
Agate Copperdyne |

Agate and Malachi both point at the boogie from the mountains. INCOMING! Agate yells and readies her JA-11, finding the potential threat in her multi-optic view finder.
Multi-Optics Scope: An advanced scope with thermal, infrared, and night optics. When using an Aim maneuver, it adds an additional +2 to Notice checks or to offset Range penalties. It also negates Illumination penalties and adds +1 Shooting to calibrated weapons
In case there is a chance to improve on what she noticed already with the aid of her scope:
Notice: 1d8 ⇒ 5
Wild: 1d6 ⇒ 6
Wild, Ace: 1d6 ⇒ 4
Modifier: +2 (scope)
Result = 6 + 4 + 2 = 12

Malachi Von Darmstadt |

Malachi makes sure Björn is aware of the flying creature, as he draws his Wilk’s 320 laser pistol.
Note to other PCs: Malachi has the Common Bond edge, which allows him to share bennies with any other character he can communicate with. If you are running low on bennies and want a reroll, Malachi will share, although he will reserve his last for Agate.

EltonJ |

Agate and Malachi both point at the boogie from the mountains. INCOMING! Agate yells and readies her JA-11, finding the potential threat in her multi-optic view finder.
Multi-Optics Scope: An advanced scope with thermal, infrared, and night optics. When using an Aim maneuver, it adds an additional +2 to Notice checks or to offset Range penalties. It also negates Illumination penalties and adds +1 Shooting to calibrated weapons
In case there is a chance to improve on what she noticed already with the aid of her scope:
Notice: 1d8 ⇒ 5
Wild: 1d6 ⇒ 6
Wild, Ace: 1d6 ⇒ 4
Modifier: +2 (scope)
Result = 6 + 4 + 2 = 12
To recognize this particular rift monster, you need to roll common knowledge. Kara already has, but it appears to be a reptilian demon from the Rifts.

Julian Jamieson |

Julian stops pushing and steps clear of the wagon.
He then kneels down and brings up his helmets basicis magnification as he unslings his autocannon and flicks it to full auto.
common know: 1d4 ⇒ 3
Wild: 1d6 ⇒ 4
He mumbles to himself as he decides the type of bullets to fire.

Frankie Faro |

Frankie pulls out his own rifle and sights on the creature.
Common knowledge: 1d6 ⇒ 1
Wild die: 1d6 ⇒ 6
Distance and direction of travel is important here. 'Coming down out of the mountains' doesn't tell us much without more description.
Does the wild die explode? Just in case:
Explode?: 1d6 ⇒ 4

EltonJ |

Frankie pulls out his own rifle and sights on the creature.
Common knowledge: 1d6 ⇒ 1
Wild die: 1d6 ⇒ 6Distance and direction of travel is important here. 'Coming down out of the mountains' doesn't tell us much without more description.
Does the wild die explode? Just in case:
Explode?: 1d6 ⇒ 4
It's headed west out of the mountains, and headed towards you!

EltonJ |

Agate is ready to shoot at it if it looks hostile. She tries to read its body language and the sounds it's making to see if she thinks that it will be attacking.
[dice=Notice]1d8
[dice=Wild]1d6
Modifier: +2 (Magic Optic System)
Result = 6 + 2 = 8
It's more confused than anything!

Frankie Faro |

Frankie looks at the others. "Cover me." He holds up his rifle and makes a show of putting it away, then digs a small device out of his backpack. He says "Hello," into it then holds it up. Out of the speaker comes "hello" in all the common languages of North America.
He pulls out his Translator. If this guy doesn't speak a North American language it can also attempt to translate an unknown language at d4.

EltonJ |

Frankie looks at the others. "Cover me." He holds up his rifle and makes a show of putting it away, then digs a small device out of his backpack. He says "Hello," into it then holds it up. Out of the speaker comes "hello" in all the common languages of North America.
He pulls out his Translator. If this guy doesn't speak a North American language it can also attempt to translate an unknown language at d4.
He looks at you, perplexed. He's still confused, but doesn't speak any North American language.

EltonJ |

Frankie points at his mouth and says "Hello" again then points at the gargoyle's mouth then the device, trying to get across the idea that it should say something into the machine.
Don't know what to roll here. I'd try Charisma in a D&D game. Spirit?
1d8
Yeah, Spirit should work. Savage worlds removed Mien, which was their Charisma stat.
The Gargoyle understands better this time.

Agate Copperdyne |

I don't have access to my SW books, but I believe Agate can create a gadget that can utilize a power that allows instant translation (speak language?).
Agate takes the translator from Frankie, fiddles with it with the help of a weird all purpose tool.
Techno-Wizardry: 1d10 ⇒ 3
Wild: 1d6 ⇒ 3
Spend a benny.
Techno-Wizardry: 1d10 ⇒ 1
Wild: 1d6 ⇒ 4
The translator now has 7 power points. Agate activates it using the number of PP needed for the speak language power.
"Can you understand me?" she asks. "What is your name? Where are you from? Are you injured?"

Agate Copperdyne |

"If you are confused as to where you are, you probably came through what we call a 'rift," Agate explains. "If you go back the way you came you may be able to return to your home. If not, you can try to make friends here, as long as you don't attack people who are not attacking you. Do you understand?"

EltonJ |

"If you are confused as to where you are, you probably came through what we call a 'rift," Agate explains. "If you go back the way you came you may be able to return to your home. If not, you can try to make friends here, as long as you don't attack people who are not attacking you. Do you understand?"
He nods yes.

EltonJ |

He starts to speak, with your translator translating into english.
"I was hunting for food in my original world, but I ended up here after walking through what you call a rift. I was hunting what we call a deer. I need to get back to my people, but I don't know if the rift closed. I bear you no ill will, but I come from what you call the Anvil Galaxy."

Agate Copperdyne |

"Have you tried finding the rift you came through? If you cannot get back, we'd recommend you head that-a-way," and she points in the direction of New Salt Lake, "where you will find a city of sorts. Approach it in a non-threatening way and see if they can help. Or you can come with us and see if the elves of Cill Onchon can help."

Malachi Von Darmstadt |

Common Knowledge: 1d8 ⇒ 8
Common Knowledge, Ace: 1d8 ⇒ 2
Wild: 1d6 ⇒ 1
Malachi says, "I believe they are like wizards who specialize in dimensional travel and summoning creatures to do their bidding? They are often suspected of being in league with demons or devils."

EltonJ |

[dice=Common Knowledge]1d8
[dice=Common Knowledge, Ace]1d8
[dice=Wild]1d6Malachi says, "I believe they are like wizards who specialize in dimensional travel and summoning creatures to do their bidding? They are often suspected of being in league with demons or devils."
The Gargoyle nods his head. "Yes. They can help get me back to my world."

EltonJ |

"The more the merrier," Agate chirps. "And if something wants to threaten us, the more the scarier!" She introduces herself (again) and Malachi. "What do we call you. If there's trouble it's good to be able to name names to suggest strategies."
"I am called Johanyn," The gargoyle quips. "Maybe we can go hunting."