Shorafa Pamodae

Swayaah Maeleranti's page

294 posts. Organized Play character for chadius.


Race

HP 44 | AC 18 | Saves 9/8/9 | Perception +9 (Trap Finder) |

Classes/Levels

PFS ID: 133608-2003 | Female Tiefling(Human) Investigator 4 | Hero Points 1 | ◆◇◈↺ |

Gender

Exploration Activity: | Current Leads: |

Alignment

NG

Languages

Common, Sylvan, Goblin, Undercommon, [Hireling: Celestial, Abyssal]

Strength 14
Dexterity 10
Constitution 12
Intelligence 16
Wisdom 12
Charisma 14

About Swayaah Maeleranti

PFS 133608-2003
Faction Radiant Oath
XP 36
GP 49.78
Perception 9

TODO School items

Pathbuilder 2e copy

Defenses:

HP 44
Speed 25 feet
AC 18
(Has a Buckler to raise a shield for +1 AC)

Saving Throws
Fort 9
Ref 8
Will 9

Offense:

Shared Stratagem
If Swayaah's Strategic Strike hits, she can designate an ally. Their first attack against the target is flat-footed.

Melee
Claw (agile, finesse, unarmed, versatile piercing)
with Handwraps of Mighty Blows +1
[dice=Claw, Devise A Strategem]1d20+10[/dice]
[dice=Strategic Strike Damage]2d4+1d6+3[/dice]

[dice=Claw, Multiple Attack, Agile]1d20+9-4[/dice]
[dice=Slashing]2d4+3[/dice]

Sap (Agile, Nonlethal)
[dice=Sap, Devise A Strategem]1d20+9[/dice]
[dice=Strategic Strike Damage]1d6+1d6+2[/dice]

[dice=Sap, Multiple Attack, Agile]1d20+8-4[/dice]
[dice=Nonlethal Bludgeon]1d6+2[/dice]

Shortsword (Agile, Finesse, Versatile Slashing)
[dice=Shortsword, Devise A Strategem]1d20+9[/dice]
[dice=Strategic Strike Damage]1d6+1d6+2[/dice]

[dice=Shortsword, Multiple Attack, Agile]1d20+8+4[/dice]
[dice=Piercing]1d6+2[/dice]

Ranged
Crossbow +1 (Range 120, Reload 1)
[dice=Crossbow, Devise A Strategem]1d20+8[/dice]
[dice=Strategic Strike Damage]1d8+1d6[/dice]

[dice=Crossbow]1d20+7-5[/dice]
[dice=Piercing]1d8[/dice]

Skills:

(E) [dice=Perception]1d20+9/dice]

(T) [dice=Acrobatics]1d20+6[/dice]
(T) [dice=Arcana]1d20+9[/dice]
(T) [dice=Athletics]1d20+8[/dice]
(T) [dice=Deception]1d20+8[/dice]
(T) [dice=Diplomacy]1d20+8[/dice]
(E) [dice=Intimidate]1d20+10[/dice]
(T) [dice=Lore: Pathfinder Society]1d20+9[/dice]
(T) [dice=Lore: Underworld]1d20+9[/dice]
(T) [dice=Occultism]1d20+9[/dice]
(T) [dice=Religion]1d20+7[/dice]
(T) [dice=Society]1d20+9[/dice]
(E) [dice=Stealth]1d20+8[/dice]
(T) [dice=Survival]1d20+7[/dice]
(T) [dice=Thievery]1d20+7[/dice]

Keen Recollection: You can recall pertinent facts on topics that aren't your specialty. Your proficiency bonus to untrained skill checks to Recall Knowledge is equal to your level instead of +0.

Athletics
>Quick Jump<

Diplomacy
No Cause for Alarm

Intimidation
Intimidating Glare

Perception
Trap Finder

Religion
Dubious Knowledge

Society
Streetwise

Hireling: Fae is her assistance/street urchin
Languages: Common, Abyssal, Celestial
Skill:
[dice=Medicine]1d20+4+2[/dice]
[dice=Abyss Lore]1d20+4+2[/dice]

Magic:

Spell Attack +9
Spell DC 19

Today's spells
List 0
- >Gouging Claw<
- >Shield<

Spellbook
List 0
- >Gouging Claw<
- >Message<
- >Shield<
- >Warp Step<

Gear:

>Hatchet<
>4 person tent<
winter clothing
studded leather armor
20 bolts, crossbow+1
sap
shortsword
crowbar
backpack
bedroll
10 pieces of chalk
flint and steel
50 feet of rope
2 weeks’ rations
soap
5 torches
and a waterskin.

Thieves' Tools
Writing set

Character Creation:

I purchased the Tiefling Heritage boon on Jan 12, 2021.

Ancestry: Human
Size Medium
Speed 25
Languages 1 + Int mod (common languages)

Common
Goblin
Sylvan
Undercommon

To play a character with a versatile heritage, first select your ancestry, just like you would for any character. You gain Hit Points, size, Speed, ability boosts and ability flaws, languages, traits, and other abilities from that ancestry

Tiefling
Ancestry Feat: Form of the Fiend (Claw)

Detective
1 boost is Int or Wis, the other is Free

Class - Investigator
Methodology - Interrogation

Str Dex Con Int Wis Cha
Base 10 10 10 10 10 10
Human 12 12
Detective 14 12
Investigator 16
4 Free 14 12 12 14

Saving Throws
Fort: (T) 3 Prof + 1 Con = 4
Ref: (E) 5 Prof + 0 Dex = 5
Will: (E) 5 Prof + 1 Wis = 6

Skills
Detective: Society, Underworld Lore
Investigator: (E) Perception, (T) Society(pick different skill since it overlaps with Detective)
Methodology - Interrogation - (T) Diplomacy
4 + Int mod = 7 Skills (Also substituting redundant Society)

Acrobatics
Athletics
Deception
Intimidate

Religion
Stealth
Survival
Thievery

Skill Feats: Streetwise, No Cause for Alarm

HP: 8 Human + 8 Investigator + 1 Con = 17

Gear - Investigator Kit
Price 9 gp, 2 sp; Bulk 3 Bulk, 5 light;
studded leather armor
20 bolts, crossbow, sap, shortsword
crowbar
backpack, a bedroll, 10 pieces of chalk, flint and steel, 50 feet of rope, 2 weeks’ rations, soap, 5 torches, and a waterskin.

Thieves' Tools
Writing set
Money Left Over 1 gp, 8 sp

Investigator Feat:
Trap Finder

1. GM 1-12 The Burden of Envy:

Swayaah rolled a 9 for Earn Income, earning 8 cp.
Chronicle

GM credit given to her.

2. Quest 1A: Sandstone Secret:

3. Quest 4: Port Peril Pub Crawl:

4. 1-05 Trailblazer's Bounty:

Thread

Chronicle

Swayaah gets GM Credit.

5. Q3 Grehunde's Gorget:

6 Sundered Waves:

Swayaah didn't play, but she does get credit.

Gameplay with Corvus Emberfog the Sprite.

Chronicle

Level 2:

HP 8 + Con (now 26)

Investigator Feat
Shared Stratagem

Skill Increase
Expert in Intimidation

Skill Feat
Intimidating Glare

Proficiency Bonus +1

1-01 The Absalom Initiation:

Shopping:

1-06 Lost on the Spirit Road:

>Thread<
>Chronicle<
>Day job roll< Failure for 0.08gp

1-10 Tarnbreaker's Trail:

Q9 Wayfinder Origins:

The Lost Legend:

GM 2-00 The King in Thorns:

>Thread<
>Chronicle<
>Earn Income< for 4 gp.

Swayaah did not participate but she did get credit.

I'm Level 4:

Class Feat: >Magus Dedication<

Comes with a Spellbook:
- >Gouging Claw<
- >Message<
- >Shield<
- >Warp Step<
Magus Skill Increase: Arcana(Trained) to +9

Skill Feat: >Quick Jump<

Skill Increase: Occultism +9 (Trained)

Purchases:

Buckler
Trade Handwraps of Mighty Blows +1 for Handwraps of Mighty Blows +1 Striking