Elementals Armed to the Teeth

Monday, January 23, 2017


Illustrations by Enrique Barajas and Sebastian Rodriguez

It's been about a week since I returned from my sixth SCARAB, a delightful 4-day gaming convention in Columbia, South Carolina that I've been attending since before I started working at Paizo—and it's now one of the biggest Pathfinder Society Roleplaying Guild events worldwide. Each year it's been a great experience, and this year was no exception. I've definitely returned with some fun stories. I'll fondly remember the high-level group of adventurers who navigated a dungeon almost entirely by repeatedly casting augury, and the high-level group that nearly decided to throw both major NPCs under a bus and declare themselves queens of a small village makes for a thrilling tale. I can't forget the giantslayers who neither understood giant nor could identify a peryton, referring to instead as a "deer-headed marmot-squeezer." Perhaps best of all was getting through an entire scenario without rolling initiative because we decided that throwing a immense rival party on another plane of existence was a much more fun alternative to raiding someone's home. Thank you Del Collins II, Matt Polkowsky, and the SCARAB crew for putting on a great event, and thanks to David Shaw, Amanda Plageman, Brent Gass, Matt Beebe, Leslie Foster, Chris First, and many others for some great games.

Speaking of great games, the team has two more fun adventures debuting this week. The first is the conclusion of the 3-part series Tyranny of Winds, which has taken the PCs from the elemental wastelands of eastern Osirion to the stunning djinn capital of Armun Kelisk on the Plane of Air. In Pathfinder Society Scenario #8-12: Tyranny of Winds, Part 2: Caught in the Eclipse, a Tier 3-7 adventure by Jason Evans, the Society has learned of an immensely powerful enemy, and the Pathfinders' one-time foes have become allies of convenience to ensure their mutual survival. If the Society's to stand a chance, it needs to secure one of the few weapons that this new threat fears: the Horn of the Hurricane, which is trapped within the lawless harbor Port Eclipse. Not only is this a hotbed of enemy activity, but the Pathfinders' best contact for how to reach the weapon has disappeared there. Plan for subtlety but brace for a climatic finish with this exciting finale with ties to the Grand Lodge faction!

The Pathfinder Society's been busy on other elemental planes, too. Having recently concluded a dangerous deal on the Plane of Fire, the Decemvirate now knows of a powerful tool lost within the Kullan Dei mountains (something we first hinted at in Pathfinder Society Scenario #8-02: Ward Asunder). However, retrieving this doesn't just mean succeeding where a famed local hero could not; it also requires braving the icy mountains that still rumble with roiling magma. Tier 7-11 scenarios like Pathfinder Society Scenario #8-13: What Sleeps in Stone are so often a great opportunity to present adventures in extreme locations, and there's little more exciting than going into an active volcano. It gets even better when the volcano isn't just capable of swallowing the PCs—it's alive! Larry Wilhelm brings you a thrilling story, but if you want to survive, watch your step!

John Compton
Pathfinder Society Lead Developer

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Tags: Enrique Barajas Pathfinder Society Pathfinder Society Scenarios Sebastian Rodriguez
Grand Lodge 4/5

A living volcano? Well isn't that just dandy. That sounds like a nope. Sending in the ifrit and suli PCs first. If they survive, my human might consider following after. Sheesh. Still, I'm curious enough to consider trying it out.

These sound like they could be a lot of fun. Looking forward to experiencing more elemental specific scenarios.

4/5 5/5 **** Venture-Lieutenant, Massachusetts—Boston Metro

So wait does that mean

Spoiler:
the efreeti in Ward Asunder are the descendants of the one you work with the fire scenario?

Liberty's Edge 4/5 5/5

Quote:
the Decemvirate now knows of a powerful tool lost within the Kullan Dei mountains (something we first hinted at in Pathfinder Society Scenario #8-02: Ward Asunder)

I lament the fact that when I played this, my party blew virtually every knowledge check on this mission, and ended up oblivious to most of the backstory...

Scarab Sages 5/5 5/5 *** Venture-Captain, Netherlands

Living volcano? Sign me up!

Scarab Sages 5/5 5/55/55/5

4 people marked this as a favorite.

Prepares to add a mountain to the list of things wild empathied/

Sovereign Court 4/5 5/5 ** Venture-Lieutenant, Netherlands—Leiden

I think the volcano will turn out to be a

Spoiler:

Silver Crusade 5/5 5/55/5 **** Venture-Captain, Germany—Bavaria

Lau Bannenberg wrote:
I think the volcano will turn out to be a ** spoiler omitted **

I came to the same conclusion ^^

Liberty's Edge 5/5 5/5 *** Venture-Lieutenant, Indiana—Martinsville

1 person marked this as a favorite.

The scenario 8-12 is part 3, not part 2.

Paizo Employee Developer

7 people marked this as a favorite.
Lau Bannenberg wrote:
I think the volcano will turn out to be a ** spoiler omitted **

I am incredibly sad that your spoiler didn't contain

Spoiler:
Grandmaster Torch

Sovereign Court 4/5 5/5 ** Venture-Lieutenant, Netherlands—Leiden

Mark Moreland wrote:
Lau Bannenberg wrote:
I think the volcano will turn out to be a ** spoiler omitted **

I am incredibly sad that your spoiler didn't contain

** spoiler omitted **

He's not a volcano. But if the MacGuffin (or the volcano) is stolen, I'm blaming him.

Second Seekers (Roheas) 4/5 5/55/55/55/5 ***** Regional Venture-Coordinator, Appalachia

3 people marked this as a favorite.

Who needs to actually be able to speak Giant when you can speak the universal language of wayfinder dropping

4/5

1 person marked this as a favorite.
Douglas Edwards wrote:
Who needs to actually be able to speak Giant when you can speak the universal language of wayfinder dropping

That is the truth!!

Paizo Employee 4/5 ** Developer

The convention was, in more ways than one, a party I will never forget. Absolute blast, countless stories and wonderful people all around.

I'm excited to play the sequel to Ward Asunder. I'll be running the module at Gnomecon in Savannah this March!

5/5 *****

Matt Lewis wrote:
Quote:
the Decemvirate now knows of a powerful tool lost within the Kullan Dei mountains (something we first hinted at in Pathfinder Society Scenario #8-02: Ward Asunder)
I lament the fact that when I played this, my party blew virtually every knowledge check on this mission, and ended up oblivious to most of the backstory...

I believe that there are links to it in the new 5-9 two-parter as well.

Grand Lodge 3/5

Horn of the Hurricane:
The way the chronicle is written, one could say it costs 4K or 16K... which is it? :P

Grand Lodge 4/5 5/55/55/55/5 ***** Venture-Captain, Minnesota

1 person marked this as a favorite.

Horn of the Hurricane:
It's been clarified in the GM thread to be 16K.

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