Shapechange spells - What about natural attacks? - page 81


Combat & Magic

Sovereign Court

I made an alarming discovery; the beast shape I (and other form changing spells) don't say anything about natural weapons, nor does the druid's wild shape give any indication, what happens. Claws, bite, gore, tail, or all of those?

In case I missed a spot, please tell quick. A player was making a druid character for the playtest when I found this out.


Deussu wrote:

I made an alarming discovery; the beast shape I (and other form changing spells) don't say anything about natural weapons, nor does the druid's wild shape give any indication, what happens. Claws, bite, gore, tail, or all of those?

In case I missed a spot, please tell quick. A player was making a druid character for the playtest when I found this out.

For all the faults of the beast shape spells, this information is contained in the polymorph sub-school text. In short, you get them.

Sovereign Court

Right, so I choose Deinonychus, and gain 4 natural attacks (granted that I'm familiar with the mentioned creature.)

Edit: Correction: 4 attacks. I initially thought "talons" would indicate to multiple attacks.

This is something that must be noted.

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