Varisian Barbarian

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Organized Play Member. 43 posts (77 including aliases). No reviews. No lists. No wishlists. 2 Organized Play characters.


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OK thanks.. seems you're all in agreement.

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OK so with your version what level do you need to be in order to have 10d6 damage

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Hmm there's definitely two ways of reading this

You must actually have sufficient caster levels to surpass the maximum in order to benefit from this feat

level 6 - check

spell increases the maximum number of damage dice by 5 levels

5 + 5 = 10

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But surely if the caster has surpassed the max 5 d6 and now increases it by 5 levels - that's 10d6 ??

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Intensified Spell (Metamagic)

Benefit: An intensified spell increases the maximum number of damage dice by 5 levels. You must actually have sufficient caster levels to surpass the maximum in order to benefit from this feat. No other variables of the spell are affected, and spells that inflict damage that is not modified by caster level are not affected by this feat. An intensified spell uses up a spell slot one level higher than the spell's actual level.

Does this mean that at level 6 for a Shocking Grasp Spell - the total dice used would be 10?

If no - why?

Thanks

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Hello

Is there any rule that says you can not create a magic item that is not listed?

Example - Ring of Dexterity

Thanks

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All good points - thanks.

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Hello,

Question 1: Can a Rogue sneak attack in every round from within 30 ft with a ranged weapon OR is it just the first round if the opponent is flat footed.

Question 2: If the opponent has a fellow party member next to him, does the ranged Rogue count as flanking for the purposes of sneak attack

Otherwise I don't see the point in having a ranged Rogue?

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Its not a 'try' - i've never played a druid. Its just something that popped up in conversation.

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Can the Druid at the correct level wild shape into an Invisible Stalker? It lists 'Air Elemental' as a choice.

Air elemental - outsider (air, elemental, extraplanar)
Invisible stalker - outsider (air, elemental, extraplanar)

As far as I can see an Invisible Stalker is an air elemental with the same descriptors.

Or does it mean the specific creature called an Air Elemental?

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Thank you!

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Can the Adopted trait be used to get the human racial trait 'Bonus Feat'?

Adopted: You were adopted and raised by someone not of your actual race, and raised in a society not your own. As a result, you picked up a race trait from your adoptive parents and society, and may immediately select a race trait from your adoptive parents' race.

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Yes.. after thinking about it... the receiving race doesnt have the bonus feat, and the skilled traits. anyway... So they can't be 'replaced'.

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Advanced Race Guide: page 72

Dual Talent: Some humans are uniquely skilled at maximizing their natural gifts. These humans pick two ability scores and gain a +2 racial bonus in each of those scores. This racial trait replaces the +2 bonus to any one ability score, the bonus feat, and the skilled traits.

So you could have it with the Adopted trait.

Adopted: You were adopted and raised by someone not of your actual race, and raised in a society not your own. As a result, you picked up a race trait from your adoptive parents and society, and may immediately select a race trait from your adoptive parents' race.

BUT, would it stack with the receiving race's bonus' to ability scores?

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Tiny Coffee Golem wrote:
I'd argue that simply by being PC's you have special power.

Yes - but which ones - all of them in the special column of the class tables or just some of them that can be easily seen with the eyes, so the cohort is impressed by them.

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Hmm two different answers, is there anywhere that actually states what a special power is and maybe a list?

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I was hoping it would be more cut and dried than that, If that was the case, in a land full of Barbarians none of his powers would be special would they?

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What counts as Special Powers when attracting Cohorts?
Take barbarian...
Is it fast movement, trap sense, uncanny dodge, rage powers etc?

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My effective leadership level is 11, so I can get a 7th level Cohort.

1: - As i'm 7th level, I only get a cohort that is level 5? Is that correct?

A 5th level Monster Cohort is a Worg.
2: - For the purposes of Cohort level, is the Worgs level 5th? (as in, does it have 15,000 medium XP)
3: - So when it gains enough for 6th level (23,000 medium xp) do I then start giving it Class levels?
4: - If so where do the class levels start? 1st level or 6th?

4 questions there... Thanks for any help.

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Ninja Lair (inside and out)
Monk monastry (inside and out)
City Scenes (slums, market\bazaar)

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Does this feat mean you give up all your attacks for one attack that deals more damage?

OR

One of your attacks deals more damage?

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Thanks...

So the general view is about CR 10 then it seems. Cheers.

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Bonedrinker was more than 6, as it had spell caster levels and spell resistence...

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Our party had a fight last night that consisted of:
6 x bugbears with each one having over 40 hit points
2 x Bugbear sorcerers\clerics
2 x Giant bats
1 x Bonedrinker that has spell resistence and spells ??

Whats the challenge rating of this encounter?

Luckily we managed to split the encounter with 2 walls of fire

Our average party level is 6 !!

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OK thanks for your answers, Ive played all the BG series, Icewind dale, NWN series and all the add ons for each...

After reading the posts, MMOs don't sound like they're my 'cup of tea'

Thanks.

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So these MMOs...

Are they story driven?

The combat - is it like NWN2? (third person top down - able to zoom right out using mouse wheel)

Can you play them on your own?

Thanks.

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Can Paizo include PayPal as an option for payment.

I've just tried to purchase some items and there is no option for it that i could see.

Thank you.

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Thankyou... email on its way.

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Hello, i had a subscription with a British company called 'The Place for Games' for Dungeon Magazine and have emailed them several times, they in turn have passed my emails onto paizo, whom i have emailed several times also.

One reply from 'Cosmo Eisele' at Paizo after 5 emails over the course of 3 months! Which said someone called 'Corey Young' would be in contact with me - that was 25 days ago!

But still nothing.

Can someone from paizo please contact me - thanks.

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Im not a subscriber and i can download the free pdf for the D0 module :-) Thankyou!

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thanks for the reply

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Hi - do you know of any retailers in Great Britain who sell this product?

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Erik Mona wrote:


Pathfinder will be available through the Esdevium distribution company, which I believe is the largest game distributor in Britain. I suspect it will also be sold to other game distributors there, but I'll leave the specifics to our sales guy. It wouldn't hurt to bug your game store manager so that he asks for it from his sales rep, though. The more "buzz" like that we can develop for this product, the more likely it will be successful. --Erik

Thanks for your reply Eric... In the Town i live in - in Britain, we have several Major news retailers.. Borders, Waterstones, WHSmiths and a comic\figure\graphic shop etc... unfortunately, none of them sell Dragon or Dungeon! It may be worth getting your 'sales guys' to try and get these major retailers to have it in stock... (i believe Borders are an american retailers aswell)

I think i may have to subscribe from an online store... (as i do now) and then straight from you guys when it runs out.

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Hi

On page 31 of Dungeon Issue: 140, there are the stats for 'diamondback' - she is a Human BattleDancer...

It says underneath, that the batledancer class appeared in Dragon Compendium 26.

Can anyone tell me if these stats also appeared in an issue of Dragon? and which one?

many thanks - Matthew.

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Will Paizo be distributing this magazine to Britain from the first issue, and can you provide a list of British companies where i could get it?

How many adventures will appear in each issue?

Will said adventures be aimed at low-middle-high PCs (as with the current content of Dungeon?)

Many thanks - Mattaus

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I'm extremely angry!.. for several years now, i have been a reader and subscriber (from a British seller) of Dungeon and Dragon.. the same with seven people from my roleplay group...

The content of both magazines has made hundreds of evenings a pleasurable experience, not only that, but both magazines have been tweaked over the years to such a point as they are near perfect!

What a great loss to roleplayers everywhere!!

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hi - does anyone have the rules for the 'human battle dancer' that appeared in dragon compendium 26 - but more recently in the savage tide adventure 'The Bullywug Gambit' (dungeon 140)- thanks.

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Its just wrong, when i DM the males play males and the females play females or they dont play!

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anyone know whats happened to the pdf files for dungeon 144 and 145?

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always been the rogue... skills, sneak attack and usefullness

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Dungeon #138, page 30, Parrot Island description, the text decribes an area - P11.. although on the map there is no area P11?.. i think its meant to be area P3?

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Hi all, i'd like to see perhaps a two part adventure involving ninjas. Starting at 1st level and spinning out to say 3rd? I cant remember ever seeing one in dungeon...

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my name came up as ..... 'CAPTAIN MORTY RACKHAM'

About All-Ears

Crunch:

Dell Decker
Unchained Scavenger Rogue/Metal Wizard 1
LG Medium Android
Init +4|Senses: Human| Perception -
--------------------
Defense
--------------------
HP 12/12
AC 15 (17 w/ Iron Skin) Flat 10(12) Touch 15
Fort +3, Ref +6, Will +3
Defensive Abilities:
Iron Skin: +2 AC for 10 min 8/day
--------------------
Offense
--------------------
Speed 30 ft.
Melee S.Sword (1d6+4) [19-20/x2]
Ranged S.Bow (1d6) [x3]
Special Attacks
Finesse: Dex to melee dmg
Sneak Attack: 1d6 to dmg
Metal Rending: 1/2 Wizard lvl to dmg on Metal/Armored Creatures
--------------------
Statistics
--------------------
Str 10, Dex 19, Con 16, Int 20, Wis 13, Cha 10

Base Atk +0; CMB 10; CMD 14

Traits
Magical Knack: +2 to caster lvl (Does not exceed HD)
Nanite Revival: Auto-Stabilize 1/day
Against the Technic League: +1 Spell DC

Feats
Campaign Feats:
*Combat Expertise
*Deadly Aim
*Dodge
*Point-Blank Shot
*Power Attack
*Weapon Finesse
Wizard: Scribe Scroll
Rouge: Rogue Finesse = Dex Dmg
Scavenger: Technoligist
1st: Precise Shot

Skills
Acrobatics: +8
Climb: +4
Heal: +2
Diplomacy: +4
Disable Device: +8
Escape Artist: +8
Kn(Local): +9
Kn(Arcane): +9
Kn(Dungeoneering): +9
Perception: +7
Stealth: +8
Spellcraft: +9
Use Magic Device: +4
Background
Kn(Engineering): +9
Craft(Mechanical): +9

Languages Common, Celestial, Orc, Draconic, Dwarven, Terran, Hallit

Racial: Android
Emotionless (Ex): -4 on Sense Motive
Exceptional Senses: Low-light & Dark Vision

Equipment
Spellbook + Ink
Journel
Spell pouch
E-pick-Brown
Clothing
Short Sword
Short Bow (2x Arrow Sets)
Dagger
Punching Dagger
Darts (x4)
Compass (+2 vs/ Lost)
Hemp Rope (100ft)
Grappling
Thor's Horn
Scarf (1gp)
Rogue's Kit
Gear Maintenance Kit
Masterwork Tools (Mechanical
Canteen

Gold=26
--------------------
Special Abilities
--------------------
Repair Nanites: The first time each day that such an android has taken an amount of damage greater than or equal to twice her Hit Dice, the nanites automatically activate, without an action. Her circuitry-tattoos glow with light equivalent to that of a torch for 1 round and she heals a number of hit points equal to twice her Hit Dice

Constructed (Ex): Androids gain a +4 racial bonus on mind affecting effects, paralysis, poison, and stun effects; are not subject to fatigue or exhaustion; and are immune to disease and sleep effects. Androids can never gain morale bonuses, and are immune to fear effects and all emotion-based effects.

Technic Training (Ex)

A scavenger adds 1/2 her rogue level to Perception skill checks to locate mechanical or high-tech traps and to Disable Device skill checks against these traps (minimum +1). She gains Technologist as a bonus feat. She cannot use Disable Device to disarm magical traps.

This ability replaces trapfinding.

Metal Magic

Opposes the Fire School. Adds these spells to list:

3rd—chill metal, heat metal,
5th—rusting grasp,
9th—repel metal or stone.

Arcane Bonded Object

Thor's Ring

Cantrips:

Resistance
Acid Splash
Detect Magic*
Detect Poison
Read Magic
Daze
Dancing Light
Flare
Ray of Frost
Spark
Ghost Sound
Bleed
Disrupt Undead
Touch of Fatigue
Mage Hand*
Jolt
Mending*
Message
Open/Close
Arcane Mark

1st lvl (3/day):

Technomancy
Shocking Grasp
Magic Weapon
Magic Missle
Color Spray
Feather Fall
Silent Image
Shield
Floating Disk

Backstory:

“In the rain parched basin of the Felldales. A lingering thunderstorm rages through the shattered canyons and valleys. The billowing cacophony of grows, shattering the sky and earth alike. Like a strike from an angry god, a stroke of lighting obliterates a boulder. As the dust settles, the destruction reveals a long sought after secret, a nigh intact silver mount remnant. Yet, the first blow was not the last, and a thunderous hammering was wrought upon the relic.

However, the relic showed no scorch or burn. But like a hungry beast, it ate that godly wrath. A mighty thrum and glow arouse form that silver tomb. And out walked you!”, the Skald use to tell me.

He was a strange thing so large and hardy, but still he called me friend. If not for that, I think I would have ended up like so much wreckage in those canyons. Like so many others like me. He taught me how to get along in this world I do not belong to, and told stories of others like me. The “tattooed children of the stars” and their long history in this land called Numeria.

Then he warned me of the Technic League. They abduct and enslave those like me, and kill anyone that would stop their brutal aim. Then they came for us, and the Skald saved me at the cost of his life.

“Brother”, he said “don't let them destroy what's left of us. I tried to save as many of us as I can, but I can do no more now. Take this book I long ago stole from them. It holds their secrets, their magic. I was not capable enough, but you may be. Don't let us be forgotten.” Those were his last words as I saw the light fade out of his metallic eyes. Thor's eyes.

I take his mission.

To protect what's left of us.

“To keep a tale of our people”, he would say.

So I write this log down like Thor before me. To make sure, I never forget what I must do. What I hope you know is done. That the Technic League is destroyed, and that the Children of the Stars are safe.

I am Thrawn. This I promise.