Rules Questions



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Connection Inkling / Technomantic Dabbler and Spell Gems

Starship combat

Two Questions: Full Concealment and Stamina

Icon Theme: Theme Benefit correction

Crafting items cost same as buying items?

Crew action: Captain's Orders

Can you take a feat more than once?

Clarification on turrets

Professions: what are they good for?

Point Buy

Jolting Surge 4d6 dmg at level 1?

Rules Question: Stamina Points?

Dual wielding. Is it useless?

Action economy and prepared actions in a specific scenario

Shooting into combat

Mystic Question

Weapon Modification

Powered Armor and Weapon Slots

So Armours... no spell fail?

Step Up and Strike Wording

Multi-weapon fighting penalties

Large Weapons Chart?

Multi-weapon fighting penalties

Solar Acceleration Zenith Revelation

Solarion's Onslaught - Am I missing something?

Are players just worse at skills than NPC's and monsters in Starfinder?

The Hit curve and Starfinder

Really simple newbie question

Spaceships: Array Weapons on Explorer Class

Drones, constructs, and Fort

Do you need 13 Str to wear heavy armor and / or wield heavy weapons if you class grants you proficiency?

Building Starships: Where do the computer bonuses come from?

Solar weapons and fusions

Fabricate Arms and ammo

Does a missile's second check require an action?

Mechanic Drone Filling a Role in Starship Combat

Multiple Attacks for operative?

dabblers and spellgems

PC aliens in First Contact have a net +3 in statistcs. PCs in the core rulebook have a net +2. Are First Contact races going to be changed to fall in line with Core Rulebook options?

"Holding" a Feat Pick for later?

Starfinder monster stats don't add up

Is the solarian writeup for solar manifestations missing something in regards to darkness?

How exocortex interacts with starship gunner checks.

Turrets and Critical hits

Why ever invest in power core housing?

Speed movement stacking?

Exocortex and Custom Rig Slots

Alignment and Philosophies.

Solarian Miniature Star is transparent?

Low STR, and Heavy Armor Prof.

Feint and Attacks of Opportunity

What is my transport's maneuverability?

Weapon Ranges

Mechanics of the mechanic

Starfinder Improved critical.

Hey 4 arms!

Drift Encounters

Does weapon specialization apply to a crit's arc damage rolls?

Starfinder touch spells and holding the charge

Solarian attunement and Stellar Revelations

Lasers and Force Fields / Shields

Reading the Mystic Connections what does it mean when spells are "Replaced"?

Barricade feat

Weapon Specialization at level 3 - granted by class?

Question on Starfinder Resolve and Multiclassing

Divine Boon and Connection Inlking

Starship Combat - I'm confused

Mechanic Exocortex and Weapon Focus

Personal Upgrades

Mysticism

DC formula used throughout Core rulebook clarification

Specific Professions and Ability Scores Modifiers

Cargo (tons) to Bulk

How many actions per round does the Captain get?

Charging and Nimble Moves

Haan race boon

Do Dark Matter and Dermal Plating stack? (AKA, what is natural DR?)

Mystics, Connections and Class Skills.

Touch Spells

Random Encounters

Archetypes and Technomancers

Using "Mending" on an Android

Blast (weapon special property)

How strong is Walk the Void?

Enhanced resistance?

Technomancer's Cache Capacitor

Exocortex Questions

Legacy Monster Conversion: Single Attacks

How to: destiny inspired guardian?

Profession (Information Broker), which attribute?

Androids and augments

Question about Trick Attack

Mechanic Question: Computers, Comm Units, and Custom Rig

Computers and Item levels

Can Star Shamans Breathe in Space?

Power Armor and weapon slots

Arcane Assailant and grenades

Solarion blade damage. Check my math.

Some Questions on the Mechanic

Jump jets and hover drone actions

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