GM Otha’s Mysteries Under Moonlight Campaign

Game Master Otha

Mysteries Under Moonlight


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Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

Patchouli’s and Ushi’s superior brain power, along with Levin’s sneaky ways, gets you past the phantoms easily; you follow your targets trail until you come across a Bat Swarm!

Shoo! via Handle Animal/Intimidate DC35 to get by OR Howl (you must be in full werewolf form for this option) via Intimidate DC31 to get thru…

The Chase!

The Exchange

M Nagaji Oracle6 HP 48 AC25/TC15/FF20 F+5 R+8 W+7 (+2/mind-affecting&poison) CMB+5 CMD15 Spd30ft Init+8 Perc+3 Spell Slots: 1st-8/8|2nd-5/6|3rd-3/4|Active Buffs: Wolf Form

Intimidate: 1d20 + 8 + 4 ⇒ (6) + 8 + 4 = 18

Ushi leads the pack in a howling!

Scarab Sages

Male Halfling Bard Cleric 4 | AC: 20/14/17 22/14/19 | HP: 28/30 (DR 5/silver) | Fort +3, Ref +8 (+1 vs traps), Will +5 (+2 vs fear) | CMB +2, CMD 15 | Init +5 | Perc +8 (darkvision, low-light vision, scent) | Conditions: undetectable alignment

Levin returns to his werewolf form and howls.

Intimidate (untrained) + speed bonus: 1d20 + 4 + 4 ⇒ (6) + 4 + 4 = 14

Dark Archive

”Patchouli” Female CG Aphorite Fighter 1/Inquisitor 5 | HP 58/58 | AC 25 T 12 FF 24, more vs Evil; DR5/silver | CMB +8, CMD 19 | F +13, R +5, W +7 | Init +1 | Perc +9 | Speed 20ft | Sacred Word 5/5 | Active conditions:

Intimitdate howl: 1d20 - 2 + 6 ⇒ (14) - 2 + 6 = 18 Patchouli echoes Ushi and Levin

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