I was playing in a game last week, and I had Careful Teamwork going, and I had need to cast Saving Finale. Is this possible? I was arguing that we had "a bardic performance in effect", but he believed that would only be during the 3 rounds of actual performance to generate the effect. We moved on, but he recommended I post here for an opinion.
I hate to dig this up almost a year later but what about a bardic performance like Careful Teamwork from the detective archetype. I believe that saving finale is triggered on the effect and not the actual performance and hence could be triggered anytime within that hour.
This is sort OOC but:
"Lucky trinket- Player can choose another object that can be use in place of a faction shirt for a " shirt reroll" for this particular character. This would still only allow one reroll per session. Describe it in detail below."
I understand that this would discourage shirt purchase, but it is only for one character, and it encourages Con attendance, so I think it is a fair trade.
Personally, I would love to have a "lucky" coin prop to flip at the table that would actually have some game effect. Or a hat I could always wear to the table that would "announce" that I was playing a particular character. Or even a stuffed animal that represented your familiar. :)
I am currently running a CHA based Ninja, that focused on disguise. I have run every adventure as a completely different persona with outfit, gear, and back story (Leading to one of the game organizers registering for sessions as "Not a Ninja.") However, my favorite was when playing Feast of Ravenmoor in December. I used my Caravan boon as a changing room to disguise as: the Taldoran merchant running the caravan, her Chelixan slave and record keeper, and her Varisian gypsy consort. It was especially good, since I kept succeeding in disguise rolls, so the other characters were constantly complaining that the Pathfinder (the Taldoran merchant) keep staying in her wagon and while sending the gypsy and the servant to do all her work with the party. It was very fun. :)
Eric- I thought might be the case but wasn't clear. Thanks.
Scott- Didn't know that. Love me some gold stars.:)
Chris- I agree. I always try to play before I GM because I prefer the surprise.
Pain- I would also like to play a character through its paces, because I think you get a better since of who that character REALLY is. However, with a job,wife,baby, etc. I get very limited play time (Maybe 2 scenarios /month) So it is very hard to make the decision to between my love of GMing and my love of playing. In addition, finding time to TRULY learn a new scenario can also be hard. Being able to run a scenario I know and love (Bloodcove Disguise for instance)would make it easier.
Regardless I plan to run scenarios whether I get credit or not, but a little benefit would help my limited time problem, (Although, the counting toward GM stars is encouraging.)
I am sure this has been discussed before, but I am curious why you can’t get credit for running a PFS scenario multiple times. This is how I see multiple credits currently:
I am a low level PFS character and was looking for neat items to add to my bag of tricks, when a came upon the campfire bead. It brought me to several questions.
1) What would be the effect is I used Sleight of Hand to slip it in somoene's pocket, and then activated it?
2) if I drop it in a hex during combat would it be difficult terrain? Would it do damage to someone in that hex?
3) if I gave it to some else to use it as a sling stone, and then said the command word after launch, what would happen?
Just some thoughts. Thanks.
b-a-c-d works for me. I've just been told you became visible just before your attack. So someone waiting with a readied wand of vanish might (depending on the order of the Readied actions) be able to Vanish the rogue before C.
An aside but on the same topic, this means that the ability of a storm born sorcerer to make a weapon have the shock effect is not effective on his own weapon til 4th level since the duration is 1/2 level, correct?
If you are using Weapon Finesse does it change the type of attack from str based to Dex based?
I am asking because if you have something that benefit str based attack ( such as strength surge from the strength domain), would it still add to an attack using weapon finesse since the melee attack is still str based but you are just replacing the bonus with Dex.
Thank ahead of time.