[SFS_Aerondor] 01-15 Save the Renkrodas (Inactive)

Game Master Aerondor

Map

init:

[dice=Rocket]1d20+9[/dice]
[dice=Dr Creed Morvius]1d20+1[/dice]
[dice=Uli]1d20+7[/dice]
[dice=Sho]1d20+1[/dice]
[dice=Bubbles]1d20+1[/dice]
[dice=trouble]1d20+9[/dice]

Esowatch Explorers:

ESOWATH EXPLORERS (2) LEVEL 4
Huge land vehicle (10 ft. wide, 20 ft. long, 6 ft. high)
Speed 20 ft., full 400 ft., 45 mph
EAC 14; KAC 18; Cover partial cover
HP 50 (25); Hardness 5
Attack (Collision) 6d6 (DC 11)
Attack (Turret) merciful aphelion artillery laser (3d8 F
nonlethal, ammo 40, usage 4)
Modifiers +0 Piloting, –2 attack (–4 at full speed)
Systems autopilot (Piloting +10), planetary comm unit;
Passengers 4

Chronicles


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Lantern Lodge

SFS 05-99 BftB

To make it easy for me to fill in the chronicles, could you please provide for the character you want to credit this to...

Chronicle: What chronicle number will this be for your character?
Player name: Your name, as you want it to appear on the chronicle
Character name: The name of your character
Organized play #-#: Your society play and character numbers
Faction: Characters Faction slotted
XP: Your starting XP
Fame: Your starting fame
Credits: Opening credits before purchases
Day job: Your day job skill and roll. (or alternative such as training or true savior)
Reputation: Which factions you have reputations with (and how much) before participating in this scenario.
Boons: Any boons you have slotted. (you may change these after the briefing)
Ally:
Faction:
Personal:
Promotional:
Social:
Starship: N/A
Slotless:
Purchases: Any purchases you wish to make from your initial funds, before the start of the game.
Starship role: This scenario has starship combat. Please nominate the role you would like on the ship and include your relevant skill bonuses.

Please introduce yourself in gameplay.

Please also add an icon for your character to the first page of the map. Ideally this will be the same as the one you post with.

Exo-Guardians

SP 54/54 HP 44/44 RP 8/8 EAC 16 ; KAC 17 Fort +6; Ref +6; Will +5 Init+9 Perc: +2

Checking in, I'll fill in the list once I get home and have access to my stuff and some time.

Wayfinders

Male Ferran Death-Touched Daredevil (Operative 4) | SP 22/28, HP 28/28 | EAC 18, KAC 18 | Fort +4, Ref +9, Will +4 | Init +7 | Perc +10 | Sense Motive +2 | RP 7/7

Hey sorry, I goofed and double-booked Xenal. Uli here should be level 3 by the end of the night though, so hopefully he'll be a suitable replacement :-)

Lantern Lodge

SFS 05-99 BftB

No worries, I'll put out another call for extras in the lodge tomorrow as we need at least three of you plus an NPC to make the table valid.


Hi, Aerondor!!! Are you accepting players? I would love to play this one! I've heard great things about it! (But didn't get any spoilers.)

Lantern Lodge

SFS 05-99 BftB

I certainly am. Join in.

If you could all put your details in here, and let me know which pregen you would like to accompany you if I can't get a forth player that would be great.

Second Seekers (Luwazi Elsebo)

Male Human Envoy 3 / Biohacker 2 (Biotechnician) - SP 35/35 - HP 28/34 - RP 4/5 - INIT +1 - Perception +12 - EAC 17 - KAC 17 - FORT +5 REF +5 WILL +4

Hello everyone! I'm hoping you might have room for one more!

I'm a bit of a novice at PBP, but I have played one other game. I have a few characters I could use here, depending on tier and how I could complement everyone else.

By the way, "Dr. Morvius" is 3rd level now, I can take some time to update him tomorrow evening.

Lantern Lodge

SFS 05-99 BftB

That would be great. If everyone can put their details in here, I'll kick off in gameplay tomorrow.

Have a look at the top post for what I want from everyone.

Second Seekers (Luwazi Elsebo)

Male Human Envoy 3 / Biohacker 2 (Biotechnician) - SP 35/35 - HP 28/34 - RP 4/5 - INIT +1 - Perception +12 - EAC 17 - KAC 17 - FORT +5 REF +5 WILL +4

I will update my character and post all of your requested information this evening. I'll be ready to go tomorrow.

I'll probably stick with Dr. Morvius, a level 3 Envoy with some healing skills.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Have room for a pregen character? Unfortunately I've no characters of suitable level.

I'll play anything to suit the party.

Manifold Host

Bubbles Beeshee Male CG Barathu Dream Prophet Mystic 4 | SP 28/28 HP 30/30 | RP 7/7 |EAC 16 KAC 19| Spells: 1st 3/3 | Speed: Fly; 20ft | Fort +3; Ref +2; Will +9 | Init: +1 | Perc: +9, SM: +12
BOT ME:
[dice=Telekinetic Projectile@]1d20+4[/dice] [dice=DMG@KAC]1d6[/dice]

Alright... looks like we have a Level 4 soldier, a level 3 operative, a level 3 envoy, and a level 4 pregen.

I will be bringing my level 3 mystic that I will update and post about tonight!

Lantern Lodge

SFS 05-99 BftB

Pregen is fine if we have space. Though SF with five characters can be a little tough as there is no adjustment. I'll get us started in gameplay when character information appears in here.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Happy to bow out if it's an issue.

Lantern Lodge

SFS 05-99 BftB

Nope, I've seen successful groups with five, but it is just a little harder that is all. Jump in, more the merrier in general.

Second Seekers (Luwazi Elsebo)

Male Human Envoy 3 / Biohacker 2 (Biotechnician) - SP 35/35 - HP 28/34 - RP 4/5 - INIT +1 - Perception +12 - EAC 17 - KAC 17 - FORT +5 REF +5 WILL +4

Chronicle: 7
Player name: Alan Bengs
Character name: Dr. Creed Morvius
Organized play #-#:278101-702
Faction: Second Seekers
XP: 6
Fame: 12
Credits: 1336
Day job: day job roll including profession attire: 1d20 + 10 ⇒ (16) + 10 = 26
Reputation: Second Seekers 12, Wayfinders 1
Boons: Any boons you have slotted. (you may change these after the briefing) Not sure, all of my chronicle sheets have boons that don't seem useful. Might look at what I can purchase with my fame.
Ally:
Faction:
Personal:
Promotional:
Social:
Starship: N/A
Slotless:
Purchases:

Wayfinders

Male Ferran Death-Touched Daredevil (Operative 4) | SP 22/28, HP 28/28 | EAC 18, KAC 18 | Fort +4, Ref +9, Will +4 | Init +7 | Perc +10 | Sense Motive +2 | RP 7/7

Chronicle: 3
Player name: Cwethan
Character name: Uli Mawborn
Organized play #-#:182453-705
Faction: Wayfinders
XP: 7
Fame: 10/12
Credits: 1187
Day job: Extreme Sports: 1d20 + 13 ⇒ (2) + 13 = 15
Reputation: Wayfinders 12
Boons:
Faction: Wayfinders Champion
Personal: Legacy Heritage (Ferran)
Promotional: Record Keeper
Social: Street Cred (Absalom Station)
Slotless: None likely to be relevant

Manifold Host

Bubbles Beeshee Male CG Barathu Dream Prophet Mystic 4 | SP 28/28 HP 30/30 | RP 7/7 |EAC 16 KAC 19| Spells: 1st 3/3 | Speed: Fly; 20ft | Fort +3; Ref +2; Will +9 | Init: +1 | Perc: +9, SM: +12
BOT ME:
[dice=Telekinetic Projectile@]1d20+4[/dice] [dice=DMG@KAC]1d6[/dice]

Chronicle: 10
Player name: Ewokbanshee
Character name: Bubbles Beeshee
Organized play #-#: 240237-706
Faction: Manifold Host
XP: 11
Fame: 22
Credits: 7493
Day job: Dayjob: 1d20 + 9 ⇒ (11) + 9 = 20
Reputation: Dataphiles: 1 , Acquisitives: 1 , Second Seekers (Luwazi Elsebo): 1, Manifold Host: 22
Boons:
Ally: Dream Whispers
Faction: Manifold Host
Personal: Barathu
Promotional: Shirt Reroll
Social:
Slotless:
Purchases: None yet.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Chronicle: What chronicle number will this be for your character?
Player name: therealthom
Character name: Thenither (playing the Altronus 4th level pregen on my Shohiraj alias)
Organized play #-#: 90661-708
Faction: Aquisitive
XP: 1
Fame: Acquisitive 2
Credits: 839
Day job: None
Reputation: No reputation
Boons: Any boons you have slotted. (you may change these after the briefing)
Ally:
Faction: Acquisitive Champion
Personal:
Promotional:
Social: Budding Media Celebrity
Starship:
Slotless:
Purchases: TBD
Starship role: Fortunately no role is required.


"Navasi" Female human envoy 1 | SP 6/6 HP 10/10 | RP 3/3 | EAC 13; KAC 14 | Fort +0 ; Ref +4; Will +4 | Init: +2 | Perc: +4, SM: +4 | Speed 30ft | Active conditions: None

therealthom's alias for the game.

Exo-Guardians

SP 54/54 HP 44/44 RP 8/8 EAC 16 ; KAC 17 Fort +6; Ref +6; Will +5 Init+9 Perc: +2

Chronicle: What chronicle number will this be for your character?
11
Player name: Your name, as you want it to appear on the chronicle
Eric
Character name: The name of your character
Rocket
Organized play #-#: Your society play and character numbers
13475-703
Faction: Characters Faction slotted
Exoguardians
XP: Your starting XP
12
Fame: Your starting fame
21
Credits: Opening credits before purchases
Day job: Your day job skill and roll. (or alternative such as training or true savior)
None
Reputation: Which factions you have reputations with (and how much) before participating in this scenario.
Exoguardians: 23
Wayfinders: 1
Second Seekers (Luzelia): 2
Boons: Any boons you have slotted. (you may change these after the briefing)
Ally:
Faction: Exo-Guardians Champion
Personal: Scoured Stars Survivor
Promotional:
Social: Pact Worlds Defender


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Couldn't find any kasatha avatars. ~sigh~

I'll add the avatar to the map page tonight.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Ah.. So if I'm going to use the pregen's cash, how does that work? I think I have to buy in some how?

Lantern Lodge

SFS 05-99 BftB

My understanding is you can spend as you like for the pregen. That doesn't count against your real character.


"Navasi" Female human envoy 1 | SP 6/6 HP 10/10 | RP 3/3 | EAC 13; KAC 14 | Fort +0 ; Ref +4; Will +4 | Init: +2 | Perc: +4, SM: +4 | Speed 30ft | Active conditions: None

Ah, the paragraph I was thinking of is under 'resolve conditions'. I guess it only applies when curing conditions the pregen picked up during the scenario.

Put me down for 2 suits of formal wear. Black tie is not cocktail wear. Armor sounds liek safari chic.

Lantern Lodge

SFS 05-99 BftB

I'm out for the weekend.

Manifold Host

Bubbles Beeshee Male CG Barathu Dream Prophet Mystic 4 | SP 28/28 HP 30/30 | RP 7/7 |EAC 16 KAC 19| Spells: 1st 3/3 | Speed: Fly; 20ft | Fort +3; Ref +2; Will +9 | Init: +1 | Perc: +9, SM: +12
BOT ME:
[dice=Telekinetic Projectile@]1d20+4[/dice] [dice=DMG@KAC]1d6[/dice]

Have a great weekend!

This is a good time to mention that I will be out of the country for June 22nd-June 29th. (I'm a bad person and am realizing now that I really should have mentioned this when I was mustering in.) I will try to log on and keep up, but will probably need a bot or two. Thankfully, Bubbles isn't super critical in these social situations. I'll be sure to add some good notes to his profile, but also feel free to put me on delay.

Exo-Guardians

SP 54/54 HP 44/44 RP 8/8 EAC 16 ; KAC 17 Fort +6; Ref +6; Will +5 Init+9 Perc: +2

Since the issue seems to be time and not actually the stopping at the security station could I have used the called fusion of my weapon on the way there?

It's just a swift action within 100 feet.

Lantern Lodge

SFS 05-99 BftB

Sure can.

Exo-Guardians

SP 54/54 HP 44/44 RP 8/8 EAC 16 ; KAC 17 Fort +6; Ref +6; Will +5 Init+9 Perc: +2
"Shohiraj wrote:

Forgot to say continuing to attune photon. I don't think it will matter much, the pregen doesn't have the nova option.

I don't think that's true. Quoted from the rulebook; You learn your first stellar revelations (black hole and supernova) at 1st level, and learn an additional revelation at 2nd level and every 2 levels thereafter.

Every solarion should have supernova and as far as I know the pregen has it as well. You might be our best bet at damaging a swarm with a 4d6 area attack ;)


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Thanks, Revvy. Black hole is on the pregen PDF, but I didn't see supernova. Do you have a line on the extra 1d3 for damage? I'm going back to reread the solarion rules tonight.

Exo-Guardians

SP 54/54 HP 44/44 RP 8/8 EAC 16 ; KAC 17 Fort +6; Ref +6; Will +5 Init+9 Perc: +2

I'm gonna have to go with solarion crystal on that one. No idea which one but I assume it will be listed under equipment.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Least graviton crystal. It's on the pdf. Now I remember looking it up when I went through the character after selecting Solarion. My memory is getting spotty.

Thanks again, Revvy. You are a fountain of knowledge.

And my apologies to everyone for not knowing the character as well as I could.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

And after a quick re-read of the Solarian rules, I definitely agree with Revvy. Supernova should be on the pregen PDF.

Aerondor, what do you think?

Lantern Lodge

SFS 05-99 BftB

Yes. At first level you automatically learn both of them. Looks like an error on the pregen.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Ha! Had a look at the pregen PDF and .... there was a second page which had supernova and gear descriptions. Imagine Paizo thinking to include that.

So it was all my own ineptness.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Aerondor:
looking ahead to save time. If the team doesn't kill the swarm this turn, then next turn I plan to nova.

Charisma poison track:

Weakened
The victim takes a –2 penalty to Charisma-based ability checks
and skill checks, and the DCs of her spells and special abilities
decrease by 2. If she has 1 or more levels in a spellcasting class
whose key ability score is Charisma, she can’t cast her highest
level of spells from that class.
Impaired
The victim takes an additional –2 penalty to the affected checks
and DCs. If she has 1 or more levels in a spellcasting class whose
key ability score is Charisma, she can’t cast her 2 highest levels
of spells from that class.
Pliable
The victim has little sense of self and goes along with nearly
any order or suggestion. Creatures attempting Bluff, Diplomacy,
or Intimidate checks against her automatically succeed, though
Diplomacy checks to improve her attitude still have the normal DC.

Solarian class rules: If a stellar revelation allows a saving throw to resist its effects, the DC is equal to 10 + half your solarian level + your Charisma modifier.

Nauseated
You are experiencing stomach distress. You can’t attack, cast spells,
concentrate on spells, or do anything else requiring attention. The
only action you can take is a single move action per turn.

Man I hope I save.

Exo-Guardians

SP 54/54 HP 44/44 RP 8/8 EAC 16 ; KAC 17 Fort +6; Ref +6; Will +5 Init+9 Perc: +2
Shohiraj . wrote:

[dice= Fort save] 1d20+5

Shohiraj wishes he hadn't left his grenades in the hotel room.
Guys, I think my only play is to walk into the swarm and nova. I'd like to wait until we've tried other options though.

Did you actually leave them in the hotel room? Or do you mean that the pregen doesn't have grenades? Because he does;

Combat Gear mk 1 serums of healing (2), frag grenades I (2), medpatch;


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

I took Radaszam's stricture about dressing nice to heart. Only brought my mote and a healing serum to the party.

Lantern Lodge

SFS 05-99 BftB

I ran into a similar issue when I played this. Purchased second skin armor and only had a hand gun and a tactical baton that could fit in a purse..


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Aerondor, and everyone, lots to talk about. Most importantly, when we started I didn't look far enough into the future. July 4th I start vacation and may possibly be out of communication for nearly two weeks.

I like the game and personally would like to continue in the hope that I'll have internet access occasionally. In which case I will be sure to leave botting instructions.

Or, this is a very good point at which to write Sho out. You can give me a 'did not finsh' Chronicle or none at all, and adjust the rest of the game for 4 players. I'll leave it up to you. And offer my apologies for not being more fore-sighted.

If I may continue, in my mind, Sho left his gear 'in the hotel' and came to the party in a dinner jacket with a healing serum and his mote. Now the jacket is being held hostage by Ipsoth. I am perfectly happy to continue under those conditions, but would be more perfectly happy if we could retcon it so that Sho's gear was in the tent. Again totally your decision with no ill-will either way.

Lantern Lodge

SFS 05-99 BftB

Well, we'll do what we can to shoot things through over the next week. No promises, and no need for a DNC chronicle. You are half way through now. At the current rate, it is probably just the final encounter that you will be on holiday for. At that stage I can run the last encounter with four player if necessary.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Great! I am liking the game and the party. Thanks.

So what about Sho's gear? 'At the hotel' or in the tent? Like I said, I'm happy either way. It will be a great story if he gets through without armor. But he'll obviously be more of a help to the party with it.


"Navasi" Female human envoy 1 | SP 6/6 HP 10/10 | RP 3/3 | EAC 13; KAC 14 | Fort +0 ; Ref +4; Will +4 | Init: +2 | Perc: +4, SM: +4 | Speed 30ft | Active conditions: None

Aerondor, sorry to be a pest, but please give me an explicit answer on Sho's gear. I've just got to know so that I can post.

Lantern Lodge

SFS 05-99 BftB

You have all your gear.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

First vehicle combat for me. I just had a quick review of the rules. I hope I can keep them all straight. Fortunately I'm not doing anything hard like driving. So subtracting the attack penalty is probably the most important thing.

Lantern Lodge

SFS 05-99 BftB

It's only my second as a GM, heck SF is still pretty new to me. Don't worry about mistakes. They are part of the learning process.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Sho's webpage.

Bot me.:

Attune photon.

Options in order of consideration:

Attune photon.

1. If fully attuned and can get to a target rich square without hurting allies, Supernova (Su):
When Altronus is fully attuned to photon mode, as a standard action he can deal 5d6 fire damage to all creatures within 10 feet of him (Reflex DC 13 half). After using this power, Altronus becomes unattuned.

2. Get to melee. Try to close if possible. (I've left the leading brackets off to hit and damage rolls.) If attuned, use plasma sheath to deal fire damage. (Still attacks KAC, already included in stats below.)
dice= solar weapon v KAC ] 1d20+7 [/dice] … dice= damage]1d6+1d3+6 [/dice] S; critical knockdown)

3. Ranged fire is a last resort.
dice= tactical semi-auto pistol v KAC] 1d20 +5 [/dice] … dice= damage] 1d6+2 [/dice] P; analog)

4. Grenades, also a last resort.
dice= frag grenade I] 1d20+2 [/dice] … dice= damage] 1d6 [/dice] (explode [15 ft., 1d6 P, DC 7])

Offensive Abilities black hole, plasma sheath, solar
manifestation (solar weapon), supernova

Will post as I'm able, but definitely don't hold things up for me.

Lantern Lodge

SFS 05-99 BftB

Okay, chronicles have been uploaded. Please check them and let me know any corrections.

Rocket, you didn't give me opening credits to put on yours.
Sol, I'm not sure if you are going to hold onto that sheet until level 4, so I've just marked it up as playing a pregen, up to you to use it in a valid manner.

Thank you all for playing.

The last combat was pretty quick. When I played it, it ran pretty quickly too. So much so that I thought they were playing possum and there was about to be another surprise sprung on us.

Second Seekers (Luwazi Elsebo)

Male Human Envoy 3 / Biohacker 2 (Biotechnician) - SP 35/35 - HP 28/34 - RP 4/5 - INIT +1 - Perception +12 - EAC 17 - KAC 17 - FORT +5 REF +5 WILL +4

Everything looks good to me. I'll be printing tomorrow and adding to my folder.

Thanks again everyone.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Aerondor, thanks for running the game. Chronicle sheet looks good.

Guys, thanks for carrying me to victory. I really enjoyed playing with you all, and was happy to get a chance to test drive a solarion.

I hope to see you all around the boards.

Tom

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