Traits: Animalistic Affliction (+1 to wild empathy checks & Handle Animal), Extremely Fashionable (Diplomacy as a class skill, +1 bluff, Diplomacy, intimidate)
Human: School Focus: transmutation
First: Retrained: Fey spell lore.
Third: Vermin Hearted
Fifth: Fast Empathy
Seventh: Ooze Whisperer
Ninth: Expanded Greater Wild Empathy: Plants
11th: Extra traits: Transmuter of Korada, secrets of the sphinx.(knowledge arcana)
Human: Standard issue. Favored class bonuses into druid.
Wild Empathy: +25 (+11 levels +5 human AFC, +3 charisma +3circlet +1 trait +2 instight from Zotic Fetish) +2 more with beast scent. Wild empathy works on vermin, works on oozes as if they were magical beasts, and can be used as a standard action.
Circlet of persuasion
Zootic Fetish (mammal)
Pearl of power I
Collar of obedience
Headband of wisdom +4
Amulet of intellect +2: Use magic device. (chronicle sheet special)
Always keep multiple kinds of lunch around.
Wands: Bless Weapon, mage armor, Channel the gift, cure light wounds, speak with animals, summon nature's ally I (command word is "sorry")