|
Popole's page
152 posts. Organized Play character for Zinou.
|
|
1 person marked this as a favorite.
|
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
That's wonderful GM!
Popole is now back to normal advancement and will take the two chronicles at full credit.
Profession sailor: 1d20 + 7 ⇒ (16) + 7 = 23
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Reflex save DC 10: 1d20 + 9 ⇒ (6) + 9 = 15
Acrobatics DC 10: 1d20 + 7 ⇒ (15) + 7 = 22
Swim DC 12: 1d20 + 4 ⇒ (3) + 4 = 7
Climb DC 13: 1d20 + 12 ⇒ (13) + 12 = 25
Fortitude save DC 11: 1d20 + 7 ⇒ (3) + 7 = 10
Popole has no trouble with his dexterity, but lacks the strength needed to pull himself out of trouble in the water. He takes a barrel on his head but continues. Before the rats, he chooses to go through them but is pretty bitten.
Damage: 2d3 ⇒ (3, 1) = 4
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Popole croaks in disgust. *RIBBIT* "This is a worm I'm not interested in eating... Should we look around?"
Perception: 1d20 + 9 ⇒ (13) + 9 = 22
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Popole steps closer from Marrowtusk, as a wand pops in his hand. He also heals the fighter with a light tap of the wand.
CLW Wand: 1d8 + 1 ⇒ (8) + 1 = 9
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Will DC 16: 1d20 + 3 ⇒ (16) + 3 = 19
Popole holds firm and attacks once again the leader!
As he does so, the grippli's skin begins to glow green and Popole applies some of this sweat to his bolt before firing it.
Grippli Poison: Skin or weapon—contact or injury; save Fort DC 13 ; frequency 1/round for 6 rounds; effect 1d2 Dexterity damage; cure 1 save.
Popole uses a grit point to make the attack versus the enemy's touch AC with Sharp Shoot.
Mstwk Light Crossbow, FB, DA: 1d20 + 9 + 1 - 1 ⇒ (5) + 9 + 1 - 1 = 14 for Bolt: 1d6 + 1 + 2 ⇒ (2) + 1 + 2 = 5
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Oh, indeed! DR! I forgot about that! Sorry GM
Popole frowns at the remark, never having encountered such a resistance.
"No." he answers Reginald, before going on with non-cold-iron-bolts.
He shifts his target, spitting on the main baddy. "Cut his legs so he can't run away!" he shouts.
FREEBOOTER'S BANE on the baddy
Mstwk Light Crossbow, FB, DA: 1d20 + 9 + 1 - 1 ⇒ (4) + 9 + 1 - 1 = 13 for Bolt: 1d6 + 1 + 2 ⇒ (3) + 1 + 2 = 6
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
I might! Thanks for the offer! But maybe not with this toon. :)
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
A 24 did not confirm the crit? Wow -_-'
Popole fixes his googly eyes on the blue demon and spits "attack legs RIBBIT" before attacking the said demon. His aim, however, proves to be off.
FREEBOOTER'S BANE: +1 to hit / +1 to damage against my target (blue)!
Mstwk Light Crossbow, FB, DA: 1d20 + 9 + 1 - 1 ⇒ (1) + 9 + 1 - 1 = 10 for Bolt: 1d6 + 1 + 2 ⇒ (3) + 1 + 2 = 6
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Popole sighs, reloads and aims the red demon.
Mstwk Light Crossbow, DA: 1d20 + 9 - 1 ⇒ (20) + 9 - 1 = 28 for Bolt: 1d6 + 2 ⇒ (2) + 2 = 4
CRIT?: 1d20 + 9 - 1 ⇒ (16) + 9 - 1 = 24 for Bolt: 1d6 + 2 ⇒ (3) + 2 = 5
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Popole moves closer to attack the orange-ish mite.
Mstwk Light Crossbow, DA: 1d20 + 9 + 1 - 1 ⇒ (13) + 9 + 1 - 1 = 22 for Bolt: 1d6 + 2 ⇒ (1) + 2 = 3
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Sorry to read that as well! Indeed, take the time you need!
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Thanks for the botting and sorry for my disappearance. This week-end has been very full!
Popole points at the nearest mite and croaks loudly to guide his teammates to victory.
Mstwk Light Crossbow, FB, DA: 1d20 + 9 + 1 - 1 ⇒ (12) + 9 + 1 - 1 = 21 for Bolt: 1d6 + 1 + 2 ⇒ (4) + 1 + 2 = 7
FREEBOOTER'S BANE: +1 to hit / +1 to damage against my target!
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Popole tries to attack the giant leech from where he stands climbs.
"Under the barrel! Lure him out!" he yells, before shooting a bolt.
FREEBOOTER'S BANE: +1 to hit / +1 to damage against my target!
Mstwk Light Crossbow, FB, DA: 1d20 + 9 + 1 - 1 ⇒ (12) + 9 + 1 - 1 = 21 for Bolt: 1d6 + 1 + 2 ⇒ (5) + 1 + 2 = 8 GM: I'll let you apply cover.
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Popole raises a concerned eyebrow. yes, he has eyebrows (for rp's sake) ^^
"Marrowtusk, are you sure you can bolt through the water? Maybe your usual fighting... technique is not best suited to this situation. Filling the leech with bolts from the walls might be safer. And wiser. But if you insist on playing the bait's part, then go on." the grippli says calmly as he follows the huge man.
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Popole stays quiet and looks at the exchange of words with curious, yet attentive eyes.
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
*RIBBIT* "Maybe we shouldn't linger here too much. There is a large creature in the water." says the grippli. He begins going back up the stairs.
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
*RIBBIT* "That is wise, Aaftaab." says Popole, climbing behind the other grippli to avoid the water.
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
"We have to go up *RIBBIT* Let's climb the stairs we found earlier." he says.
By the way, did we explore the room before which we stand right now?
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Popole lets out a loud sigh.
"Yes, Reginald. You sure did. Over and over again."
That said, he tries to understand where the sound originates as well.
Perception: 1d20 + 9 ⇒ (9) + 9 = 18
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Popole smacks his head with a paw.
*RIBBIT!* "We have no time for this! Quit it, now."
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Popole aims for the centipede mount, focusing on him.
Crossbow, DA, FB: 1d20 + 9 + 1 - 1 ⇒ (5) + 9 + 1 - 1 = 14 for Bolt: 1d6 + 1 + 2 ⇒ (6) + 1 + 2 = 9
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Thanks for the botting ^^
Popole shrugs and quickly reloads, focusing on the threat.
"Aim between the eyes!" he croaks.
Freebooter's bane on it!
Crossbow, FB, DA: 1d20 + 9 + 1 - 1 ⇒ (9) + 9 + 1 - 1 = 18 for Bolt: 1d6 + 2 + 1 ⇒ (4) + 2 + 1 = 7
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Popole follows closely, crossbow at the ready.
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Popole sighs.
"You wizard talk too much. Keep quiet. RIBBIT"
The grippli heads towards the double doors to open them but takes time to see if there's a trap.
Perception, T10: 10 + 9 = 19
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Popole steps back and aims for the last mite, spitting at it.
Freebooter's bane on it!
Crossbow, DA, FB: 1d20 + 9 + 1 - 1 ⇒ (3) + 9 + 1 - 1 = 12 for Bolt: 1d6 + 2 + 1 ⇒ (5) + 2 + 1 = 8
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Popole steps back, draws his crossbow, and aims the eyes of the reddish mite.
Mstwk Light Crossbow, DA: 1d20 + 9 - 1 ⇒ (15) + 9 - 1 = 23 for Bolt: 1d6 + 2 ⇒ (2) + 2 = 4
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Will save: 1d20 + 3 ⇒ (12) + 3 = 15
Will save: 1d20 + 3 ⇒ (10) + 3 = 13
Will save: 1d20 + 3 ⇒ (17) + 3 = 20
Will save: 1d20 + 3 ⇒ (1) + 3 = 4
Popole holds but eventually succumbs to whatever spell was cast!
I'm waiting to see what happens.
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Popole looks at the goo with froggy disgust.
"Reginald, could you use your magic on these to let us pass without problem?"
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Sense Motive: 1d20 + 8 ⇒ (14) + 8 = 22
Popole looks at the young man with a face hard to read. He raises his crossbow, resting it on the grippli's shoulder. His mouth opens and closes with a loud *SMUCK*.
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Sense Motive: 1d20 + 8 ⇒ (11) + 8 = 19
Popole aims his crossbow at the young boy.
*RIBBIT* Tell one more lie and you'll die like these parasites."
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
"You won't eat us for the dinner!" shouts Popole.
Mstwk Light Crossbow, FB, DA: 1d20 + 9 + 1 - 1 ⇒ (8) + 9 + 1 - 1 = 17 for Bolt: 1d6 + 1 + 2 ⇒ (5) + 1 + 2 = 8
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Popole points at the red mite.
"Kill it with fire!" he shouts.
FREEBOOTER'S BANE: +1 to hit / +1 to damage against my target!
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Sorry about the inconvenience. Popole is gunslingerishly ready!
Popole, a fierce look upon his googly eyes, seems eventually ready to investigate further. After listening to the intel gathered by the "wizard", the grippli nods.
*RIBBIT* he approves.
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Hello there! I've had a rough start of the week at work. I'll be on my feet tomorrow and level up Popole. Sorry for the inconvenience!
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Thanks for this adventure, GM!
Popole is indeed slow-tracking this chronicle. No DJ.
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Popole curses and tries once again.
Mstwk Light Crossbow, FB: 1d20 + 8 + 1 ⇒ (15) + 8 + 1 = 24 for Bolt: 1d6 + 1 ⇒ (6) + 1 = 7
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Will DC 10: 1d20 + 3 ⇒ (16) + 3 = 19
Popole gasps as he was too late to react. He steps closer, spits on the very large bugbear. Popole has reach xD
FREEBOOTER'S BANE vs the bugbear: everyone has +1 at / +1 dmg against it.
He then unloads his bolt.
Mstwk Light Crossbow: 1d20 + 8 + 1 ⇒ (3) + 8 + 1 = 12 for Bolt: 1d6 + 1 ⇒ (2) + 1 = 3
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Popole sheathes his useless trident and unsheathes his light crossbow. The grippli stares with googly eyes at the woman, trying to discern her intentions.
Sense Motive: 1d20 + 8 ⇒ (13) + 8 = 21
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Popole spits on the last gobin and attacks, stepping closer.
Trident, FB, flank: 1d20 + 2 + 1 + 2 ⇒ (9) + 2 + 1 + 2 = 14 for P: 1d6 + 1 ⇒ (2) + 1 = 3
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Poor wall!
Popole tries once again, spitting on the blue-ish gob!
Trident, FB: 1d20 + 2 + 1 ⇒ (3) + 2 + 1 = 6 for Piercing: 1d6 + 1 ⇒ (2) + 1 = 3
Freebooter's bane on the blue gob!
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Oh sorry, I didn't see I was up to act.
Popole, unable to attack properly, unsheathes his trident and attacks!
Trident: 1d20 + 2 ⇒ (3) + 2 = 5 for P: 1d6 ⇒ 2
He hits the wall, though.
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
GM: did Popole hit with the net?
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Seeing the yellowish gob suffering from the strange wizard's curse, Popole moves forward and throws a net at him!
Net (Ranged Touch): 1d20 + 7 ⇒ (9) + 7 = 16
If it hits, the target's entangled. Net rules
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Popole quickly climbs back down and takes the bar away.
Let the floodgates open...
"Look over here, your doom. *RIBBIT* says Popole on serious croak, expecting Marrowtusk to burst out of the door.
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Popole shrugs at the top of the pallisade.
"There are goblins and goblin dogs on the other side. They seem devoid of arrows or bolts of any sorts. What should we do?" says the grippli calmly.
He looks if it's easy to unlock the door from the other side. Such as a bar to take away.
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Popole nods and begins to climb over the doorway. He waits for the others on the other side.
Popole has a climb speed.
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Wooof makes the bolt, acing for its target.
Masterwork light crossbow: 1d20 + 8 ⇒ (12) + 8 = 20
for Bolt: 1d6 ⇒ 1 and fire?
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
I played too much Skyrim for falling in a trap like this... ^^'
Popole stops Marrowtusk with a *RIBBIT*, sets ablaze a bolt and aims for the jars.
If you'll allow it...
Aliases
Alistair Wellington
Male HP:76/76 AC:30 T:20 FF:21 F:+8 R:+14 W:+7 Perc:+12 Init:+10 Swashbucklers Rapier +19, 1d6+10 CMB:+9 CMD:+25 Human Swashbuckler 9 (Inspired Blade)
(786
posts)
|
Bellum
Male HP:13/13 AC:16 T:13 FF:14 F:+5 R:+5 W:+1 Perc:+8 Init:+2 Bite +3,1d6+3 + Trip CMB;+3 CMD:+15, 19 vs Trip DOG:
(38
posts)
|
Cade Goodbarrel
Male HP:28/28 AC:21 T:16 FF:16 F:+3 R:+8 W:+3 Perc:+8 Init:+6 Rapier +10,1d4+4 CMB;+6 CMD:+17 Halfling Swashbuckler 3
(674
posts)
|
Cerilis Silvertree
Male HP:28/28 AC:20 T:16 FF:15 F:+3 R:+10 W:+3 Perc:+14 Init:+7 Elven Curved Blade +10,1d10+5 CMB:+8 CMD:+18 Elf Unchained rogue 4
(275
posts)
|
Dogryn Amaidar
Human (Suel)Male HP:20/20 Grazed|AC:17 T:15 FF:12 CMD:+15 |F:+1 R:+7 W:+1| Init:+4 | Perc:+6| Bluff+7 Disable+10 Sense Motive+5 Stealth+11 |Dagger/Thrown +5/+5,1d4+0 CMB;+1 Human (Suel) Unchained Rogue 2
(399
posts)
|
Edmund Ollivero
Male Human Wizard 2
(107
posts)
|
Esctancia Silvertree
Female Elf Wizard 1
(50
posts)
|
Gareth Kincaid
Male Human (Kovosian) Cavalier 10 (Daring Champion) Fighter 5
(1
post)
|
Grayson Waylander
The Grey Man | Male | Init:+12 | HP:40/40 | AC:21 T:17 FF:15 AoO:+4 to AC | CMD:18 | CMB:+4 | F:+3 R:+8 W:+2 | Perc: +10 Human 4 Gesalt Unchained Rogue/Swashbuckler (Inspired Blade)
(108
posts)
|
Hjorleaf Asvidrson
Male HP:13/13 AC:16 T:12 FF:14 F:+4 R:+2 W:+3 Perc:+2 Init:+2 Great axe +5, 1d12+5 CMB:+4 CMD:14 Human Fighter 1
(307
posts)
|
Jasrella Domas
Female Human Wizard 1 (Specialist Evoker)
(37
posts)
|
Jolgren Flintbeard
Male M Dwarf Fighter/ Slayer/3 (HP 102/102 | AC:15 | T:13 | FF:12 | CMB: +13 | CMD:23 | Fort:+12 | Ref:+8 | Will:+5 | Init:+3 | Perc: +2 | Speed: 20 ft.) Fighter 7 Slayer 3 (Sniper)
(27
posts)
|
Jovich Devir
Male HP:9/9 AC:17 T:15 FF:12 F:+0 R:+7 W:+2 Perc:+9 Init:+7 Stealth +9 Disable +14 Rapier +5,1d6+0 CMB;+0 CMD:+15 SR:12 Drow Elf, Noble Rogue (unchained) 1
(56
posts)
|
J`Victus
Male HP:25/25 AC:21 T:16 FF:16 F:+2 R:+8 W:+2 Perc:+8 Init:+6 Rapier +9,1d4+4 CMB;+2 CMD:+16 Drow, Noble Unchained Rogue 5 Dark Delver 0
(144
posts)
|
Lord Christian D'Elagante
Male HP:72/72 AC:20 T:15 FF:14 F:+6 R:+5 W:+4 Perc:+11 Init:+5 Bastard Sword +12, 1d10+3 CMB:+10 CMD:+20 Human Cavalier 7 (Daring Champion)
(1,246
posts)
|
Malagarr Arkeneld
Male Drow Elf Wizard 1
(6
posts)
|
Nymz Mlezziir
Male HP:34 AC:21 T:15 FF:13 F:+9 R:+8 W:+4 Perc:+8 Init:+7 Bastard Sword +9 1d10+8 CMB:+11 CMD:+24 Drow Elf, Noble Fighter (Physical Exampler) 2/Monk (War Scholar) 2 Half Dragon Template
(48
posts)
|
Ordrax Silentback
Male HP:24/24 AC:18 T:16 FF:14 F:+1 R:+7 W:+3 Perc:+8 Init:+6 Light Mace +7,1d4+4 CMB;+2 CMD:+15 Kobold Rogue (unchained) 3
(236
posts)
|
Sir Andreas der Eisfalke
Male HP:13/13 AC:19 T:12 FF:17 F:+4 R:+2 W:+1 Perc:+2 Init:2 Bastard Sword +3, 1d10+2 CMB:+3 CMD:+15 Human Cavalier 2
(510
posts)
|
Sir Andreas der Eisfalke LOOT
(1
post)
|
Sir Andreas Eisfalke Von Ulm
Male HP:49/49 AC:21 T:13 FF:18 F:+6 R:+3 W:+2 Perc:+6 Init:2 Bastard Sword +9, 1d10+3 CMB:+8 CMD:+20 EA: Defend Human Cavalier 5
(1,128
posts)
|
Stavin GrotGrub
Male Half Orc Bard 4 (Archaeoligist), Unchained Rogue 10, Dark Delver 3
(0
posts)
|
Szordrin Arkenheld
Male Drow Wizard 4 AC15 FF10 T15 RT15 : HP: 20 : F1/R5/W6 : INIT+8 Perc +8 : BAB+2 : Melee+2 Range+6 : CMB+2 CMD 16 : SR15 : Dark Vision `120
(195
posts)
|
Trakas Aeramirdal
Male HP:35/35 AC:21 T:15 FF:11 SSp:25 F:+3 R:+7 W:+5 Perc:+11 Init:+7 Bastard Sword +9 1d10+4 CMB:+4 CMD:+17 Human Magus (Blade Bound, Kensai) 3 Swashbuckler 2
(223
posts)
|
Zaknador E'Ilansani
Male Drow Elf Cleric 4/ Wizard 4 (Gestalt) HP:35/35 AC:13 FF:10 T:13 AC(MA):17 AC(SH):17 AC(MA+SH): 21 F:5 R:4 W:8 Perc:+10 Init: +7 SR:15
(90
posts)
|
Zeladaris-ad-Pellipardus
Male Human Theurge 1
(62
posts)
|
Zilybar Gnaz
Male Halfling Unchained Rogue 5/Dark Delver 2 HP:57/57 AC:15 FF:15 T:12 AC(MA):19 AC(SH):19 AC(MA+SH): 23 F:5 R:10 W:5 Perc:+15 Init: +10
(172
posts)
|
|