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Combat & Magic



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Shapechanging is Dead

[POLL] Save or Die

Hand of the Apprentice (Page 69)

Wizards - specialists... (Robbed?)

Not keen on the cost of creating magic items. Bad economics.

Issues With Channel Energy (pgs. 59-60)

Detect Evil or Detect Malevolence?

What happens to domain spells now that domains don't grant spells?

Concern about Staves

Grapple & Pins, Page 62

The Sorcerer Shapechange Shortchange

Magic Item Creation Costs - Concern (pg 112)

Grapple [Move Action], Page 62

Find the Path

Two-Weapon Fighting

CMB = suggested alteration - Str Mod OR Dex Mod

Combat Maneuver Bonus issues

Hey - are gauntlets of ogre power still doable?

Reincarnation and LA

Playtesting thoughts - Acid

Playtesting: Channel Energy (pg 59-60), specifically versus 'Silence'

Sorcerous Cantrips

Grappled condition - Retain loss of DEX bonus?

XP cost for Magic Item Creation gone?

Please return 3.5 Wish.

Negative Levels, Raise Dead & Resurection Question

Polymorph: Natural Armor Bonuses, Please.

Feint errata

CMB? -p62

Playtest: Channel Energy

Counterspell RIP? Could sorceror's revive this deathly ill mechanic?

Eschew Material Component gains new life with Polymorphing

Huge Polymorph Loophole (various pages)

Ranged Weapons

Paladin-Divine Bond Weapon Questions

Find The Path Fix.

Polymorph School - monster types left out in the cold?

Mind Blank

Design Flaw with new Negative Levels rule

Grappling multiple targets- How?

Wish

Sorcerers don't cast Cantrips at will?

Polymorph / Alter Self / Shapechange

Spell Durations

Magic Item Creation Costs - Clarification

Wizard Cantrips (p33) and Evocation Specialist Abilities (p67)

Standardizing Racial Starting Hit Points with Hit Dice (with a note on hp inflation)

Creating wands, adding abilities, and bonded object / wand (pg 33, 114, 115)

Raise Dead, Level Loss and Restoration

Evil Cleric / Necromancer game breaker

Mage Disjunction - pages 93-94

Recommended changes to Identify

Luck Domain - the most powerful 8th level ability?

Power Build - Warrior

Channel Energy range (p. 59)

Does Hand of the Apprentice stack with Arcane Strike?

Combat Maneuver wording

Monk's Robe vs. Monk's Belt

Abjuration School Protective Ward Ability (pg 65)

CMB / Size Bonus of Halflings

Divine bond weapon

Darkness spell now just a big magic tent?

CMB issues

Remaining Problematic spells

"Enchant" vs. "Enhance" (p. 33, et al.) - recommend "Imbue"

Increase Damage for Magic Missile?

Is there too much healing?

Trip, Page 63

Entangle - unclear description - page 87

Slight rework of Flat-footed at combat start and Surprise rounds

Question on Prohibited Schools

Cover [pp.58-59]

Concern about Staves

Massive Damage Threshold needs attention.

Evoker specialist ability....

School / Domain powers, attributes and save DC

Overrun Combat Maneuver

Wildshape [Beast shape I & Polymorph]

Please combine some spells...

Grapple Condition [Attacking], Page 122

Shooting into grapples

Alter Self - page 79

Grapple + Rake?

Travel Domain - Flight - Page 78

Giant Form and Form of the Dragon

Attacks of Opportunities while moving and later spellcasting

CMB: Grappling the Beast

Reformatting Critical Systems

Stunned = Auto Combat Maneuver Success

Rework save or die spells please

The Broken condition (p.122) and Mending and Make Whole (p. 94)

Death Domain ability concern

Caught Off Guard (p52) & Stunned Defense (p56)

Jason -> Polymorph Subschool - Land Speed?

Shapechange spells - What about natural attacks? - page 81

Slotless items?

Channelling Negative Energy / Undead Control (p. 60)

The various "Hand" spells

Buff Spells

Vital Strike and Improved Vital Strike

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