Lantern Bearer

Cerilis Silvertree's page

275 posts. Alias of Jovich.

Full Name

Cerilis Silvertree




Unchained rogue 4


Male HP:28/28 AC:20 T:16 FF:15 F:+3 R:+10 W:+3 Perc:+14 Init:+7 Elven Curved Blade +10,1d10+5 CMB:+8 CMD:+18










Common, Elven, Draconic, Sylvan, Goblin, Celestial, Auran

Strength 11
Dexterity 20
Constitution 12
Intelligence 16
Wisdom 12
Charisma 10

About Cerilis Silvertree

Cerilis Silvertree
Neutral Good
Medium Elf
Unchained Rogue 4
Favored Class:Rogue (HitPoints, Kobold:1/2 TO Trap Sense AC)
Init +7 (+5 Dex +2 trait)
Perception +14 Lowlight, Detect Magic:Constant


HP: 28 (1d8 +1 Con +1 Favored Class)
AC: 20
+1 Mithral Chain Shirt
(10 Base + 5 Dex + 4 Armor +0 Natural Armor + 0 Deflection +1 Magic +0 Shield)+1 dodge vs. Traps +2 Favored Class Dodge vs. Trap)
Touch: 16
+1 Mithral Chanin Shirt
(10 Base + 5 Dex + 0 Armor +0 Natural Armor + 0 Deflection +1 Magic +0 Shield)+1 dodge vs. Traps +2 Favored Class Dodge vs. Trap)
Flat-Footed: 15
+1 Mithral Chain Shirt
(10 Base + 0 Dex + 4 Armor +0 Natural Armor +0 Deflection +1 Magic +0 Shield)+1 dodge vs. Traps +2 Favored Class Dodge vs. Trap)

CMB: +8 (3 BAB + 5 Dex) +2 trip, disarm, dirty trick, feint, reposition and steal
CMD: 18 (10 Base + 3 BAB +0 Str + 5 Dex) +4 vs Sunder +2 vs. Disarm

Fort: +3 (+1 Base +1 Con +1 Resistance)
Refl: +10 (+4 Base +5 Dex +1 Resistance) +1 vs. Traps
Will: +3 (+1 Base +1 Wis +1 Resistance)
+2 racial saving throw bonus against enchantment spells and effects.
STR 11 (+0)
DEX 20 (+5)
CON 12 (+1)
INT 16 (+3)
WIS 12 (+1)
CHA 10 (+0)

BAB: +3
Range: +8
Melee: +3
Finesse: +8

Elven Curved Blade, Masterwork
Attack: 1d20 +6 (+3 BAB +0 Str +5 Dex +0 Weapon Training +0 Magic +1 Weapon Focus +1 Masterwork -4 non proficiency)
Damage: 1d10 +5 (+0 Str +5 Dex +0 Weapon Training +0 Magic +0 Specialization)
Crit: 18-20x2

Class Features:

Unchained Rogue
Deft Maneuvers
You do not provoke an attack of opportunity when performing a trip, disarm, dirty trick, feint, reposition, or steal combat maneuver. In addition, you receive a +2 bonus on checks with these combat maneuvers. Now a prerequisite for the relevant greater combat maneuver feats.
Sneak Attack 2d6
Trap finding +2
Rogue Talent: Fast Stealth
This ability allows a rogue to move at full speed using the Stealth skill without penalty.
Rogue Talent: Canny Observer
When a rogue with this talent makes a Perception check to hear the details of a conversation or to find concealed or secret objects (including doors and traps), she gains a +4 bonus.
Danger Sense +1
Debilitating Injury
At 4th level, whenever a rogue deals sneak attack damage to a foe,
Bewildered: The target becomes bewildered, taking a –2 penalty to AC. The target takes an additional –2 penalty to AC against all attacks made by the rogue. At 10th level and 16th level, the penalty to AC against attacks made by the rogue increases by –2 (to a total maximum of –8).

Disoriented: [i/]The target takes a –2 penalty on attack rolls. In addition, the target takes an additional –2 penalty on all attack rolls it makes against the rogue. At 10th level and 16th level, the penalty on attack rolls made against the rogue increases by –2 (to a total maximum of –8).

[i]Hampered: All of the target’s speeds are reduced by half (to a minimum of 5 feet). In addition, the target cannot take a 5-foot step.


Weapon Focus: Heavy Blades
Elven Battle Training
FT:Weapon Finesse: Heavy Blades
FT:Combat Expertise
FT:Power Attack
FT:Deadly Aim
FT:Piranha Strike


You gain a +2 trait bonus on initiative checks.

Signature Moves:
Benefit(s): Your starting equipment includes a single masterwork item worth less than 900 gp, and you gain a +1 trait bonus on Bluff and Intimidate checks while wielding this item in one or both hands.


Acrobatics (Dex), Appraise (Int), Bluff (Cha), Climb (Str), Craft (Int), Diplomacy (Cha), Disable Device (Dex), Disguise (Cha), Escape Artist (Dex), Intimidate (Cha), Knowledge (dungeoneering) (Int), Knowledge (local) (Int), Linguistics (Int), Perception (Wis), Perform (Cha), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Stealth (Dex), Swim (Str), and Use Magic Device (Cha).

Per Level: 14 (8 Base + 3 Int +2 Back Ground +1 DM)
Acrobatics: +12 (+4 Ranks +3 Class Skill +5 Dex)
Appraise: +10 (+4 Ranks +3 Class Skill +3 Int) BG:4
Athletics (Climb and Swim) +7 (+4 Ranks +3 Class Skill +0 Str)
Bluff: +8 (+4 Ranks +3 Class Skill +0 Cha +1 Trait)
Craft: +3 (+0 Ranks +0 Class Skill +3 Int)
Craft: +3 (+0 Ranks +0 Class Skill +3 Int)
Diplomacy: +0 (+0 Ranks +0 Class Skill +0 Cha)
Disable Device: +16 (+4 Ranks +3 Class Skill +5 Dex +2 Trap finding +2 Masterwork Tools)
Disguise: +7 (+4 Ranks +3 Class Skill +0 Cha)
Escape Artist: +12 (+4 Ranks +3 Class Skill +5 Dex)
Fly: +5 (+0 Ranks +0 Class Skill +5 Dex)
Handle Animal: +0 (+0 Ranks +0 Class Skill +0 Cha)
Heal: +1 (+0 Ranks +0 Class Skill +1 Wis)
Intimidate: +7 (+4 Ranks +3 Class Skill +0 Cha +1 Trait)
Knowledge (arcana): +3 (+0 Ranks +0 Class Skill +3 Int )
Knowledge (dungeoneering): +10 (+4 Ranks +3 Class Skill +3 Int)
Knowledge (engineering): +3 (+0 Ranks +0 Class Skill +3 Int)
Knowledge (geography): +3 (+0 Ranks +0 Class Skill +3 Int)
Knowledge (history): +3 (+0 Ranks +0 Class Skill +3 Int)
Knowledge (local): +10 (+4 Ranks +3 Class Skill +3 Int)
Knowledge (nature): +3 (+0 Ranks +0 Class Skill +3 Int)
Knowledge (nobility): +3 (+0 Ranks +0 Class Skill +3 Int)
Knowledge (planes): +3 (+0 Ranks +0 Class Skill +3 Int)
Knowledge (religion): +3 (+0 Ranks +0 Class Skill +3 Int)
Linguistics: +10 (+4 Ranks +3 Class Skill +3 Int) BG:4
Perception: +14 (+4 Ranks +3 Class Skill +1 Wis +2 Racial +4 bonus: Talent) +2 vs. Traps, +1 vs Surprise
Perform : +0 (+0 Rank +0 Class Skill +0 Cha)
Profession: +1 (+0 Rank +0 Class Skill +1 Wis)
Ride: +5 (+0 Ranks +0 Class Skill +5 Dex)
Sense Motive: +8 (+4 Ranks +3 Class Skill +1 Wis)
Sleight of Hand: +5 (+0 Ranks +0 Class Skill +5 Dex)
Spell craft: +3 (+0 Ranks +0 Class Skill +3 Int)
Stealth: +12 (+4 Ranks +3 Class Skill +5 Dex)
Survival: +1 (+0 Ranks +0 Class Skill +1 Wis)
Use Magic Device: +0 (+0 Rank +0 Class Skill +0 Cha)


Languages: 10
Common, Elven, Draconic, Sylvan, Goblin, Celestial, Auran

Racial Abilities:

Ability Score Modifiers: Elves are nimble, both in body and mind, but their form is frail. They gain +2 Dexterity, +2 Intelligence, and –2 Constitution.
Size: Elves are Medium creatures and thus receive no bonuses or penalties due to their size.
Type: Elves are Humanoids with the elf subtype.
Base Speed: Elves have a base speed of 30 feet.
Languages: Elves begin play speaking Common and Elven. Elves with high Intelligence scores can choose from the following: Celestial, Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan. See the Linguistics skill page for more information about these languages.

Elven Immunities: Elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects.

Keen Senses: Elves receive a +2 racial bonus on Perception checks.

Fey-Sighted: You gain detect magic as a constant spell-like ability, with a caster level equal to your character level.

Weapon Familiarity: Elves are proficient with longbows (including composite longbows), longswords, rapiers, and shortbows (including composite shortbows), and treat any weapon with the word “elven” in its name as a martial weapon.

Low-Light Vision: Elves can see twice as far as humans in conditions of dim light.


Strength: 11
LOAD: 23 lbs.
Light: 38.00 lbs. or less
Medium: 39-76 lbs. (Max Dex +3, Skill Checks –3, Speed: 15 ft., Run ×4)
Heavy: 77-115 lbs. (Max Dex +1, Skill Checks –6, Speed: 15 ft., Run ×3)
Lift: 115
Drag: 580

Head: Hat of Disguise (-) 1,800gp
Ring: Left:
Ring: Right:
Shoulder: Cloak of Resistance +1 (1) 1,000gp
Other: Hewards Handy Haversack (5lbs.)2,000 gp
Armor: Mithral Chain Shirt +1 (10lbs.) 2,100gp
Weapon: Elven Curved Blade, Masterwork (7) Trait
Haversack left side pouch 2.5/20
Compass (1/2lb.) 10gp
Masterwork Thieves Tools (2lbs.) 100gp
Haversack right side pouch 1/20
Oil flask w/oil cloth (1lb.) 3cp
Whet Stone (-) 2cp
Chalk x10 (-) 1sp
Signet Ring (-) 5gp
Haversack, Center 17/80
Cold Weather Gear (7lbs.) 8gp
Map Case x2 (1lb.) 2gp
Silk rope 50' (5lbs.) 10gp
Water Skin (4lbs.) 1gp

Gold: 163
Silver: 8
Copper: 5


The blade was crafted with the expert techniques that only an elf could appreciate. The combining of magic and an artistic beauty to the strength of a blade was not unknown to Elven weapon smiths. This was a style that had been perfected over time. Handed down through the ages and used to this day to create weapons that were beautiful to behold. This weapon was no different. The blade was folded so many times that the blade itself was like looking at a liquid silver surface. The light rippled across its face, giving the impression that it was moving this way or that way. The silver cross guard was forged to fit the blade perfectly and then carved and reshaped to the image of a tree, its branches and leaves stretching out to either side. Elven runes of power were etched within the branches and leaves. The hilt was made to appear as the trunk of the tree with flecks of silver embedded into the bark. The blade ended with the pommel which was a woven tangle of metal roots, wrapping and protection a deep green emerald gem. A blade made with love and dedication. Delicate Elven hands created it and molded it in their image of beauty. Infused with magic and born of an essence that would uphold the values of its creator. The blade was a living weapon and would be handed down through the generations. This was the blade of his ancestors.

Cerilis again woke up with the image of that blade in his mind. This was not the same blade that he carried with him. His blade was a dull silver color with the blade shattered into hundreds of tiny pieces. The magic that was used to create the blade was what kept those pieces together. There were no runes etched anywhere on the blade nor was there a gem in the pommel. Yet this was the same blade that belonged to his ancestors. That was before the blade was forced to go against its own values. These values were a part of it from when it was created.

Cerilis remembered the story of how his ancestor Jaydon used the blade to cut down humans that were poaching in Elven lands. How he went to the human village and cut down the families of those that violated the Elven lands. That day he killed men women and children just to keep humans out of Elven lands. It was an evil act born out of hatred for humans and their ways. It was also the same day that the blade was shattered and its voice went silent.
The blade was passed down through his family over the generations but sat on a mantel or used to prop open a door. Its beauty was never again marveled at, its blade to never again be seen. The name Silvertree was not to be spoken and those that carried it were shunned for the actions of a man born long ago.

The Army of Darkness came to the lands of Cormanthor and the Silvertrees were proud to fight defending the city of songs. The disgraced house was welcomed in that time of need but when the city fell, so did that welcome. Many took up the call for the Retreat and the disgraced Silvertrees were not welcomed to the green isle. The remnants of House Silvertree scattered over the region but most took to the outlying area of what would become Highmoon.

Life was not easy for Cerilis growing up in the capital of Deepingdale. Even a town that was known for its integration of Elves, Humans and those of mix blood. His name was spit on by most of the inhabitants for a crime he did not commit. His family kept their heads high and pretended to not hear the gossip and the tavern stories about their name. No sponsor would step forward to grant an apprenticeship to any of House Silvertree. The honor that was his birthright was passed down through the generations but that honor was not for him. The guardianship of the cursed family blade was not his task, that was to be his older brother's honor. His honor was to let his anger get the best of him time and time again. The judgement that was passed on him solely because of his name was a burden that came to be too much at times. He spent time in the local jail for fighting and some time just because he was being an ass. Most in the large town knew he was trouble and that things went missing when he was around, it was never proven.

It was a Tuesday when they died, the seventeenth day of Tarsakh to be exact. The sun was blocked out by the great wyrm Zarlandris. He attacked for no reason at all. His actions were born of pure chaos and a lust for destruction. To this day no one knows exactly why he attacked. The town came together and fought a valiant battle against a dragon of immense power. Many died that day including most of his family in the opening moments of the attack. His brother melted right before his eyes trying in vain to reach the family blade. His parents went to defend the Tower of the Rising Moon when that beast attacked it. He was scared and terrified as destruction was all around him. Stepping over what remained of his brother, Cerilis grabbed the family blade and followed his parents.
The defenders were trying to defend that tower against the madness that was Zarlandris. The citizens were running anywhere they could to get away. There were times when the choices that one made led them right in the path of the great black death. Seeing that he physically could do nothing against a dragon, Cerlilis tried to lead the scared citizens away from the battle. When people hear someone giving orders they listen and when Cerilis gave directions...they listened as well. He tried to get the people away from the immediate area and was successful for the most part. He pushed his luck and ended up crossing the line of destruction as it came towards them. With no place to go, Cerilis stood in the street with his weapon in his hand. As the dragon got closer and closer, the young elf waited for his death to come. The horror before him grew in size as it came closer and closer. He was shaking all over as the fear grabbed hold of him tightly. His leg suddenly became warm and wet as his bladder decided to empty its contents down his thigh. Even that humility did not break the terror that gripped his heart. Then the dragon simple flew over him and continued its assault on the tower. Moments passed as the battle raged on and then it happened. First one block and then another but soon enough of the tower came tumbling down. The dust was the only sound to be heard as everything came to a stop. The Tower of the Rising Moon was the seat of power for the Lord of Highmoon. It was one of the oldest landmarks of the region and its distinct horned towers were a symbol for Deepingdale since its construction. There was no sign of the dragon at first but then out of the rubble came a huge burst of green acid followed by a bloody dragon head. Crawling its way out as the last defenders of Highmoon attacked with abandonment. There stood Cerilis Silvertree with piss on his leg and his ancestral weapon in his hands. His fear was too much and he could not run. His mind screamed for his legs to move but they refused to listen. Even with the dragon running towards him, he could not move. Blood dripping down from thousands of wounds, the dragon ran on towards the lone elf that stood in the middle of the road. No one noticed the puddle that was by his leg as the last of his bladder's contents flowed freely. With a casual swipe of his tail, the dragon connected with Cerilis' still body. His form finally moved by the awesome power. The wall made sure that he came to a painful, bloody and final stop.

It was a Friday when he came to, the twentieth day of Tarsakh to be exact. At first he did not know how much time had passed but soon found out what horrors he woke up to. He knew that his brother had died and that many had perished as well. What he did not expect was that both his parents had died fighting the dragon inside the tower. They died defending a tower from a dragon attack. The same dragon that just simply burst out of the rock like it was water. He was told the even when the dragon attacked him and he hit the wall...his blade remained in his hands. It was a full day before they realized his was alive. His broken form and the tremendous amounts of blood led all to think that he died trying to defend the town.
The clerics of Corellon went above and beyond with healing him. For the first time in his life did he see anything besides contempt from an elf. His bravery was not praised or worshiped. He simply was an elf that survived defending his home from a dragon. The remaining population as a whole saw him as a defender and not the elf with the cursed last name. They did not see him as a reminder of the crimes one man committed so long ago, They looked on him with gratitude for the help in defending that town. The worst of the past offenders even looked remorseful for their actions against him simply for his name.

He kept the blade with him at all times and he did not look at it as he did before. It no longer was a reminder of a dark time in his history or the day his family’s name was forever held in hushed tones. He no longer felt ashamed of his name. His eyes were open to the possibility that he is more than what his ancestors were. There is more to him and to this blade as well. He could not explain it but he came to feel a connection to the blade. He felt as if it was a part of him, an extension of him in some ways. The blade was the last and only part of his immediate family that was still with him. That may be why he refused to let go of the blade even when his soul walked a blades edge between death and life.

After some rest he decided it was time for him to leave his home. He did not have any obligations now that the town was rebuilding. His parents and brothers were properly sent on to the afterlife with Corellon. He wanted to see what was out there beyond the dales and what was going to be his calling. He was not lost just not on the path he felt was his. His travels took him all over the area; he even made it to the fabled great city of Waterdeep. In his time away he has learned more about the blade and his abilities to fight but he still was not very proficient with such a long blade.
The morning was clear and sunny, a nice day for traveling. Cerilis was on point as a caravan guard. It was not great work but the coin was good enough. The road was being blocked by a couple of hooded figured sitting by a log in the middle of the road. They appeared to be just that two figures sitting in the middle of the road. They did not move and when the lead driver of the caravan told Cerilis to go and check it out, they elf dismounted and took a few steps forward. His blade came out of the scabbard in one quiet fluid motion. He sent a question to the figures that did not get an answer. It was now that he notices the cloak had fresh blood along the one side and the angle for which these creatures were sitting was not a posture that would be comfortable. He turned and walked back to the lead driver and whispered his thoughts that this was an ambush and to have the word quietly passed along. It was his hope to have all guards ready for the ambush before it actually happened. In no time at all the word was passed along and all guards were as ready as one can be for a fight. Cerilis glances up and down the road a few times to try and see where this ambush would happen. If he went to inspect the figures he might get caught too far away from the caravan that he was defending but he did not see a choice. Walking towards the figures was what it took for the bandits to spring their ambush. They were all in tattered leather and wielded rusty swords. A dozen at first glance, they came rushing out of the bushes. The bandits were surprised when the caravan guards met their rush with one of their own and within moments they where all dead, all that was except for one who was badly wounded. After some talk about the nature of this attack it was found out that they have been using a local farm as a staging area for their bandit activities. The two figures on the log were the farmer and his son. The bandits were forcing the wife and her children to feed and take care of the bandits. The location of the farm was soon found out and Cerilis left the caravan to remove this threat to the roads and to free the rest of the family from this slavery. The caravan master would not hear it and demanded that the guards continue along without him. They took the last bandit along to be turned over in the next town. Cerilis shrugged and said that the coin was not that important. The farm house was not that far off and he was able to make his way there in a relatively short amount of time. He circled around the farm house to see who was still there, the family and two bandits were all that remained. One bandit was outside on the porch half asleep and the other one was in the kitchen eating. The bandit that was asleep looked up when he felt the cold metal against his neck. He did not make it far when he reached for his weapon. His body fell back into the chair and did not move again. Cerilis decided to just walk into the house through the front door. Weapon in hand he walked right past the family and into the kitchen. The man did not even have a weapon near him and he tried in vain to reach one of the children to use as a shield. The girl was quicker than him and was able to scamper away before he could touch her. The bandit turned to look right up the long blade into Cerilis’ eyes. The short phrase of "outside" was enough to get the bandit to get up and walk outside while the blade rested at his back. He took notice of his fellow bandit’s body in the chair and tried to run. The sharp point in his back stop him before he made it a few feet. Using his weapon to direct the bandit to the ambush site, Cerilis gave him a chance to explain his actions. The bandit did not seem to care what Cerilis said and reached for a weapon that was by his feet but his head came off before he ever touched the weapon. He proceeded to carry the farmer and his son back to the farm to be laid to rest. He removed the other bandit’s body and laid it by the road for the animals to eat. After much digging and no talking, Cerilis placed the farmer and his son in their graves. He was able to cover them up mostly before the family came out crying. Time passed by as Cerilis watched over the family. It would be a long time before they got over this. They would but it would be a long time in healing. The wife said that they could not longer stay at the farm house as it would haunt their memories . Cerilis said he would make sure that made it a special place that they could call their own. A few days later they set off for the long journey and in another week or so where at the gate of Highmoon. He felt it was for the best that a new family could bring joy to his old home.

He sat one night in his room at the Silver Shield, cleaning his weapon when he noticed that some of the breaks on the blade were gone. As if the weapon was mending the breaks. He was not sure but he instinctively felt that the weapon was healing itself in some way, which his actions were redeeming his family name. Those actions were helping the weapon to become whole again. He needed to do many more such deeds in order to heal the weapon.

A soft knock at his door brought him out of his discovery. He was taken aback when he opened the door to find the proprietor of the Silver Shield and a Elven warrior standing in the door way. They gave their condolences for the loss of his family and the understanding that he gave his property to a human family that was in need. They asked that Cerilis come by the ruins of the tower tomorrow for a meeting with Theremen Ulath Lord of Deepingdale. When Cerilis agreed to the meeting the Elven warrior smiled slightly and said he was looking forward to the meeting and left with the grace that was inherent of a elf. The Elven woman who remained behind watched as the warrior moved on, his appointed task completed. She turned and handed him a scroll tube with a seal on it.
That came for you just the other day. It has been in my care ever since and has not been opened.
She smiled brightly and returned to her duties.

Cerilis looked at the tube with confusion etched deep into his face. He had no clue as to whom this could be from but decided to see what it was about. After some time examining the item itself, Cerilis was certain that no harm would come if he opened that tube. No traps were evident.
It is with sincere interest and most humble respect that I write you this letter. I have been following your exploits for some time, and am particularly impressed with the recent affair in which you distinguished yourself so nobly. We live in a time of danger and uncertainty, a time when people who are willing to stand up against the darkness are most needed. Men and women who want to uphold justice in the realms - brave individuals seeking to ease the burden of the weak and oppressed. I am an intermediary of sorts, who brings together such talented people. I believe you to be one.
To that end, I request that you join me to discuss an opportunity. I understand that your time is valuable, and though material wealth may not be your driving motivation, travels and exploits have their costs, and so, I am willing to compensate you for your time. Trust me when I say that your skills will be challenged, but in facing such trials, you may help many souls in need. If you deem willing to take up this charge, meet me in Proskur on the 15th day of Mirtul, at the Wretched Wench, just after the sun slips behind the mountains. When you arrive, tell the barkeep, Gedard, that you are the “Old Fool’s” guest.
I hope to see you on that day.
With Regards,
Aden Grimdawn

Who in the Hells is this person and what exactly does he know of my "noble" actions. Proskur....Why does that name sound familiar...S~+%! That is not a good place to be.
Cerilis remembers talking to a few of the caravan guards from his last job about a city just outside of Cormyr borders. They had an open thieves guild and a temple to Mask.
What the hell am I getting myself into.
Cerilis decided that he had just enough time to make it to Proskur. If he made decent time on the East Way to Eagle Peak He should be fine. Taking the High Road south from there would be no problem for him. He just needed to tend to some business here in town before he left.

The meeting with Theremen Ulath went quickly as he was awarded for his actions on that fateful day not long ago. He was one of the surviving defenders from that battle and it took time to make these items. I simple leather scabbard whose body was made of dragon leather. Etched into the leather was the Silver Tree name in ancient Elven runes. The chape, frog stud, locket and the throat were all made of Mithral. A rare metal and expensive. The finial was the most precious piece of all. For that piece was made entirely of Moonstone, a gemstone held sacred to many of the Elven gods. This was a gift that Cerilis was honored to accept. His actions were read to all to hear of what he did that day when the dragon attacked. None of which the Elven thief remembered for his fear had taken control of him that day. Apparently standing in the middle of the street as the dragon came out of the tower's rubble, gave the dragon pause. Long enough time passed by that the other defenders were able to get into to position. That distraction was desperately needed for that led to the remaining defenders ability to kill the dragon that attacked Highmoon. In the end Cerilis pissing himself is what saved the day in Highmoon. His bladder was the true hero. Even so this made Cerilis think about his actions over his life and he decided that maybe repairing the blade was a noble cause. That maybe this would also repair his name and himself as well.

Being torn by staying and aiding in defending the town and answering the call of this message was hard on him. More than he thought it would. In the end he just felt a sense of calm with his decision to travel to Proskur. It was as if he was agreeing with himself on the choice. Unknown to Cerilis...a tiny piece of deep green emerald gem started to grow in the roots of his blade.

Appearance and Personality:

Height: 5'3"
Weight: 112
Eye color: Green
Hair color: Black
Skin: White
Haircut: Short
Build: Slim and wiry