PACG Season of the Runelords: Dark Waters Rising (Inactive)

Game Master jduteau

Online PACG Campaign of Season of the Runelords Adventure 1: Dark Waters Rising


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Dark Archive

Town Square
At This Location: You may discard a card from your hand to explore during your turn. This card may not be recharged.
When Closing: Banish a card from your hand.
When Permanently Closed: On closing, each character at this location must immediately choose a card and recharge it; each character may then draw a card.
M:2 Ba:1 W:1 Sp:1 Ar:0 I:0 Al:0 Bl:0 (Total: 5)
Mother Myrtle


Intelligence: 1d6 + 0 - 0 ⇒ (2) + 0 - 0 = 2

Nope recharge Boatswain to see what's next


Next card at Temple is Warhammer - Weapon B Check: Strength/Melee 6.


That is not worth a blessing to explore

I will recharge a blessing to scry the Waterfront.

Alahazra(Troymk1) wrote:

Hand: Find Traps, FireBlade, Amulet of Life, Lookout, Blessing of the Gods, Crown of Charisma

(Displayed: )
Deck: 10 Discard: 1 Buried: 0
Note: Temple


Turn 10
Blessing: Blessing of the Gods
10/20
Radillo

Locations:

General Store
At This Location: If you encounter anything other than an armor, an item, or a weapon, after the exploration you may explore again.
When Closing: Banish a card from your hand.
When Permanently Closed: On closing, add 1d6 random items to this location without looking at them, then automatically acquire the top card.
M:1 Ba:0 W:2 Sp:0 Ar:1 I:1 Al:1 Bl:0(Total: 6)
Ostog

The Rusty Dragon
At This Location: If you fail a check to acquire an ally, you may put that ally on the bottom of the location deck.
When Closing: Succeed at a Charisma or Diplomacy 6 check.
When Permanently Closed: On closing, you may recharge an ally from your discard pile.
Top card is Dagger - Weapon B
Other 3 cards are Goblin Raid - Barrier 1, Goblin Warchanter - Monster B and Guide - Ally B
M:1 Ba:1 W:1 Sp:0 Ar:0 I:0 Al:1 Bl:0(Total: 4)
Radillo

Town Square
At This Location: You may discard a card from your hand to explore during your turn. This card may not be recharged.
When Closing: Banish a card from your hand.
When Permanently Closed: On closing, each character at this location must immediately choose a card and recharge it; each character may then draw a card.
M:2 Ba:1 W:1 Sp:1 Ar:0 I:0 Al:0 Bl:0 (Total: 5)
Mother Myrtle

Glassworks
At This Location: If you fail a check, discard the top card of your deck.
When Closing: Succeed at a Wisdom/Perception 6 check.
When Permanently Closed: No effect.
Top card is Guard - Ally B
M:3 Ba:1 W:1 Sp:1 Ar:0 I:1 Al:2 Bl:0(Total: 9)

Waterfront
At This Location: When using a weapon, subtract 1 from each die rolled. After your exploration, you may discard 2 cards to explore again.
When Closing: Summon and defeat a Bandit henchman.
When Permanently Closed: On closing, all characters at this location discard a card.
Top card is Xulgath - Monster B
M:3 Ba:0 W:0 Sp:0 Ar:0 I:0 Al:0 Bl:0(Total: 3)

Temple
At This Location: When you move or are moved here, discard a card. Any player at another location may evade an encounter and move here, discarding 2 cards instead of the normal 1, then reset her hand and end her turn.
When Closing: You may close this location automatically.
When Permanently Closed: No effect.
Top card is Warhammer - Weapon B
M:0 Ba:0 W:2 Sp:1 Ar:0 I:0 Al:0 Bl:4(Total: 6)
Alahazra

Dark Archive

Move to Waterfront and Explore.


Waterfront - Radillo

Xulgath - Monster B
Xulgath/Basic

Check
Combat 9

Powers
BYA, put 1 card from your hand in top of your deck.

Dark Archive

Bracers of Protection to top of Deck.
Lightning Touch vs Xulgath 9: 1d10 + 1 + 3 + 2d4 ⇒ (2) + 1 + 3 + (4, 1) = 11
Bottom Card: Augury, to Top of Deck
Lightning Touch vs Recharge 6: 1d10 + 1 + 3 ⇒ (1) + 1 + 3 = 5
End and Draw:

Radillo(cosined) wrote:

Hand: Force Missile, Lightning Touch, Augury, Bracers of Protection, Bracers of Protection, Frost Ray

Deck: 5 Discard: 6 Buried: 0
Note: @ Waterfront


Turn 11
Blessing: Blessing of Sarenrae
11/19
Ostog

Waterfront
At This Location: When using a weapon, subtract 1 from each die rolled. After your exploration, you may discard 2 cards to explore again.
When Closing: Summon and defeat a Bandit henchman.
When Permanently Closed: On closing, all characters at this location discard a card.
M:2 Ba:0 W:0 Sp:0 Ar:0 I:0 Al:0 Bl:0(Total: 2)
Radillo


General Store - Ostog

Heavy Crossbow - Weapon B
Bow/Ranged/Piercing/2-Handed

Check
Dexterity/Ranged 7


1 person marked this as a favorite.

That's not happening and who needs weapons to hit from afar anyways!

I use my BotG to explore again.


General Store - Ostog

Spyglass - Item B
Object

Check
Wisdom/Perception 4


Ooh, shiny, see far!: 1d6 ⇒ 3

Nope, too expensive.

I'm done.


Turn 12
Blessing: Blessing of Desna
12/18
Mother Myrtle

Locations:

General Store
At This Location: If you encounter anything other than an armor, an item, or a weapon, after the exploration you may explore again.
When Closing: Banish a card from your hand.
When Permanently Closed: On closing, add 1d6 random items to this location without looking at them, then automatically acquire the top card.
M:1 Ba:0 W:1 Sp:0 Ar:1 I:0 Al:1 Bl:0(Total: 4)
Ostog


Explore Town Square.


Town Square - Mother Myrtle

Sleep - Spell B
Magic/Arcane/Attack/Mental/Basic

Check
Intelligence/Arcane 4


Wis: 1d12 + 1 ⇒ (8) + 1 = 9
Discard it to explore again.


Town Square - Mother Myrtle

Bastard Sword +1 - Weapon 1
Sword/Melee/Slashing/Magic

Check
Strength/Melee 9


Nope.
Discard Viper Strike to explore.


Town Square - Mother Myrtle

Pit of Malfeshnekor - Barrier 1
Cache

Powers
Draw 3 items from the box. You may choose 1 and add it to your hand; banish any not chosen. if you added one to your hand, each character at this location is dealt 1d4+1 Fire damage.
AYA, banish the Pit of Malfeshnekor.

Three items are:

Mattock - Item B (+1d8 to your noncombat Strength check/use Strength/Melee for Lock/Obstacle barriers)
Caltrops - Item B (evade a monster with 14 or lower/defeat a monster with 9 or lower)
Potion of Fortitude - Item B (succeed at a Fortitude check)


No thanks.

Healing Potion: 1d4 ⇒ 1
Ugh. Which one?: 1d4 ⇒ 4 Viper strike
recharge: 1d8 + 2 ⇒ (2) + 2 = 4 no dice

I'll stop.

L-touch, nox bomb, boEx2, alc fire, p o gracefulness

discards: 4
deck: 7


Turn 13
Blessing: Blessing of Iomedae
13/17
Alahazra

Locations:

General Store
At This Location: If you encounter anything other than an armor, an item, or a weapon, after the exploration you may explore again.
When Closing: Banish a card from your hand.
When Permanently Closed: On closing, add 1d6 random items to this location without looking at them, then automatically acquire the top card.
M:1 Ba:0 W:1 Sp:0 Ar:1 I:0 Al:1 Bl:0(Total: 4)
Ostog

The Rusty Dragon
At This Location: If you fail a check to acquire an ally, you may put that ally on the bottom of the location deck.
When Closing: Succeed at a Charisma or Diplomacy 6 check.
When Permanently Closed: On closing, you may recharge an ally from your discard pile.
Top card is Dagger - Weapon B
Other 3 cards are Goblin Raid - Barrier 1, Goblin Warchanter - Monster B and Guide - Ally B
M:1 Ba:1 W:1 Sp:0 Ar:0 I:0 Al:1 Bl:0(Total: 4)

Town Square
At This Location: You may discard a card from your hand to explore during your turn. This card may not be recharged.
When Closing: Banish a card from your hand.
When Permanently Closed: On closing, each character at this location must immediately choose a card and recharge it; each character may then draw a card.
M:2 Ba:0 W:0 Sp:0 Ar:0 I:0 Al:0 Bl:0 (Total: 2)
Mother Myrtle

Glassworks
At This Location: If you fail a check, discard the top card of your deck.
When Closing: Succeed at a Wisdom/Perception 6 check.
When Permanently Closed: No effect.
Top card is Guard - Ally B
M:3 Ba:1 W:1 Sp:1 Ar:0 I:1 Al:2 Bl:0(Total: 9)

Waterfront
At This Location: When using a weapon, subtract 1 from each die rolled. After your exploration, you may discard 2 cards to explore again.
When Closing: Summon and defeat a Bandit henchman.
When Permanently Closed: On closing, all characters at this location discard a card.
M:2 Ba:0 W:0 Sp:0 Ar:0 I:0 Al:0 Bl:0(Total: 2)
Radillo

Temple
At This Location: When you move or are moved here, discard a card. Any player at another location may evade an encounter and move here, discarding 2 cards instead of the normal 1, then reset her hand and end her turn.
When Closing: You may close this location automatically.
When Permanently Closed: No effect.
Top card is Warhammer - Weapon B
M:0 Ba:0 W:2 Sp:1 Ar:0 I:0 Al:0 Bl:4(Total: 6)
Alahazra


exploring the Warhammer,then the lookout will recharge to tell me whats next


Temple - Alahazra

Sling - Weapon B
Sling/Ranged/Bludgeoning/Basic

Check
Dexterity/Ranged 5


Apologies guys After being Ill I have been working hard to get some $

Recharge Blessing to see Town Square

Alahazra(Troymk1) wrote:

Hand: Holy Light, Cure, Find Traps, FireBlade, Amulet of Life, Blessing of the Gods, Crown of Charisma

(Displayed: )
Deck: 9 Discard: 1 Buried: 0
Note: Temple


Top card of Town Square is Traitor - Monster B.

Turn 14
Blessing: Blessing of the Gods
14/16
Radillo

Temple
At This Location: When you move or are moved here, discard a card. Any player at another location may evade an encounter and move here, discarding 2 cards instead of the normal 1, then reset her hand and end her turn.
When Closing: You may close this location automatically.
When Permanently Closed: No effect.
M:0 Ba:0 W:1 Sp:0 Ar:0 I:0 Al:0 Bl:4(Total: 5)
Top card is Sling - Weapon B
Alahazra

Dark Archive

I'll explore my location.


Waterfront - Radillo

Sneak - Monster B
Human/Rogue/Veteran

Check
Combat 10 (9 + 1 for adventure deck number)

Powers
BYA, succeed at a Wisdom/Perception 8 check or discard 1 card of your choice.

Dark Archive

Radillo the Un-Wise fails to immediately notice the Sneak!
Discard Bracers of Protection.
Force Missile vs Sneak: 1d10 + 1 + 3 + 2d4 ⇒ (4) + 1 + 3 + (3, 2) = 13
Deck Bottom: Detect Magic (To Top of Deck)
Force Missile vs Recharge: 1d10 + 1 + 3 ⇒ (6) + 1 + 3 = 10

End and Draw Up:

Radillo(cosined) wrote:

Hand: Detect Magic, Lightning Touch, Augury, Jinx Eater, Bracers of Protection, Frost Ray

Deck: 4 Discard: 7 Buried: 0
Note: @ Waterfront


Turn 15
Blessing: Blessing of Calistria
15/15
Ostog

Waterfront
At This Location: When using a weapon, subtract 1 from each die rolled. After your exploration, you may discard 2 cards to explore again.
When Closing: Summon and defeat a Bandit henchman.
When Permanently Closed: On closing, all characters at this location discard a card.
M:1 Ba:0 W:0 Sp:0 Ar:0 I:0 Al:0 Bl:0(Total: 1)
Radillo


General Store - Ostog

Grizzled Mercenary - Ally 1
Human/Hireling

Check
Charisma/Diplomacy 6


1 person marked this as a favorite.

Well, I'm particularly sweaty right now, but let's see...

Charisma 6: 1d6 ⇒ 3

Yeah, we didn't need him anyways. :(

I get to explore again due to being at the Store.


General Store - Ostog

Leather Armor - Armor B
Light Armor/Basic

Check
Constitution/Fortitude 2


That's an auto-acquire for me. I'll use my 2nd BotG to explore again...


General Store - Ostog

Short Sword - Weapon B
Sword/Melee/Piercing/Finesse/Basic

Check
Strength/Melee 4


That too is an auto-acquire. There's one monster left but it will have to wait until next turn.

Ostog(jduteau) wrote:

Hand: Improvised Rock, Longsword, Greatsword, Short Sword

Deck: 7 Discard: 5 Buried: 2
Note:


Turn 16
Blessing: Blessing of Lamashtu
16/14
Mother Myrtle

Locations:

General Store
At This Location: If you encounter anything other than an armor, an item, or a weapon, after the exploration you may explore again.
When Closing: Banish a card from your hand.
When Permanently Closed: On closing, add 1d6 random items to this location without looking at them, then automatically acquire the top card.
M:1 Ba:0 W:0 Sp:0 Ar:0 I:0 Al:0 Bl:0(Total: 1)
Ostog

The Rusty Dragon
At This Location: If you fail a check to acquire an ally, you may put that ally on the bottom of the location deck.
When Closing: Succeed at a Charisma or Diplomacy 6 check.
When Permanently Closed: On closing, you may recharge an ally from your discard pile.
Top card is Dagger - Weapon B
Other 3 cards are Goblin Raid - Barrier 1, Goblin Warchanter - Monster B and Guide - Ally B
M:1 Ba:1 W:1 Sp:0 Ar:0 I:0 Al:1 Bl:0(Total: 4)

Town Square
At This Location: You may discard a card from your hand to explore during your turn. This card may not be recharged.
When Closing: Banish a card from your hand.
When Permanently Closed: On closing, each character at this location must immediately choose a card and recharge it; each character may then draw a card.
M:2 Ba:0 W:0 Sp:0 Ar:0 I:0 Al:0 Bl:0 (Total: 2)
Top card is Traitor - Monster B
Mother Myrtle

Glassworks
At This Location: If you fail a check, discard the top card of your deck.
When Closing: Succeed at a Wisdom/Perception 6 check.
When Permanently Closed: No effect.
Top card is Guard - Ally B
M:3 Ba:1 W:1 Sp:1 Ar:0 I:1 Al:2 Bl:0(Total: 9)

Waterfront
At This Location: When using a weapon, subtract 1 from each die rolled. After your exploration, you may discard 2 cards to explore again.
When Closing: Summon and defeat a Bandit henchman.
When Permanently Closed: On closing, all characters at this location discard a card.
M:1 Ba:0 W:0 Sp:0 Ar:0 I:0 Al:0 Bl:0(Total: 1)
Radillo

Temple
At This Location: When you move or are moved here, discard a card. Any player at another location may evade an encounter and move here, discarding 2 cards instead of the normal 1, then reset her hand and end her turn.
When Closing: You may close this location automatically.
When Permanently Closed: No effect.
M:0 Ba:0 W:1 Sp:0 Ar:0 I:0 Al:0 Bl:4(Total: 5)
Alahazra


I don't have an ally, so I'll explore the Town Square.

Lightning Touch + BoEl: 2d12 + 2d4 + 3 ⇒ (10, 2) + (2, 2) + 3 = 19
recharge: 1d8 + 2 ⇒ (4) + 2 = 6 nope

Discard Nox Bomb to explore again.


Town Square - Mother Myrtle

Spectre - Monster B
Undead/Incorporeal/Elite

Check
Combat 11
Wisdom/Divine 7

Powers
Immune to Mental and Poison.
If the check to defeat does not have Magic, the Spectre is undefeated.
If undefeated, move to a random location.


Good thing I discarded the poison attack!
Alch Fire + BoE: 2d4 + 2d6 ⇒ (1, 1) + (6, 3) = 11
recharge: 1d8 + 2 ⇒ (2) + 2 = 4
random location top down: 1d6 ⇒ 2
To the Rusty Dragon!

Hand: P Grace., Viper strike, cure, tussah coat, acid flask, flash freeze
discards: 7
Deck: 4

I'll Cure myself.
cure: 1d4 + 1 ⇒ (2) + 1 = 3
recharge: 1d8 + 2 ⇒ (1) + 2 = 3

Cured are PoHealing, L-touch, Sleep

deck:7
discard:5


Turn 17
Blessing: Blessing of the Gods
17/13
Alahazra

Locations:

General Store
At This Location: If you encounter anything other than an armor, an item, or a weapon, after the exploration you may explore again.
When Closing: Banish a card from your hand.
When Permanently Closed: On closing, add 1d6 random items to this location without looking at them, then automatically acquire the top card.
M:1 Ba:0 W:0 Sp:0 Ar:0 I:0 Al:0 Bl:0(Total: 1)
Ostog

The Rusty Dragon
At This Location: If you fail a check to acquire an ally, you may put that ally on the bottom of the location deck.
When Closing: Succeed at a Charisma or Diplomacy 6 check.
When Permanently Closed: On closing, you may recharge an ally from your discard pile.
Top card is Dagger - Weapon B
Other 3 cards are Goblin Raid - Barrier 1, Goblin Warchanter - Monster B and Guide - Ally B
M:1 Ba:1 W:1 Sp:0 Ar:0 I:0 Al:1 Bl:0(Total: 4)

Town Square
At This Location: You may discard a card from your hand to explore during your turn. This card may not be recharged.
When Closing: Banish a card from your hand.
When Permanently Closed: On closing, each character at this location must immediately choose a card and recharge it; each character may then draw a card.
Top card is Spectre - needs Magic
M:1 Ba:0 W:0 Sp:0 Ar:0 I:0 Al:0 Bl:0 (Total: 1)
Mother Myrtle

Glassworks
At This Location: If you fail a check, discard the top card of your deck.
When Closing: Succeed at a Wisdom/Perception 6 check.
When Permanently Closed: No effect.
Top card is Guard - Ally B
M:3 Ba:1 W:1 Sp:1 Ar:0 I:1 Al:2 Bl:0(Total: 9)

Waterfront
At This Location: When using a weapon, subtract 1 from each die rolled. After your exploration, you may discard 2 cards to explore again.
When Closing: Summon and defeat a Bandit henchman.
When Permanently Closed: On closing, all characters at this location discard a card.
M:1 Ba:0 W:0 Sp:0 Ar:0 I:0 Al:0 Bl:0(Total: 1)
Radillo

Temple
At This Location: When you move or are moved here, discard a card. Any player at another location may evade an encounter and move here, discarding 2 cards instead of the normal 1, then reset her hand and end her turn.
When Closing: You may close this location automatically.
When Permanently Closed: No effect.
M:0 Ba:0 W:1 Sp:0 Ar:0 I:0 Al:0 Bl:4(Total: 5)
Alahazra


I'm at the Rusty Dragon now.


explore temple please

Dark Archive

Test Post.


...Incoming Transmission from the Æther...
Temple - Alahazra

Sling - Weapon B
Sling/Ranged/Bludgeoning/Basic

Check
Dexterity/Ranged 5
...End Transmission...


Auto Fail.
I will spend a blessing of the gods to explore once more please


Temple - Alahazra

Blessing of Iomedae - Blessing B
Divine/Iomedae

Check
Charisma 4
Divine 5


Intriguing, the Crown of Charisma doesn't help Charisma checks

So, Divine: 1d12 + 3 - 0 ⇒ (6) + 3 - 0 = 9

Spend it, continue


Temple - Alahazra

Blessing of Shelyn - Blessing B
Divine/Shelyn

Check
Wisdom 4
Divine 5


Divine: 1d12 + 3 - 0 ⇒ (5) + 3 - 0 = 8

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