Baron Galdur Vendikon

Edmund Ollivero's page

107 posts. Alias of Jovich.


Full Name

Edmund Ollivero

Race

Human

Classes/Levels

Wizard 2

Gender

Male

Size

Medium

Age

24

Special Abilities

Spells

Alignment

NG

Deity

Nethys

Languages

Common

Occupation

Historian/Scribe

Strength 10
Dexterity 13
Constitution 13
Intelligence 18
Wisdom 15
Charisma 12

About Edmund Ollivero

Edmund Ollivero
Male Human
Wizard 1
Favored Class: Wizard (Hit Points)
Size / Type: Medium Humanoid
Alignment: NG
Deity: Nethys
Age: 24
Speed: 30 Ft.
Initiative: +1
Senses: Perception +7
Languages: Common

Stats:

Attributes
STR 10 (+0)
DEX 13 (+1)
CON 13 (+1)
INT 18 (+4)
WIS 15 (+2)
CHA 12 (+1)

Offense

BAB: +1

Dagger
Attack: 1d20 + 1 (+0 BAB + 0 Str + + 0 Magic)
Damage: 1d4 + 0 (+0 Str)
Crit: 19-20x2

Range: +2
Melee: +1

Defense

HP: 15 (1d6 + 1 Con per Level +1 Favored Class)
AC: 11 (10 Base + 1 Dex + 0 Armor +0 Natural Armor +0 Deflection +0 Magical +0 Dodge)
Touch: 11 / Flat-Footed: 10
CMB: +0 (0 BAB +0 Str)
CMD: 11 (10 Base + 0 BAB +0 Str + 1 Dex)

Fort: +1 (+0 Base +1 Con)
Refl: +1 (+0 Base +1 Dex)
Will: +5 (+3 Base +2 Wis)

Skills:

Per Level: 7 (2 Base + 4 Int +1 Human)=7
Skills List:
Acrobatics: +1 (+0 Ranks +0 Class Skill +1 Dex)
Appraise: +4 (+0 Ranks +0 Class Skill +4 Int)
Bluff: +1 (+0 Ranks +0 Class Skill +1 Cha)
Climb: 0 (+0 Ranks +0 Class Skill +0 Str)
Craft: +4 (+0 Ranks +4 Int)
Diplomacy: +1 (+0 Ranks +0 Class Skill +1 Cha)
Disable Device: +1 (+0 Ranks +0 Class Skill +1 Dex)
Disguise: +1 (+0 Ranks +0 Class Skill +1 Cha)
Escape Artist: +1 (+0 Ranks +0 Class Skill +1 Dex)
Fly: +1 (+0 Ranks +0 Class Skill +1 Dex)
Handle Animal: +1 (+0 Ranks +0 Class Skill +1 Cha)
Heal: +2 (+0 Ranks +0 Class Skill +2 Wis)
Intimidate: +1 (+0 Ranks +0 Class Skill +1 Cha)
Knowledge (arcana): +12 (+2 Ranks +3 Class Skill +4 Int +3 Feat)
Knowledge (dungeoneering): +10 (+2 Ranks +3 Class Skill +4 Int)
Knowledge (engineering): +4 (+0 Ranks +0 Class Skill +4 Int)
Knowledge (geography): +4 (+0 Ranks +0 Class Skill +4 Int)
Knowledge (history): +10 (+2 Ranks +3 Class Skill +4 Int +1 Trait)
Knowledge (local): +4 (+0 Ranks +0 Class Skill +4 Int)
Knowledge (nature): +4 (+0 Ranks +0 Class Skill +4 Int)
Knowledge (nobility): +4 (+0 Ranks +0 Class Skill +4 Int)
Knowledge (planes): +4 (+0 Ranks +0 Class Skill +4 Int)
Knowledge (religion): +9 (+2 Ranks +3 Class Skill +4 Int)
Linguistics: +8 (+1 Ranks +3 Class Skill +4 Int)
Perception: +7 (+2 Ranks +3 Class Skill +2 Wis)
Perform (any): +1 (+0 Rank +0 Class Skill +1 Cha)
Profession (Scribe): +7 (+2 Rank +3 Class Skill +2 Wis)BG
Ride: +1 (+0 Ranks +0 Class Skill +1 Dex)
Sense Motive: +2 (+0 Ranks +0 Class Skill +2 Wis)
Sleight of Hand: +1 (+0 Ranks +0 Class Skill +1 Dex)
Spell craft: +12 (+2 Ranks +3 Class Skill +4 Int +1 Trait +2 Feat)
Stealth: +1 (+0 Ranks +0 Class Skill +1 Dex)
Survival: +2 (+0 Ranks +0 Class Skill +2 Wis)
Swim: +0 (+0 Ranks +0 Class Skill +0 Str)
Use Magic Device: +3 (+0 Rank +0 Class Skill +1 Cha +2 Feat)

Traits:

Classically Schooled
Historian:
You gain a +1 trait bonus on Knowledge (history) checks and bardic knowledge checks, and Knowledge (history) is always a class skill for you.

Feats:

Magical Aptitude
Skill Focus: Knowledge Arcana

Racial Abilities:

Human characters gain a +2 racial bonus to one ability score of their choice
Size: Humans are Medium creatures and thus receive no bonuses or penalties due to their size.
Base Speed: Humans have a base speed of 30 feet.
Languages: Humans begin play speaking Common.
Bonus Feat: Humans select one extra feat at 1st level.
Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.

Class Abilities:

Arcane Bone
Arcane School:Universal
Scribe Scroll
Cantrips

Spells:

Spells per a day
0:4
1:2+1
2:0+1
3:0+1
4:0+1
5:0
6:0
7:0
8:0
9:0
0-Level (ALL) DC:14
Resistance
Acid Splash
Drench
Detect Magic
Detect Poison
Read Magic
Daze
Breeze
Dancing Lights
Flare
Light
Penumbra
Ray of Frost
Scoop
Spark
Ghost Sound
Haunted Fey Aspect
Jolt
Mage Hand
Mending
Message
Open/Close
Root
Arcane Mark
Prestidigitation

1-Level (7) DC:15
Shield
Mount
Mage Armor
Secluded Grimoire
Color Spray
Magic Missile
Sleep
Comprehend Languages
Alarm

Dwarf Spell Book
Blur, Levitate, Color spray, Mage armor, magic missile, detect secret doors, fog cloud, grease, invisibility, resist energy, shocking grasp, and silent image.

Magical Items:


Equipment:

Dagger
Water Skin
Bed Roll
Blanket
Back Pack
Belt Pouch
Spell Book
Quill
Ink


Back Ground:


Money:

Platinum:0
Gold:7
Silver:1
Copper:0
Gems: