Rampaging through Fallout New Vegas with Captain Yesterday


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Are you tracking the quest?


Oh I don't know it said find five specific lunchboxes at the g*##*~n General store, but I only found one g***$@n lunchbox inside the f!!~ing store.


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Captain Yesterday Smurf wrote:

Looking for those stupid lunchboxes at the g%#$%+n General store.

As you can tell from my tone, I'm not having (fun) success, found the one in the safe, but no others, and I got locked out of the terminal (I'm terrible at guessing passwords).

a way around the 4 guess limit is use 3 guesses and exit out of the terminal, open it back up again and you will have 4 guesses again


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Aha! The Smurf trap worked!


captain yesterday wrote:
Aha! The Smurf trap worked!

just smurfy


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Blackvial wrote:
Captain Yesterday Smurf wrote:

Looking for those stupid lunchboxes at the g%#$%+n General store.

As you can tell from my tone, I'm not having (fun) success, found the one in the safe, but no others, and I got locked out of the terminal (I'm terrible at guessing passwords).

a way around the 4 guess limit is use 3 guesses and exit out of the terminal, open it back up again and you will have 4 guesses again

Very good to know, still doesn't change my ineptitude with guessing passwords, so any extra guess helps.


Captain Yesterday Smurf wrote:

Looking for those stupid lunchboxes at the g*$$&+n General store.

As you can tell from my tone, I'm not having (fun) success, found the one in the safe, but no others, and I got locked out of the terminal (I'm terrible at guessing passwords).

Tips for Hacking.

1.) You're looking for letters that match IN ORDER. For example, you pick the word "Crossing" and it says three letters match and then pick the word "Skipping" and three letters match...safe bet it's the -ing that is the common three.

Which means options that say "0 Matches" are nearly as good as finding the right password.

"Walk" - 0 Matches

Talk is obviously not it, that has three of the same letters. Look ain't it either...the K matches. Salt matches two, and Silt still matches one. So the one that doesn't fit any like, say, Flap is the answer you're looking for.

2.) Brackets are your friend.

[], <>, (). If you can find these, they're a great help. They can have things between them, for example "(@*&#)", but as long as they're properly closed they work. Even if there's multiple in one command string like "[#^%(&@^!)&($]".

These can have one of two effects: Getting rid of a wrong password, or refilling your tries.

So a good strategy is use 3 Tries, get all the brackets done, and then try 3 more times. If you still don't have it narrowed down to a single password by the time you have one try left, simply:

3.) Back out when you have one try left. Re-enter the terminal, and both your tries and the password options will have reset. Start fresh, never get locked out again.


I'd hoped that by including Smurf in the name, that would eliminate the need to work it into the conversation every damn time, however the result of it making everyone that quotes me is even better.


make sure to find the survivalist's rifle and his desert ranger armor


Will I look like a desert storm trooper?

Found all the stupid f%+&ing lunchboxes, b~~#!$+% fetch quests.

At least now I get to blow s%!& up.

All fetching and no Rampage make Captain Yesterday go something, something.


It's not as good as the armor you have, or the weapon.


Give it to a Companion though. Boone is a good choice, it fits him well.


He's already got Veronica with power armor!


Eh, I swap Companions with regularity, I figured maybe he would too.


thegreenteagamer wrote:
It's not as good as the armor you have, or the weapon.

the armor is still worth collecting, same as the gun

Silver Crusade

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Blackvial wrote:
thegreenteagamer wrote:
It's not as good as the armor you have, or the weapon.
the armor is still worth collecting, same as the gun

Not to mention the story that goes along with them.


Rysky wrote:
Blackvial wrote:
thegreenteagamer wrote:
It's not as good as the armor you have, or the weapon.
the armor is still worth collecting, same as the gun
Not to mention the story that goes along with them.

the story of Randall Clark always brings a tear to my eyes

The Legend of Randall Clark


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Rynjin wrote:
Eh, I swap Companions with regularity, I figured maybe he would too.

Finishing out every single companion's personal questline was when I knew I was hopelessly addicted...

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I knew I was hopelessly addicted well before that, but why do you think I was pushing to get and try all the companions? Even though I love Veronica best. All their stories are worth it.

One of the most moving things in Honest Hearts I think is the Survivor's Tale. It's worth trying to find all the caves.


Lily's is pretty meh, as is Rex's.


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thegreenteagamer wrote:
Lily's is pretty meh, as is Rex's.

I dunno, I found Lily's story perfectly acceptable, but the interaction with it was, I agree, a pretty resounding "meh."

Rex's would have benefited from more ways to get actual specifics, as opposed to "yep, that's one oooooold cyber-dog."

But Boone's is best.
Raoul's is also really good.
Cassidy, Veronica, and Arcade all have some neat stuff going on, but they don't grab me the way Boone and Raoul's stories do.

I kinda wish they'd had an ardently pro-Legion companion option (besides the cut plan A for Ulysses)... my Legion ending playthrough was a pretty lonely one with Boone, Arcade, Cassidy and Veronica all ending up on the outs with me.


Its possible to have V stick with you in legion, but it isn't easy. You need to have done ALL her quests and be wearing faction armor when you blow up the Brotherhood, and even then I cant get it to happen every time. Yeah, I would've liked a pro-Legion companion. Philosophically speaking, they made son good points. Not "the ends justifies the means", but when you talk to the merchant in their camp or Caesar or Vulpes at the camp, they paint a picture with both sides of the coin when it comes to the Legion. Safety, post-takeover, stability, cultural assimilation (which isn't always a bad thing when it means instantaneous acceptance), and other benefits.

Again, does NOT justify the stuff they do to get there, but it isn't black and white. They're a really, really dark grey.


Well the issue is their ends aren't even that great, considering the whole slavery thing wouldn't just go away, and they treat women like s$*! (when in Fallout, gender equality is pretty well set by default).


To be fair, they only enslave the resistance, and their society is based on ones where women have it relatively easy as breeders, even if their subcaste is much lower in respect.

Again...doesn't justify it. Just grays it.


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I should point out I still think it's evil and would fight against such a regime IRL, but I'm just saying it's not pure evil, like, say, the Enclave.


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Breeders having it relatively easy would be a pro if they had a choice in the matter...but they don't. I'd have to say systematic rape assembly lines is pretty far into the black, even if you do treat 'em nice when they're not servicing.


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Because breeding is always easy, if you're a man.

Oh, g!*&#$n it, who put that soapbox there!

Seriously, Caesar needs to die, every time.

At least it's just a video game. :-)


I'd rather be a slave than exterminated. Gonna go with Enclave is worse.


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thegreenteagamer wrote:
I'd rather be a slave than exterminated. Gonna go with Enclave is worse.

"The Robo-Nazis and their Computer Hitler are worse" doesn't mean the Legion is anywhere near good, or even gray. Just sayin'. =)


What, you're not a fan of Julius Stalin and his Proto-Soviet Legion?


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Rynjin wrote:
thegreenteagamer wrote:
I'd rather be a slave than exterminated. Gonna go with Enclave is worse.
"The Robo-Nazis and their Computer Hitler are worse" doesn't mean the Legion is anywhere near good, or even gray. Just sayin'. =)

Yes, and when I'm replaying it in full puppy-kicking evil mode, having a scumbag companion to high-five me about all those kittens I'm punting,or someone to go,"no, see, they HAD to die so we can bring Order" is something that could flavor your species of evil.


Not to derail the thread...but how are the Enclave more evil than the Legion? Maybe I'm not up to speed on my Fallout Lore, but isn't the Enclave just a crazy computer running a more selfish version of the Brotherhood?

I always thought the Legion were the absolute baddest of the bad guys in FNV. I wished they had a presence in F4, the Institute (or BoS) isn't evil enough for me.


Did you play 1&2? They want to exterminate EVERYONE who isn't Enclave, because they think the minor mutations you can't even see from the bombs make them not human. Theres no greater vision, no overall purpose, just racism.

The legion were great because even villainous as they were, I could see people rallying behind their overall purpose.


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That's because f$~+ing and fighting are as old as time.


I actually believe that the Institute is the Commonwealth's best chance. I believe that they have made some really bad choices, such as hiring the tool that you end up capping about halfway through the game, but their research could actually help fix the world, seeing as how, apart from my character, they are the smartest people in the Commonwealth.


Helping Joshua clean out the a!%%$$*s.

I've seen movies, no way Daniel's plan works, it'll all come to a head either way, at least we're being proactive.


^ THANK YOU! ^


I dimly remember 1 and 2. I don't remember the genocidal part, just the "We hate Mutants and Ghouls" part. Which honestly, is only slightly better than the Brotherhood of Steel itself.


I think it's safe to say, the only two people that deserve to live in the wastelands are Veronica and I, ED-E can stay, but he's just there to keep the brews cold and record everything, for... posterity.

Scarab Sages

DeathQuaker wrote:

I knew I was hopelessly addicted well before that, but why do you think I was pushing to get and try all the companions? Even though I love Veronica best. All their stories are worth it.

One of the most moving things in Honest Hearts I think is the Survivor's Tale. It's worth trying to find all the caves.

The Survivor's Tale was just so incredibly moving and beautiful. And it was well done in the way that you would stumble on bits and pieces of it, finding journal entries across decades out of order.


The reason the village of Arroyo and Vault 13 were captured was to compare the DNA of "untainted" humans with "mutated" ones (normal humans who weren't in vaults or enclave bases) was to devise an attack version of a virus that would kill all the "mutated" ones and leave the "untainted" alive. They were then going to basically cropdust that stuff everywhere with vertibirds. Active, purposeful genocide for no reason beyond "they're different very slightly in a DNA level you can't see".

At least mutants are mostly evil and ghouls can go feral, so theres some justification for the Brotherhood.


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Fallout Rampage Cap'n Yesterday wrote:
I think it's safe to say, the only two people that deserve to live in the wastelands are Veronica and I

You clearly haven't met Raoul yet.


Raul is pretty awesome, Cap...and he's voiced by Danny Trejo! (Huge fan of Trejo here! MACHETE!!!)

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thegreenteagamer wrote:

Its possible to have V stick with you in legion, but it isn't easy. You need to have done ALL her quests and be wearing faction armor when you blow up the Brotherhood, and even then I cant get it to happen every time. Yeah, I would've liked a pro-Legion companion. Philosophically speaking, they made son good points. Not "the ends justifies the means", but when you talk to the merchant in their camp or Caesar or Vulpes at the camp, they paint a picture with both sides of the coin when it comes to the Legion. Safety, post-takeover, stability, cultural assimilation (which isn't always a bad thing when it means instantaneous acceptance), and other benefits.

Again, does NOT justify the stuff they do to get there, but it isn't black and white. They're a really, really dark grey.

Joining the Legion isn't what pisses off Veronica, getting Vilified by the Brotherhood of Steel is. She will attack you or leave if you do--even if she's left the Brotherhood herself.

If you do not do enough to raise your reputation with the BOS first, blowing them up (or otherwise getting seen killing them all) WILL vilify you. Stopping the nukes is an easy way (but not the only way) of raising your rep high enough so if you decide to take out the Brotherhood, your rep will not drop as low as Vilified and keeping Veronica is not an issue.

You are asked to destroy or "take care of" the Brotherhood in the main questline regardless of who you side with. There is one faction that you can Speech-check your way to convince them not to do so. And if you side with yourself (and Yes-Man) you can of course decide not to. But the other two factions you MUST destroy the Brotherhood to proceed, as well as the third if you fail the Speech check.

Also, while this does not apply to Yesterday's game, if you blow up the Brotherhood and THEN meet Veronica for the first time, if you tell her what you did when she asks you your opinion on the Brotherhood, she will immediately attack you and you can't recruit her at all.


Yeah, Yes Man, Veronica, ED-E and I are gonna be taking s&+% over, everyone else is just f%#!ing s$** up and destroying the real estate market.


I'm mucking about the Casinos, went to the luxe group, they are... different, in a Hannibal Lector in a mask sort of way.


In the Gomorrah now, just bribed Cachino, lost karma breaking into his room, I'll make it up by blowing some a%+!*&% up later.

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Fallout Rampage Cap'n Yesterday wrote:
I'm mucking about the Casinos, went to the luxe group, they are... different, in a Hannibal Lector in a mask sort of way.

make sure you grab one of their dresses for Veronica.


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D'oh! Forgot about Veronica and the dress, I'll just have to go back.


Any WGS faction outfit will work.

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