Ultimate Spheres of Power (PFRPG) PDF

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Spheres of Power is a completely new magic system for the Pathfinder RPG and other D20 systems, built from the ground up to provide an easy and intuitive approach to concept-based magic.

In this, the Ultimate version of Spheres of Power, we have compiled the original volume, over 22 handbooks, and numerous smaller expansion products into one enormous volume, giving you a compiled and rebalanced system that greatly expands on what sorts of worlds and characters you can use with the Pathfinder Roleplaying Game 1st edition!

Included in this book you will find:

  • 22 Magic Spheres — including alteration, blood, creation, conjuration, dark, death, destruction, divination, enhancement, fallen fey, fate, illusion, life, light, mind, nature, protection, telekinesis, time, war, warp, and weather.
  • 12 New Base Classes — including the thaumaturge, the elementalist, the mageknight, the armorist, the occultist, the eliciter, the soul weaver, the fey adept, the symbiat, the hedgewitch, the shifter, and the wraith.
  • Advanced Magic — including rituals, spellcrafting, advanced talents, and incantations. These systems may be implemented in part or en masse to grant a gaming table complete control over how magic interacts with their setting.
  • Casting Traditions — allowing both players and GMs to customize not only their characters, but even the entire concept of magic itself.
  • Magic Item Creation Rules — adapting the entirety of magic item creation to the new system.
  • Bestiary — Giving you all manner of creatures adapted for use with the system; GMs should have fun too!
  • And much, much more!

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Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

DDSUSOPE


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Best alternative magic system for PF1, now (mostly) cleaned up. Sadly, the Incanter didn't seem to have received much love, though... (that dip material thing not fixed)


Can't say I'm a fan of the new interior art.


The omnimental art is pretty sweet.


Lucas Yew wrote:
(that dip material thing not fixed)

They don't gain any Sphere Specializations at 1st level anymore. I'd say that's something of a downgrade.

EDIT: Oh, wait, I see what you're saying. Yeah, "Give up stuff later for stuff now and then multiclass out of ever getting that first stuff anyway" is a bad balancing mechanic. I never noticed that.


Have the various formatting errors been fixed yet?


Does anyone know if or when they're planning to release a hardcover version of this?

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