Table 2 - GM Worg's Gallows of Madness (Inactive)

Game Master Kyle "Worg" H

Maps and Handouts | Chronicles


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Dark Archive

Male CG Human Witch 5 | HP 27/27 | AC *16 T 12 FF *14 | CMB +0, CMD 12 | F: +3, R: +4, W: +4 | Init: +8 | Perc: +10, SM: +1 | Speed 30ft | Spells: 1st 3/5 2nd 1/4 3rd 2/2 | Active conditions: Mage Armor

Knowledge (nature): 1d20 + 10 ⇒ (9) + 10 = 19

"Hoho! Getting a-head of ourselves, are we?" Reginald says jovially.

Evil Eye (-2 AC, Will 15 to reduce to 1 round) against closest (red) mite.


BZZZZZZZZZZZZZT BOTTING MARROWTUSK AND ANTHELEA

Marrowtusk moves forward and is ready to smash some punk-ass centipedes and blue guys.

Anthelea also moves up and is ready to whip some idiots into submission.

Liberty's Edge

The Slithering Maps

Round 1: FIGHT!
Battlefield Conditions: Normal Light
Aaftab(-0,Fine)
Green Centipede(-0,Fine)
Red Centipede(-0,Fine)
Red Mite(-0,Evil Eye'd 1 Round)
Popole(-0,Fine)
Anthelea(-0,Fine)
Reginald(-0,Fine)
Green Mite(-0,Fine)
Marrowtusk(-0,Fine)

Knnowledge Nature DC11:

Fiendish Mite. This squat humanoid seems to be nearly all head—an unfortunatecircumstance, considering how ugly its puffy blue face is.
1 Question @16, 2 Questions @21

GM Screen:

Will Save Mite: 1d20 + 3 ⇒ (18) + 3 = 21

Silver Crusade

Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch

Aaftaab takes a small step to flank.

The black blade of dark energy appears in his hand and he attacks the red mite.

Void Kinetic blade, negative energy damage, hitting touch AC : 1d20 + 7 ⇒ (1) + 7 = 81d6 + 1 ⇒ (5) + 1 = 6

Liberty's Edge

The Slithering Maps

Round 1: FIGHT!
Battlefield Conditions: Normal Light
Aaftab(-0,Fine)
Green Centipede(-0,Fine)
Red Centipede(-0,Fine)
Red Mite(-0,Evil Eye 1 Round)

Popole(-0,Fine)
Anthelea(-0,Fine)
Reginald(-0,Fine)
Green Mite(-0,Fine)
Marrowtusk(-0,Fine)

Knnowledge Nature DC11:

Fiendish Mite. This squat humanoid seems to be nearly all head—an unfortunatecircumstance, considering how ugly its puffy blue face is.
1 Question @16, 2 Questions @21

The dice roller hates you, Aaftaab. However, you are highly appreciated by Party and GM. Now watch as I go insane.

The mites realize their mistake, and that they left the oven on for too long. They decide best option is to try and remedy this by getting the centipedes to attack you all and they order pizza instead.

Of course, to afford pizza, the mites need money, and therefore they plan on robbing you while they are at it.

GM Screen:

Centipedes Attack Marrowtusk +2: 2d20 ⇒ (20, 4) = 24
Red Mite Flank Marrowtusk: 1d20 + 2 - 2 ⇒ (19) + 2 - 2 = 19
Possible Crit from Centipede and Red Mite: 2d20 ⇒ (7, 3) = 10
Mite Damage: 1d3 - 1 ⇒ (2) - 1 = 1
Centipede Damage: 1d6 - 1 ⇒ (4) - 1 = 3

By miracle of Scientology, the mite and centipede actually hit Marrowtusk, but fail to confirm their criticals.

Marrowtusk takes 4 damage and needs a Fort Save DC13

Liberty's Edge

The Slithering Maps

Round 1: FIGHT!
Battlefield Conditions: Normal Light
Aaftab(-0,Fine)
Green Centipede(-0,Fine)
Red Centipede(-0,Fine)
Red Mite(-0,Fine)
Popole(-0,Fine)
Anthelea(-0,Fine)
Reginald(-0,Fine)

Green Mite(-0,Fine)
Marrowtusk(-4,Fort DC13 VS Poison)

Knnowledge Nature DC11:

Fiendish Mite. This squat humanoid seems to be nearly all head—an unfortunatecircumstance, considering how ugly its puffy blue face is.
1 Question @16, 2 Questions @21

Dark Archive

Male CG Human Witch 5 | HP 27/27 | AC *16 T 12 FF *14 | CMB +0, CMD 12 | F: +3, R: +4, W: +4 | Init: +8 | Perc: +10, SM: +1 | Speed 30ft | Spells: 1st 3/5 2nd 1/4 3rd 2/2 | Active conditions: Mage Armor

"Easy there - let's not lose our head over this," Reginald says with a chuckle.

Misfortune (Will 16 to negate) on red mite, Cackle to extend.

The Exchange

M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Tracked resources:
Faith Healing: 1/1 ; Toxic Skin: 0/1 ; Grit: 2/3

"You won't eat us for the dinner!" shouts Popole.

Mstwk Light Crossbow, FB, DA: 1d20 + 9 + 1 - 1 ⇒ (8) + 9 + 1 - 1 = 17 for Bolt: 1d6 + 1 + 2 ⇒ (5) + 1 + 2 = 8

Liberty's Edge

The Slithering Maps

The red mite drops dead when Popole hits it between the eyes.

The Exchange

M Human (Shoanti/Kellid) Fighter2/Bloodrager1 | HP 23/28 | AC:20 T:11 FF:19 CMD:19 | F:+7 R:+1 W:-1 | Init: +1 | Per: +3 | Rage: 3/6 | CLW: 5/6

"More bugs." Marrowtusk feels the bite and gives out a groan.

Fort: 1d20 + 7 ⇒ (16) + 7 = 23


BZZZZT BOTTING ANTHELEA

She whips the red centipede.

Attack Roll: 1d20 + 7 ⇒ (6) + 7 = 13
Damage: 1d6 + 1 ⇒ (6) + 1 = 7

Liberty's Edge

The Slithering Maps

Round 1: FIGHT!
Battlefield Conditions: Normal Light
Aaftab(-0,Fine)
Green Centipede(-0,Fine)
Red Centipede(-7,Dead)
Red Mite(-6,Dead)

Popole(-0,Fine)
Anthelea(-0,Fine)
Reginald(-0,Fine)
Green Mite(-0,Fine)
Marrowtusk(-0,Fine)

Knnowledge Nature DC11:

Fiendish Mite. This squat humanoid seems to be nearly all head—an unfortunate circumstance, considering how ugly its puffy blue face is.
1 Question @16, 2 Questions @21

The green mite tries to slice at Aaftaab!

GM Screen:

Attack Roll: 1d20 + 3 ⇒ (10) + 3 = 13
Damage: 1d3 - 1 ⇒ (3) - 1 = 2

It misses.

Aaftaab and Marrowtusk are up.

Silver Crusade

Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch

Aaftaab turns around and he attacks the green mite.

Void Kinetic blade, negative energy damage, hitting touch AC : 1d20 + 7 ⇒ (16) + 7 = 231d6 + 1 ⇒ (6) + 1 = 7

Liberty's Edge

The Slithering Maps

The green mite drops dead.

The Exchange

M Human (Shoanti/Kellid) Fighter2/Bloodrager1 | HP 23/28 | AC:20 T:11 FF:19 CMD:19 | F:+7 R:+1 W:-1 | Init: +1 | Per: +3 | Rage: 3/6 | CLW: 5/6

Marrowtusk goes to smash the last bug, the centipede.

Armor Spikes: 1d20 + 9 ⇒ (16) + 9 = 25
Damage: 1d6 + 6 ⇒ (2) + 6 = 8

Liberty's Edge

The Slithering Maps

With Marrowtusk slaughtering the last centipede, the threat is over.

The young boy stands up and thanks you.

"Thank you very much. My name is Olaus, and I was looking for a stray calf when those creatures attacked me."

Sense Motive DC10:

He's lying. KILL HIM.

Dark Archive

Male CG Human Witch 5 | HP 27/27 | AC *16 T 12 FF *14 | CMB +0, CMD 12 | F: +3, R: +4, W: +4 | Init: +8 | Perc: +10, SM: +1 | Speed 30ft | Spells: 1st 3/5 2nd 1/4 3rd 2/2 | Active conditions: Mage Armor

Sense Motive: 1d20 + 1 ⇒ (4) + 1 = 5

"Oh you poor thing! Where did your calf go? Maybe we can help you find it!" Reginald starts peering around. "Here, moo-moo cow! Here Betsy!"


N Male Raven Familiar 5 | HP 13/13 | AC 17 T 14 FF 15 | CMB +2, CMD 8 | F: +1, R: +4, W: +4 | Init: +2 | Perc: +10, SM: +2 | Speed 10ft, fly 40 ft (average) | Active conditions: None.

Sense Motive: 1d20 + 2 ⇒ (8) + 2 = 10

"Squawk!" Casovir says, perking up from his perch atop Reginald's hat. "He's lying, squawk!"

Dark Archive

Male CG Human Witch 5 | HP 27/27 | AC *16 T 12 FF *14 | CMB +0, CMD 12 | F: +3, R: +4, W: +4 | Init: +8 | Perc: +10, SM: +1 | Speed 30ft | Spells: 1st 3/5 2nd 1/4 3rd 2/2 | Active conditions: Mage Armor

"What...!?" Reginald exclaims mid-moo. He turns back to the boy, hands on his hips. "That's right, young man. I can tell when I'm being lied to. Now tell us the truth - your name's not really Olaus, is it? You're a Jonathan for sure!" Satisfied that the matter has been resolved, Reginald nods and goes back to mooing for the lost calf.

The Exchange

M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Tracked resources:
Faith Healing: 1/1 ; Toxic Skin: 0/1 ; Grit: 2/3

Sense Motive: 1d20 + 8 ⇒ (11) + 8 = 19

Popole aims his crossbow at the young boy.
*RIBBIT* Tell one more lie and you'll die like these parasites."

Liberty's Edge

The Slithering Maps

"What?! No! My name is Olaus! I don't want to die; all I was really doing was trying to go into the old manor and get a prize to show that I am a man! That's it! When I got close the monsters attacked me."

Sense Motive DC10:

He's telling the truth, and now there is a wet stain on his crotch.

Silver Crusade

Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch

Aaftaab just smiles ...

"Poor kid, go to your parents. We will continue."

Liberty's Edge

nit +5; Senses low-light vision; Perception +6 ————— Defense ————— AC 17, touch 11, flat-footed 15 (+4 armor, +1 Dex, +1 shield) hp 14 Fort +3, Ref +3, Will +5; +2 vs. enchantments Immune sleep

Sense Motive 1d20 + 6 ⇒ (10) + 6 = 16

The elf goes up to help the young man up.

The Exchange

M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Tracked resources:
Faith Healing: 1/1 ; Toxic Skin: 0/1 ; Grit: 2/3

Sense Motive: 1d20 + 8 ⇒ (14) + 8 = 22

Popole looks at the young man with a face hard to read. He raises his crossbow, resting it on the grippli's shoulder. His mouth opens and closes with a loud *SMUCK*.

The Exchange

M Human (Shoanti/Kellid) Fighter2/Bloodrager1 | HP 23/28 | AC:20 T:11 FF:19 CMD:19 | F:+7 R:+1 W:-1 | Init: +1 | Per: +3 | Rage: 3/6 | CLW: 5/6

"What prize were you trying to get? Something specific?" Marrowtusk feels pity for the weak child.

Liberty's Edge

The Slithering Maps

Apologies for lack of posting yesterday; was not feeling well.
"Just something to prove that I am no coward."

The boy waves goodbye after this encounter, and you continue to proceed to the manor.

After an uphill hike, you finally see the manor. The Estate Grounds K1 lies before you.

The rusted, badly bent iron gate to this walled estate is dirty and hangs ajar, creaking gently in the breeze. The lawn is overgrown, and a thick tangle of vines has crept up the walls of the opulent estate building. An abandoned stable occupies the southwest corner of the grounds, and to the east, more buildings lie partly hidden behind bushes and crooked trees.

Perception DC15:

The dirt on the bars is not dirt. It is Demon's Bile.

What do, Pathfinders?
Map Updated.

Silver Crusade

Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch

Perception: 1d20 + 7 ⇒ (3) + 7 = 10

"Poor boy. Okay, who wants to lead the group? I do not volunteer!" Aaftaab says with a grin.

Dark Archive

Male CG Human Witch 5 | HP 27/27 | AC *16 T 12 FF *14 | CMB +0, CMD 12 | F: +3, R: +4, W: +4 | Init: +8 | Perc: +10, SM: +1 | Speed 30ft | Spells: 1st 3/5 2nd 1/4 3rd 2/2 | Active conditions: Mage Armor

Perception: 1d20 + 7 ⇒ (4) + 7 = 11

"Perhaps we want to start with some of these outlying buildings?" Reginald suggests as he peers around.

Liberty's Edge

nit +5; Senses low-light vision; Perception +6 ————— Defense ————— AC 17, touch 11, flat-footed 15 (+4 armor, +1 Dex, +1 shield) hp 14 Fort +3, Ref +3, Will +5; +2 vs. enchantments Immune sleep

Perception 1d20 + 6 ⇒ (13) + 6 = 19


N Male Raven Familiar 5 | HP 13/13 | AC 17 T 14 FF 15 | CMB +2, CMD 8 | F: +1, R: +4, W: +4 | Init: +2 | Perc: +10, SM: +2 | Speed 10ft, fly 40 ft (average) | Active conditions: None.

Perception: 1d20 + 7 ⇒ (13) + 7 = 20

"Squawk! I wouldn't touch that gate if I were you!" Casovir calls out from atop Reginald's hat. "It's covered in that same nasty goop we've been seeing around here. Squawk!"

Liberty's Edge

nit +5; Senses low-light vision; Perception +6 ————— Defense ————— AC 17, touch 11, flat-footed 15 (+4 armor, +1 Dex, +1 shield) hp 14 Fort +3, Ref +3, Will +5; +2 vs. enchantments Immune sleep

She points out what she sees and lets people know what it is.

The Exchange

M Human (Shoanti/Kellid) Fighter2/Bloodrager1 | HP 23/28 | AC:20 T:11 FF:19 CMD:19 | F:+7 R:+1 W:-1 | Init: +1 | Per: +3 | Rage: 3/6 | CLW: 5/6

Marrowtusk will heed the warning and try to slip past the gate without touching the bile. "We should probably get rid of that." He looks around and starts heading towards the stable area.

The Exchange

M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Tracked resources:
Faith Healing: 1/1 ; Toxic Skin: 0/1 ; Grit: 2/3

Popole looks at the goo with froggy disgust.
"Reginald, could you use your magic on these to let us pass without problem?"

Dark Archive

Male CG Human Witch 5 | HP 27/27 | AC *16 T 12 FF *14 | CMB +0, CMD 12 | F: +3, R: +4, W: +4 | Init: +8 | Perc: +10, SM: +1 | Speed 30ft | Spells: 1st 3/5 2nd 1/4 3rd 2/2 | Active conditions: Mage Armor

"But of course!" Reginald says joyfully. "Now stand back and watch the magic that few wizards can even begin to create!"

GM, how many charges would be enough to get the gate open safely? Everyone else, how long will you watch Reginald use his wand before saying something to stop him from cleaning the entire gate?

Silver Crusade

Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch

”Reginald, don’t use the wand. Let me use mine!“

using as many charges as necessary to get in.

Liberty's Edge

The Slithering Maps

1 Charge clears 5ft, so 2 charges for the gate in total should suffice.

Apologies for delays in posting. Allergy based sickness makes this difficult.

You open the gate and pass in...

GM Screen:

Stealths +7,+4+: 5d20 ⇒ (3, 16, 15, 12, 8) = 54
Reginald Perception: 1d20 + 7 ⇒ (6) + 7 = 13
Anthelea Perception: 1d20 + 6 ⇒ (5) + 6 = 11
Aaftab Perception: 1d20 + 7 ⇒ (14) + 7 = 21
Popole Perception: 1d20 + 9 ⇒ (7) + 9 = 16
Marrowtusk Perception: 1d20 + 3 ⇒ (19) + 3 = 22
Casovir Perception: 1d20 + 7 ⇒ (17) + 7 = 24

Everyone realizes they are not alone, and from the bushes there lurks something.
Both from the east and the west.

Silver Crusade

Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch

Sorry you do not feel well GM! Do not worry about us! We can also wait!

Aaaftaab tries to listen.

Perception: 1d20 + 7 ⇒ (14) + 7 = 21

Liberty's Edge

The Slithering Maps

GM Screen:

Initiative Reginald: 1d20 + 8 ⇒ (3) + 8 = 11
Initiative Anthelea: 1d20 + 5 ⇒ (8) + 5 = 13
Initiative Aaftab: 1d20 + 8 ⇒ (6) + 8 = 14
Initiative Popole: 1d20 + 6 ⇒ (4) + 6 = 10
Initiative Marrowtusk: 1d20 + 1 ⇒ (1) + 1 = 2
Initiative Drochtac: 1d20 + 5 ⇒ (18) + 5 = 23
Initiative Warm Mites: 1d20 + 1 ⇒ (14) + 1 = 15

Round 1: FIGHT!
Battlefield Conditions: Normal Light
???(-0,Fine)
Red Mite(-0,Fine)
Yellow Mite(-0,Fine)
Green Mite(-0,Fine)
Blue Mite(-0,Fine)

Aaftab(-0,Fine)
Anthelea(-0,Fine)
Reginald(-0,Fine)
Popole(-0,Fine)
Marrowtusk(-0,Fine)

Knnowledge Nature DC11:

Drochtac. CE Medium Fey.
An inordinate number of sinewy limbs, each terminating in clawed feet, protrude from the sides of this slithering creature. Its face is disturbingly demonic.

1 Question @16, 2 Questions @21

Suddenly from the bushes spring out mites and a strange creature that moves on many limbs! All of them look like they have been affected by the purple goop!

The creature with the many limbs lunges out at Marrowtusk, and the mites move to prevent the rest of the party from entering! All of the mites seem to cast a spell before moving in!
Everyone except Marrowtusk, DC10 Will Save 4 times.

GM Screen:

Bite: 1d20 + 2 + 2 ⇒ (6) + 2 + 2 = 10
Claw 1: 1d20 + 2 + 2 ⇒ (4) + 2 + 2 = 8
Claw 2: 1d20 + 2 + 2 ⇒ (12) + 2 + 2 = 16
Bite Damage: 1d6 + 1 ⇒ (5) + 1 = 6
Claw Damage: 1d4 + 1 ⇒ (2) + 1 = 3
Claw Damage: 1d4 + 1 ⇒ (4) + 1 = 5

In spite of the rush, the strange creature fails to hit Marrowtusk at all with its bite and claws!

Liberty's Edge

The Slithering Maps

Round 1: FIGHT!
Battlefield Conditions: Normal Light
???(-0,Fine)
Red Mite(-0,Fine)
Yellow Mite(-0,Fine)
Green Mite(-0,Fine)
Blue Mite(-0,Fine)
Aaftab(-0,4 Will Saves DC10)
Anthelea(-0,4 Will Saves DC10)
Reginald(-0,4 Will Saves DC10)
Popole(-0,4 Will Saves DC10)
Marrowtusk(-0,Fine)

Knnowledge Nature DC11:

"Drochtac. CE Medium Fey.
An inordinate number of sinewy limbs, each terminating in clawed feet, protrude from the sides of this slithering creature. Its face is disturbingly demonic.
"
1 Question @16, 2 Questions @21

Silver Crusade

Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch

Will save: 1d20 + 7 ⇒ (9) + 7 = 16
Will save: 1d20 + 7 ⇒ (15) + 7 = 22
Will save: 1d20 + 7 ⇒ (10) + 7 = 17
Will save: 1d20 + 7 ⇒ (5) + 7 = 12

Aaftaab turns around in surprise and although he faces cover he attacks the green mite.

Void Kinetic blade, negative energy damage, hitting touch AC, cover : 1d20 + 7 - 4 ⇒ (12) + 7 - 4 = 151d6 + 1 ⇒ (3) + 1 = 4

Dark Archive

Male CG Human Witch 5 | HP 27/27 | AC *16 T 12 FF *14 | CMB +0, CMD 12 | F: +3, R: +4, W: +4 | Init: +8 | Perc: +10, SM: +1 | Speed 30ft | Spells: 1st 3/5 2nd 1/4 3rd 2/2 | Active conditions: Mage Armor

GM:
Isn't doom usually a single-target spell?

Will vs DC 10: 1d20 + 3 ⇒ (6) + 3 = 9
Will vs DC 10: 1d20 + 3 ⇒ (20) + 3 = 23
Will vs DC 10: 1d20 + 3 ⇒ (8) + 3 = 11
Will vs DC 10: 1d20 + 3 ⇒ (6) + 3 = 9

Knowledge (nature): 1d20 + 10 ⇒ (9) + 10 = 19

"Whoops!" Reginald exclaims. "Now, these are mites - and the one thing you have to watch for with mites is- Oh, they've already done it! And it appears I've been subject to a little more doom than usual! What a delightful change of pace!" His teeth chattering slightly, the witch wizard steps back and summons his spectral armor. "Oh, and watch out for the drochtac!" he calls out helpfully to Marrowtusk. "It's got one to two too many feet!"

5 ft step and cast mage armor.

Liberty's Edge

nit +5; Senses low-light vision; Perception +6 ————— Defense ————— AC 17, touch 11, flat-footed 15 (+4 armor, +1 Dex, +1 shield) hp 14 Fort +3, Ref +3, Will +5; +2 vs. enchantments Immune sleep

Will saves
1d20 + 5 ⇒ (16) + 5 = 21
1d20 + 5 ⇒ (1) + 5 = 6
1d20 + 5 ⇒ (16) + 5 = 21
1d20 + 5 ⇒ (1) + 5 = 6

The Exchange

M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Tracked resources:
Faith Healing: 1/1 ; Toxic Skin: 0/1 ; Grit: 2/3

Will save: 1d20 + 3 ⇒ (12) + 3 = 15
Will save: 1d20 + 3 ⇒ (10) + 3 = 13
Will save: 1d20 + 3 ⇒ (17) + 3 = 20
Will save: 1d20 + 3 ⇒ (1) + 3 = 4

Popole holds but eventually succumbs to whatever spell was cast!

I'm waiting to see what happens.

The Exchange

M Human (Shoanti/Kellid) Fighter2/Bloodrager1 | HP 23/28 | AC:20 T:11 FF:19 CMD:19 | F:+7 R:+1 W:-1 | Init: +1 | Per: +3 | Rage: 3/6 | CLW: 5/6

Marrowtusk will take on the multi-limbed creature, bashing it with his armor spikes.

Armor Spikes: 1d20 + 9 ⇒ (11) + 9 = 20
Damage: 1d6 + 6 ⇒ (5) + 6 = 11

Liberty's Edge

The Slithering Maps

Round 1: FIGHT!
Battlefield Conditions: Normal Light
???(-9,Fine)
Red Mite(-0,Fine)
Yellow Mite(-0,Fine)
Green Mite(-4,Dead)
Blue Mite(-0,Fine)
Aaftab(-0,Fine)
Anthelea(-0,Fine)
Reginald(-0,DOOM!)
Popole(-0,Fine)
Marrowtusk(-0,Fine)

Knnowledge Nature DC11:

"Drochtac. CE Medium Fey.
An inordinate number of sinewy limbs, each terminating in clawed feet, protrude from the sides of this slithering creature. Its face is disturbingly demonic.
"
1 Question @16, 2 Questions @21

At Regi: I am Sick as death and confused it for Bane.
I'll just do 1 will save each and go with the first one used.

Reginald is affected by DOOM!

Marrowtusk slaps the Drochtac with his spikes!

Aaftaab slices a Mite through the jaw and watches it drop!

Popole and Anthelea, you are still up. My posting may be slowing down while recovering.

The Exchange

M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Tracked resources:
Faith Healing: 1/1 ; Toxic Skin: 0/1 ; Grit: 2/3

Popole steps back, draws his crossbow, and aims the eyes of the reddish mite.
Mstwk Light Crossbow, DA: 1d20 + 9 - 1 ⇒ (15) + 9 - 1 = 23 for Bolt: 1d6 + 2 ⇒ (2) + 2 = 4


BZZZZZZZZZZZZZZZZZZZZT BOTTING ANTHELEA

Anthelea 5ft shifts, then attacks blue!

Watch me Whip: 1d20 + 7 ⇒ (10) + 7 = 17
I whip the Mite back and forth: 1d6 + 1 ⇒ (1) + 1 = 2

Liberty's Edge

The Slithering Maps

Round 2: FIGHT!
Battlefield Conditions: Normal Light
Drochtac(-9,Fine)
Red Mite(-5,Dead)
Yellow Mite(-0,Fine)
Green Mite(-4,Dead)
Blue Mite(-0,Fine)
Aaftab(-0,Fine)
Anthelea(-0,Fine)
Reginald(-0,DOOM!)
Popole(-0,Fine)
Marrowtusk(-0,Fine)

The Drochtac shifts away from Marrowtusk, and slashes at him again with bite and claw!

GM Screen:

Bite: 1d20 + 2 + 2 ⇒ (10) + 2 + 2 = 14
Claw 1: 1d20 + 2 + 2 ⇒ (12) + 2 + 2 = 16
Claw 2: 1d20 + 2 + 2 ⇒ (17) + 2 + 2 = 21
Bite: 1d6 + 1 ⇒ (1) + 1 = 2
Claw: 1d4 + 1 ⇒ (1) + 1 = 2
Claw: 1d4 + 1 ⇒ (4) + 1 = 5

One claw manages to slice Marrowtusk! 5 Damage!

The mites move to flank Anthelea!

GM Screen:

Mite Flanks +2: 2d20 ⇒ (6, 2) = 8
Mite Damage -1: 2d3 ⇒ (1, 2) = 3

They both miss Anthelea.

Liberty's Edge

The Slithering Maps

Round 2: FIGHT!
Battlefield Conditions: Normal Light
Drochtac(-9,Fine)
Red Mite(-5,Dead)
Yellow Mite(-0,Fine)
Green Mite(-4,Dead)
Blue Mite(-0,Fine)
Aaftab(-0,Fine)
Anthelea(-0,Fine)
Reginald(-0,DOOM!)
Popole(-0,Fine)
Marrowtusk(-5,Fine)

Dark Archive

Male CG Human Witch 5 | HP 27/27 | AC *16 T 12 FF *14 | CMB +0, CMD 12 | F: +3, R: +4, W: +4 | Init: +8 | Perc: +10, SM: +1 | Speed 30ft | Spells: 1st 3/5 2nd 1/4 3rd 2/2 | Active conditions: Mage Armor

"You'd think it would get all tripped up with that many feet," Reginald comments from the peanut gallery, "but it's certainly a trippy sight, eh?" He guffaws loudly at his own joke.

Standard action to use Misfortune (Will 16 negates) on the drochtac, then Cackle to extend duration.

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Liberty's Edge

nit +5; Senses low-light vision; Perception +6 ————— Defense ————— AC 17, touch 11, flat-footed 15 (+4 armor, +1 Dex, +1 shield) hp 14 Fort +3, Ref +3, Will +5; +2 vs. enchantments Immune sleep

She got combat expertise and improved trip as her feats and bought a mithral chain shirt.

The Exchange

M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Tracked resources:
Faith Healing: 1/1 ; Toxic Skin: 0/1 ; Grit: 2/3

Hello there! I've had a rough start of the week at work. I'll be on my feet tomorrow and level up Popole. Sorry for the inconvenience!

Scarab Sages

Pathfinder Society Subscriber | Venture Agent

All good.

Silver Crusade

Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch

I will be finished Thursday probably.

Silver Crusade

Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch

Leveled up!

:-)

Purchases:

Cloak of resistance +1

Scarab Sages

Pathfinder Society Subscriber | Venture Agent

So unfortunately, one of our players had to drop out of the game.

Resume with 4?

Dark Archive

Male CG Human Witch 5 | HP 27/27 | AC *16 T 12 FF *14 | CMB +0, CMD 12 | F: +3, R: +4, W: +4 | Init: +8 | Perc: +10, SM: +1 | Speed 30ft | Spells: 1st 3/5 2nd 1/4 3rd 2/2 | Active conditions: Mage Armor

Oh no! I think we'll be fine though (and it's a bit late to try to find a replacement). Modules are written for four players, right?

Silver Crusade

Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch

I am fine too with four. ;-)

The Exchange

M Human (Shoanti/Kellid) Fighter2/Bloodrager1 | HP 23/28 | AC:20 T:11 FF:19 CMD:19 | F:+7 R:+1 W:-1 | Init: +1 | Per: +3 | Rage: 3/6 | CLW: 5/6

We should be fine with four!

Liberty's Edge

The Slithering Maps

Yeah we should be good.

The Exchange

M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Tracked resources:
Faith Healing: 1/1 ; Toxic Skin: 0/1 ; Grit: 2/3

I'm good :)

Scarab Sages

Pathfinder Society Subscriber | Venture Agent

A reminder to any and all who are going to Paizo Con or Gen Con; be nice to your hotel staff.

Silver Crusade

Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch

:-)

Scarab Sages

Pathfinder Society Subscriber | Venture Agent

Hey everyone. Just letting you all know tomorrow I will be getting my eyes checked to determine if there is or isn't a tumor. May be partially blind for a while. Will not be posting tomorrow.

Silver Crusade

Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch

OMG! Really sorry to hear that! :-(

Please take care of yourself and do not worry about this game at all!

The Exchange

M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Tracked resources:
Faith Healing: 1/1 ; Toxic Skin: 0/1 ; Grit: 2/3

Sorry to read that as well! Indeed, take the time you need!

Silver Crusade

Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch

Really good to hear you are better!! But please keep your health as your first priority!!

Liberty's Edge

The Slithering Maps

Plannin on GMing some regular scenarios once this is done if anyone is interested in signing up for those.

Silver Crusade

Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch

Thanks a lot but I am reducing my pbp load. :-)

The Exchange

M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Tracked resources:
Faith Healing: 1/1 ; Toxic Skin: 0/1 ; Grit: 2/3

I might! Thanks for the offer! But maybe not with this toon. :)

Liberty's Edge

The Slithering Maps

This conclusion is getting pretty intense.

Silver Crusade

Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch

Oh yes!

I think we should concentrate on healing Marrowtusk from now on as he is doing way more damage than we are and we need him alive!

Scarab Sages

Pathfinder Society Subscriber | Venture Agent

Your GM is tumor free.

Silver Crusade

1 person marked this as a favorite.
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch

Perfect!! So glad you are recovering!!! :-D

Silver Crusade

1 person marked this as a favorite.
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch

This was great!!

Thanks so much!

I take full credit for the bonus chronicle sheet.

Dark Archive

1 person marked this as a favorite.
Male CG Human Witch 5 | HP 27/27 | AC *16 T 12 FF *14 | CMB +0, CMD 12 | F: +3, R: +4, W: +4 | Init: +8 | Perc: +10, SM: +1 | Speed 30ft | Spells: 1st 3/5 2nd 1/4 3rd 2/2 | Active conditions: Mage Armor

Wonderful news, GM!

Reginald has no day job, but he'll take both chronicles for full credit and xp.

The Exchange

1 person marked this as a favorite.
M Grippli "Honest" Sailor 3 | HP: 20/28 | AC: 19 | T: 15 | FF: 15 | CMD: 16 | Fort: +7 | Ref: +9 | Will: +3 | Init: +6 | Perc: +9 | SM: +8 | Speed 30 ft. & Climb 20 ft.
Tracked resources:
Faith Healing: 1/1 ; Toxic Skin: 0/1 ; Grit: 2/3

That's wonderful GM!

Popole is now back to normal advancement and will take the two chronicles at full credit.

Profession sailor: 1d20 + 7 ⇒ (16) + 7 = 23

The Exchange

1 person marked this as a favorite.
M Human (Shoanti/Kellid) Fighter2/Bloodrager1 | HP 23/28 | AC:20 T:11 FF:19 CMD:19 | F:+7 R:+1 W:-1 | Init: +1 | Per: +3 | Rage: 3/6 | CLW: 5/6

Great news!

Both Chronicles at full credit please. :)

Day Job (Caravan): 1d20 + 13 ⇒ (14) + 13 = 27

Liberty's Edge

The Slithering Maps

Everyones chronicles should now be uploaded.

It was a blast running for you all. Hope you enjoy these level 5 characters!

The Exchange

M Human (Shoanti/Kellid) Fighter2/Bloodrager1 | HP 23/28 | AC:20 T:11 FF:19 CMD:19 | F:+7 R:+1 W:-1 | Init: +1 | Per: +3 | Rage: 3/6 | CLW: 5/6

Thanks for GMing and glad everything is working out for you, good luck!

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