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Knowledge (nature): 1d20 + 10 ⇒ (9) + 10 = 19
"Hoho! Getting a-head of ourselves, are we?" Reginald says jovially.
Evil Eye (-2 AC, Will 15 to reduce to 1 round) against closest (red) mite.

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Round 1: FIGHT!
Battlefield Conditions: Normal Light
Aaftab(-0,Fine)
Green Centipede(-0,Fine)
Red Centipede(-0,Fine)
Red Mite(-0,Evil Eye'd 1 Round)
Popole(-0,Fine)
Anthelea(-0,Fine)
Reginald(-0,Fine)
Green Mite(-0,Fine)
Marrowtusk(-0,Fine)
Fiendish Mite. This squat humanoid seems to be nearly all head—an unfortunatecircumstance, considering how ugly its puffy blue face is.
1 Question @16, 2 Questions @21
Will Save Mite: 1d20 + 3 ⇒ (18) + 3 = 21

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Aaftaab takes a small step to flank.
The black blade of dark energy appears in his hand and he attacks the red mite.
Void Kinetic blade, negative energy damage, hitting touch AC : 1d20 + 7 ⇒ (1) + 7 = 81d6 + 1 ⇒ (5) + 1 = 6

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Round 1: FIGHT!
Battlefield Conditions: Normal Light
Aaftab(-0,Fine)
Green Centipede(-0,Fine)
Red Centipede(-0,Fine)
Red Mite(-0,Evil Eye 1 Round)
Popole(-0,Fine)
Anthelea(-0,Fine)
Reginald(-0,Fine)
Green Mite(-0,Fine)
Marrowtusk(-0,Fine)
Fiendish Mite. This squat humanoid seems to be nearly all head—an unfortunatecircumstance, considering how ugly its puffy blue face is.
1 Question @16, 2 Questions @21
The dice roller hates you, Aaftaab. However, you are highly appreciated by Party and GM. Now watch as I go insane.
The mites realize their mistake, and that they left the oven on for too long. They decide best option is to try and remedy this by getting the centipedes to attack you all and they order pizza instead.
Of course, to afford pizza, the mites need money, and therefore they plan on robbing you while they are at it.
Centipedes Attack Marrowtusk +2: 2d20 ⇒ (20, 4) = 24
Red Mite Flank Marrowtusk: 1d20 + 2 - 2 ⇒ (19) + 2 - 2 = 19
Possible Crit from Centipede and Red Mite: 2d20 ⇒ (7, 3) = 10
Mite Damage: 1d3 - 1 ⇒ (2) - 1 = 1
Centipede Damage: 1d6 - 1 ⇒ (4) - 1 = 3
By miracle of Scientology, the mite and centipede actually hit Marrowtusk, but fail to confirm their criticals.
Marrowtusk takes 4 damage and needs a Fort Save DC13

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Round 1: FIGHT!
Battlefield Conditions: Normal Light
Aaftab(-0,Fine)
Green Centipede(-0,Fine)
Red Centipede(-0,Fine)
Red Mite(-0,Fine)
Popole(-0,Fine)
Anthelea(-0,Fine)
Reginald(-0,Fine)
Green Mite(-0,Fine)
Marrowtusk(-4,Fort DC13 VS Poison)
Fiendish Mite. This squat humanoid seems to be nearly all head—an unfortunatecircumstance, considering how ugly its puffy blue face is.
1 Question @16, 2 Questions @21

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"Easy there - let's not lose our head over this," Reginald says with a chuckle.
Misfortune (Will 16 to negate) on red mite, Cackle to extend.

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"You won't eat us for the dinner!" shouts Popole.
Mstwk Light Crossbow, FB, DA: 1d20 + 9 + 1 - 1 ⇒ (8) + 9 + 1 - 1 = 17 for Bolt: 1d6 + 1 + 2 ⇒ (5) + 1 + 2 = 8

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Round 1: FIGHT!
Battlefield Conditions: Normal Light
Aaftab(-0,Fine)
Green Centipede(-0,Fine)
Red Centipede(-7,Dead)
Red Mite(-6,Dead)
Popole(-0,Fine)
Anthelea(-0,Fine)
Reginald(-0,Fine)
Green Mite(-0,Fine)
Marrowtusk(-0,Fine)
Fiendish Mite. This squat humanoid seems to be nearly all head—an unfortunate circumstance, considering how ugly its puffy blue face is.
1 Question @16, 2 Questions @21
The green mite tries to slice at Aaftaab!
Attack Roll: 1d20 + 3 ⇒ (10) + 3 = 13
Damage: 1d3 - 1 ⇒ (3) - 1 = 2
It misses.
Aaftaab and Marrowtusk are up.

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Aaftaab turns around and he attacks the green mite.
Void Kinetic blade, negative energy damage, hitting touch AC : 1d20 + 7 ⇒ (16) + 7 = 231d6 + 1 ⇒ (6) + 1 = 7

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With Marrowtusk slaughtering the last centipede, the threat is over.
The young boy stands up and thanks you.
"Thank you very much. My name is Olaus, and I was looking for a stray calf when those creatures attacked me."
He's lying.

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Sense Motive: 1d20 + 1 ⇒ (4) + 1 = 5
"Oh you poor thing! Where did your calf go? Maybe we can help you find it!" Reginald starts peering around. "Here, moo-moo cow! Here Betsy!"

Casovir |

Sense Motive: 1d20 + 2 ⇒ (8) + 2 = 10
"Squawk!" Casovir says, perking up from his perch atop Reginald's hat. "He's lying, squawk!"

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"What...!?" Reginald exclaims mid-moo. He turns back to the boy, hands on his hips. "That's right, young man. I can tell when I'm being lied to. Now tell us the truth - your name's not really Olaus, is it? You're a Jonathan for sure!" Satisfied that the matter has been resolved, Reginald nods and goes back to mooing for the lost calf.

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Sense Motive: 1d20 + 8 ⇒ (11) + 8 = 19
Popole aims his crossbow at the young boy.
*RIBBIT* Tell one more lie and you'll die like these parasites."

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"What?! No! My name is Olaus! I don't want to die; all I was really doing was trying to go into the old manor and get a prize to show that I am a man! That's it! When I got close the monsters attacked me."
He's telling the truth, and now there is a wet stain on his crotch.

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Aaftaab just smiles ...
"Poor kid, go to your parents. We will continue."

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Sense Motive: 1d20 + 8 ⇒ (14) + 8 = 22
Popole looks at the young man with a face hard to read. He raises his crossbow, resting it on the grippli's shoulder. His mouth opens and closes with a loud *SMUCK*.

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Apologies for lack of posting yesterday; was not feeling well.
"Just something to prove that I am no coward."
The boy waves goodbye after this encounter, and you continue to proceed to the manor.
After an uphill hike, you finally see the manor. The Estate Grounds K1 lies before you.
The rusted, badly bent iron gate to this walled estate is dirty and hangs ajar, creaking gently in the breeze. The lawn is overgrown, and a thick tangle of vines has crept up the walls of the opulent estate building. An abandoned stable occupies the southwest corner of the grounds, and to the east, more buildings lie partly hidden behind bushes and crooked trees.
The dirt on the bars is not dirt. It is Demon's Bile.
What do, Pathfinders?
Map Updated.

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Perception: 1d20 + 7 ⇒ (3) + 7 = 10
"Poor boy. Okay, who wants to lead the group? I do not volunteer!" Aaftaab says with a grin.

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Perception: 1d20 + 7 ⇒ (4) + 7 = 11
"Perhaps we want to start with some of these outlying buildings?" Reginald suggests as he peers around.

Casovir |

Perception: 1d20 + 7 ⇒ (13) + 7 = 20
"Squawk! I wouldn't touch that gate if I were you!" Casovir calls out from atop Reginald's hat. "It's covered in that same nasty goop we've been seeing around here. Squawk!"

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Marrowtusk will heed the warning and try to slip past the gate without touching the bile. "We should probably get rid of that." He looks around and starts heading towards the stable area.

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Popole looks at the goo with froggy disgust.
"Reginald, could you use your magic on these to let us pass without problem?"

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"But of course!" Reginald says joyfully. "Now stand back and watch the magic that few wizards can even begin to create!"
GM, how many charges would be enough to get the gate open safely? Everyone else, how long will you watch Reginald use his wand before saying something to stop him from cleaning the entire gate?

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”Reginald, don’t use the wand. Let me use mine!“
using as many charges as necessary to get in.

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1 Charge clears 5ft, so 2 charges for the gate in total should suffice.
Apologies for delays in posting. Allergy based sickness makes this difficult.
You open the gate and pass in...
Stealths +7,+4+: 5d20 ⇒ (3, 16, 15, 12, 8) = 54
Reginald Perception: 1d20 + 7 ⇒ (6) + 7 = 13
Anthelea Perception: 1d20 + 6 ⇒ (5) + 6 = 11
Aaftab Perception: 1d20 + 7 ⇒ (14) + 7 = 21
Popole Perception: 1d20 + 9 ⇒ (7) + 9 = 16
Marrowtusk Perception: 1d20 + 3 ⇒ (19) + 3 = 22
Casovir Perception: 1d20 + 7 ⇒ (17) + 7 = 24
Everyone realizes they are not alone, and from the bushes there lurks something.
Both from the east and the west.

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Sorry you do not feel well GM! Do not worry about us! We can also wait!
Aaaftaab tries to listen.
Perception: 1d20 + 7 ⇒ (14) + 7 = 21

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Initiative Reginald: 1d20 + 8 ⇒ (3) + 8 = 11
Initiative Anthelea: 1d20 + 5 ⇒ (8) + 5 = 13
Initiative Aaftab: 1d20 + 8 ⇒ (6) + 8 = 14
Initiative Popole: 1d20 + 6 ⇒ (4) + 6 = 10
Initiative Marrowtusk: 1d20 + 1 ⇒ (1) + 1 = 2
Initiative Drochtac: 1d20 + 5 ⇒ (18) + 5 = 23
Initiative Warm Mites: 1d20 + 1 ⇒ (14) + 1 = 15
Round 1: FIGHT!
Battlefield Conditions: Normal Light
???(-0,Fine)
Red Mite(-0,Fine)
Yellow Mite(-0,Fine)
Green Mite(-0,Fine)
Blue Mite(-0,Fine)
Aaftab(-0,Fine)
Anthelea(-0,Fine)
Reginald(-0,Fine)
Popole(-0,Fine)
Marrowtusk(-0,Fine)
Drochtac. CE Medium Fey.
An inordinate number of sinewy limbs, each terminating in clawed feet, protrude from the sides of this slithering creature. Its face is disturbingly demonic.
1 Question @16, 2 Questions @21
Suddenly from the bushes spring out mites and a strange creature that moves on many limbs! All of them look like they have been affected by the purple goop!
The creature with the many limbs lunges out at Marrowtusk, and the mites move to prevent the rest of the party from entering! All of the mites seem to cast a spell before moving in!
Everyone except Marrowtusk, DC10 Will Save 4 times.
Bite: 1d20 + 2 + 2 ⇒ (6) + 2 + 2 = 10
Claw 1: 1d20 + 2 + 2 ⇒ (4) + 2 + 2 = 8
Claw 2: 1d20 + 2 + 2 ⇒ (12) + 2 + 2 = 16
Bite Damage: 1d6 + 1 ⇒ (5) + 1 = 6
Claw Damage: 1d4 + 1 ⇒ (2) + 1 = 3
Claw Damage: 1d4 + 1 ⇒ (4) + 1 = 5
In spite of the rush, the strange creature fails to hit Marrowtusk at all with its bite and claws!

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Round 1: FIGHT!
Battlefield Conditions: Normal Light
???(-0,Fine)
Red Mite(-0,Fine)
Yellow Mite(-0,Fine)
Green Mite(-0,Fine)
Blue Mite(-0,Fine)
Aaftab(-0,4 Will Saves DC10)
Anthelea(-0,4 Will Saves DC10)
Reginald(-0,4 Will Saves DC10)
Popole(-0,4 Will Saves DC10)
Marrowtusk(-0,Fine)
"Drochtac. CE Medium Fey.
An inordinate number of sinewy limbs, each terminating in clawed feet, protrude from the sides of this slithering creature. Its face is disturbingly demonic."
1 Question @16, 2 Questions @21

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Will save: 1d20 + 7 ⇒ (9) + 7 = 16
Will save: 1d20 + 7 ⇒ (15) + 7 = 22
Will save: 1d20 + 7 ⇒ (10) + 7 = 17
Will save: 1d20 + 7 ⇒ (5) + 7 = 12
Aaftaab turns around in surprise and although he faces cover he attacks the green mite.
Void Kinetic blade, negative energy damage, hitting touch AC, cover : 1d20 + 7 - 4 ⇒ (12) + 7 - 4 = 151d6 + 1 ⇒ (3) + 1 = 4

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Will vs DC 10: 1d20 + 3 ⇒ (6) + 3 = 9
Will vs DC 10: 1d20 + 3 ⇒ (20) + 3 = 23
Will vs DC 10: 1d20 + 3 ⇒ (8) + 3 = 11
Will vs DC 10: 1d20 + 3 ⇒ (6) + 3 = 9
Knowledge (nature): 1d20 + 10 ⇒ (9) + 10 = 19
"Whoops!" Reginald exclaims. "Now, these are mites - and the one thing you have to watch for with mites is- Oh, they've already done it! And it appears I've been subject to a little more doom than usual! What a delightful change of pace!" His teeth chattering slightly, the witch wizard steps back and summons his spectral armor. "Oh, and watch out for the drochtac!" he calls out helpfully to Marrowtusk. "It's got one to two too many feet!"
5 ft step and cast mage armor.

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Will saves
1d20 + 5 ⇒ (16) + 5 = 21
1d20 + 5 ⇒ (1) + 5 = 6
1d20 + 5 ⇒ (16) + 5 = 21
1d20 + 5 ⇒ (1) + 5 = 6

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Will save: 1d20 + 3 ⇒ (12) + 3 = 15
Will save: 1d20 + 3 ⇒ (10) + 3 = 13
Will save: 1d20 + 3 ⇒ (17) + 3 = 20
Will save: 1d20 + 3 ⇒ (1) + 3 = 4
Popole holds but eventually succumbs to whatever spell was cast!
I'm waiting to see what happens.

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Round 1: FIGHT!
Battlefield Conditions: Normal Light
???(-9,Fine)
Red Mite(-0,Fine)
Yellow Mite(-0,Fine)
Green Mite(-4,Dead)
Blue Mite(-0,Fine)
Aaftab(-0,Fine)
Anthelea(-0,Fine)
Reginald(-0,DOOM!)
Popole(-0,Fine)
Marrowtusk(-0,Fine)
"Drochtac. CE Medium Fey.
An inordinate number of sinewy limbs, each terminating in clawed feet, protrude from the sides of this slithering creature. Its face is disturbingly demonic."
1 Question @16, 2 Questions @21
At Regi: I am Sick as death and confused it for Bane.
I'll just do 1 will save each and go with the first one used.
Reginald is affected by DOOM!
Marrowtusk slaps the Drochtac with his spikes!
Aaftaab slices a Mite through the jaw and watches it drop!
Popole and Anthelea, you are still up. My posting may be slowing down while recovering.

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Popole steps back, draws his crossbow, and aims the eyes of the reddish mite.
Mstwk Light Crossbow, DA: 1d20 + 9 - 1 ⇒ (15) + 9 - 1 = 23 for Bolt: 1d6 + 2 ⇒ (2) + 2 = 4

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Round 2: FIGHT!
Battlefield Conditions: Normal Light
Drochtac(-9,Fine)
Red Mite(-5,Dead)
Yellow Mite(-0,Fine)
Green Mite(-4,Dead)
Blue Mite(-0,Fine)
Aaftab(-0,Fine)
Anthelea(-0,Fine)
Reginald(-0,DOOM!)
Popole(-0,Fine)
Marrowtusk(-0,Fine)
The Drochtac shifts away from Marrowtusk, and slashes at him again with bite and claw!
Bite: 1d20 + 2 + 2 ⇒ (10) + 2 + 2 = 14
Claw 1: 1d20 + 2 + 2 ⇒ (12) + 2 + 2 = 16
Claw 2: 1d20 + 2 + 2 ⇒ (17) + 2 + 2 = 21
Bite: 1d6 + 1 ⇒ (1) + 1 = 2
Claw: 1d4 + 1 ⇒ (1) + 1 = 2
Claw: 1d4 + 1 ⇒ (4) + 1 = 5
One claw manages to slice Marrowtusk! 5 Damage!
The mites move to flank Anthelea!
Mite Flanks +2: 2d20 ⇒ (6, 2) = 8
Mite Damage -1: 2d3 ⇒ (1, 2) = 3
They both miss Anthelea.

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Round 2: FIGHT!
Battlefield Conditions: Normal Light
Drochtac(-9,Fine)
Red Mite(-5,Dead)
Yellow Mite(-0,Fine)
Green Mite(-4,Dead)
Blue Mite(-0,Fine)
Aaftab(-0,Fine)
Anthelea(-0,Fine)
Reginald(-0,DOOM!)
Popole(-0,Fine)
Marrowtusk(-5,Fine)

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"You'd think it would get all tripped up with that many feet," Reginald comments from the peanut gallery, "but it's certainly a trippy sight, eh?" He guffaws loudly at his own joke.
Standard action to use Misfortune (Will 16 negates) on the drochtac, then Cackle to extend duration.