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EwokBanshee's page

*** Pathfinder Society GM. Starfinder Society GM. 107 posts (8,180 including aliases). No reviews. 1 list. 1 wishlist. 17 Organized Play characters. 8 aliases.


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Vanguards do have a tendency to attract damage! Or maybe that's Large characters... hard to tell.

I'll keep developing the biohacker's backstory, but that sounds like a good direction. I'll make sure she can work with corporations, but is a fun amount of distrustful of them.


Welcome, PatheticWretch! Vanguards seem pretty cool, very tanky with some adaptability during combat. If you're wanting to go tanky, I'll definitely go ranged. That seems to fit the biohacker better anyway.

GM Cellion wrote:
Same for you Ewok. That ikeshti seems great, but more 'legacy' would be good.

Ah shucks, good point! That backstory is super low level. It's been a while since I made a high level character from scratch! How about something more like... The scholar has long since left the university, preferring to take her studies to the field. While at Qabarat, she joined the Xenowardens. After realizing how many newly discovered worlds were exploited immediately by corporations, she decided to work to protect new worlds and alien races. After all, if a new ecosystem is immediately destroyed or harvested by an unfeeling corporation then medicine and scientific research will not be able to advance and incorporate the discoveries available there. This would all feed her base drive to support the Ikeshti race through medical and scientific research. Within the scientific community she is something of a celebrity, known for her willingness to go anywhere against any opposition to make a new discovery. Though some professional organizations have condemned her willingness to examine new flora and fauna, whether she had the legal right to or if that belonged to a corporate entity, many others have praised her for it.

As a member of the Xenowarden scientist corp, she has travelled to numerous newly discovered worlds in the name of cataloguing and science. As a tie to the Dead Suns AP, perhaps she visited Nejeor VI - or Istamak even - after the members of that adventure. Though she is not a zealot against capitalism or the government, she has been in conflict with many large organizations as they have attempted to pillage new worlds. (EJ Corp, Abadarcorp, Gideron Authority, Eox could be examples) She values science and progress over profits. Her work has led to the saving of native species of sentient and non-sentient life, research that supported the Pact Worlds protection over various planets. Maybe she even dabbled in the occasional bit of eco-terrorism to "encourage" corporations to go do work on another planet.

How does that sound, is that a bit closer to the legacy we're looking for? I'd love feedback on how combative her history with corporations/governments should be. I can see her as either a pure scientist who has a distaste for violence or as someone who is hardcore and willing to do whatever is necessary to progress her studies. (Is she standing in front of the bulldozer, or did she tamper with the machine's fuel the night before?) The combative one has a lot of fun personality quirks in it, but might need to be toned down if we're working with Abadarcorp a lot.


What great ideas! The ikeshti precog and formian nanocyte definitely stood out to me as extra cool concepts.

Thinking more on my biohacker idea... As an Ikeshti woman, she became a congregant many decades ago after surviving mating. Afterwards, she left Akiton to study at Qabarat University on Castrovel - going on to be a professor of Akitonian Genetics. She recently gained a minor in Neurochemistry. While working at the University, she met a group of adventurers who had just explored the famed Drift Rock. She is a staunch supporter of the Xenowardens, donating financially and with expert advice on occasion. Her work with the Qabarat University and the Xenowardens brings her out into the field, both on Castrovel and other outlying planets. The ikeshti people are always on her mind and her work is often centered around akitonian diseases and ecology.

I think ranged works better for a biohacker, but it could be a feasible melee character if the party needs another front liner. Please let me know what you think!


Sounds great! I look forward to meeting Zousha's solarian! With that and PaleDim's caster, we're fairly balanced so far. I'm still leaning towards a ranged biohacker but I could go melee biohacker (or melee junk technomancer).


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Hello, everyone! I'm quite excited to join this game. I've played a decent amount of Starfinder, though I have done significantly more GMing than Playing the last two years (so I'm a bit unfamiliar with character options from recent releases).

I've GM'd through Dead Suns, and would love to give my character some relation to the PC's who went through that AP. Partially for nostalgia, and partially to give my character a bit of the knowledge of the AP that I have out of character.

The player's guide looks fantastic, I'll keep digesting it over the next few days. The house rules look sweet, too! I hadn't seen some of these before, they look like great improvements. I would also be down to try the squadron starship rules, I haven't played with those before! Starship via PbP is always an... interesting experience so I'm very open to new variations.

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I'm not committed to a character idea yet, but I've come up with a few! In order, I'm leaning towards:

1. A ranged biohacker. This NG female Ikeshti congregant is seeking to prevent “the disease of riveners” and find medical aids for her people. This character could be a Engineer, Science Officer, or Pilot.
2. A melee solarian. This LN male Kasatha is an Abadarcorp agent/enforcer who believes that achieving balance aids the economy and Abadar. I almost envision him as an unofficial paladin of Abadar, who gets sent by the corporation to restore balance. This character could be a Captain or a Science Officer. (To be honest, melee solarians seem to struggle in starship combat, and I haven't found a solution yet.)
3. A melee (Junk) technomancer. This NG female formian wants to go out into the world and do good in the name of her people, in repentance for the war with the lashunta. I'm going to be honest, a Junk Technomancy build is probably not great at all. I have no idea. I've played it up to Level 2, and it held its own with Society characters. But its definitely not optimized. I haven't built it up to see if its even feasible, but it sounds fun.
4. A ranged operative. You can always throw an operative into a party.


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GM Hmm wrote:

Can you let me know if you can still navigate there?

Yes, it is available!


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Sounds good! How does this sound? (Leaving 3rd shift open for a community shift.)

Sleeping
1 Guess? & Akh
2 Jaraduk & Lars
3 -
4 Del & Strek


Ah, the numbers matter less in that Shift 1 and Shift 3 are the same mechanically speaking. (I'm going to roll a D4 every time there's a "random" event in the Drift. If it's a combat, anyone sleeping will be caught unawares. If it's a starship thing, hopefully the Pilot on duty is decent at Piloting.) It won't make or break you no matter what you do. Just maybe provide a slight bonus or hindrance for whatever event is happening. Also, Del will be the Primary pilot. So anything you can see coming, starship combats, or Drift navigation will be done by her. It's just that initial surprise moment that will be handled by the pilot on duty. That will give everyone time to get to stations!

Thanks for the list, Guess? ! Does this piloting schedule seem fine?

Pilot
1 Del
2 Guess?
3 Jaraduk
4 Lars

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The party doesn't have any illicit cargo on board right now. Your party has definitely done their fair share of smuggling and/or buying a few extra crates at each stop that EJ doesn't know about for sale at the destination. The AP definitely gives you a few opportunities to do a little smuggling or independent trading on the side. Some of which it makes obvious, some of which are more subtle.


Awesome! There's definitely no rush. This week is a warm up, before jumping into the adventure.


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Random community member here: This is the most welcoming and kind community I've ever encountered on the internet. As long as you keep the forums "a fun and friendly place", I doubt you'll ever encounter any problems.


Spoiler:

Two?! I think you mean three! I want to be a space REDACTED with a freaking rocket launcher attached to my REDACTED scaring folks in a spooky forest!

Edit: nice profile pic, Dennis.


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Headbutt, I'd love to join in welcoming you to our community! I want to add some words of caution (that's probably not the right word).

When I was new, I also looked at some really excellent examples of RP and posting on the boards and in other people's threads. This was inspiring and a great example of what PbP can and should be. BUT, it also intimidated me, where I thought that my posts or RP wouldn't be "good enough" or that my posts wouldn't follow the posting conventions well enough.

Don't let that happen to you! This is a very welcoming community who is happy to help you grow and learn the format. Just let your first GM know that you are new to PbP and PFS and they'll be happy to help.


Hi, Aerondor!!! Are you accepting players? I would love to play this one! I've heard great things about it! (But didn't get any spoilers.)


Perfect! Sounds like my swashbuckler would be a good fit. I'll bring him in!


Hmmmm... With some of the choices being thrown around, I'm stuck between my Swashbuckler and my Psychic.

The swashbuckler is my preference, who is good at combat and has few little social skills. The psychic has knowledges and is good with enemies with minds. I'll wait to see how many casters we have before I decide!


This will be fun! As far as characters, it really seems like I need to spread my GM credit around more. Ha!

Low tier:
Witch 3
Cleric 2/Fighter 1
Swashbuckler 3
Psychic 3

High Tier
Wizard 7

The witch and the cleric are both very combat centered. The swashbuckler and psychic are more well rounded. The wizard is illusion based, without summoning.


The temp inside the smaller conference rooms upstairs can get pretty warm. Alternatively, the temp inside the main room can get a little chilly! So a zip-up coat or sweatshirt could be helpful.

1/5 5/5

Sean Castor wrote:
Personally I would like the boon descriptions organized by faction, rather than purely alphabetically. When I'm trying to read about what boons my faction offers, having to flip back and forth is irritating.

PLEASE. I would love if they were alphabetical within their own faction. That would make shopping for a character much easier.


Similar to others, I will be at the con the whole time but not at the banquet. The announcements no longer hold the appeal for me. I'll be seeking out or offering a game during that slot.


Leg o' Lamb wrote:

Which may not happen this year....

It is my understanding the afternoon slots will be on the schedule this year. I am not sure how many tables will be offered, but there will be PFS in each afternoon slot.

** spoiler omitted **

Ooh, thank you for inquiring on that. That scheduled Friday slot was nice last year.


Gary D Norton wrote:

GM Ewok, you did well to get 1-34 five times. I wish that I had that schedule.

1-34 is a very interesting and complex scenario. If you can possibly run it prior to PaizoCon, I strongly recommend that you do so. You'll benefit from the practice.

Thanks for the advice! I appreciate it! It sounds like a really fun one.


I actually came into the forums today to ask if you were going to organize another Special, Arc! It was a great time GMing last year.

I've GM'd it before but would be happy to burn a replay to GM again.

For those wondering on time, we ran it Saturday afternoon last year. Somehow Arc convinced the Paizo team to give us the majority of the available gaming space in the main room.


My non 10-99D has not dropped yet.


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I'm still fairly surprised they let us use the official scenario maps to play. That's a blessing. While IRL GMs can print them, us PbP GMs put them on a shareable document. I'm no copyright lawyer but that always felt like a different use case to me. I'm glad they aren't upset about that.

1/5 5/5

I was under the impression that volunteer t shirts are only given out at Paizocon every other year. Am I mistaken?


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King Kuey! One of the best in the business! Congrats and well deserved.


Thanks for the answers! I didn't realize it had been run so recently.


Redelia wrote:
A second table was only allowed if one of a player's tables was Cosmic Captive or a non-Paizo table. )

@Redelia, or other Venture Person,

(This is not a complaint, I'm just curious.)

I get the desire to encourage players to venture into the other forums/platforms. But why was Cosmic Captive, specifically, included in the exceptions list?


3 months with nobody posting in them, if I remember correctly. Better to just hide it.


Oladon, do you have any plans to bring the mobile extension to IOS?


To those who are interested in running any AP. You will find players here. Those campaigns are always highly sought after! Don't be intimidated by other people recruiting!

Personally, I decided not to apply to these campaigns because of the upcoming holiday season. But I was super tempted! Aeon Throne looks AMAZING.


After level 3 I tend to forget buying better potions. Only about half of my characters have self-healing other than wands, now that you mention it.

1/5 5/5

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I made a melee technomancer! She enjoys the physical bonuses of the Formian while avoiding the soldier stereotype.


GM Zoomba! Thank you for inviting me to join from the waitlist! I appreciate it! I will figure out which of my 1-2's will do best here and dot in.

1/5 5/5

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The story leads into it quite nicely. Not necessary to understand what's happening but does lead in directly.

For mechanics/crunch/boons, Thursty said they are leading to something but it isn't in the Special. They felt like the Special was not available to everyone and shouldn't contain the capstone to that series of mystery boons.


Tentative yes. If it's specials only, I should have space open.

Enhancing the story and the description is my biggest weak area, so I would appreciate that.


Are there any updates on the mobile website? It is quite difficult to read forums and campaign pages.


I don't think we've decided yet! Personally, I vote high tier.

1/5 5/5

Inethiel Moonshine wrote:
Is it possible to offer writing your name on my Regional Support Program GM Incentive #2 as a trade?

I'm unfamiliar with this boon. How does it work?


Hi there! I'd love to play! I can do high or low tier. I do prefer high tier, though.


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Game Master S wrote:
...There is a free to download boon that can open them up via play. The process (and boon) are detailed in a Paizo Blog.

Note: This boon only applies to games that end before next Friday. (Not start) So wrap up your games quick-like if you want credit towards it! Hopefully soon afterwards they will come out with the second version of that boon, but I don't believe one has been announced yet.

1/5 5/5

Sorry, Wei Ji. I should have been more specific. Race, please.

1/5 5/5

Sorry, Wei Ji. I should have been more specific. Race, please.


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My highlight was definitely the spontaneous Sunday afternoon special. I GM'd it, and it was an incredible experience and time. The frenzy and enthusiasm shown by everyone involved made the whole thing quite memorable.

A big shout-out to Arc, Tonya and the Overseer who made it all possible.

1/5 5/5

Have: Vine Leshy, Aquatic Elf

Want: Anything else.

1/5 5/5

Have: Vine Leshy, Aquatic Elf

Want: Anything else.


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I loved that they allowed and encouraged the spontaneous Sunday afternoon special.

It would be nice if they could give more room in the banquet hall during the afternoons.


Wicked Brew wrote:
Great map pack WMIGM. I kind of get how to set it up now but I experienced something while sifting through the slide/maps. When I am running games in drawings, I usually zoom in 200% and use track pad to navigate the image. When I do that in slides, I kept tending to slide into the next slide unintentionally. Is there any way to prevent that?

I believe you're just scrolling to the edge of the page, and past a little. Unfortunately, there is no way to turn that "feature" off. We just have to be careful around the edges.


Thanks for picking me! I think my Dwarf kineticist will work best, it being a dungeon and all. (And darkvision never hurts!) I'll dot in!


Hi there! I checked out your Gameplay tab, and this looks like a pretty sweet game, group and GM!

I have three Level 2 characters to offer if you'll take me!

A Wayang psychic, Abomination school.
A dwarf kineticist, of the earth.
An Aquatic Elf Spellslinger Sorcerer, who blasts.

I'm an experience PBPer, who can post multiple times per day.