GM Frost's S03-13 Guardian's Covenant P03 (Inactive)

Game Master Frozen Frost

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Challenge Points: 26 (HIGH Tier, Level 5-6)


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Envoy's Alliance

male human rogue 6 | HP 80/80| AC 24 (25 w/shield) | F +11 R +12 W +11 | Perc +11 | Stealth +12 | speed 25 | ◆ | ◇ | ↺

Jaxon barrels down on one of creatures as Swayaah slips behind it. He makes vicious kick as he closes on it, but the timing is off.

Attack vs Blue, OG: 1d20 + 15 ⇒ (3) + 15 = 18
Damage (backstabber): 2d8 + 4 + 1 + 2d6 ⇒ (2, 6) + 4 + 1 + (3, 1) = 17

◆ Stumbling Stance
◆ Move
◆ Strike

↺ Nimble Dodge if attacked

Radiant Oath

Exploration Activity: Avoid Notice | Current Leads: Vitydus | Class DC 17 ♥️ 53 | AC 23 | Saves 10/12/9 | Perception +9 (Trap Finder) | PFS ID: 133608-2003 | Female Nephilim(Human) Investigator 5 | ☘️ 1 | Focus Points ☑ | ◆◇↺ ☑□|

"That's a lot of splinters." Swayaah notes the flurry of thorns coming her way.

Reflex: 1d20 + 12 ⇒ (10) + 12 = 22

Success, 9 damage


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Jaxon flanks Blue Stalker but his kick is not quick to hit the target. Swayaah manages to evade half of the splinters thrown at her.

Red Stalker calls upon nature's power and brings plant roots to entangle some Pathfinders. Entangle. All surfaces in the area are difficult terrain It then strides without difficulty among plants and trees, teasing Lokaloka to join it in the cover of the trees.

Blue Stalker slashes at Jaxon after his futile attempt to hurt it.
Claw Attack: 1d20 + 15 ⇒ (14) + 15 = 29 vs Jaxon AC
Damage: 2d6 + 7 ⇒ (6, 5) + 7 = 18 slashing plus DC 22 Fortitude save vs <redacted> sap

Claw Attack, Agile, MAP: 1d20 + 15 - 4 ⇒ (1) + 15 - 4 = 12 vs Jaxon
Claw Attack, Agile, MAP: 1d20 + 15 - 8 ⇒ (9) + 15 - 8 = 16 vs Jaxon

Black Twig meets Lokaloka, running through the flora with ease. It then showers the group with splinters! DC 20 basic Reflex save vs 4d6 ⇒ (1, 1, 2, 5) = 9 P damage. Can't use for 1d4 ⇒ 2 rd

⬤ WOODLAND STALKERS! Round 1 and 2 ⬤
Terrain Feature(s): Underbrush is difficult terrain that provides enough concealment for Small or prone creatures to Hide or Sneak.
Map Link: ENCOUNTER MAP
Note(s): ☘️: Hero Point, OG: Off-Guard

BEFORE YOUR TURN
❗ Jaxon Richter: DC 22 Fortitude save vs <redacted> Sap ❗
❗ Slipp: DC 22 Reflex save vs Entangle; DC 20 basic Reflex save vs 9 P damage ❗
❗ Lokaloka: DC 22 Reflex save vs Entangle; DC 20 basic Reflex save vs 9 P damage ❗
❗ Ami Mercury: DC 22 Reflex save vs Entangle; DC 20 basic Reflex save vs 9 P damage ❗
❗ Erevan Dalanthan: DC 22 Reflex save vs Entangle; DC 20 basic Reflex save vs 9 P damage ❗

CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Round 2
➤ Swayaah Maeleranti (AC 23) (HP 44/53) | 1☘️ |
(White) Twig 2 (Tiny) (HP -9) | Splinter Spray 3 rd cooldown
Jaxon Richter (AC 24) (HP 62/80) | 2☘️ | w Deny Advantage
(Red) Stalker 1 (HP -) |
(Blue) Stalker 2 (HP -) |
(Black) Twig 1 (Tiny) (HP -) | Splinter Spray 2 rd cooldown

Round 1
➤ Slipp (AC 21) (HP 63/63) | 2☘️ | w Grim Insight
➤ Lokaloka (AC 22) (HP 60/60) | 2☘️ |
➤ Ami Mercury (AC 20) (HP 73/73) | 2☘️ |
➤ Erevan Dalanthan (AC 23) (HP 56/56) | 1☘️ |

EFFECTS & CONDITIONS REFERENCE

Entangle (Difficult Terrain, 20 ft burst) :
All surfaces in the area are difficult terrain. Each round that a creature starts its turn in the area, it must attempt a Reflex save. On a failure, it takes a –10-foot circumstance penalty to its Speeds until it leaves the area, and on a critical failure, it's also immobilized for 1 round. Creatures can attempt to Escape to remove these effects.

<redacted> Sap (poison) :
Saving Throw DC 22 Fortitude; Maximum Duration 6 rounds; Stage 1 1d6 poison damage (1 round); Stage 2 1d6 poison damage and clumsy 1 (1 round); Stage 3 2d6 poison damage and clumsy 2 (1 round)

Horizon Hunters

Female Gnome Single Gate Kineticist(Water) - 5 | hp:52/73 | HP:1/3 | AC:19 | F13 R11 W9 | P7 I7 | 25ft | DV | HH | 124312-2020

ref: 1d20 + 11 ⇒ (2) + 11 = 13 v entangle
ref: 1d20 + 11 ⇒ (14) + 11 = 25 v damage

((Hero Point))
ref: 1d20 + 11 ⇒ (2) + 11 = 13 v entangle

Well .... it could be worse .....

MERCURY STAR POWER ... MAKE UP

She then uses all her remaining actions to get out of the area of entanglement.

Envoy's Alliance

male human rogue 6 | HP 80/80| AC 24 (25 w/shield) | F +11 R +12 W +11 | Perc +11 | Stealth +12 | speed 25 | ◆ | ◇ | ↺

Fort Save: 1d20 + 11 ⇒ (8) + 11 = 19

Horizon Hunters

Sorcerer-5 HP 54/63; Spells L1:3/4;L:2 4/4;L3:2+0/3+1; hero 1/3; moderate healing potion 1/1l; AC 21 Fort +13 Ref +10; Will +11; resist negative/1; regen 1hp/10min; Perc +9; speed 25';

ref DC 22vs entangle: 1d20 + 10 ⇒ (3) + 10 = 13
ref DC 22vs entangle: 1d20 + 10 ⇒ (7) + 10 = 17

Taken by surprise, Slipp watches as the vines wrap around their feet... and then in surprise as a wave of thorns slams into them.

"Arrghhh" they scream, and as they do so, flames spill out of them, leaping out toward many of the attackers.

scorching ray, level 3 vs white: 1d20 + 11 ⇒ (9) + 11 = 20
F damage,dangerous sorcery,bloodline: 6d6 + 3 + 3 ⇒ (5, 4, 6, 4, 6, 2) + 3 + 3 = 33
scorching ray, level 3 vs red: 1d20 + 11 ⇒ (5) + 11 = 16
F damage,dangerous sorcery,bloodline: 6d6 + 3 + 3 ⇒ (6, 3, 1, 2, 1, 1) + 3 + 3 = 20
scorching ray, level 3 vs blue: 1d20 + 11 ⇒ (12) + 11 = 23
F damage,dangerous sorcery,bloodline: 6d6 + 3 + 3 ⇒ (6, 6, 1, 6, 4, 1) + 3 + 3 = 30

Radiant Oath

Exploration Activity: Avoid Notice | Current Leads: Vitydus | Class DC 17 ♥️ 53 | AC 23 | Saves 10/12/9 | Perception +9 (Trap Finder) | PFS ID: 133608-2003 | Female Nephilim(Human) Investigator 5 | ☘️ 1 | Focus Points ☑ | ◆◇↺ ☑□|

"Great, they don't mind walking through trees and grass." Swayaah stares at the Blue thing in front of her.

Devise A Stratagem: 1d20 ⇒ 17

The aim is good, but to sweeten the deal she tries to pin it down first.

Grapple vs Blue: 1d20 + 9 ⇒ (2) + 9 = 11 If this crit fail, Blue can choose to Grapple me or knock me prone.

Her attempts to grapple end very poorly. Oh well. Time for ol' reliable.

Claw, Devise A Stratagem, Agile: 17 + 14 - 4 = 27
Strategic Strike Damage: 2d6 + 2d6 + 4 ⇒ (2, 3) + (6, 2) + 4 = 17

"Hey Ami, aim for the legs!"

◆ Devise A Stratagem vs Blue
◆ Grapple Blue
◆ Strategic Strike vs Blue
◇ Shared Stratagem for Ami: Her first attack vs Blue is Off-Guard

Radiant Oath

"Pickle?" | 2396852-2009 | CG Female Unbreakable Goblin Bard Lvl 5 | Musical Prodigy | Hero Points: 1/3 | HP 60/60 | AC 22 (23 w/shield) | F/R/W 11/12/10 | Perc +10 Darkvision | Spell Attack: +11 | 25 feet | Class DC 21 | Performance (Virtuosic Performer): +15 | ◆◇↺ | Spells: -/3/3/2 | Focus Points: 2/2 |

Reflex vs Entangle: 1d20 + 10 ⇒ (4) + 10 = 14
Reflex vs Damage: 1d20 + 10 ⇒ (1) + 10 = 11
Reflex vs Damage: 1d20 + 10 ⇒ (14) + 10 = 24

Lokaloka yelps in pain as the damage hits her. Seeing the black thing in front of her, she growls in pain and points at it.

◆◆◆ Force Barrage, R3: 6d4 + 6 ⇒ (3, 1, 1, 2, 1, 1) + 6 = 15

kicks the dice bot


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Ami transforms after finding out that the roots of the plants are impeding their movement before moving out of the area.

Jaxon is afflicted by the poison with 1d6 ⇒ 1 poison damage.

Slipp, the second save is vs Splinters. though your roleplay description is correct. Slipp is caught by the plant roots too and has no time to evade the splinters. Slipp then burns those enemy that they can see. White is hit, 33 fire + weakness 5 = 38; Miss to hit Red; Blue is hit, 30 fire They can see that fire is very effective against White Twig.

Swayaah fails to pin down Blue Stalker but not crit fail. Nonetheless, her claws find home across the stalker's face.

Roots and splinters are not Lokaloka's friend at this encounter. She flies force missiles against Black.

Erevan draws weapon.

GM Screen:
RK Twig: Erevan Dalanthan's Nature (E): 1d20 + 11 ⇒ (6) + 11 = 17
RK Stalker: Erevan Dalanthan's Nature (E): 1d20 + 11 ⇒ (14) + 11 = 25

Erevan knows that the White and Black twigs are twigjacks that has fire and axe weakness. The Red and Blue stalkers are grimstalkers, violently murderous fey have one purpose: to stealthily hunt down and slay humanoids brazen enough to dare set foot in the wilderness. He knows they are weak to cold iron.

White Twig shoots a single splinter at Ami one at a time.
Splinter Attack: 1d20 + 11 ⇒ (3) + 11 = 14 vs Ami
Splinter Attack: 1d20 + 11 - 5 ⇒ (7) + 11 - 5 = 13 vs Ami
Splinter Attack: 1d20 + 11 - 10 ⇒ (2) + 11 - 10 = 3 vs Ami

All the splinters hit a single tree in front of Ami.

Erevan:
Erevan Dalanthan's Reflex Save (E): 1d20 + 12 ⇒ (11) + 12 = 23
Erevan Dalanthan's Reflex Save (E): 1d20 + 12 ⇒ (15) + 12 = 27

⬤ WOODLAND STALKERS! Round 2 ⬤
Terrain Feature(s): Underbrush is difficult terrain that provides enough concealment for Small or prone creatures to Hide or Sneak.
Map Link: ENCOUNTER MAP
Note(s): ☘️: Hero Point, OG: Off-Guard

BEFORE YOUR TURN
❗ Slipp: DC 22 Reflex save vs Entangle ❗
❗ Lokaloka: DC 22 Reflex save vs Entangle ❗
❗ Erevan Dalanthan: DC 22 Reflex save vs Entangle ❗

CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Swayaah Maeleranti (AC 23) (HP 44/53) | 1☘️ |
(White) Twig 2 (Tiny) (HP -47) | Splinter Spray 3 rd cooldown
➤ Jaxon Richter (AC 24) (HP 62/80) | 2☘️ | w Deny Advantage
(Red) Stalker 1 (HP -) |
(Blue) Stalker 2 (HP -47) | OG to Ami |
(Black) Twig 1 (Tiny) (HP -15) | Splinter Spray 2 rd cooldown
Slipp (AC 21) (HP 54/63) | 2☘️ | w Grim Insight
Lokaloka (AC 22) (HP 56/60) | 2☘️ |
Ami Mercury (AC 20) (HP 69/73) | 1☘️ |
Erevan Dalanthan (AC 23) (HP 52/56) | 1☘️ |

AFTER YOUR TURN
❗ Jaxon Richter: DC 22 Fortitude save vs <redacted> Sap (Stage 1) ❗

EFFECTS & CONDITIONS REFERENCE

Entangle (Difficult Terrain, 20 ft burst) :
All surfaces in the area are difficult terrain. Each round that a creature starts its turn in the area, it must attempt a Reflex save. On a failure, it takes a –10-foot circumstance penalty to its Speeds until it leaves the area, and on a critical failure, it's also immobilized for 1 round. Creatures can attempt to Escape to remove these effects.

<redacted> Sap (poison) :
Saving Throw DC 22 Fortitude; Maximum Duration 6 rounds; Stage 1 1d6 poison damage (1 round); Stage 2 1d6 poison damage and clumsy 1 (1 round); Stage 3 2d6 poison damage and clumsy 2 (1 round)

Envoy's Alliance

male human rogue 6 | HP 80/80| AC 24 (25 w/shield) | F +11 R +12 W +11 | Perc +11 | Stealth +12 | speed 25 | ◆ | ◇ | ↺

Hearing the various explosions of nature and magic behind him, Jaxon decides he doesn't want that happening here. With a roar, Jaxon grabs the grimstalker in front of him in a tight bear hug and then slams his knee repeatedly into the thing.

Grapple vs Blue's Fort DC: 1d20 + 15 ⇒ (19) + 15 = 34

Attack Blue, OG: 1d20 + 15 - 4 ⇒ (8) + 15 - 4 = 19
Damage (backstabber): 2d8 + 4 + 1 + 2d6 ⇒ (1, 1) + 4 + 1 + (6, 2) = 15

Attack Blue, OG: 1d20 + 15 - 8 ⇒ (14) + 15 - 8 = 21
Damage (backstabber): 2d8 + 4 + 1 + 2d6 ⇒ (4, 8) + 4 + 1 + (3, 1) = 21

◆ Grapple Blue
◆ Strike
◆ Strike

Fort Save vs poison (DC22): 1d20 + 11 ⇒ (2) + 11 = 13

If that kills Blue, Jaxon will use ↺ You're Next on Black. Otherwise, he'll use ↺ Nimble Dodge on the next attack targeting him

You're Next:
Demoralize: 1d20 + 14 + 2 ⇒ (6) + 14 + 2 = 22

Envoy's Alliance

Chaotic Good Whisper Elf Alchemist 6 | HP 66/66 | AC 24 | F +12 R +13 W +10 | Perc +10 | Stealth +3 | speed 35 ft. | Advanced Alchemy: 0/8 | Versatile Vials: 6/6 | Active Conditions: none | ◈ | ◈◈ | ◈◈◈ | ◇ | ↺ |

Erevan Reflex Save: 1d20 + 12 ⇒ (14) + 12 = 26


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Jaxon easily restrains the Blue Stalker, but only his knee slam hits the side of the stalker, but that is enough to bring it down as the stalker slops down to the ground. Blue Stalker out

The poison continues to inflict him with 1d6 ⇒ 6 poison damage and he becomes Clumsy 1 (for 1 rd) as well. He then gets eye to eye with Black that causes the Twig tremble on his knees. Frightened 1

Red Stalker joins Black Twig, lashing at Lokaloka, twice.
Claw Attack: 1d20 + 15 ⇒ (14) + 15 = 29
Damage: 2d6 + 7 ⇒ (1, 3) + 7 = 11 S damage plus DC 22 Fortitude save vs <redacted> Sap

Claw Attack, Agile, MAP: 1d20 + 15 - 4 ⇒ (4) + 15 - 4 = 15

Black Twig also vicious lashes at Lokaloka!
Claw Attack: 1d20 + 11 ⇒ (6) + 11 = 17

Claw Attack, Agile, MAP: 1d20 + 11 - 4 ⇒ (12) + 11 - 4 = 19

Claw Attack, Agile, MAP: 1d20 + 11 - 8 ⇒ (19) + 11 - 8 = 22
Damage: 1d10 + 4 ⇒ (4) + 4 = 8 S damage

⬤ WOODLAND STALKERS! Round 2 and 3 ⬤
Terrain Feature(s): Underbrush is difficult terrain that provides enough concealment for Small or prone creatures to Hide or Sneak.
Map Link: ENCOUNTER MAP
Note(s): ☘️: Hero Point, OG: Off-Guard

BEFORE YOUR TURN
❗ Slipp: DC 22 Reflex save vs Entangle ❗
❗ Lokaloka: DC 22 Reflex save vs Entangle; DC 22 Fortitude save vs <redacted> Sap ❗

CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
➤ Swayaah Maeleranti (AC 23) (HP 44/53) | 1☘️ |
(White) Twig 2 (Tiny) (HP -47) | Splinter Spray 3 rd cooldown
Jaxon Richter (AC 24) (HP 56/80) | Clumsy 1 (1 rd) | 2☘️ | w Deny Advantage
(Red) Stalker 1 (HP -) |
(Blue) Stalker 2 (HP -68) |
(Black) Twig 1 (Tiny) (HP -15) | Frightened 1 | Splinter Spray 2 rd cooldown
➤ Slipp (AC 21) (HP 54/63) | 2☘️ | w Grim Insight
➤ Lokaloka (AC 22) (HP 37/60) | 2☘️ |
➤ Ami Mercury (AC 20) (HP 69/73) | 1☘️ |
➤ Erevan Dalanthan (AC 23) (HP 52/56) | 1☘️ |

AFTER YOUR TURN
❗ Jaxon Richter: DC 22 Fortitude save vs <redacted> Sap (Stage 2) ❗

EFFECTS & CONDITIONS REFERENCE

Entangle (Difficult Terrain, 20 ft burst) :
All surfaces in the area are difficult terrain. Each round that a creature starts its turn in the area, it must attempt a Reflex save. On a failure, it takes a –10-foot circumstance penalty to its Speeds until it leaves the area, and on a critical failure, it's also immobilized for 1 round. Creatures can attempt to Escape to remove these effects.

<redacted> Sap (poison) :
Saving Throw DC 22 Fortitude; Maximum Duration 6 rounds; Stage 1 1d6 poison damage (1 round); Stage 2 1d6 poison damage and clumsy 1 (1 round); Stage 3 2d6 poison damage and clumsy 2 (1 round)

Radiant Oath

"Pickle?" | 2396852-2009 | CG Female Unbreakable Goblin Bard Lvl 5 | Musical Prodigy | Hero Points: 1/3 | HP 60/60 | AC 22 (23 w/shield) | F/R/W 11/12/10 | Perc +10 Darkvision | Spell Attack: +11 | 25 feet | Class DC 21 | Performance (Virtuosic Performer): +15 | ◆◇↺ | Spells: -/3/3/2 | Focus Points: 2/2 |

Reflex vs Entangled: 1d20 + 10 ⇒ (4) + 10 = 14
Reflex vs Sap: 1d20 + 10 ⇒ (2) + 10 = 12
Reflex vs Sap, HP, T-Shirt: 1d20 + 10 + 1 ⇒ (2) + 10 + 1 = 13

Lokaloka cries out in pain as the slash and the sap get to her. Concentrating, she heals herself.

Soothe, R3: 3d10 + 12 ⇒ (7, 2, 8) + 12 = 29

Unable to do much else, she plays a tune on her pipes to encourage her comrades to keep fighting.

◆◆ Soothe R3 on self
◆ Courageous Anthem

Envoy's Alliance

Chaotic Good Whisper Elf Alchemist 6 | HP 66/66 | AC 24 | F +12 R +13 W +10 | Perc +10 | Stealth +3 | speed 35 ft. | Advanced Alchemy: 0/8 | Versatile Vials: 6/6 | Active Conditions: none | ◈ | ◈◈ | ◈◈◈ | ◇ | ↺ |

Erevan quickly brews an elixir and administers it to Slipp. Slipp immediately feels invigorated. He then shoots the nearest Twig with his hand crossbow

Quick Alchemy: Lesser Elixir of Life

Healing: 3d6 + 6 ⇒ (1, 1, 5) + 6 = 13 Slipp also gets a +1 bonus to saves against poisons and diseases for 10 minutes and gains 4 temporary HP

Hand Crossbow: 1d20 + 11 ⇒ (18) + 11 = 29
Piercing: 2d6 ⇒ (6, 6) = 12

◈Quick Alchemy, ◈Interact, ◈Strike

Radiant Oath

Exploration Activity: Avoid Notice | Current Leads: Vitydus | Class DC 17 ♥️ 53 | AC 23 | Saves 10/12/9 | Perception +9 (Trap Finder) | PFS ID: 133608-2003 | Female Nephilim(Human) Investigator 5 | ☘️ 1 | Focus Points ☑ | ◆◇↺ ☑□|

"Well, that was messy." Swayaah watches Jaxon take care of the Blue flowered stalker. "I'll go after the other one."

She pulls out a potion, drinks it down and spreads her small wings.

Then she leaps ahead into the patch of entangling vines. "How much did I miss?" She grins as she sees the Red-flowered stalker. "I'll be right there."

◆ Interact to draw potion
◆ Drink >Potion of Leaping<
◆ Jump 30 feet

Horizon Hunters

Sorcerer-5 HP 54/63; Spells L1:3/4;L:2 4/4;L3:2+0/3+1; hero 1/3; moderate healing potion 1/1l; AC 21 Fort +13 Ref +10; Will +11; resist negative/1; regen 1hp/10min; Perc +9; speed 25';

ref DC22: 1d20 + 10 ⇒ (5) + 10 = 15

Constrained by the vines, Slipp slowly steps backward, away from the fight. Fire then flies from their fingertips... straight into the last twig-person.

attack vs AC: 1d20 + 11 ⇒ (17) + 11 = 28
F damage (ignition): 4d4 ⇒ (2, 4, 1, 4) = 11

* step
** ignite

Horizon Hunters

Female Gnome Single Gate Kineticist(Water) - 5 | hp:52/73 | HP:1/3 | AC:19 | F13 R11 W9 | P7 I7 | 25ft | DV | HH | 124312-2020

Ami has lost her assigned target so she kinetically blasts White, aiming for the knees as instructed.

kb: 1d20 + 10 ⇒ (11) + 10 = 21 cold: 2d8 + 4 ⇒ (4, 8) + 4 = 16

She then sends healing towards Jaxom.
oceans balm: 3d8 ⇒ (7, 3, 1) = 11


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Lokaloka is afflicted with the 1d6 ⇒ 6 poison damage. She soothes her pain with magic and then encourages her allies to fight.

Erevan brews a potion for Slipp to drink. He then shoots Black Twig close to its heart. Crit, 24 P damage

Swayaah leaps above the flora to avoid its impediment to their movement.

Slipp moves away from the enemies. You can't Step in area of Entangle (difficult terrain), unless you have a feat for that. Luckily, Red does not have Reactive Strike to hit you as you move back.

She then burns Black Twig with the flame from the tip of her finger, turning it into a pile of charred wooden sticks. Crit, Black Twig out

Ami coldly blasts White Twig it shivers and turns into a statue of frostbitten twigs. White Twig out She then heals Jaxon with refreshing water.

⬤ WOODLAND STALKERS! Round 3 ⬤
Party Condition(s): COURAGEOUS ANTHEM (1 Rd): +1 status bonus to attack rolls, damage rolls, and saves against fear effects.
Terrain Feature(s): Underbrush is difficult terrain that provides enough concealment for Small or prone creatures to Hide or Sneak.
Map Link: ENCOUNTER MAP
Note(s): ☘️: Hero Point, OG: Off-Guard

CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Swayaah Maeleranti (AC 23) (HP 44/53) | 1☘️ |
(White) Twig 2 (Tiny) (HP -63) |
➤ Jaxon Richter (AC 24) (HP 67/80) | Clumsy 1 (1 rd) | 2☘️ | w Deny Advantage
(Red) Stalker 1 (HP -) |
(Blue) Stalker 2 (HP -68) |
(Black) Twig 1 (Tiny) (HP -66) |
Slipp (AC 21) (HP 54/63) | 2☘️ | w Grim Insight
Lokaloka (AC 22) (HP 60/60) | 2☘️ |
Ami Mercury (AC 20) (HP 69/73) | 1☘️ |
Erevan Dalanthan (AC 23) (HP 52/56) | 1☘️ |

AFTER YOUR TURN
❗ Jaxon Richter: DC 22 Fortitude save vs <redacted> Sap (Stage 2) ❗
❗ Lokaloka: DC 22 Fortitude save vs <redacted> Sap Stage 1 ❗

EFFECTS & CONDITIONS REFERENCE

Entangle (Difficult Terrain, 20 ft burst) :
All surfaces in the area are difficult terrain. Each round that a creature starts its turn in the area, it must attempt a Reflex save. On a failure, it takes a –10-foot circumstance penalty to its Speeds until it leaves the area, and on a critical failure, it's also immobilized for 1 round. Creatures can attempt to Escape to remove these effects.

<redacted> Sap (poison) :
Saving Throw DC 22 Fortitude; Maximum Duration 6 rounds; Stage 1 1d6 poison damage (1 round); Stage 2 1d6 poison damage and clumsy 1 (1 round); Stage 3 2d6 poison damage and clumsy 2 (1 round)

Envoy's Alliance

male human rogue 6 | HP 80/80| AC 24 (25 w/shield) | F +11 R +12 W +11 | Perc +11 | Stealth +12 | speed 25 | ◆ | ◇ | ↺

Jaxon shakes himself like a dog at the invigorating cold shower from Ami. "Thanks for the cold plunge." He looks at the whole area of grasping plants and sighs. "I guess I gotta go into the jungle."

He takes a running start and then leaps into the dense vegetation. The thugs sails right over Slipp's head and lands squarely in front of the stalker, bringing down a heavy double handed blow with his arms.

Long Jump: 1d20 + 15 ⇒ (5) + 15 = 20
With Powerful Leap, that gets him 25 feet of distance in the air, which should be enough to land right in front of the stalker

Attack vs Black, OG (anthem): 1d20 + 15 + 1 ⇒ (15) + 15 + 1 = 31
Damage (anthem, backstabber): 2d8 + 4 + 1 + 1 + 2d6 ⇒ (1, 7) + 4 + 1 + 1 + (4, 3) = 21
If that's a crit, Black is clumsy 1, enfeebled 1, and needs to make a DC22 Fort Save or be slowed 1

◆◆ Long Jump
◆ Strike

Black is OG due to Gang Up. Also OG to Lokaloka.

Fort Save: 1d20 + 11 ⇒ (7) + 11 = 18

Jaxon will use Nimble Dodge if targeted.


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DC 22 Fortitude save: 1d20 + 9 ⇒ (1) + 9 = 10 vs Slowed Crit Fail, Slowed 1

Jaxon powerfully leaps his way toward the Stalker to avoid the outcropping roots that impedes movement. He then gives the enemy a critical blow that weakens it as well. Crit, 42 damage, Clumsy 1, Enfeebled 1, and Slowed 1

The sap poison continues to linger as Jaxon can't fight it off. 2d6 ⇒ (6, 1) = 7 poison damage and Clumsy 2 (1 rd)

The stalker indiscriminately attacks anyone within its reach! 1 Lokaloka, 2 Jaxon: 2d2 ⇒ (1, 1) = 2
Claw Attack, Enfeebled 1: 1d20 + 15 - 1 ⇒ (10) + 15 - 1 = 24 vs Lokaloka
Damage: 2d6 + 7 ⇒ (3, 5) + 7 = 15 S damage plus DC 22 Fort save vs Sap
Claw Attack, Enfeebled 1, Agile, MAP: 1d20 + 15 - 1 - 4 ⇒ (10) + 15 - 1 - 4 = 20 vs Lokaloka

⬤ WOODLAND STALKERS! Round 3 and 4 ⬤
Party Condition(s): COURAGEOUS ANTHEM (1 Rd): +1 status bonus to attack rolls, damage rolls, and saves against fear effects.
Terrain Feature(s): Underbrush is difficult terrain that provides enough concealment for Small or prone creatures to Hide or Sneak.
Map Link: ENCOUNTER MAP
Note(s): ☘️: Hero Point, OG: Off-Guard

BEFORE YOUR TURN
❗ Lokaloka: DC 22 Fortitude save vs <redacted> Sap ❗

CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
➤ Swayaah Maeleranti (AC 23) (HP 44/53) | 1☘️ |
(White) Twig 2 (Tiny) (HP -63) |
➤ Jaxon Richter (AC 24) (HP 60/80) | Clumsy 2 (1 rd) | 2☘️ | w Deny Advantage
(Red) Stalker 1 (HP -42) | Clumsy 1, Enfeebled 1; OG to Jaxon and Lokaloka |
(Blue) Stalker 2 (HP -68) |
(Black) Twig 1 (Tiny) (HP -66) |
➤ Slipp (AC 21) (HP 54/63) | 2☘️ | w Grim Insight
➤ Lokaloka (AC 22) (HP 45/60) | 2☘️ |
➤ Ami Mercury (AC 20) (HP 69/73) | 1☘️ |
➤ Erevan Dalanthan (AC 23) (HP 52/56) | 1☘️ |

AFTER YOUR TURN
❗ Jaxon Richter: DC 22 Fortitude save vs <redacted> Sap (Stage 3) ❗
❗ Lokaloka: DC 22 Fortitude save vs <redacted> Sap (Stage 1) ❗

EFFECTS & CONDITIONS REFERENCE

Entangle (Difficult Terrain, 20 ft burst) :
All surfaces in the area are difficult terrain. Each round that a creature starts its turn in the area, it must attempt a Reflex save. On a failure, it takes a –10-foot circumstance penalty to its Speeds until it leaves the area, and on a critical failure, it's also immobilized for 1 round. Creatures can attempt to Escape to remove these effects.

<redacted> Sap (poison) :
Saving Throw DC 22 Fortitude; Maximum Duration 6 rounds; Stage 1 1d6 poison damage (1 round); Stage 2 1d6 poison damage and clumsy 1 (1 round); Stage 3 2d6 poison damage and clumsy 2 (1 round)

Horizon Hunters

Sorcerer-5 HP 54/63; Spells L1:3/4;L:2 4/4;L3:2+0/3+1; hero 1/3; moderate healing potion 1/1l; AC 21 Fort +13 Ref +10; Will +11; resist negative/1; regen 1hp/10min; Perc +9; speed 25';

Slipp glares at the last of the stalkers. You would think that a gnome glaring at you would be about as scary as banana cake. But there is something about this particular gnome.

Maybe it is the fire leaping from their fingers?

intimidate: 1d20 + 14 ⇒ (16) + 14 = 30
attack(ignite): 1d20 + 11 ⇒ (4) + 11 = 15
F damage: 4d4 ⇒ (4, 2, 4, 4) = 14

Envoy's Alliance

Chaotic Good Whisper Elf Alchemist 6 | HP 66/66 | AC 24 | F +12 R +13 W +10 | Perc +10 | Stealth +3 | speed 35 ft. | Advanced Alchemy: 0/8 | Versatile Vials: 6/6 | Active Conditions: none | ◈ | ◈◈ | ◈◈◈ | ◇ | ↺ |

Erevan reloads his hand crossbow. He then follows Slipp's lead and produces an alchemist fire from his satchel. He then lobs it at the remaining stalker. "Incoming!" he warns his allies.

Alchemist Fire: 1d20 + 10 + 1 ⇒ (2) + 10 + 1 = 13
Fire Damage: 2d8 ⇒ (4, 2) = 6 plus 2 persistent fire and 2 fire splash damage

◈Interact (Reload), ◈Quick Alchemy, ◈Strike. Versatile vials: 3/6

Radiant Oath

Exploration Activity: Avoid Notice | Current Leads: Vitydus | Class DC 17 ♥️ 53 | AC 23 | Saves 10/12/9 | Perception +9 (Trap Finder) | PFS ID: 133608-2003 | Female Nephilim(Human) Investigator 5 | ☘️ 1 | Focus Points ☑ | ◆◇↺ ☑□|

Jaxon's taking all the fun for himself.

Oh hey, more plants.
Reflex: 1d20 + 9 ⇒ (14) + 9 = 23
She kicks them away and focuses on the Stalker.

Devise A Stratagem: 1d20 ⇒ 9

How middling. But Jaxon's not going to leave much more for her if she doesn't go in now.

Swayaah leaps across the battlefield before landing in a flanking position with Jaxon.

Claw, Devise A Stratagem vs Stalker, Flanking: 9 + 14 = 23
Strategic Strike Damage: 2d4 + 2d6 + 4 ⇒ (3, 3) + (1, 2) + 4 = 13

Did she hit?

"Hey Slipp, try burning over here." She digs a claw into the stalker's shoulder.

◇ Reflex Save vs Entangle
◆ Devise A Stratagem
◆ Jump via Potion of Leaping
◆ Strategic Strike vs Stalker
◇ Shared Stratagem: Slipp's next attack against the Stalker is Off-Guard.

Radiant Oath

"Pickle?" | 2396852-2009 | CG Female Unbreakable Goblin Bard Lvl 5 | Musical Prodigy | Hero Points: 1/3 | HP 60/60 | AC 22 (23 w/shield) | F/R/W 11/12/10 | Perc +10 Darkvision | Spell Attack: +11 | 25 feet | Class DC 21 | Performance (Virtuosic Performer): +15 | ◆◇↺ | Spells: -/3/3/2 | Focus Points: 2/2 |

Fortitude: 1d20 + 9 ⇒ (16) + 9 = 25

Lokaloka moves back out of reach. She grabs a fallen branch and flings it at the stalker.

TKP: 1d20 + 11 ⇒ (18) + 11 = 29 for Bludgeoning (depends on the projectile): 2d6 + 3 ⇒ (4, 2) + 3 = 9 Critical Hit: Double Damage

◆ Stride
◆◆ TKP

Envoy's Alliance

male human rogue 6 | HP 80/80| AC 24 (25 w/shield) | F +11 R +12 W +11 | Perc +11 | Stealth +12 | speed 25 | ◆ | ◇ | ↺

Jaxon grabs the creature and tries to punch it in the head until he caves the skull in.

Grapple vs Fort DC: 1d20 + 15 ⇒ (2) + 15 = 17

Attack: 1d20 + 15 + 1 - 4 ⇒ (17) + 15 + 1 - 4 = 29
Damage (anthem, backstabber): 2d8 + 4 + 1 + 2d6 ⇒ (1, 2) + 4 + 1 + (3, 2) = 13

Attack: 1d20 + 15 + 1 - 8 ⇒ (19) + 15 + 1 - 8 = 27
Damage (anthem, backstabber): 2d8 + 4 + 1 + 2d6 ⇒ (5, 7) + 4 + 1 + (2, 1) = 20

◆ Grapple
◆ Strike
◆ Strike

Horizon Hunters

Female Gnome Single Gate Kineticist(Water) - 5 | hp:52/73 | HP:1/3 | AC:19 | F13 R11 W9 | P7 I7 | 25ft | DV | HH | 124312-2020

Ami spends all her actions struggling her way through the tangles to get into position to put out any errant fires.


GM Screen | AoN PF2e GM Screen | Mentorship and PC Level Bumps | Pathfinder Provisions | Downtime | Area of Effects Templates | ◆◇↺

Slipp effectively scares the stalker, now that it is already weakened. Frightened 2 But their attack miss to hit. Erevan launches a fire bomb that goes to high his target.

Swayaah keeps evading the ground by jumping and adds to hurt the stalker more. Lokaloka launches a branch that solidly knocks the stalker. Jaxon makes sure it is no more into this realm with his punches.

ENCOUNTER OVER! WELL DONE!

Viltydus considers their task successful when they defeat their attackers. Even their map is valuable to the Port Valen locals.

As the Pathfinders conclude their fourth and final task, Viltydus applauds their work and celebrates the prospect of a long and beneficial relationship with the Pathfinder Society. They receive a hot meal and a warm bed in the Port Valen lodge.

"You can stay in Port Valen as long as you like." Viltydus offers them before they leave them be.

FIN

Horizon Hunters

Female Gnome Single Gate Kineticist(Water) - 5 | hp:52/73 | HP:1/3 | AC:19 | F13 R11 W9 | P7 I7 | 25ft | DV | HH | 124312-2020

Ami decides to stay for a bit to see the local sights, before returning to Absalom

Radiant Oath

Exploration Activity: Avoid Notice | Current Leads: Vitydus | Class DC 17 ♥️ 53 | AC 23 | Saves 10/12/9 | Perception +9 (Trap Finder) | PFS ID: 133608-2003 | Female Nephilim(Human) Investigator 5 | ☘️ 1 | Focus Points ☑ | ◆◇↺ ☑□|

"Problem with being a predator, you don't know when you're the prey." Swayaah checks her claws as the stalker is finished off. Fae is on hand to give a handkercheif to wipe the gore off.

"Ugh. Plants. I've had bad memories dealing with 'em." She frowns. "So carving one up is so cathartic." She sports a feral grin before checking herself.

"Port Valen's gotta have a good bar or two. Plenty of time to learn more about the locals. We're all the same, deep down inside." Fae stays a few paces behind, following her every step.

Thanks for the game, everyone.

Radiant Oath

"Pickle?" | 2396852-2009 | CG Female Unbreakable Goblin Bard Lvl 5 | Musical Prodigy | Hero Points: 1/3 | HP 60/60 | AC 22 (23 w/shield) | F/R/W 11/12/10 | Perc +10 Darkvision | Spell Attack: +11 | 25 feet | Class DC 21 | Performance (Virtuosic Performer): +15 | ◆◇↺ | Spells: -/3/3/2 | Focus Points: 2/2 |

Lokaloka catches a ride back to Absalom on a nearby barge. She keeps the crew entertained the whole way back...

Horizon Hunters

Sorcerer-5 HP 54/63; Spells L1:3/4;L:2 4/4;L3:2+0/3+1; hero 1/3; moderate healing potion 1/1l; AC 21 Fort +13 Ref +10; Will +11; resist negative/1; regen 1hp/10min; Perc +9; speed 25';

Slipp, having enjoyed their stay in the small town, takes out a flute to play a cute little melody they have been working on. As they note Lokaloka heading toward a ship they offer a final wave.

Somehow by the time the goblin is aboard, the gnome is already well ensconced in a cabin. "A tad cool up in these latitudes to stay for too long."

Thanks for the game everyone

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