is the box and how many copies will I be able fit in it without the total price going over the Finnish VAT for books meaning I'd have to pay customs for the darn thing. My guess is somewhere in the region of 3-4 Pathfinder RPG books. I know for a fact that the Finnish Pathfinder enthusiasts will buy a total of around of dozen of these so... ;)


James Sutter wrote:
Asgetrion wrote:
does Vic really look like Abadar in real life?
Vic Wertz wrote:
Yes, I do.
The weird thing is, he's not kidding. Every time I open up Gods and Magic to the Abadar spread my brain goes: "Wha...? Vic?"

All Hail Lord Vi- Abadar!

Paizo Employee Chief Technical Officer

vagrant-poet wrote:
When will the official cover for this go up on the website, out of interest?

We don't have a particular date planned. So "shortly after it's done" is the best available answer.

Paizo Employee Chief Technical Officer

Navdi wrote:
Vic Wertz wrote:
However, even in those other countries, once you add a couple of things to the box, you *will* be in a Flat-Rate box, and then you can just keep on adding stuff with no additional shipping charge until you exceed the size of the box. So, while it currently costs $44.03 to ship one copy to the UK, it only costs $45.05 to ship two copies, or even three!
Sweet. Now the only questions remaining are: How big is the box and how many copies will I be able fit in it without the total price going over the Finnish VAT for books meaning I'd have to pay customs for the darn thing. My guess is somewhere in the region of 3-4 Pathfinder RPG books. I know for a fact that the Finnish Pathfinder enthusiasts will buy a total of around of dozen of these so... ;)

Looks like the answer is 3, because the price goes up when you try 4.

Grand Lodge

If I buy this and it becomes part of a subscription, will there be some kind of pro-rate situation? As much as I like you folks, I don't think I need that many copies of the RPC and Monster book. I will want to have a subscription for the books if and when it becomes available.

Paizo Employee Chief Technical Officer

Herald wrote:
If I buy this and it becomes part of a subscription, will there be some kind of pro-rate situation? As much as I like you folks, I don't think I need that many copies of the RPC and Monster book. I will want to have a subscription for the books if and when it becomes available.

While we don't have details on subs, I can tell you that we won't penalize you for ordering early, and if you order one and then sign up for a sub, we'll just send you one.

Grand Lodge

Cool, preorder is done on the both the Moster book and the RPG book.

Liberty's Edge

Two questions (and I apologize if either have been covered already - I looked but didn't see these answered ...)

1. Preorder: if I preorder this now, will my card be charged in ANY way? Will the funds in any way be put on a hold or anything like that?

2. Benefit of Preordering: If I preorder now, is there any added benefit to me? I realize it will lock in the price (on the off chance it will be higher once the book actually ships) and it guarantees that I will get a copy if they sell out quickly. Beyond these two (admittedly valid) things, is there any incentive to preorder? A free PDF or something maybe?

Thanks!!!!

Paizo Employee Chief Technical Officer

Marc Radle 81 wrote:

Two questions (and I apologize if either have been covered already - I looked but didn't see these answered ...)

1. Preorder: if I preorder this now, will my card be charged in ANY way? Will the funds in any way be put on a hold or anything like that?

2. Benefit of Preordering: If I preorder now, is there any added benefit to me? I realize it will lock in the price (on the off chance it will be higher once the book actually ships) and it guarantees that I will get a copy if they sell out quickly. Beyond these two (admittedly valid) things, is there any incentive to preorder? A free PDF or something maybe?

Thanks!!!!

1. We never charge for preorders until the order ships. However, we do acquire an authorization for the total, which isn't a monetary transaction, but it does reduce your available credit on that card until the authorization expires. Your bank determines how long it takes to expire, and we have no insight or control over the duration, but I think it's a day or two for most banks.

2. In addition to the price, it also locks in the shipping cost (so long as you don't have us make future modifications to the order that would potentially change the shipping cost, like adding other products, or changing the shipping address); note that the USPS is going to increase some of their rates in May, so this may actually be meaningful in some circumstances. Other than that, we haven't announced any other incentives for preordering... but if we do, they'll apply to *all* preorders retroactively.

In short, while there may or may not be good enough reasons for you to preorder, there really isn't a lot of reason *not* to.

Scarab Sages

Adventure Path Charter Subscriber; Pathfinder Adventure, Maps, Starfinder Adventure Path, Starfinder Maps Subscriber

I am planning on pre-ordering 3 copies (the break-point for overseas orders), however, if a subscription comes along, how does that effect the postage??

Sovereign Court

Pathfinder Companion, Pathfinder Accessories, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Charter Superscriber
Vic Wertz wrote:
In short, while there may or may not be good enough reasons for you to preorder, there really isn't a lot of reason *not* to.

OK, I preordered two of each, just to be safe

Liberty's Edge

Paizo Charter Superscriber; Pathfinder Companion, Pathfinder Accessories Subscriber; Starfinder Charter Superscriber
Vic Wertz wrote:
note that the USPS is going to increase some of their rates in May, so this may actually be meaningful in some circumstances. .

What the hell?.... Didn't they just increase their shipping rates?..

Vic you have any insight in this?... Is it a significant hike or just a minor one?

Paizo Employee Chief Technical Officer

sanwah68 wrote:
I am planning on pre-ordering 3 copies (the break-point for overseas orders), however, if a subscription comes along, how does that effect the postage??

It won't—we'll just count one of the three as fulfilled against your subscription.

Paizo Employee Chief Technical Officer

Dragnmoon wrote:
Vic Wertz wrote:
note that the USPS is going to increase some of their rates in May, so this may actually be meaningful in some circumstances. .

What the hell?.... Didn't they just increase their shipping rates?..

Vic you have any insight in this?... Is it a significant hike or just a minor one?

This year, they started to split up their annual rate change into "shipping services" (which increased in January) and "mailing services" (which will increase in May). "Shipping services" include Priority Mail and Express Mail, while "mailing services" includes First-Class, Standard Mail, Periodicals, Package Services (including Parcel Post) and "extra services," such as Certified Mail and insurance.

The May increase will take standard First Class stamps from $.42 to $.44; they claim that the "average increase by class of mail is at or below the rate of inflation as measured by the Consumer Price Index."


Vic Wertz wrote:
Dragnmoon wrote:
Vic Wertz wrote:
note that the USPS is going to increase some of their rates in May, so this may actually be meaningful in some circumstances. .

What the hell?.... Didn't they just increase their shipping rates?..

Vic you have any insight in this?... Is it a significant hike or just a minor one?

This year, they started to split up their annual rate change into "shipping services" (which increased in January) and "mailing services" (which will increase in May). "Shipping services" include Priority Mail and Express Mail, while "mailing services" includes First-Class, Standard Mail, Periodicals, Package Services (including Parcel Post) and "extra services," such as Certified Mail and insurance.

The May increase will take standard First Class stamps from $.42 to $.44; they claim that the "average increase by class of mail is at or below the rate of inflation as measured by the Consumer Price Index."

Accursed recession. Luckily I might be able to save enough money on rent next year to keep me in paizo.

Scarab Sages

Adventure Path Charter Subscriber; Pathfinder Adventure, Maps, Starfinder Adventure Path, Starfinder Maps Subscriber
Vic Wertz wrote:
sanwah68 wrote:
I am planning on pre-ordering 3 copies (the break-point for overseas orders), however, if a subscription comes along, how does that effect the postage??
It won't—we'll just count one of the three as fulfilled against your subscription.

OK, the plan just became a reality....3 copies pre-ordered. I feel absurdly excited....


I may get my copies at GenCon Indy 2009. Should I cancel my pre orders then?

Paizo Employee Chief Technical Officer

Russell Akred wrote:
I may get my copies at GenCon Indy 2009. Should I cancel my pre orders then?

Well... last year, we *almost* implemented a convention-pick-up plan for Beta preorders, but we didn't have time. No telling whether it'll happen this year yet....


Vic Wertz wrote:
Russell Akred wrote:
I may get my copies at GenCon Indy 2009. Should I cancel my pre orders then?
Well... last year, we *almost* implemented a convention-pick-up plan for Beta preorders, but we didn't have time. No telling whether it'll happen this year yet....

That would be great! I would go for it and it would save you postage. Where should I picket for convention-pick-up?

Paizo Employee Chief Technical Officer

Russell Akred wrote:
Vic Wertz wrote:
Russell Akred wrote:
I may get my copies at GenCon Indy 2009. Should I cancel my pre orders then?
Well... last year, we *almost* implemented a convention-pick-up plan for Beta preorders, but we didn't have time. No telling whether it'll happen this year yet....
That would be great! I would go for it and it would save you postage. Where should I picket for convention-pick-up?

You pay for shipping, so it would save *you* postage. However, it would cost you Indianapolis sales tax. Still probably a savings overall, though.

As for whether it happens or not, it's all a matter of how much other stuff we need to do before the show.

Liberty's Edge

If this question has been asked before then please accept my apology!
As a far as character creation, will "starting packages" be included with each of the core classes like in the Player's Handbook of the "World's Most Popular Role-playing Game"?


I just looked over the whole book.. W00t. I love it. It really flushes out many of the character classes by adding unique abilities, without making them redundant and static as seen in 4E. I'm so glad that somewhere 3.5E is still alive and well and that it is being handled with such love and talent! Thank you guys so much for all your hard work! I will def get this book!

Sovereign Court

Vic Wertz wrote:


You pay for shipping, so it would save *you* postage. However, it would cost you Indianapolis sales tax. Still probably a savings overall, though.

As for whether it happens or not, it's all a matter of how much other stuff we need to do before the show.

Indy sales tax is 7%, for those interested in this method.


I just downloaded the beta a few days ago and I absolutely love it. Many of the changes mirror some of the house rules that I already have going on in my current 3.5e game, obviously an example of great minds thinking alike... I am particularly excited by the differing sources of power that a sorcerer can choose from, it makes me want to start playing again instead of just DMing! Methinks I will preorder a copy of the core rulebook as soon as I get done posting this!

Liberty's Edge

Adventure Path Charter Subscriber; Pathfinder Adventure Subscriber

It would be really cool if we could have our pre-orders available for a GenCon pick up.

I totally understand that this is easier said then done.

Liberty's Edge

When pre-ordering, are we charged money right away or will the money be taken out upon arrival of the book?

Liberty's Edge

Pathfinder Adventure, Adventure Path, Companion, Lost Omens, Pathfinder Accessories, Rulebook Subscriber
Kevida wrote:
When pre-ordering, are we charged money right away or will the money be taken out upon arrival of the book?

There's a verification check which can hold money on the account for a couple of days depending on the bank, but no money is taken off your card until the book ships.

Liberty's Edge

Question: Will the Hardbound Core Rulebook come w. a .pdf or otherwise will there be an option to buy the .pdf along with the hardbound at a seriously discounted price? (The same inquiry applies for September's Bestiary as well.)


There is talk about a Subscripton-option for the Rulebooks. You probably get a free pdf with a subscription.

Liberty's Edge

Franz Lunzer wrote:
There is talk about a Subscripton-option for the Rulebooks. You probably get a free pdf with a subscription.

Do you have a link for this?


Saurstalk wrote:
Franz Lunzer wrote:
There is talk about a Subscripton-option for the Rulebooks. You probably get a free pdf with a subscription.
Do you have a link for this?

Vic talks a bit about it in this thread.

Vic Wertz wrote:
We'll be announcing additional Pathfinder RPG products, a subscription option, and details of how one can acquire free PDFs in the coming weeks.

Scarab Sages

Adventure Path Charter Subscriber; Pathfinder Adventure, Maps, Starfinder Adventure Path, Starfinder Maps Subscriber

Hurray....

Liberty's Edge

Will the PRPG be available through Borders? I normally don't shop there, but everybody and their brother gave me Borders gift cards this Christmas...

If yes, then yay!
If no, then...anyone want to buy some Borders gift cards?

Dark Archive

Will there be a PDF of this too?


chopswil wrote:
Will there be a PDF of this too?

Absolutely

Liberty's Edge

Vic Wertz wrote:
sanwah68 wrote:
I am planning on pre-ordering 3 copies (the break-point for overseas orders), however, if a subscription comes along, how does that effect the postage??
It won't—we'll just count one of the three as fulfilled against your subscription.

Just that I get this right - the PFRPG is NOT PART of any subscription, isn't it?!


Dryder wrote:
Vic Wertz wrote:
sanwah68 wrote:
I am planning on pre-ordering 3 copies (the break-point for overseas orders), however, if a subscription comes along, how does that effect the postage??
It won't—we'll just count one of the three as fulfilled against your subscription.
Just that I get this right - the PFRPG is NOT PART of any subscription, isn't it?!

Not as of yet.

Dark Archive

Franz Lunzer wrote:
chopswil wrote:
Will there be a PDF of this too?

Absolutely

how about a buy the physical book and get a free PDF option?


chopswil wrote:
Franz Lunzer wrote:
chopswil wrote:
Will there be a PDF of this too?

Absolutely

how about a buy the physical book and get a free PDF option?

How they're going to handle this hasn't been announced yet (look seven posts up from your post).

Paizo Employee Director of Brand Strategy

chopswil wrote:
how about a buy the physical book and get a free PDF option?

Probably, but no official announcement as to how one would get this has been announced yet. My guess is that a new subscription will be set up, or that any AP subscriber who buys a book through Paizo will get a pdf along with it.

151 to 200 of 1,494 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Paizo / Product Discussion / Pathfinder Roleplaying Game Core Rulebook (OGL) All Messageboards

Want to post a reply? Sign in.