My Orders aren't showing correctly but I understand that is a known issue and is being investigated.
I will definitely be picking up an Adventure Path sub thanks to them being just one book now.
I will probably also pick up a stand alone Adventures sub.
I'm on the fence about a fiction sub. My reading habits have changed but I might still give it try.
Is there any way we could get a shipping schedule for the various subs/releases. It would help even if it was a simple "Expected <some month>" or "Haven't Released Name Yet Expected <some month>". I understand that these things can change so "Parking lot of the ballpark" would work.
Prince Maleus wrote: Maya Coleman wrote: Prince Maleus wrote: Most Glorious!
I swear an Oath that I would never make a Mocking remark to a Dragon. Holding you to this, Prince Maleus! Wiseman say, "Meddle not in the affairs of Dragons, for you are crunchy and taste good with ketchup".
These have been guiding words for all my characters. “Watch your back, conserve ammo, and never cut a deal with a Dragon.”

DEWN MOU'TAIN wrote: with this new webpage launch, what kind of functionalities are going to present in the forums?
is it going to be the same that is found here? the same text formatting and dice roller? or is there going to be something new/different? Will there be capability for posting an image directly to gameplay threads? Posting a link to a google slide for a battle map, or linking to another combat map interface is cool and all, but id be down for hosting gameplay maps hosted/published internally.
also, are we still going to have access, after the new website launches, to our current pbp games? or would it be prudent to back up what weve played?
The update is for the store front and web site and has nothing to do with the forums. The forums are to be updated later. There have been no announcements regarding new or old features for the forums. I suspect that when Paizo is closer to an update for the forums they will do a series of blogs to explain any changes like they did for the storefront / website.

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Mangaholic13 wrote: Actually, I think a lot of videogames would be great wells of ideas for Starfinder weapons...
*Starts to imagine gunblades, God Eaters, vibro-katanas, and the X-baton...*
Perses13 wrote: An electrostaff definitely seems awesome and wouldn't feel out of place in whatever Tech Core is called. I feel like, in general, staff/baton/rod based weaponry is undervalued and has great potential for deeper exploration.
Perses13 wrote: To manage your expectations, people have already started getting their copies of GM Core and are saying that its strictly GM facing, with no new player options beyond variant rules and vehicles. Also, any chance you (or someone you know who has their copy of GM Core), would be willing to share how the PF2e <--> SF2e conversion rules look in a separate thread?
That was the first section I went to as soon as I opened the PDF!
The short and sweet version is that it has loads of advice on how to port classes, feats and abilities between the two games with specific advice on things that may not work well.
It does not give a breakdown for every class, feat or ability.
I’m going to port everything from Pathfinder to Starfinder and call it a day.

Squark wrote: ElementalofCuteness wrote: exequiel759 wrote: For example, in this very book we have both the commander and guardian multiclass arhcetypes, with the former being insanely good and the latter being heavily restricted for no reason. There's also archetypes like the necrologist which, even if interesting in concept, their execution is really weird and the overall flavor is also strange for a book about martials. The same with the swarm eidolon, which is certainly cool, but I wonder why put it here? To be fair this is how I feel. Why did we get and I will quote here. New Sorcerer Bloodline, New Wizard Class Archetype (Isn't the Magus a War Mage basically?). New none-martial like Eidolon for Summoner and the Necrologist which, has nothing to do with Martials...period! If it used troop commanding rules maybe but this feels like it be best suited for a Remastered Book of the Dead.
Also they rather give new stuff to Sorcerers, Summoners, Wizards & Necromancers over Barbarian, Fighters, Rangers, and Swashbucklers in the book that sounded like it was suppose to be the Martial book? I dunno maybe I miss read the Paizo Blogs about Battlecry! Perhaps the magic stuff was a last minute addition? Battlecry! was never the "Martials" book. It's the "War" book. Aesir Bloodline, a military wizard, and Necromancer raising their own pseudo-troop make perfect sense. Swarm Eidilon is a little bit of a curve ball, I'll admit. Siccing a swarm of flensing locusts on my enemies is near the top of my Summoner bucket list.
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Riggler wrote: Jim Butler wrote: Some updates from me about various topics:
Quote: Lots of discussion about Twitter/X. X will no longer be incentivized through Paizo Plus. The graphic has been updated to reflect this.
For the record, offering incentives for Bluesky is just as offensive to some of us as offering incentives for Twitter/X is for others. We just usually aren't as whiney about it. So I assume this is an oil the greasy wheel tactic, instead of being a corporate position on advocating censorship of diverse ideas like Bluesky does. Which diverse ideas does Bluesky advocate censoring?
John R. wrote: Dragonchess Player wrote: Is there specific content that you are looking for an updated version of? If you're asking me, no, but I've heard other people speculate that the impossible playtest classes will be added to fill the space that will get dropped in the remaster due to the OGL issues. It seemed reasonable. I'd personally prefer all new content but I am very curious why the book for the necromancer and runesmith hasn't been announced yet. My WAG is that the big reveal will come at Gen Con.
Gisher wrote: Squark wrote: Et voila! You should now see the update under the Lost Omens: Ancestry Guide sanctioning. If I'm not mistaken, that makes the current list of free options...
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Ancestries
• Catfolk
• Dwarf
• Elf
• Gnome
• Goblin
• Halfling
• Hobgoblin
• Human
• Kholo
• Kobold
• Leshy
• Lizardfolk
• Orc
• Poppet
• Ratfolk
• Strix
• Tengu
• Tripkee
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Versatile Heritages
• Changeling
• Dhampir
• Nephilim
• Dragonblood
• Duskwalker SWEET! I didn’t know these had opened up. Now I’m going to rethink some character ideas.
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I’m hoping the new forums have “Mute” and “Block” functions. That way I can eliminate most of the bad actors myself.
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“I passed the Test of the Starstone and all I got was a t-shirt and a set of cheap steak knives.”
“Thank you for touring the Cathedral of the Starstone!
Please don’t touch the exhibits and exit through the gift shop.”
I’d like a Psychic Conscious Mind based on sound and vibration.
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I'd like more stuff for the Spirit Monger Necro that actually involves spirits, haunts, etc. So far everything seems to be themed for the bone or meat Necromancer. I'm sure Paizo will include stuff like that in the final release as they usually limit playtest options for testing purposes.
moosher12 wrote: With Pactbinder seemingly being ported to 2E via this book, and Runelords being confirmed to be ported, that makes both Dark Archive and Secrets of Magic taken from.
It makes me wonder what will happen with reprints of those books.
I could see Dark Archives getting a remaster and the remaining parts of Secrets of Magic being folded into another “magic” book. Secrets of Magic would require an extensive rewrite whereas the Pactbinder is two pages. I’m thinking that both books and the four classes in them will be folded into another “magic” book or something like that.
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And Apocalypse Rider just sounds sooooo COOL!
Make the Hunter the Primal wave caster? A little Martial with a little spellcasting and a badass pet.
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Zoken44 wrote: See, that's where we differ. I want less Beastboy and more Mystique. why make it about just animals? I really want something closer to the changeling from Eberron. I think that may be better as a versatile ancestry though.
Ravingdork wrote: This archetype looks really cool. I'm totally going to try one.
That said, I do hope they get greater weapon specialization errata'd in at some point.
It does look really cool!
I haven’t red the whole thing yet but I’m already thinking up a few characters that I’d like to try it with.
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I was wondering the same things today. I’ve already went through my subs for other hobbies and culled a bunch of stuff that I appreciate but isn’t that important. I can roughly double my gaming expenses without any friction but not everybody can say that.
Berselius wrote: StarMartyr365 wrote: And now I want a godberry smoothie. Starberry Banana Godberry anyone? Godberry flavored gummies?
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And now I want a godberry smoothie.
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Reddit and/or Discord.
I’ve always been a “lurk more, post less” forum dweller.
With that being said I’ve started posting even less because the forums have devolved into the same people bickering and squabbling about everything. Anything.
My time is too valuable to spend trying to filter the signal from all the noise.
I’m hoping the eventual forum upgrades give us the ability to mute specific posters in a thread as well as the ability to just outright block someone.
Right now I use the play by post tools to manage things but that is a cudgel where I want a scalpel.
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Dancing Wind wrote: A proposed tactical pathway for Paizo and allies to supplant D&D
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I'm curious about why you think that Paizo would want to supplant D&D. So far there's been no indication that they want to do that.
Where did you get the idea that that is one of their corporate goals?
Paizo have stated before that their main priority as a business is to be successful enough to continue telling the kinds of stories that they want to tell. Paizo being a positive force in the industry and a part of a rising tide that lifts all boats is a part of that priority and in my opinion the part that makes them successful. Paizo only come considers themselves to be in competition with themselves to make Pathfinder the best TTRPG it can be.
I honestly just want a snake ancestry that is just a snake with arms that doesn’t have all the baggage that the Sekmin comes with.
Kobold Catgirl wrote: Let's don't us start, or I'll turn this thread into another "we need sexier nonhuman ancestry art, for aesthetic reasons" discussion. If we can get Rule 34 Conrasu then I'm all in.
EDIT: removed unsexy extra word.
Kobold Catgirl wrote: Not to linger on this, but I truly cannot imagine a funnier reason to quit the game than "they renamed some creatures". Like, gosh, I like catgirls too, but I don't throw my books in the trash when it takes me an extra half-second to find them. The humor wears off and my time is far too valuable to waste on people who throw foaming at the mouth tantrums over any/everthing.
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Jnaaathra wrote: All great discussions, reasons, excuses, etc... but I do think it will keep some people away no matter what, because I am one of those people. Safe travels and best of luck to you.

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Kobold Catgirl wrote: You know, while Grandmother Spider killing Rovagug is wholly a joke--"himself" and "the Starstone" feel like much more compelling theories--I am increasingly wondering about her. Who wrote these prophecies? Maybe it was someone who wanted to encourage people to view the gods as vulnerable. Someone who gleefully undermines the gods' authority and encourages her followers to write their own destinies, even.
I don't think GMS is heading into a villain arc, but that doesn't mean she won't have her part to play. For instance, I will be shocked if Achaekek survives this war. The War of Immortals seemingly goes against everything he stands for. So what's Grandmother Spider going to do if her beloved brother is slain?
If the gods are going to war, might it be over the role of divinity itself in a world without Rovagug? Should the gods be distant, or active? Should divinity be ineffable, or highly attainable? The gods themselves do not seem to agree about this.
I think the only way Achaekek can get killed is if he gets a girlfriend.
The fluidity of familiars made me wonder if a familiar even needs to look like a real world animal. Could I have a familiar that looks like a cross between a dragonfly and a python or opossum and a fox? Basically an amalgam of multiple creatures whose form is cosmetic only and doesn't necessarily mean they have any specific abilities. I could live with specific features requiring specific abilities according to the base animal's form but it seems cooler if my BatMonkeyDingo could have wings but not have fly today. Maybe having the familiar morph new features depending on abilities chosen for each day?
I’m thinking it’s going to be Gozreh based on the god in question perishing by being torn in half in the sky.
Nethys spontaneously combusting would be cool though.
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Bone is a precious organic product used similarly to gemstones, especially when polished.
Joshua Gremillion wrote: 10 on the evil clown concept. I think the Animist has a lot of problems mechanically, but the idea of an evil clown spirit is not one of them! Who doesn't want to play a Joker or Pennywise-inspired character? I think Krusty would be more fun.
Aristophanes wrote: Send in the Clowns. (Juggalos have entered the chat.)
Vladgrimm808 wrote: How do i redeem my codes Log in and go to "My Account" and look for "Partner Redemptions."
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Maybe it's time for Starfinder Second Edition?
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Low gravity swimming pool.
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TriOmegaZero wrote: Here's the link, if you still want to use it.
TriOmegaZero wrote: There is a Chrome extension and Firefox addon to do just that.
Late to the party but thank you so, SO much for this.
Aba Calling wrote: An extra friendly yellow skittermander wearing the tailored attire of an Abadar Corp Salescreature comes by to make an announcement. "There's popcorn available from the Abadar store! You can order it Akiton-plain, Castrovellian Chocolate, Triaxian Treacle, Apostae-extra salty, or Zo!-style (it's the cheesiest!) If you like sugary popcorn aimed for the adventurous eater, we have a deal through Olli's Option bar for sweet popcorn dipped in just about every taste you can imagine! Just order it in advance of the Drift Crisis, otherwise we cannot guarantee our delivery dates!" No Absalom Station Salt & Vinegar?!
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Aaron Shanks wrote: Enjoy the conjecture! :) Tell me you have stock in popcorn companies without saying it. :D

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Those are all excellent suggestions. I suspect we'll see some of them in the game sooner than later.
The Eberron setting had spell guns or wand guns that were essentially wands in a gun shaped holder. (Wands don't work like that in PF2E though.) I also don't see a need to keep everything gun shaped but don't want to go into the overwrought flanges and spikes on ALL THE THINGS like most fantasy weaponry tends to have. I was thinking more of something shaped like a Star Trek: TNG phaser or the staffs Ra's troops used in the original Stargate movie, less gun-like in shape but still "guns." I'd have them still do kinetic damage but use "magic" instead of bullets and gunpowder.
I like the idea of magic rail guns! Something like the HV Penetrator from the FEAR games. It launches big bolts that can pin the target to walls. A magic gun that does something similar would be awesome.
The hobgoblins of Oprak are heavily invested in alchemy so guns of all stripes would be a perfect fit for them.
The cool thing about pepperboxes is that they existed for every type of firearm from matchlock to flintlock. I think they'd be a great part of Pathfinder iconic look.
As an aside, The Dishonored series are a lot of fun if you like sneaky, stealthy games. You are rewarded for not killing everything but you and there are many ways to go through the levels. You can usually catch them on sale on Steam. Play the first one and all of the DLC or parts of the second one won't make sense. The Death of the Outsider DLC wraps up the series perfectly. The world-building, especially the magic system, is what really sells it. The games are a few years old but they still hold up well on modern systems.
Happy gaming!
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I'd like more information on how to adjust loading times to make revolvers and magazine fed firearms work. I'm not really all that concerned with absolute balance against other weapons.
And off the top of my head:
Turn-over pistols.
Pepperbox weapons with more barrels.
Pepperbox muskets.
Alchemical guns like in Dishonored but using refined alchemical reagents instead of refined whale oil.
Rifling.
Actual scopes and accessories based on real world examples.
Magitech guns that use magic. Not necessarily energy damage either.
Give the hobgoblins firearms. >:)
For Starfinder 2E I'd like to see a 640 page core book.
I doubt we'll see Starfinder 2E anytime soon. While we wait I'd be happy with a "Starfinder Unbound" or something like that. Pathfinder Unleashed didn't come out until ~five years after Pathfinder 1E's release so I wouldn't expect anything like that until 2023 at the earliest IF Paizo even plans on doing a book like that.
TL;DR:
A book of alternate rules would be awesome but I wouldn't expect it before 2023 if it happens at all.
Starfinder 2E core book should be MASSIVE!
UnArcaneElection wrote: Rysky the Dark Solarion wrote: Uh, that already happened. I mean that hostilities between the Veskarium and the Pact Worlds will erupt again. It's only a question of WHEN, not IF (unless the Swarm or the Azlanti Star Empire conquers one of them first).
Now the remaining question is whether any significant number of Vesk will decide that they actually like the Pact Worlds people and don't want to do this to them.
A parallel question is whether a significant number of Pact World citizens want to be like the Vesk and would welcome as liberators.
Catalayne wrote: I'm really sorry, kinda new here, how do I do that? Under the text field you'll see "How to format your text."
Click "Show"
These are all the tags you can use.
Example:
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Aaron Shanks wrote: Itzi wrote: Wow. Just downloaded the PDF for this. It's huge - both in page count (over 300 pages) and PDF size (176M). It looks to have about three times the content of previous Lost Omens volumes. I can't wait to dive into it. Yes. City of Absalom will be huge too. KEEP 'EM COMING!
This book is absolutely amazing. The layout, the level of detail and the world-building are absolutely top notch. It really puts the bar up there.
Now I want one for Tian Xia!
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I would like themed books that cover:
Occult - Psychic / Kineticist
Martials - Commander
Fey and the Wild
Campaigns (Politics, Intrigue, Economics, Warfare)
Mythic
For Golarion specific:
LO: Tian Xia
LO: High Seas
LO: Impossible Lands
LO: Darklands
LO: South Garund
Charlatan wrote: "I've seen Galaxy Exploration Manuals you people wouldn't believe. Attack Starships off the shoulder of Akiton. I watched C-beams, glitter in the dark, over the Adari gate. And all those moments..."
GM gets bored: "OK, roll imitative Roy Batty =P "
Starfinder needs replicants. I've thought about just reskinning androids or using the one's from Interface Zero.

Schreckstoff wrote: Sanityfaerie wrote: Schreckstoff wrote: With the Magus there's an Arcane Fighter now and the monk and paladin are occult/divine fighters leaving a hole that is a primal fighter.
Which could be the shifter but wholly elemental themed would be nice too.
Other than that it's difficult to come up with something that couldn't be an archetype or class archetype instead.
The Ranger is at least as much the primal fighter as the monk is occult, and Barbarian gets a taste of that too. I'm not saying that there's not space for a more heavily primal-themed martial or semi-martial class, but I don't think the "occult fighter" slot is filled all that well either. That's totally right particularly the barbarian covers the primal fighter pretty well.
And the monk picking a tradition is just windowdressing since the abilities from it are mostly monk themed instead of borrowing from a tradition.
Which means what's actually missing most is an occult fighter, which is kind of hard to categorise being lovecraftian and other bizarre things. The Hexblade from 3E is the only thing that comes to mind that would fit that mold. I vaguely remember a few third party classes that also used the debuff/hinder mechanic on a fighter frame. It would be a neat design space to explore.
I had a pretty good feeling that the given reasons was why it wasn't included as a weapon upgrade but I wanted to see if my hunch was correct.
Thanks everyone!
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