GM Otha’s Mysteries Under Moonlight Campaign

Game Master Otha

Mysteries Under Moonlight


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Scarab Sages

M Wayang Alchemist Male Wayang Alchemist 7|HP 45/45 AC 25 /T 17/FF 20| F+7/R+11/W+3, +2 shadows | CMB +3 | CMD 19 |init +9 | Perc +19| condition:
GM Otha wrote:
I’ll bot Greyveil either this evening or tomorrow morning if he’s not posted by then…we’re almost at the end of this scenario, fellas…

Thanks. Was traeling and had very poor internet that I could not connect to.

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

Ushi’s spell finishes off the Soul Eater in satisfying fashion…it drops with a whimper…

Immediately thereafter, Ordellia manifests fully. She channels positive energy to fully heal you and Davorge, and to heal Luvyire as well as she can. Once Ordellia has finished with her treatments, Luvyire speaks.

She also heals your negative levels…

Luvyire’s wings shimmer in the light of the waxing moon as he speaks, heedless of the blood drenching his white robes, “Thank you for your assistance, heroes. I’d definitely have been slain if not for your help. I heard bits and pieces of your investigation from here while I rested, and I believe I have the answers you seek. You see, I am a servitor of the True Spark, Ashava. Along with two of my dearest friends, I watched over the Glade of the Silver Spark just outside your City of Monuments, longer than the Arvensoar has stretched toward Magnimar’s sky. Two weeks ago, our home was attacked by a malevolent will-o’-wisp called Tulvhatha. She and her servants called upon dark powers to corrupt the glade, and they tore my friends apart,” Luvyire stops, tears welling in his eyes…

After a pause, he shakes them free and continues. “I knew they were after the Soul Spark. It is a relic, a magical effigy that serves as a beacon for souls. Once the Soul Spark draws in wandering spirits, it is a simple matter for Ashava’s servants to guide them to the great River where they can find peace. I knew I couldn’t protect it alone, so I fled to Magnimar to seek aid. But my injuries slowed my flight, and the cultists tracked me down. They meant to kill me, and they nearly succeeded.”

Luvyire continues, stopping briefly to gesture to Ordellia. “If Ordellia had not come to my aid, I would have met my end at their hands. I am the one left to defend the Soul Spark, but I cannot defend it without help.”

”Of course,” Ordellia interjects. “By Desna’s grace, we shall all do our part to quell the evil that lingers in the Mushfens.”

Hope fills Luvyire’s eyes. “That’s excellent! Together, I just know we can,” Luvyire’s excitement is cut short as he winces in pain, fresh blood oozing from his wounds. “I... it might be better if you go without me. But remember, heroes. Though alone you might dance, the True Spark is forever your audience. I believe I can give you a blessing in Ashava’s name, should you choose to accept it.”

If the you accept, Luvyire asks you to take his hand one at a time, and a full moon appears on the top of your dominant hand. If you press a finger to this marking, you are gifted with a vision from Ashava herself, who shows you dancing in Magnimar under the light of the next full moon, slowly transforming from their usual appearance to that of a werewolf with silvery fur the color of moonlight.

PCs who accept the gift receive the Celestial Lycanthropy boon on their Chronicle sheets.

Once each willing Pathfinder has received Luvyire’s gift, he nods. “Then it’s settled,” Luvyire finishes solemnly. “By the light of the next full moon, you shall hunt.”

Later that week, Mayor Grobaras sends you ribbons acknowledging your service to Magnimar, along with a commemorative certificate that claims that he hired you in the first place. The slight infuriates Theodorus, who scours the city for critical information you may have missed in hopes of regaining favor in the mayor’s eyes…

===========================================

Congratulations! You have successfully completed Pathfinder Society Scenario #10-05: Mysteries Under Moonlight, Part 1: Testament of Souls! Each of you receive 1 XP!

PRIMARY SUCCESS CONDITIONS: If the PCs rescue Luvyire from the cultists, they fulfill their primary objective and earn 1 Prestige Point. Each PC earns the Grobaras’s Gloryhounding boon on her Chronicle sheet. SUCCESS!

SECONDARY SUCCESS CONDITIONS: If the PCs sanctify all three monuments (the Cenotaph, the Founder’s Flame, and the Mistress of Angels) and prevent Davorge from dying, they each earn 1 additional Prestige Point. Each PC earns the Monument’s Blessing boon on her Chronicle sheet. SUCCESS!

Scarab Sages

M Wayang Alchemist Male Wayang Alchemist 7|HP 45/45 AC 25 /T 17/FF 20| F+7/R+11/W+3, +2 shadows | CMB +3 | CMD 19 |init +9 | Perc +19| condition:

is is fair to look at the Celestial Lycanthropy boon before accepting it?

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

Absolutely:
Celestial Lycanthropy: You have received a blessing from the azata Luvyire that has imbued you with a spark of celestial energy, which will transform you into a celestial werewolf when the time is right. You can check the box that precedes this boon to gain a portion of that power, gaining resistance 5 to acid, cold, and electricity for 1 hour. This boon will provide additional benefits in a future scenario.

Scarab Sages

M Wayang Alchemist Male Wayang Alchemist 7|HP 45/45 AC 25 /T 17/FF 20| F+7/R+11/W+3, +2 shadows | CMB +3 | CMD 19 |init +9 | Perc +19| condition:

OK. Cool. Greyveil will accept. To explain my caution just this past weekend I played a Ravenloft mod where we found a pendant with werewolf tooth on it. You can change into a werewolf with it but if you choose do so you become chaotic evil and loose that character at the end of that scenario.

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

MYSTERY UNDER MOONLIGHT PART 2: THE HOWLING DANCE

The adventure begins in the dining hall of the Heidmarch Manor, where Venture-Captain Sheila Heidmarch has invited you an over for a noontime lunch to discuss business.

Sunlight streams through the dining hall’s windowpanes, illuminating the numerous dishes of food set on the table. Among the selection is a salad of fiddleheads, wild mushrooms, and herbs, a tray of grilled mackerel dressed with fen pepper, a plate of stuffed cabbage leaves, a bowl of maize porridge, and a tray of cheeses, nuts, and plums. A blue-skinned man with solid black eyes, pointed ears, and butterfly wings stands nearby; you all recognise him as Luvyire, the Celestial you rescued in your previous mission. He casts a curious gaze at the display while Venture-Captain Sheila Heidmarch strides forward with a warm smile.

“Thank you for joining us for luncheon, Pathfinders.” She gestures to the array on the table with a proud gleam in her eyes. “I thought we might chat over some quality Varisian cuisine. Please take a seat and help yourself to whatever you like, though I do recommend trying the mackerel—it’s freshly caught this morning.”

Settling into her seat, Venture-Captain Heidmarch pours herself a small glass of chilled white wine and reclines. “You already know several areas of the city were recently disrupted by necromantic activity. Your investigation traced the attacks to a will-o’-wisp named Tulvhatha, who has taken control of a holy site of Ashava known as the Glade of Silver Sparks. From what we’ve already seen in the city, along with Luvyire’s account of what occurred at the glade, it’s clear this creature wields power that surpasses most others of her kind.”

She flicks her gaze toward the blue-skinned man and inclines her head toward him. “Luvyire here has already offered Ashava’s blessing to transform you, the ones who saved his life, into holy emissaries of the True Spark—something which can only be accomplished by the light of the full moon.”

Luvyire adds, “And I thank you all for accepting my goddess’s blessing...”

The venture-captain pauses to sip her wine and idly runs a finger across the rim of the empty plate before her. “Tonight will be the full moon, and with it the chance to seek out the will-o’-wisp Tulvhatha and end her destruction.”

Luvyire perks up from the assortment of food and glances longingly to the window before looking back. “I’m sorry I won’t be able to join you, Pathfinders. After recently being on the receiving end of Tulvhatha’s wrath, I fear I’m still too weak to make the journey. May Ashava watch over you and keep you safe.”

“I’m glad you’re finally seeing reason, Luvyire,” says the venture-captain. “You’ve already helped enough, and Magnimar is safer for it. As for you, Pathfinders, given the unique nature of the blessing Luvyire has bestowed upon you, you will need to exercise discretion. Your transformation will draw unnecessary alarm if witnessed by civilians. With this in mind, please be sure to be at the Mushfens by sunset. Take the time to prepare yourself for this evening however you need. Luvyire and I are here if you need our assistance. Remember, you have only this one night to discover the Glade of Silver Sparks and destroy Tulvhatha. Be quick, but be careful—you go against a formable foe.”

Grand Lodge

Mysteries Under Moonlight | The Paths We Choose

You have until moonrise to enter the Mushfens and can prepare for the journey in the hours beforehand. Luvyire and the venture-captain will answer any questions you may have.

You may ask other questions but below are a few possible questions you might ask that are pre-answered:

What do we know about Tulvhatha?:
Heidmarch answers, “She is a vicious will-o’-wisp possessing great supernatural strength beyond the capability of most of her kind. She’s likely taken control of the Glade of Silver Sparks to usurp its power and use it to her advantage. Beyond this, we know very little about her.”

How do we find Tulvhatha?:
Luvyire answers, “The way to the Glade of Silver Sparks is too difficult to reach without knowing the path, and Tulvhatha’s influence has transformed the nearby landscape, cloaking it in mist and shadows and distorting what few landmarks there are to be found out in the swamp. However, when the full moon’s light shines upon one blessed by Ashava’s grace, she will be able to see the path. In addition to this boon, the blessing will grant abilities quite advantageous to taking down a foe like Tulvhatha.”

What is the Glade of Silver Sparks?:
Luvyire answers sorrowfully, “The glade is... was a holy dancing field dedicated to Ashava. I maintained and guarded it with two of my dearest friends, who died protecting it. The site also held a sacred relic called the Soul Spark—a mystical orb that helped draw in wayward spirits so that we might lead them to their final resting places. I don’t know what has become of it or the glade now.”

What kind of trouble should we expect to encounter?:
Heidmarch answers, “Tulvhatha has proven capable of wielding significant necromantic abilities, and her activity has caused the dead to become quite active, so it’s likely you can have to deal with such threats. There are also many fey in the Mushfens, of both avoidant and hostile natures, so you should be on guard for the latter. Beyond this, the Mushfens hold their own natural perils with terrain that is quite dangerous for those not accustomed to traversing it.”

Are there any consequences to this blessing?:
Luvyire says, “While you will be taking on the form of a celestial werewolf, you will not actually be infected with the lycanthropic curse. You will retain your personality and control, and it will last only for the duration of tonight’s full moon. After tonight, the blessing ends and you will return to normal form.”

Before you depart, Luvyire approaches you. "I hope you will allow me to teach you a sacred Ashavan dance before you leave, my friends; you can use it to help soothe any restless spirits you may encounter..."

Sovereign Court

Male Tengu Ninja 5/Bloodrager 2 | HP: 52/52 | AC:20| T: 15 | FF: 15 | CMD: 21 | Fort: +7 | Ref: +11 | Will: +4 | Init: +7 | Perc: +11| Speed 40 ft. Ninja 5 (0/6 ki used) / Bloodrager 2 (0/7 rage) Destined Strike+1 (0/3) Stealth (+21) {s}

Waki nods and bows with respect to the Venture-Captain.

Honored to be here we are. The blessing helpful for this cause may be. Nevertheless, succeed we must. Away from citizens only use it we shall."

He pauses thinking about the mission briefing details.

Tulvhatha history always been wrath filled has it? Or some reason for the change was there?

Dark Archive

”Patchouli” Female CG Aphorite Fighter 1/Inquisitor 5 | HP 58/58 | AC 29 T 14 FF 28, more vs Evil | CMB +8, CMD 19 | F +13, R +5, W +7 | Init +1 | Perc +9 | Speed 40ft | Sacred Word 3/5 | Active conditions: ResFire10

Patchouli is not good at dancing at all, but is willing to learn the dance as a expression of good faith.

Scarab Sages

Male Halfling Bard Cleric 4 | AC: 20/14/17 | HP: 30/30 | Fort +3, Ref +8 (+1 vs traps), Will +5 (+2 vs fear) | CMB +2, CMD 15 | Init +5 | Perc +8

With their questions answered, Levin polishes off the rest of his meal and joins Luvyire. "I'd be honored, love. I just hope the spirits can keep up with me!"

Once we're able to do some shopping, Levin will buy a mithral dagger as well as a couple of wands.

Scarab Sages

M Wayang Alchemist Male Wayang Alchemist 7|HP 45/45 AC 25 /T 17/FF 20| F+7/R+11/W+3, +2 shadows | CMB +3 | CMD 19 |init +9 | Perc +19| condition:

Greyveil grazes at the food table tasting most of the fare.

I have faced these wisps before. I recall they are usually invisible and can fly quite fast. Plus, I seem to recall they are immune to most magic. Is this correct? If so spells like glitterdust would be very valuable. Alas I cannot produce such an effect.

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