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About Stavin GrotGrubStaven (GrotGrub)
Stats:
Size / Type: Medium Humanoid (ORC) Alignment: NG Deity: None Age: 21 Speed: 30 Ft. Initiative: +8 (+6 Dex +2 Trait) Senses: Perception +33 (+43 vs Traps), Darkvision 120 (see in Darkness) Languages: Common, Orc, Draconic, Goblin, Giant Attributes STR 13 (+1) (+1:16th) DEX 22 (+6) (+3:4th, 8th, 12th, +4 Enhancement) CON 16 (+3) (+4 Enhancement) INT 20 (+5) (+2 Race, +4 Enhancement) WIS 14 (+2) (+2 Enhancement) CHA 16 (+3) (+4 Enhancement) Offense
Single Attacks
Rapier +2 (bane vs Giants)
Bane Vs Giant +4
Hand Crossbow (Range 30)
Dagger +1 of Icy Burst, Brenya's Love
Dagger +8 Black Blade
Two Weapon Fighting
Two Weapon Fighting (Off)
Defense
Touch: 19 (10 Base + 6 Dex + 0 Armor +0 Natural Armor + 3 Deflection +0 Magic +0 Shield)+5 dodge vs. Traps +5 Comp vs Traps Flat-Footed: 22/24 vs Giants (10 Base + 0 Dex + 2 Armor +3 Natural Armor +3 Deflection +4 Magic +0 Shield)+5 dodge vs. Traps +5 Comp vs Traps +2 vs Giants (Defiant) Damage reduction 2/- vs giants
CMB: +13 (12 BAB + 1 Str)
Fort: +11 (+5 Base +3 Con +3 Res)
Skills:
Per Level Rogue/10: 12 (8 Base +4 Int) :120 Per Level Bard/4: 11 (6 Base +4 Int +1 Favored Class) :44 Per Level Dark Delver/3: 12 (8 Base +4 Int) :36 Skills List: 188 Acrobatics: +30 (+17 Ranks +3 Class Skill +6 Dex +5 Comp) Appraise: +13 (+5 Ranks +3 Class Skill +5 Int) Bluff: +11 (+2 Ranks +3 Class Skill +3 Cha +3 Comp) +5 vs. Constructs, Oozes and Undead Climb: +20 (+11 Ranks +3 Class Skill +1 Str +5 Comp) Craft: +5 (+0 Ranks +5 Int) Diplomacy: +11 (+2 Ranks +3 Class Skill +3 Cha +3 Comp) Disable Device: +40 (+17 Ranks +3 Class Skill +6 Dex +2 Circumstance +2 Clever Explorer +1 Master Explorer +5 Trapfinding +4 Competence) CAN TAKE 10 ALWAYS Disguise: +13 (+4 Ranks +3 Class Skill +3 Cha +3 Comp) Escape Artist: +20 (+5 Ranks +3 Class Skill +6 Dex +6 Comp) Fly: +6 (+0 Ranks +0 Class Skill +6 Dex) Handle Animal: +6 (+0 Ranks +0 Class Skill +3 Cha +3 Comp) Heal: +2 (+0 Ranks +2 Wis) Intimidate: +8 (+0 Ranks +0 Class Skill +3 Cha +2 Racial +3 Comp) Knowledge (arcana): +21 (+10 Ranks +3 Class Skill +5 Int +3 Bardic Knowledge) +5 vs. Constructs, Oozes and Undead Knowledge (dungeoneering): +16 (+5 Ranks +3 Class Skill +5 Int +3 Bardic Knowledge) +5 vs. Constructs, Oozes and Undead Knowledge (engineering): +12 (+1 Ranks +3 Class Skill +5 Int +3 Bardic Knowledge) +5 vs. Constructs, Oozes and Undead Knowledge (geography): +12 (+1 Ranks +3 Class Skill +5 Int +3 Bardic Knowledge) +5 vs. Constructs, Oozes and Undead Knowledge (history): +28 (+17 Ranks +3 Class Skill +5 Int +3 Bardic Knowledge) +5 vs. Constructs, Oozes and Undead Knowledge (local): +12 (+1 Ranks +3 Class Skill +5 Int +3 Bardic Knowledge) +5 vs. Constructs, Oozes and Undead Knowledge (nature): +12 (+1 Ranks +3 Class Skill +5 Int +3 Bardic Knowledge) +5 vs. Constructs, Oozes and Undead Knowledge (nobility): +12 (+1 Ranks +3 Class Skill +5 Int +3 Bardic Knowledge) +5 vs. Constructs, Oozes and Undead Knowledge (planes): +16 (+5 Ranks +3 Class Skill +5 Int +3 Bardic Knowledge) +5 vs. Constructs, Oozes and Undead Knowledge (religion): +12 (+1 Ranks +3 Class Skill +5 Int +3 Bardic Knowledge) +5 vs. Constructs, Oozes and Undead Linguistics: +11 (+3 Ranks +3 Class Skill +5 Int) Perception: +34 (+17 Ranks +3 Class Skill +2 Wis +2 Clever Explorer +1 Master Explorer +5 Bonus +4 Bonus:Alertness)+5 vs. Traps, +5 Comp vs Traps, +5 vs. Constructs, Oozes and Undead +5 vs Invisiblity, +3 vs. Surprise Perform (any): +6 (+0 Rank +3 Cha +3 Comp) Profession (any): +2 (+0 Rank +2 Wis) Ride: +6 (+0 Ranks +0 Class Skill +6 Dex) Sense Motive: +26 (+17 Ranks +3 Class Skill +2 Wis +4 Bonus:Alertness) +5 vs. Constructs, Oozes and Undead Sleight of Hand: +10 (+1 Ranks +3 Class Skill +6 Dex) Spell Craft: +23 (+12 Ranks +3 Class Skill +5 Int +1 Trait +2 Magical Aptitude) Stealth: +31 (+17 Ranks +3 Class Skill +6 Dex +5 Comp) CAN TAKE 10 ALWAYS Survival: +2 (+0 Ranks +0 Class Skill +2 Wis) +5 vs. Constructs, Oozes and Undead Swim: +6 (+0 Ranks +0 Class Skill +1 Str +5 Comp) Use Magic Device: +31 (+17 Rank +3 Class Skill +3 Cha +1 Trait +4 Magical Aptitude +3 Comp) Traits:
Reactionary +2 Initiative Artifact Hunter Trait +1 Spell Craft, +1 Use Magical Device Feats:
Magical Aptitude Benefit: You get a +2 bonus on all Spellcraft checks and Use Magic Device checks. If you have 10 or more ranks in one of these skills, the bonus increases to +4 for that skill. Point Blank Shot
Two Weapon Fighting Improved Two Weapon Fighting Greater Two Weapon Fighter Improved Critical: Rapier Rogue Talent: Fast Stealth
FEAT: Racial Abilities:
+2 Int Intimidating: Half-orcs receive a +2 racial bonus on Intimidate checks due to their fearsome nature. Orc Ferocity: Once per day, when a half-orc is brought below 0 hit points but not killed, he can fight on for 1 more round as if disabled. At the end of his next turn, unless brought to above 0 hit points, he immediately falls unconscious and begins dying. Weapon Familiarity: Half-orcs are proficient with greataxes and falchions and treat any weapon with the word “orc” in its name as a martial weapon. Darkvision: Half-orcs can see in the dark up to 60 feet. Orc Blood: Half-orcs count as both humans and orcs for any effect related to race. Class Abilities:
Rogue Sneak Attack +5d6 +1d6(feat) Trapfinding: +5
Finesse Training (Ex) Rapier
Evasion (Ex)
Rogue Talents:3
Advanced Rogue Talent: 1
Danger Sense (Ex)+3
Debilitating Injury (Ex)
Bewildered: -2 AC/ -6 AC vs me
Disoriented: -2 Attack/ -6 Attack vs me
Hampered:
These penalties do not stack with themselves, but additional attacks that deal sneak attack damage extend the duration by 1 round. A creature cannot suffer from more than one penalty from this ability at a time. If a new penalty is applied, the old penalty immediately ends. Any form of healing applied to a target suffering from one of these penalties also removes the penalty. Improved Uncanny Dodge (Ex)
This defense denies another rogue the ability to sneak attack the character by flanking her, unless the attacker has at least four more rogue levels than the target does. If a character already has uncanny dodge from another class, the levels from the classes that grant uncanny dodge stack to determine the minimum rogue level required to flank the character. Rogue’s Edge (Ex)
10 Ranks: The distance modifier on the DC of Perception checks you attempt is reduced to +1 per 30 feet. In addition, you gain a +5 bonus on Perception checks to notice or locate an invisible creature or object. 15 Ranks:You remain alert to sounds even in your sleep, and the normal DC increase to Perception checks when you are sleeping doesn’t apply to you. The distance modifier on the DC of your Perception checks is reduced to +1 per 40 feet. Rogue’s Edge (Ex)
10 Ranks: You can disarm magical traps at a –10 penalty even if you lack the trapfinding ability. If you possess the trapfinding ability, when attempting to disable magic traps, you never trigger them, even if you perform the trigger action (such as looking at a symbol). If you fail the check, you can still trigger the trap, and you can’t use this ability to bypass it. 15 Ranks: When attacked by a trap, you can attempt a Disable Device check as an immediate action (adding your trap sense bonus, if any) opposed by the trap’s attack roll or its save DC. If you succeed, you take half damage (or no damage if you exceed the DC by at least 10). Bard
Clever Explorer (Ex)+2
Uncanny Dodge (Ex)
Bardic Knowledge (Ex) +2
Rogue Talents: 1
Evasion (Ex) Dark Delver
Surefooted (Ex)
Trap Sense(Ex) +1
Thrilling Escape (Ex)
Guardbreaker (Ex) +2
Magical Items:
Belt: Belt of Physical Might+4 (Dex & Con) Body: Xorn robes Chest: Vest of Escape Eyes: Deathwatch Eyes Eyes: Spectacles of Understanding (not Worn) Feet: Boots of the Winterland, Boots of the Burglar Hands: Gloves of Swimming and Climbing Head: Circlet of Persuasion Headband: Headband of Mental Prowess +4 (Int & Cha, 15 ranks in KN:Planes) Neck: Amulet of Natural Armor +3 Ring: Left: Ring of Protection +3 Ring: Right: Ring of Swarming Stabs Ring: Scholar’s Ring (not worn) Ring: Sustenance (not worn) Shoulder: Cloak of Resistance +3 Wrists: Sleeves of Many Garments Universal Solvent x10
Rapier +2 Giant Bane
Blackblade Dagger +8 Sentient Artifact
Wand of Alarm ??? Used 1 charge
Burgler's Buckler +4 (Defiant:Giants)
Wand of Intensified Snowball (10d6) 42 charges from Lynn
Equipment:
Cold Weather Gear Back Pack Bandolier x2 Caltrps x2 Map Case x2 Chalk x10 Marbles x2 Oil x2 Belt Pouch x2 Silk rope 50' Pitons x4 Hammer Water Skin Whet Stone Masterwork Thieves Tools x2 Dagger x4 Rapier +1 Giant Bane Silver Dagger Hand Crossbow 10 silver bolts 10 cold iron bolts 26 Regular Bolts Hydra Blood Evil elf wingsx4 Hag Blood Drake Talon Drake Wing Leather Background:
Appearance:
Personality: Goals: Platinum:0
Spells:
Spells Per a Day: 1st:4 (DC:13) 2nd:2 (DC:14) Known Spells Level 0:6 Detect Magic Read Magic Mage Hand Open/Close Mending Message Level 1:4 Cure Light Wounds Detect Secret Doors Feather Fall Comprehend Languages Level 2:2 Cat's Grace Invisibility |