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Fun new race additionsMine all mine...don't touch —
I backed this book on Kickstarter. I will admit I was specifically interested in the mushroom men, but this book is well written well illustrated and a lot of fun. Highly recommended.
Good funMine all mine...don't touch —
I ran this last night as the start of my Snow White campaign. Everyone had a good time and we finished in up in roughly 4 hours. The story is fairly basic but my players had a blast figuring out the problem. Unfortunately they accidentally bungled the ending , so now I have a spin off adventure to run!
I have the bag of,holding version but...Mine all mine...don't touch —
This is an exceptional bag, it holds tons of stuff. The one complaint is that of other reviewers, it does get sort of uncomfortable with any weight in it. I solved this by making shoulder pads and take mine every where.
A very hardy bagMine all mine...don't touch —
This bag gets used all the time and lugs around a lot of books. To date no issues still looks like new. Well worth the money.
Nice pinMine all mine...don't touch —
Mine arrived today and it went straight to my goblin bag. I bought locking pin backs from Amazon so it won't fall off, as I have terrible luck with pins. I'd like to see more in the future as well.
A fine addition to the goblin T line.Mine all mine...don't touch —
Mine just arrived and I love it! Nice heavy quality t-shirt (as usual) and the image is perfect. I will be wearing this for our annual holiday themed game, and for years to come.
Yep it opensMine all mine...don't touch —
It took about 15 seconds and some mild force and the bottom pops right off!
The best set so farMine all mine...don't touch —
My new favorite shirtMine all mine...don't touch —
Love it ! Considering buying a second to put away for that horrible day when this one gives up the ghost.
An excellent adventureMine all mine...don't touch —
As a big fan of Kobold Press I picked up a print copy of this from Amazon ( not a fan of PDFs). Although I have not run it yet, it jumped ahead of several other adventures as soon as I read it. The story is great,and the idea of a more role play vs. roll play made me very happy and I can't wait to give it a try. Although flavored toward the Midgard setting it could very easily be dropped in anywhere. Maps were nice and I wish I had done the print /PDF option so they would be easier to print but I didn't see one at Amazon and a prime membership saves me on shipping so that's that. The side bars with commentary are very useful and entertaining by turns. Art is good without taking up too much page count. I really enjoyed reading this adventure and now look forward to running it, I already have the perfect group in mind. Strongly recommend this adventure.
Pathfinder Roleplaying Game: Ultimate Intrigue (PFRPG)Paizo Inc.
I really like this one.Mine all mine...don't touch —
I found the vigalante interesting and a fun class. I had no problems with any of the skills or feats but then i am not an optimized player so a feat thats not all that useful but fun doesnt bother me. The advise section was a bit vague and for an experienced player not as useful as i would haved. All in all i am happy with my purchase.
I really like this book a lot.Mine all mine...don't touch —
I had a chance to play in Vathak last year at PaizoCon and had a great time. As such I bought the core rule book, gave it a read and then waited for a chance to use it. Well a year later that chance finally rolled around ( read we finally finished the game we were in) and after a quick brush up to,remember some of the details we were off and running. So far so good my players are really enjoying the tone of the game and the change of pace is nice too. Now to be fair I did tweak things a little to make it fit into Paizo's Glorian and tone down a bit of the back story but on a whole am running most of it as written. Just presented as a land that has a backstory to match the Vathak setting instead of a whole world. Yes it's a stretch in places but my group is more than willing to be forgiving in the interest of have a good time. I'm thinking that Ultimate Horror might help me out if we decide to stay / revisit Vathak in the months to come. Ultimately I can honestly recommend this book if for no other reason than to bring a change of pace to the table.
A lot of fun!Mine all mine...don't touch —
Let me start by saying three things.
1. There is not an offering for the physical book so I am putting my review here, but I have the physical not the PDF.
When I first saw the kickstart for Snow White it was being billed as a nod to the old D&D Through the looking glass and Beyond the magic mirror. And that is exactly why I pledged. I was not disappointed either. The book is just a fun read to see all the references to the storybook characters and the sly nods to fairy tales. If you know the story of Snow White there really are not a whole lot of surprises but that too is not a bad thing. I think the group I play with regularly will have a blast playing through even after they figure out what the story is and I am curious to see how long it takes for them to piece it together. I'm not sure there are really any spoilers per se. So I'll leave it at the story is good and i am plotting how soon I can work it into my weekly game. The chase cards are an optional buy and although not required I think I am going to pick them up they look really useful and a nice addition.
I would gladly recommend and give this five stars.
Been using the subscription for years nowMine all mine...don't touch —
the easiest and frankly economical way to get my Pathfinder fix. The discount from the adventure path, the subscribers advantage and the 10 discount on shipping over 100$ makes this a no brainer. I see myself being a subscriber for many years to come.
A worthwhile addition to a bestiary collectionMine all mine...don't touch —
I like the flavor and theme of most of these critters. They really seem to belong in the setting and are not just a hodge podge of random monsters. Looking forward to seeing my players try to figure out what is whooping them as they explore the southlands.
I really like this book a lot.Mine all mine...don't touch —
great stuff in here from the expected Egyptian stuff to things I didn't expect. I won't spoil any surprises but there is a wealth of great stuff. I was a kickstart backer and have been waiting semi patiently for this to hit my mailbox and when it did I camped out in a comfy chair and enjoyed. Another win and well done little kobolds!
One RingMine all mine...don't touch —
This was sort of an impulse buy for me. I have a ton of different RPG's and particularly in the Fantasy genre, but this was Lord of The Rings. The early release materials looked interesting and Cubicle 9 seemed to have done the setting justice so I ordered one. The gamble paid off. This is a beautiful pair of books and the game itself has been fun. The mechanics are admittedly a bit different from what I'm used to but they capture the feel of Middle Earth well. The art is great and the editing is well done. I wish they had printed both books as hardbacks as these feel like they are a little frail. ( I have seen complaints that some peoples are falling apart, mine have not yet but I do tend to be excessively ocd about my game books and they get treated very gingerly so take it for what it's worth) I have at this point ordered all of the supplements if for no other reason than to read and enjoy the material. My current group is far more interested in Pathfinder and the new Star Wars RPG, but I have hopes of finding some like minded fans after the movie releases this month.
Pathfinder: Goblins! #1 (Standard Cover—Carlos Gomez)Dynamite Entertainment
Our Price: $3.99
Fun but...Mine all mine...don't touch —
The stories were good and I liked the art to the first story. Story one was funny in that classic Goblin mayhem way. The second story gives a different light and perspective on the little buggers but the art in the second story left me flat. The game crunch at the end is a fun twist with some possibilities.
Bark at the MoonMine all mine...don't touch —
My players were in need of a little extra exp. to hit the next part of our ongoing game recently and I pulled this out to help fill that gap. Let me say the story is pretty sound for the size of the adventure and it fit neatly within the suggested 4 hour time frame. My group had a little bit of a struggle and I'm not 100% sure if it was them or if the adventure is just a tad too hard for 3rd level characters. (there has been discussion of trying again with different characters, so if my group wants to play it a second time something here must be pretty good.) The overall story can be fit into an existing campaign with only minimal work and the characters are pretty generic and truth be told I swapped them out for some faces my party already knew. Short adventures such as these are a live saver when the GM (usually me) has had life intrude and very little time to work on the game. I will be looking into more of these adventures to pad out my kit of one night stands as it were.
Very Well DoneMine all mine...don't touch —
I am a long time fan of the Minotaur race. The twist here is they no longer need to be brutes and barbarians. The idea of an intelligent and calculating creature makes them all the more fun to play with, my players fully expected the typical Big Cow with an Axe and were unprepared but had a great time with these guys. They look to be a regular features in our ongoing campaign. The writing was crisp and enjoyable to read, I noticed no errors or typos that sometimes plague the smaller publications. All in all a good solid addition to a GM's toolbox. Highly recommend.
BrrraaaiiiinnnssssMine all mine...don't touch —
Okay, this plays fast, the rules are simple, and it's loads of fun. Throw it in your pack for convention season and waiting in line is a lot more bearable. Add the expansion for even more fun.
out of the shadows and into my players nightmaresMine all mine...don't touch —
Having bought and really liked the players companion in this line I have long looked at this book. Well thanks to a little spare cash E-bay and a wife who knows Valentines day isn't always about flowers and chocolates (thanks dear) I finally got myself a copy. This is a great assortment of beasties, low level to high there were not any I looked at and couldn't see myself using. The best part is my regular gaming group has no idea what is in this book so anything I pull out is new and interesting. Stand outs were of course the Monkeybat and I really liked the Spiderbear as well. I look forward to future releases in the Shadowsfall line up.
Great looking figures way too many brokenMine all mine...don't touch —
Let me start by saying these are some really amazing looking figures.
Silly but Very UsableMine all mine...don't touch —
I love the weirdness of this book! Thinking it would be a fun read but not much else I looked over some of the other reviews and discovered that folks feel it was actually usable. 2.99$ is a small price to pay for the entertainment value alone so I paid for and downloaded this book. I have to say I am at this moment rewriting our game for the week between Christmas and New Years just to work in an Aberrant Fruitcake. The holiday games are never fully attended and we just do some fun stuff. I can't wait to see the reaction this one brings. Great stuff fully usable and wholeheartedly recommended.
Pathfinder Adventure Path: Rise of the Runelords Deluxe Collector's Edition (PFRPG)Paizo Inc.
Our Price: $199.99
Better than I ever hopedMine all mine...don't touch —
Mine just came today and I was stunned. I have been playing and collecting for 30+ years and this is the hands down nicest collectors item I have ever seen. My wife and I had some hesitation spending the money on this one seeing as I already have the original and the collected editions but after unboxing this beauty we both agreed this is the center piece of the collection. Thank you Piazo for an outstanding product.