DM Brainiac's Spore War

Game Master Brainiac

Triumph Points: 6



Discuss!


male elf HP 136 | AC 33 or 34 | F+19, R+21, W+20 | Per +20 Commander 13

Takarias, level 12!
+1 to everything
+10 HP

+ class feat: Fortunate Blow [one-action] You set an enemy up for a devastating follow-through from your allies. Attempt a Strike against an opponent. If the Strike hits, the next creature other than you to attack the same target before the start of your next turn rolls twice on their attack roll and takes the higher result; this is a fortune effect. Please note this, everyone! I assume I'll be doing it every turn.

+ archetype feat: Mortal Herald Dedication: Become sanctified holy, bound by anathema (Ignore the needs of others when they ask for your help, take from widows or orphans, contribute to the destruction of housing for the unfortunate)

In addition, once per day, you can cast heal as a 6th-rank innate divine spell. You can only target yourself with the spell, but you gain the benefits of the 2-action version when you spend 1 action to cast it. In addition, if you would be reduced to 0 Hit Points but not immediately killed, you can cast the spell as a free action before you become unconscious. This spell is automatically heightened to a rank equal to half your level.

+ skill feat: Quick Jump: You can use High Jump and Long Jump as a single action instead of 2 actions. If you do, you don’t perform the initial Stride (nor do you fail if you don’t Stride 10 feet).


M Ilverani Elf (Cavern) Barbarian (Spirit) [Dandy/ Twight light Speaker] 14 Initiative (Society+26) HP 201/229 AC 35 Fort(L)+26(GJ) Ref(E)+20(+3 Bulwark) Will(E)+19 Perception (E)+19 Conditions

Idari "Lucky Strikes" Lucian

Barbarian (Spirit) [Twight light Speaker/ Dandy] 13

+1 to everything
+16hp

Ancestry Feat
Cold Iron Stomach (13th; Elf)

Class Abilities
Armor Expert
Weapon Master
Fortitude....wait for it .. Legendary
Greater Juggernaut

Skill Increase
Athletics (M)

He needs a different main weapon. The elven curve blade sucks. Can someone Transfer Runes to his ...still looking....new weapon on the trip?

Nevermind. He will stick with it. Ancestral weapon and all that.


female aiuvarin human runesmith 14 HP 124/146 | AC 35/37 | F +22 (Juggernaut) R +23 W +23 (+2 when shielded) | Perc +24 (+26 ini) LLV | speed 30 ft | focus 1/1| Hero 3 | Active Conditions:

Ancestry feat: Cold Iron Stomach,
Medium armor expertise
Perception expertise
Skill increase: Thievery (M)
Smith’s weapon mastery


male elf HP 136 | AC 33 or 34 | F+19, R+21, W+20 | Per +20 Commander 13

OK, I think Takarias is rebuilt. Not too many changes from previous, though I'm better with my weapons and I changed out a few tactics. Oh, and I can fly now! (That's from my free archetype.)

I'll try to give everyone quickened in the first round or two. I also plan to use an initial tactic that allows folks to charge in -- and can potentially leave foes stupefied/clumsy. Once combat's going, I'm more likely to use Strike Hard to let Idari get an extra attack, but that depend on if I use Defiant Banner (giving everyone resistance!)
--

As a reminder, Brainy, as long as I am observing at least one opponent when initiative is rolled, I use Warfare Lore for my initiative roll (currently +24; Perception for other times is +20).

In addition, as a free action when I roll initiative, I get to attempt a check to Recall Knowledge against one creature you are observing. My standard question will be if they have any reactions, followed by weaknesses.


male elf HP 136 | AC 33 or 34 | F+19, R+21, W+20 | Per +20 Commander 13

Takarias, level 14
+10 HP
+ commander feat: Quickening Banner [one-action, 1/10 minutes] (Brandish, Visual) The sight of your banner urges your allies to strike now. Each ally within the aura of your commander’s banner is quickened for 1 round and can use this extra action to Strike or Stride. I expect to use this the first round of each combat, so plan to be hasted to start if I go in Round 1; similarly, I'll likely open with Buckle-Cut Blitz or Stupefying Raid to let people advance quickly and impose some conditions

+ skill feat: Underwater Marauder: You’ve learned to fight underwater. You are not off-guard while in water, and you don’t take the usual penalties for using a bludgeoning or slashing melee weapon in water.

+ archetype feat: Mortal Ascension: Your power uplifts you, breaking the bonds between you and the ground. You gain a fly Speed equal to your Speed.

Helps I accidentally leveled up to 14 previously and had to backtrack!


Tainted Fungus Leshy Oracle of Flames 14 - HP 174/176| AC 34 | F +23 R +24 W +25 | Perception +23 | Focus 2/3 | Curse 1/3 |Hero Points 3 | Level 1: 3/4 | Level 2: 4/4 | Level 3: 4/4 | Level 4: 4/4 | Level 5: 2/4 | Level 6: 2/4 | Level 7: 1+1/4+1 Staff 7/7

lvl 14 will bring:
Synesthesia to Blooms via a Mysterious Repertoire
Master proficiency with Reflex via Acrobat's Evasiveness
And just for a little extra mobility, I'm picking up Quick Spring to be able to Tumble Through foes and keep Striding!
Also just in case I'm picking up Shock to the System as a battle rez


M Ilverani Elf (Cavern) Barbarian (Spirit) [Dandy/ Twight light Speaker] 14 Initiative (Society+26) HP 201/229 AC 35 Fort(L)+26(GJ) Ref(E)+20(+3 Bulwark) Will(E)+19 Perception (E)+19 Conditions

Idari "Lucky Strikes" Lucien

Race
Ilverani Elf (Cavern)

Classes/Levels
Barbarian (Spirit) [Dandy/ Twight light Speaker] 14

+1 to everything

+15hp

Barbarian Feat
Swirling Strike

Free Archetype Feat
Statement Strut (14th; Dandy)

Skill Feat
Party Crasher (14th; Dandy)


female aiuvarin human runesmith 14 HP 124/146 | AC 35/37 | F +22 (Juggernaut) R +23 W +23 (+2 when shielded) | Perc +24 (+26 ini) LLV | speed 30 ft | focus 1/1| Hero 3 | Active Conditions:

Okay, I got:

Class Feat: Define the Canvas (Let's me put a rune on everyone in a 20 ft burst)

Archetype Feat: Shield Guardian

Skill Feat:
Additional Lore: Tanglebriar

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