Ikiko

StarMartyr365's page

460 posts. Alias of steve stringer.


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Grand Lodge

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I cannot wait for this book. I’m so excited for all these classes but I’m most excited for the witch. The witch was one of the 1E classes where Paizo really found its own voice and brought something we’d never really had before to the game. I’m really happy to hear that the witch will be the prepared ANY tradition counterpoint to the sorcerer. I’m really curious to see how patrons were handled. I didn’t like how vague they were in the playtest. I argued for something closer to the 1E version with the possibility for specific patrons like those that came later in 1E. I wanted the choice of patron to carry more weight and be an important part of the class but not be straitjacket. I really like the idea of the patron determining the tradition the witch used but I want various patrons that grant the same tradition to play very differently.

I personally want to see 2E versions of quite a few more of the old 1E classes.

I’m going to spoiler it so I don’t take up too much space here.

1E classes in 2E.:

Arcanist as the spontaneous arcane caster that really digs into the "hacker of magic" part of the 1E class. I'd like to see them retain their exploits and reservoir abilities while becoming masters of meta magic as they bend magic to their will on the fly.

Psychic as the prepared occult caster. The 1E psychic was one of the classes that were iconic to Paizo. It brought something to the game that wasn’t there before and it filled that niche with it’s own feel. I no longer cared about psionics in PF because the flavor of the psychic just fit the game better.

Shaman as the spontaneous primal class. I’d like to see their roles as envoys to the spirit world and mediators for their communities explored. Shamanic traditions are also rich with tales of shamans vision quests which gives them a niche that no other class has. I’d like them to become THE shapeshifting class as opposed to the druids optional shapeshifting.

The kineticist is just too unique to not get it’s own space unless it becomes another flavor of monk which would a bit of a let down but understandable.

The magus is another unique niche that isn’t served by archetypes. A class that blends martial and magic into one. I don’t really see them as full 10 level casters though. I’d like to see them expanded to be closer to the psychic warrior and soulknife of 3E psionics but with magic. There’s just so much room to explore here.

The gunslinger is one of my favorite classes from 1E but I never liked how the only reason for their existence was to make firearms not suck. Their future really depends on how Paizo handles firearms in 2e. If firearms are functional weapons out of the gate then the gunslinger could be an archetype but I’d like to see them become a class that makes functional firearms better.

I would argue that the medium and summoner are also iconic Paizo classes whose class abilities are unique and it seems like it would be hard to do them justice with archetypes or fold them into bard and wizard, respectively.

Those are the 1E classes whose niche and/or class abilities seem like they’d make for better classes than to try to shoehorn them into another class or make them archetypes.

I suppose you could reconfigure the mesmerist, skald and spiritualist as bard “muses” if you expanded the concept of what a “muse” can be. The skald especially is just a bard from a specific ethnicity so call the “muse” Saga or something and give them a “raging song” feat chain. The mesmerist’s stare and trick become bard only feats while the spiritualist works similar to the familiar feat but with phantoms.

The inquisitor could be a cleric doctrine for the part of the church that hunts the monsters that prey on the faithful, often by coming really, really close to becoming monsters themselves.

The slayer would be an awesome level 1 archetype so ANY class could be a *COUGH*bounty hunter*COUGH*.

The bloodrager becomes a barbarian instinct that gives the barbarian minor spellpowers or supernatural abilities based on a bloodline. They were only 4th level casters in 1e so making them a full blown caster archetype seems to be a little much.

The occultist would be an awesome way to make a bonded item specialist wizard that forgos traditional schools for the occultist’s implements and focus powers.

The hunter is already a background and the only thing it really has going for it is the animal companion. So maybe a “pets for everyone” archetype?

The brawler seems like it should be a fighter feat chain but I could also see it being an archetype that gives any class skill with unarmed combat.

The shifter would be a great 1st level archetype that gives any classes shapeshifting abilities.

I think that covers all of 1E. Once the legacy classes are done then Paizo can move on to making 2E its own thing without having to worry about 1E being baggage that always weighs them down. Instead of years of “when are we going to get the 2E version of x” just get it done and out of the way. Then let go and move on towards other horizons.

Grand Lodge

The Stardrive version of the Fraal would fit right into a Pact World game as eternal nomads who are eternally searching for a lost homeworld.

Grand Lodge

I was thinking about just using Star*Drive as a whole for a Starfinder campaign. Your timing could have been better!

Grand Lodge

1 person marked this as a favorite.

Now I really have to work on learning French.

Grand Lodge

I received my physical copy today! I wasn't expecting it anytime soon so this is a pleasant surprise! Thank everyone for all their hard work.

Grand Lodge

Thank you!

I'm just now catching up on emails and noticed the issue was resolved. I was on my way here to update this and you've beat me to it.

Grand Lodge

The order failed because I didn't have enough store credit to cover the shipping.

I have added enough store credit to cover shipping.

Let me know if you need anything else.

Thank you!

Grand Lodge

2 people marked this as a favorite.
Steve Geddes wrote:
Gorbacz wrote:
You know, with what's been going around, the last thing Paizo wants is needing to have this exact thread every time some distraught "I don't do files" Bubba rolls over to complain that there's no dead tree edition of the book. I'm sure you know the fanbase well enough to see that the "paper or bust" type is strongly represented.
I suspect that if we do see an electronic release (boo!) it’ll be a clear sign they’ve given up on any hope of releasing novels as proper books.

If my choices are no Pathfinder or Starfinder fiction OR digital releases then I'll take my 1s and 0s and like them.

I tend to like my manuals and reference type material in dead tree form. I like my "read once" material in a digital form. I like my gaming material in both.

Grand Lodge

1 person marked this as a favorite.
JoelF847 wrote:
Is it possible that there's an upside on margin if they were published as trade paperbacks rather than mass market? I know that's a trend I'm seeing in the book market more and more, especially for non-best sellers, since there's higher margins on trade paperbacks. Also, to spitball another option, could working with a smaller publisher make more sense? Might not get the same distribution, but could possibly have better economics. The downside to that is if the margin improves at the expense of total profit, it might just be too small to justify the time from Paizo.

Or maybe just sell them through the webstore as special editions that only go to the printers when "x" amount are sold. These editions are larger and on better paper and include art plates. I used to have a couple of Stephen King's first Gunslinger books that were like that. I may still have them in storage somewhere.

To be honest, I'd rather buy books digitally since I only have a limited mount of library space so I have to use it wisely. I'll make space for a really well made special edition!

Grand Lodge

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Sweet! I may have to join a few games. I've been meaning to dive into online gaming but just haven't gotten to it. Now I really have no excuse.

Grand Lodge

1 person marked this as a favorite.
Dennis Muldoon wrote:
Love this flash fiction! This one feels like it could be the first part of a serial in Galaxy or something.

Serials would be awesome!

"Starfinder: Tales from the Void"

Grand Lodge

Sara Marie wrote:
StarMartyr365 wrote:

Mine still says "Waiting for backordered product(s)."

Order 13443662

I devoured the PDF over the weekend. So. Much. Good. Stuff.

Gave yours a hard nudge into the shipping queue, you should see it leave today or tomorrow.

Thank you so much!

Grand Lodge

GM Wageslave wrote:
StarMartyr365 wrote:

And at that point I'd be lifting off so I could sleep in a safe, stable orbit.

Nah, because if this is *at the planetary level* then *what is in orbit?*

Still, this explorer needs more Starfinders with him -- he's not even at minimum team (table) size!

I'll take my chances with a ship that is faster than I am and has a lot more firepower than I can carry.

Hopefully.

Anyways, at this point, he should be bugging out and then returning with a whole bunch of Starfinders.

Grand Lodge

5 people marked this as a favorite.

And at that point I'd be lifting off so I could sleep in a safe, stable orbit.

Grand Lodge

Mine still says "Waiting for backordered product(s)."

Order 13443662

I devoured the PDF over the weekend. So. Much. Good. Stuff.

Grand Lodge

Yikes! I forgot the tech team!

They get gold star as well!

The book is absolutely amazing. There is a wealth of information that I wish I'd had in one place waaaaay back in ye olde days when I first started playing RPGs. It seems like there's a lot of stuff from various 1E sourcebooks in one place now.

Grand Lodge

Thank you Sara Marie for all your hard work!

Kudos to the warehouse team as well for all that they do behind the scenes to make this happen. We only really notice them when something goes wrong and its usually not something that they have any control over.

It's never any fun when it all goes pear-shaped but the way you handle it all with grace and transparency speaks volumes about Paizo.

Now I'm going to break my own rule and read the PDF since it may take a little while for the hardcopy to get here.

Grand Lodge

I like the PDFs as a perk. I sold all of my 1E books when 2E came out but I still have my PDFs.

I recently decided that I'm just going to wait for the actual hardcover to arrive before I dive into a new release. The quality of the layouts, design and art in 2E are simply amazing and I feel like I'm spoiling them by experiencing them on a screen first. I just keep an eye on the forums for the crunch reveals to satisfy my curiosity while I wait.

As always, YMMV.

Grand Lodge

This is odd.

My order now says "Waiting for backordered product(s)"

I'm guessing that's an error but I thought it should be noted here in case anyone else is having a similar issue.

I do have a canceled replacement in the order that was shipped out separately (because Sam is awesome!) so I'm wondering if that's the hold up.

Order 13443662

Grand Lodge

2 people marked this as a favorite.

This story reminds me of many a night playing EVE Online with one eye on local while ninja mining/ratting in nulsec. You become so focused on the next asteroid or rat that you tune out comms which can have unfortunate consequences even with friendlies in system.

Good times!

Grand Lodge

Hello,

My copy of Gods and Magic was absolutely destroyed during shipment. I'm working on getting some pics of it.

Thank you.

Update: I found the customer service link and I'm sending and email with pics.

Grand Lodge

1 person marked this as a favorite.

I would also like a Vehicle Operations Manual.

Road Warrior in the Fullbright could be a thing.

Decommissioned mining crawlers that the PCs are using as a home base on Akiton should be a thing!

Just use the same system as the starships with base frames and systems. That way the system is normalized across all possible vehicles, including mecha.

Add in some character options for drivers and we're good!

Grand Lodge

Magic warrior - psychic warrior plus magus rolled into one. Psychic blades, physics defying gun-fu and "He did THAT to THEM with a stick?!"

Kineticist - Or something really close.

Arcanist 2.0 - "Hacker of Magic", not a magic hacker

Those are the only ones I feel we are really missing. You could do those things (kinda) with the current classes but I think they'd be better served as their own classes.

What I'd really like to see are more archetypes!

Grand Lodge

OCEANSHIELDWOLPF 2.0 wrote:
Not enough product placement. ;)

And now a word for our sponsors...

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And now back to our show.

Grand Lodge

I was about to pay ridiculous amounts of money to get this as a hardback. I can wait. I plan on running this and RofRL as a farewell to Pathfinder 1E.

Grand Lodge

Berselius wrote:
Maybe Remove Affliction and/or Psychic Surgery can cure the lasting effects of animute infection?

If you can afford them, maybe?

Grand Lodge

This going save me a bunch of money!

Grand Lodge

Dracomicron wrote:
sgtnasty wrote:
Can we get a Starfinder RPG pc game next?
Frankly I'd be okay with a Starfinder Tactics game using the XCOM 2 engine.

I'd be down with that as well!

It would also be cool to have a game where you build you own *empire* up from scratch. The empire could be corporate, criminal or whatever but you get to build your own bases, settlements, industrial facilities and lairs. So basically Fallout 4 in Spaaaaaace.

Grand Lodge

1 person marked this as a favorite.

I REALLY excited about this! Wrath of the Righteous is the perfect AP for a CRPG. I can't wait to smite some demons! I just started playing the "endless dungeon" DLC for Kingmaker to get a feel for the game and I'm having a lot of fun! I've got to clear out my backlog of unfinished games before I can start the campaign.

I think next year is going to be all about Cyberpunk 2077, Pathfinder: Kingmaker and a random FPS game.

Now if we could get an "Uncharted" style adventure game set in Starfinder...

Grand Lodge

2 people marked this as a favorite.

I think we'll have divine witches in the final product. I'm guessing the lack of a divine witch has more to do with giving the oracle some space for the playtest than anything else. It's not really that big of a deal to add the spell list in once the actual form of the witch is hammered out.

Grand Lodge

#2 is where I really wanted to see the witch go. I really do want the patron to be fleshed out a little better so a little more detail than we got on 1E with the possibility of specific special patrons would be absolutely perfect.

Grand Lodge

2 people marked this as a favorite.
AnimatedPaper wrote:
Red Griffyn wrote:
6.) Unarmed Strikes - I imagine you are just running up to people and slapping them to challenge them to a duel. I'd go Ancient Elf into Swash MC Monk gets you 1d6 attacks from L1-L3. At L4 you can take any of the finesse stances to get 1d8 Tiger Claws or 1D8 Wolf Bite. Until the you just play as a normal Swashbuckler with any weapon you want. After that point you could run around with two shields, or a shield and a whip (L6 get AoOs), or leave one hand open to throw a starknife/filch's fork. Very Versatile, and eventually you could pick up flurry. You won't have the AC proficiency of a monk, so be unarmored at your own peril (might be nice just to have the blunt 1d6 fist/blunt option for resistances/lost all my gear situations). The crit specialization for your unarmed strikes in the brawling group aren't too bad (slowed 1 with a fort save), but I don't think there is an easy way to get them without being a paladin/fighter..
This is all correct, but have you considered...Iruxi swashbucklers?

I have!

If I understand it correctly I will, with the right combination of feats and lucky rolls, be able to tear a hole in one unfortunate target on my way to tearing the spine out of another target that had the bad luck of being behind the first one.

I can't wait to do this.

Grand Lodge

It'd be cool to have a series of pictures where the iconics are just chillin' in street clothes/jammies doing regular everyday things.

Grand Lodge

1 person marked this as a favorite.

YAY! Merch! Baseball Tees! My baby Baphomet baseball tee was getting lonely.

Edit: And what about beanies and other accessories?

Grand Lodge

Asmodeus is so full of <BLEEP>. We all knew that already but to see it spelled out just HOW full of it he is boggles the mind. I'll bet he even buy his own lies wholesale.

I'm going to have to reread this in the morning to really process it all.

Grand Lodge

There is so much awesome in this book! Just WOW! levels of awesome and I've only skimmed it. I think y'all knocked this one out of the park and into LEO.

Grand Lodge

Jason Keeley wrote:
Behind-the-scenes fact: While writing Barsala's backstory, I listened to They Might Be Giants' "Here Comes Science" on a loop.

I wonder what you would have come up with if your were listening to "Flood" on a loop.

Grand Lodge

2 people marked this as a favorite.

When heaven's dressing beads off my face
Then pain is nothing that a downpour won't erase

Rain, you can't hold on to it
A treasure you cannot frame
Rain, somehow I'm drawn to it
I feel engaged, one and the same

Delerium- "Flowers Become Screens"

Grand Lodge

I'm glad I resubbed. This book is awesome and well worth the money spent. I'm looking forward to so many more. It looked gorgeous as a PDF but a tablet doesn't do the art and layout justice. It's a feast for the eyes really functional as well as.

Grand Lodge

1 person marked this as a favorite.

Incredible story and I suddenly have a playlist to make.

Grand Lodge

Ginasteri wrote:

I can't believe how disappointed I am in you all. Not a single mention of the Tom Sawyer reference. Kids these days.

Also...get off my lawn.

I saw it but couldn't decide on whether I wanted to mention itt.

Grand Lodge

1 person marked this as a favorite.

It's also mentioned in the Book of the Damned as the thing that the first embers of what would become the gods were born from. We know nothing more than that. It's actual shape or appearance has never been detailed. What it actually is or were it came from is also a mystery. It is The Seal.

Grand Lodge

Beanie? Plz!

Grand Lodge

5 people marked this as a favorite.

The first order of business after securing the border would be to procure some sensible footwear. Everything else can wait.

Grand Lodge

1 person marked this as a favorite.
Rysky wrote:
I will point out that the PCs don’t offer peace to the Legion, they do for Azaersi once they find out everything, and that’s at the very end after they've done a good job carving through the psychopathic and warmongering gobs. Which means there’s a lot less of those, whereas the non-psychopathic and warmongering goblinoids wouldn't have been in the Legion in the first place and are now the main population of Oprak since they finally have a home.

It will be interesting to see the society they build and the culture they develop with their new nation. I always liked the hobgoblins as antagonists that were at least equals with the other nations and cultures. I doubt we'll have time to see generational advancements at least in canon but I usually time jump my campaigns by 100 years to give me some breathing room between what the publisher's doing and what I'm doing in my own campaign so an established nation of hobgoblins with their own customs and mores could be a thing.

Grand Lodge

4 people marked this as a favorite.

I'm looking forward to the hobgoblins development from a culture engaged in unending war for survival to a culture that has to maintain a hard won nation. Rome or, especially, Sparta would be the easy answer but there are other societies built on warrior codes that carved out huge chunks of history for themselves. I don't see the hobgoblins fracturing into dozens of squabbling tribes but maintaining a highly militaristic society where every hobgoblin counts and every hobgoblin knows their place. Perhaps every hobgoblin trains as a warrior but there are those who make the military their profession. Volunteers make for a better professional military than conscripts. The first order of business would be to rebuild their strength and fortify their new home. Then they can start developing their own cultural identity which will hopeful include cobblers who can craft combat boots and other footwear.

Grand Lodge

2 people marked this as a favorite.
Michael Sayre wrote:
Wandering Wastrel wrote:
Doktor Weasel wrote:
And because I'm a sophisticated adult with mature tastes, I kind of want monkey goblins to have some poo flinging ability. I'm just classy that way.

It shows how far Paizo have fallen away from their original concept of PF1 goblins as evil little pyromaniacs that somebody could write this.

It should be flaming poo. Obviously.

There is a way for goblins to light a bodily excretion on fire in this book, but it's not poo.

And no matter how many times I stab it with my steely knife the Rough Beast just won't be killed.

Grand Lodge

4 people marked this as a favorite.
Mark Moreland wrote:
Players in Agents of Edgewatch are assumed to be members of Absalom's city watch from its various districts placed on an elite squad to protect a World's Fair style event.

Absalom Vice? Complete with pastels, smuggling and supercarriages?

OR!

CSI:Absalom? Complete with shades, convoluted "plots" and highly suspect investigation procedures?

I promise that if I'm on the Vice squad I won't be corrupt and shake down criminals....

Grand Lodge

Bard Archaeologist and Rogue Eldritch Scoundrel!

Grand Lodge

I'm really excited about the upcoming adventures in and around Absalom and hope we get more set in less developed areas.

I've really enjoyed all the content we've gotten for the Avistani part of Golarion and would like to see more of it developed but focusing more on the Saga Lands and the Broken Lands.

The area I'd really, really like to see more of is the Impossible Lands. I'd like to see an AP set in the Mana Wastes and Alkenstar but touching on Geb and Nex. An AP that lets us explore Jalmeray and Vudra would be next on my Golarion wish list.

SM

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