Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
Clandelve lets out a sigh of relief as the summoner closes the portal. He begins to look down apprehensively. "The magic keepin' me in the air is bound tae wear off soon...I should git down. But well done, all."
Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
Clandelve lowers his head and strives mightily against the wind. He rushes forward to try to distract the giantess from Vermin. "O'er here, lass!" he bellows. str: 1d20 + 4 + 2 ⇒ (10) + 4 + 2 = 16 +2 Warhammer (adamantine) (power attack): 1d20 + 16 ⇒ (7) + 16 = 231d8 + 16 ⇒ (1) + 16 = 17 Using Step Up if target moves I was marked as having a turn two posts ago, but now as having gone. I should have a turn now.
Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
Unable to fly forward, Clandelve opts for powering through on the ground. He whacks at the roc nearest to him, but seems about to fly away involuntarily. str: 1d20 + 4 ⇒ (15) + 4 = 19 +2 Warhammer (adamantine) (power attack): 1d20 + 16 ⇒ (2) + 16 = 181d8 + 16 ⇒ (3) + 16 = 19 Using Step Up if target moves
Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
fly: 1d20 + 0 - 4 ⇒ (17) + 0 - 4 = 13 Not sure what the DC on this check was... Clandelve lowers his head and bellows into the wind as he tries to make way toward the enemy. double move, if I can move at all...
Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
I healed the -7 HP with a potion, so I should start the combat full. Clandelve launches himself off the giant floating wolf. Careening through the air uncomfortably, he ends up much closer to the dragon. double move
Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
I'll go ahead and use a potion of CLW on the way up. CLW: 1d8 + 1 ⇒ (7) + 1 = 8 With a the large creature coming toward them, Clandelve decides that now is the time for that potion of heroism. He unstops his potion, letting the cork fall to the earth below, and drinks it in one swallow.
Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
Clandelve works with Jothas to bring down the blue roc, but this aerial combat is new to him and his blows are not as accurate as he'd hoped. Each time attack hits a target, gain a +1 bonus on attack rolls against that target, which stacks with each hit against that target and lasts until the end of turn. +2 Warhammer (adamantine) (power attack): 1d20 + 14 ⇒ (9) + 14 = 231d8 + 16 ⇒ (4) + 16 = 20
Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
"Seems if we kill their mounts they won't 'ave anything tae keep 'em in the air!" Clandelve bellows as he races toward the blue-clad giant. He swings his hammer in a powerful arc at the roc's beak. +2 Warhammer (adamantine) (power attack): 1d20 + 16 ⇒ (19) + 16 = 351d8 + 16 ⇒ (3) + 16 = 19 Using Step Up if target moves
Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
Clandelve surveys the situation and tries to decide what to do. He does not look comfortable, at all, with the height. Okay, it looks like I'm riding the wolf right now? If so, I'll do what Jothas does and quaff my potion of fly.
Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
What if we consolidate fly potions so that when the PC with the fly spell is getting low, he can use another? I also have one...is that just 2 for the party?
Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
Clandelve swings his warhammer and shield in quick succession, each raining blows on the strange blobs. +2 Warhammer (adamantine): 1d20 + 17 ⇒ (3) + 17 = 201d8 + 10 ⇒ (3) + 10 = 13 and
Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
Cursing and sputtering, Clandelve raises his shield over his head to avoid most of the red carnage raining down. He runs for the house, hoping someone else knows what is happening.
Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
Clandelve perks up at the saying about a disturbance. "In town they said there 'ad been some weather disturbances...if there's been some, there's bound tae be more," he says.
Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
"Sounds like this Storm Queen is stirrin' th' pot," Clandelve observes as he helps look for anything useful. perception: 1d20 + 12 ⇒ (18) + 12 = 30
Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
Clandelve can make nothing of the giant's demeanor, perhaps because he's not trying at all. The dwarf spits, having little desire to negotiate with sworn enemy of the dwarves. sense motive: 1d20 ⇒ 1
Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
Clandelve rushes toward the cave entry as quickly as his feet can carry him in his heavy armor. "Look tae 'ave an infestation," he says as he raises his hammer. double move
Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
Soo...I hadn't noticed for a little while that I actually wasn't in the initiative order. Then I had a super crazy few days at work so didn't mention it. I'm jumping into combat despite having been skipped a few rounds. :) Clandelve circles around toward the side as he gets into position. double move
Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
Clandelve tries to figure out how the creature could have both a male and female head, but stops thinking about it when he becomes too confused. "What's th' plan? Go in swingin'?" he asks, obviously preferring that to diplomacy.
Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
Clandelve lowers his hammer, not particularly interested in catching fleeing giants in a foot race. "Can ye keep yer bear from eatin' us, lad?"
Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
Clandelve charges helmet-first into the fray and swings his hammer to painful effect. +2 Warhammer (adamantine) (power attack, charge!): 1d20 + 16 + 2 ⇒ (16) + 16 + 2 = 341d8 + 16 ⇒ (5) + 16 = 21
Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
"Ah see nae reason tae risk our lives here," Clandelve says. "It's mindin' its own business. We hae a mission tae complete." 1 more vote for stealth. It may not work, in which case we'll get a chance to fight it.
Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
Clandelve mutters incessantly about hiding from this beast, but apparently his voice doesn't carry to it, and in fact he seems fairly agile for a dwarf in full-plate armor and shield. stealth: 1d20 ⇒ 20
Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
Clandelve considers their options. "We cannae complete our mission 'less we help ye. Tell us what ye need an' we'll do our best." I'll take fly, bear's endurance, protection from fire diplo aid: 1d20 - 2 ⇒ (8) - 2 = 6
Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
The less Clandelve wants to do with the cats, the more interested they seem in him. He nudges them away with his foot, but some of them keep trying to rub against his leg. "Cannae ye see I'm busy!" he shouts. When they get back downstairs, it's all he can do to refrain from saying something about the missing giant. "We'll see 'im again, ye can bet."
Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
"Aye told 'i'm it's nae a good idea befriend beasties!" Clandelve grumbles. With the disapproving druid down, the dwarf is able to strike without remorse. Each time attack hits a target, gain a +1 bonus on attack rolls against that target, which stacks with each hit against that target and lasts until the end of turn. +2 Warhammer (adamantine) (power attack): 1d20 + 14 + 2 ⇒ (14) + 14 + 2 = 301d8 + 16 ⇒ (2) + 16 = 18
The one thing I will do is stop attacking if any of these blows down the dinosaur.
Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
Clandelve grumbles about not getting any of these giants to stand still long enough for him to kill them. He charges the woman in charge. +2 Warhammer (adamantine) (power attack): 1d20 + 16 + 2 + 2 ⇒ (6) + 16 + 2 + 2 = 261d8 + 16 ⇒ (5) + 16 = 21 Charge + lunge + flank
Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
Clandelve lowers his head and charges the nearest giant, but his momentum carries him crashing into the giant's shin as the giant takes a massive step, and Clandelve's blow bounces off the ground harmlessly. +2 Warhammer (adamantine) (power attack): 1d20 + 16 ⇒ (1) + 16 = 171d8 + 16 ⇒ (2) + 16 = 18 34 AC
Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
Clandelve looks at Jothas skeptically as he ties the giant up. "'at rope's nae likely tae hold heem, an' e'en if it did, it's better tae put an end tae his evil," the dwarf says.
Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
Clandelve smirks as the second devil falls. "Now tae figure out whit they were doin'," he says as he starts to examine what they were pounding on. perception: 1d20 + 19 ⇒ (6) + 19 = 25
Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
Clandelve lunges at the giant, striking directly at its knee. +2 Warhammer (adamantine) (power attack, lunge): 1d20 + 16 ⇒ (14) + 16 = 301d8 + 16 ⇒ (6) + 16 = 22 Using lunge + defensive training, AC is 32 until next turn
Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
Clandelve's fist tightens around his hammer, and he moves to anchor the party's flank. "Ye might want tae think about stoppin' 'at. Coz we're nae too keen on th' tower comin' doon on top ay us." the dwarf says. double move
Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
Clandelves clanking steps carry him opposite Bauble, flanking the same giant. He swings his warhammer mightily. +2 Warhammer (adamantine) (power attack): 1d20 + 16 ⇒ (16) + 16 = 321d8 + 16 ⇒ (1) + 16 = 17
Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12
Clandelve spits and raises his hammer and shield. He lunges at the red-clad giant with reach that belies his size. Using the Lunge feat. My AC is reduced by 2, but I also have +4 AC vs. Giants, so my AC is actually 32 until next turn. Each time attack hits a target, gain a +1 bonus on attack rolls against that target, which stacks with each hit against that target and lasts until the end of turn. +2 Warhammer (adamantine) (power attack): 1d20 + 14 ⇒ (19) + 14 = 331d8 + 16 ⇒ (3) + 16 = 19
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