Finoan wrote:
It doesn't actually say that. It says: "Whenever you cast a spell or use an ability that
It is still Void Damage. It just ignores "Immunity Void Damage" unless the target also has "Immunity Vitality Damage" But unless this is intended to rewrite the rules as "all living creatures are immune to vitality damage, and all undead are immune to void damage" it doesn't actually work. Because the rules seem to say that void damage just doesn't even target undead. (Note that Void Healing, which is what this is probably intended to interact with, is in HP, not Immunities on most creatures. And as mentioned they need to be able to target undead with "target living" and target living with "target undead" spells.)
Alex Speidel wrote:
I reskinned the entire Lions of Katapesh scenario to turn all the antagonists into characters from the Lion King, including replacing the sphinx on the map with pride rock...
umopapisdnupsidedown wrote: I'm glad to see this happening. The only "mechanical" change I would recommend is changing "may" to "can" since that's what "may" means in this context. This is a good point, the guide team has previously been instructed to avoid "may" as it could mean "is allowed" or "might" I would suggest "GMs are allowed to" or "GMs are encouraged to"
I deeply resent the idea that errata to scenarios is posted in a forum *completely* divorced from PFS play, one I would never even known existed if not for this thread. Valid or not, Errata to Scenarios needs to be mirrored in the PFS GM sub forum (Or better yet, posted there and mirrored to the foundry sub forum.) Minor semantic point on original post: Quote:
Keith Apperson wrote:
minor pedantic correction: 4 times, you have to have played it at level 2 to be locked out of rebuild. But otherwise agreed.
Finally got around to reading the license: blog wrote: But those Pathfinder Society faction dice bags you have been making because you love them? You can totally start selling those now instead of just giving them away for free. license wrote: While digital items may reuse official Paizo art or logos, merch should not. Do not use the “Paizo,” "Pathfinder," or "Starfinder," trademarks and logos on your physical merch or in marketing materials when selling it. Do not use official art or assets from our games in merch. So faction dice bags (faction name and color scheme maybe?) would be fine, but faction dicebags with a faction symbol copied from the blog would not, is that correct? (It might be a good idea to make that more clear) IANAL, TINLA: I Am Not A Laywer, This Is Not Legal Advice
MrVauxs wrote:
Historically, sheets that were not charging money didn't have to change golarion names (For example AoN for most of it's life, Dyslexic Character Sheets, or Wayfinder FanZine)
Pirate Rob wrote:
While I don't believe the forum poster(s?) or foundry are trying to decieve anyone, I have seen plenty of situations over the years where someone misinterpreted an unofficial comment or even a contradiction as "This is official confirmation of what I believe." Too many for me to accept that any of these changes are official. I agree this is a problem that needs to be fixed. Official clarifications need to be announced officially as stated in the guide to organized play. Any unofficial change in foundry from a pdf needs to be identified as such.
Gary Bush wrote:
No, when applying the treasure bundles and downtime, it is still applied as a single chronicle. And definitely would not result in multiple reports. (That would cause the player to have 3x AcP if nothing else.)
It would help in future if the space between the check box and the spell following it were removed, and if there was more space to the left of the check boxes. Kyra, for example, kind of looks like she has 4 castings of bless. (askii aproximation, doesn't really do the best job.)
would be easier to read as:
DrakeRoberts wrote:
Currently there are two* lists. The old starting consumable lists. And the Pathfinder Provisions list that doesn't go into effect until tomorrow but which is up on the site so people can get a preview. It sounds like you got the starting consumables list. When we update the guide on Nov 15, there will only be 1 list. *3 lists if you count the schools lists.
Perfnord wrote:
That is correct, Tengu and Ratfolk are still always available, that page is being updated, but the update is caught up in the other updates needed for tomorrow.
DrakeRoberts wrote:
Just so people know: "The list is not showing up nicely on mobile" (especially with device / browser information) is helpful feedback in the Guide thread.
LeftHandShake wrote:
Currently AoN has 2 separate listings for each. Until Wednesday, monsters published in RoE use the RoE ones. Starting Wendesday, all monsters use the RoE ones. Presumably when Monster Core comes out, the old ones will be updated to match the RoE ones.
Hilary Moon Murphy wrote:
I will continue to argue for Pathfinder as a bonus lore. (With choice of bonus lore if your background gives you pathfinder lore.)
Naal wrote:
The official response from Alex Speidel is that the Body Recovery boon meets the complete body requirement, gathering all the ash and reconstructing it enough for a for a Raise Dead to work. (I have put in a request for this to be added to the FAQ.)
Welcome to the Year 6 re-launch of the Starfinder Society Guide to Organized Play! The Guide was restructured for Season 6 to better serve the community. We streamlined or removed rules that were needlessly complex or outdated and consolidated rules that were previously separated across multiple pages into a smaller set of more accessible pages. Along with the typical revisions, the Guide is now divided into five sections:
Why divide the Guide?
Want more details?
We hope you find the new format useful! If you have any questions or suggestions, please post them in this thread so the team can review them! Explore! Report! Cooperate!
Bearded_DM wrote:
I think what you are experiencing is a result of the fact that many people who played Razmiran characters in PF1 were vocally and prolifically disruptive. It also does not help that they were linked to one of the most poorly priced and abusable magical items in print at the time. (The item's low price was balanced by a "drawback" that many players who used the item tried to argue should not be allowed to disadvantage them.) It resulted in a poor play experience. As a result, people who had to deal with that experience (sometimes repeatedly) will not want to play at a table that brings back memories of that experience. It's not a criticism of you, or an assertion that you will play that way. But it does not change the fact that even being around that will be uncomfortable for some people. There are other issues with Razmiran that go deeper, and those involve personal, real world triggers, and I would rather not go into those.
Gary Bush wrote:
For reference, that is not a rule in PFS. 1. It is too easily weaponized. The moment you invoke that rule, you are in effect calling someone a derogatory name. Which means you are violating PFS rules. 2. It is to low a bar. No one wants a campaign where people stop just short of being jerks. The rules you want are: "Create a welcoming environment." "Remember, your character is a member of the Pathfinder Society first and foremost, and as such, your character should be able to work with any other Pathfinder, and abide by the Society’s Motto – “Explore, Report, Cooperate”." "Participants are expected to respect their fellow players and work together to create positive and memorable experiences."
They / Them / It LN Urog Nanocyte 3 (Discorperation) (They / Them / It) | Xenoarchaeologist | Temp HP: 0/3 SP 22/33 HP 24/24 RP 6/6 | EAC 10; KAC 12| Fort +8, Ref +0 (+2), Will +0 |Init: +0 | Perc: +6 | Speed 20ft | Nanite Surge 3/8 | Nanocyte 3 (Discorperation)
The pup moves up to Karalie, and as she seems dejected it cocks it's head and whines sympathetically, expecting pets, as it knows that sometimes cheers people up...
They / Them / It LN Urog Nanocyte 3 (Discorperation) (They / Them / It) | Xenoarchaeologist | Temp HP: 0/3 SP 22/33 HP 24/24 RP 6/6 | EAC 10; KAC 12| Fort +8, Ref +0 (+2), Will +0 |Init: +0 | Perc: +6 | Speed 20ft | Nanite Surge 3/8 | Nanocyte 3 (Discorperation)
Medicine / mysticism would probably be good to explain the poisoning, whoever does that should probably take the syringe. "We are not the ones who placed this electrical device to try to electrocute Tsuchi-ko and nearly killed the audience and crew in the process. Several of the crew members saw your minion Omo in the process of planting the device." And I-apvii goes on to explain the power shifter and what it's function was supposed to be, and indicates Tsuchi-ko's chair (which has the receiving device.) I am intentionally leaving the sending device and the glitter as evidence for someone else to use on their check. engineering: 1d20 + 10 ⇒ (18) + 10 = 28+???
They / Them / It LN Urog Nanocyte 3 (Discorperation) (They / Them / It) | Xenoarchaeologist | Temp HP: 0/3 SP 22/33 HP 24/24 RP 6/6 | EAC 10; KAC 12| Fort +8, Ref +0 (+2), Will +0 |Init: +0 | Perc: +6 | Speed 20ft | Nanite Surge 3/8 | Nanocyte 3 (Discorperation)
I-apvii takes a picture of the device and sends it over their com, asking the rest of the party to look for anything similar, especially around the Judges stands. (telepathically)We are probably only going to have one shot at disarming this Triage, so we will need to work closely together. setting up for communalism. Triage will need to stay within 10 ft as they are disarming it. rolls for when people are ready: Communalism Engineering + Trapsmith Kit + Auto Aid: 1d20 + 10 + 4 + 2 ⇒ (1) + 10 + 4 + 2 = 17 Engineering + Trapsmith Kit + Auto Aid: 1d20 + 10 + 4 + 2 ⇒ (9) + 10 + 4 + 2 = 25 Shirt Reroll Engineering + Trapsmith Kit + Auto Aid: 1d20 + 10 + 4 + 2 + 1 ⇒ (10) + 10 + 4 + 2 + 1 = 27
They / Them / It LN Urog Nanocyte 3 (Discorperation) (They / Them / It) | Xenoarchaeologist | Temp HP: 0/3 SP 22/33 HP 24/24 RP 6/6 | EAC 10; KAC 12| Fort +8, Ref +0 (+2), Will +0 |Init: +0 | Perc: +6 | Speed 20ft | Nanite Surge 3/8 | Nanocyte 3 (Discorperation)
Having kept everyone else away from the basket of delicious smelling treats, I-apvii calls over their silicanid companion and has it (safely) sniff around it picking up the scent. Tracking (Ex) A silicanid can use Perception to perform the follow tracks task of the Survival skill, using scent. Poisoned Chocolate Muffins should be a pretty unique scent. perception: 1d20 + 7 ⇒ (20) + 7 = 27
They / Them / It LN Urog Nanocyte 3 (Discorperation) (They / Them / It) | Xenoarchaeologist | Temp HP: 0/3 SP 22/33 HP 24/24 RP 6/6 | EAC 10; KAC 12| Fort +8, Ref +0 (+2), Will +0 |Init: +0 | Perc: +6 | Speed 20ft | Nanite Surge 3/8 | Nanocyte 3 (Discorperation)
"Tsuchi-ko stop, something is wrong with those!" Do these seem to be the cupcakes we ordered earlier? I-apvii hurries over and interposes themselves, being careful not to touch the gift basket. They also look to see if any seem to be missing, to determine if these are the correct cupcakes and if we should be looking for additional victims. medicine: 1d20 + 8 ⇒ (14) + 8 = 22
They / Them / It LN Urog Nanocyte 3 (Discorperation) (They / Them / It) | Xenoarchaeologist | Temp HP: 0/3 SP 22/33 HP 24/24 RP 6/6 | EAC 10; KAC 12| Fort +8, Ref +0 (+2), Will +0 |Init: +0 | Perc: +6 | Speed 20ft | Nanite Surge 3/8 | Nanocyte 3 (Discorperation)
When it is I-apvii's turn, they wait for the stage to go dark and then the image of Absalom station grows above them, outsized copies of the bands that have played standing on the arms of the station, snatches of music from earlier in the show playing it turn as it spins the band in question toward the audience, and then fading as they move away. (Eagle eyed audience members might spot a slime covered Radat behind the Monster Generation.) "We all know what brought us here today. But how many know what brought us to today, here? Across the universe, beyond the gap and through this crisis to this spot. All these different groups, different species, different songs, all to one place, to one idea, to one night of musical competition... I-apvii goes into the history of music and especially musical competition across time and space. Profession (Xeno)Archaeologist+Prof Tools: 1d20 + 11 + 4 ⇒ (9) + 11 + 4 = 24
roll4initiative wrote:
At the current time this applies only to PFS2 and SFS. Alex says he is looking into what it would take to expand it to PFS1. As mentioned, this is a little more difficult since someone will have to look at *which* of the Orc only options can be opened and which will be disruptive or overpowered or confusingly written.
They / Them / It LN Urog Nanocyte 3 (Discorperation) (They / Them / It) | Xenoarchaeologist | Temp HP: 0/3 SP 22/33 HP 24/24 RP 6/6 | EAC 10; KAC 12| Fort +8, Ref +0 (+2), Will +0 |Init: +0 | Perc: +6 | Speed 20ft | Nanite Surge 3/8 | Nanocyte 3 (Discorperation)
(telepathically)"Can we do that? Just "accidentally" shut him in a closet maybe? We can call it a safety measure."
They / Them / It LN Urog Nanocyte 3 (Discorperation) (They / Them / It) | Xenoarchaeologist | Temp HP: 0/3 SP 22/33 HP 24/24 RP 6/6 | EAC 10; KAC 12| Fort +8, Ref +0 (+2), Will +0 |Init: +0 | Perc: +6 | Speed 20ft | Nanite Surge 3/8 | Nanocyte 3 (Discorperation)
GM Blazej wrote:
I-apvii helpfully (and telepathically) "Like a Cyclone?" A, A, B, A is a perfectly valid rhyme scheme.
Doug Hahn wrote:
Following up on this now.
Doug Hahn wrote:
Four Options (at least as I understand it.) 1. Vanilla ability boosts as printed
Blake's Tiger wrote: That said, depending on your goals, sticking with one faction is the fastest way to revered. If you spread it around, reaching any threshold in any faction slows down. That said, I have a character who is aiming for 20 rep in all 6 factions. Just so she can say "But Everybody likes me. I am just that likeable."
KOReldor wrote: It can't be given to a different character, right? Some boons unlock the option for all characters. Some only for the character that earned them. If it does unlock the option only for that one character, and that option has a rarity (Uncommon, Rare, Unique) you can use the Bequethal AcP boon to transfer it to a different character. |