Undermountain

Game Master DEWN MOU'TAIN

Snow falls from the heavens by the foot as a strange blizzard hammers Waterdeep, combined with an intense artic cold thats normally found north of the Spine of the world

However, it is warm and moist in the dungeon that is Halaster's Undermountain.

Link to maps

Quest

Perception dice rolls:

[dice=tolenn perception]1d20+15[/dice]
[dice=vondal perception]1d20+7[/dice]
[dice=astrillith perception]1d20+1[/dice]
[dice=sister olga perception]1d20+10[/dice]

[dice=ceirn perception]1d20+14[/dice]

vision plan:

darkvision: astrillith, hellig, kolaiah, vandal
Normal vision: Ceirn, Gaeldon, Simon

Light sources:
Ceirn: everburning torch
simon: everburning torch

marching order:

5 ft order
Simon
Vondal
Koliah
Hellig
Astrillith
Gaelden the Lost
Ceirn

10 ft order
Simon

Vondal
Koliah & Hellig
Astrillith & Gaelden the Lost
Ceirn


301 to 350 of 870 << first < prev | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | next > last >>

Skills:
Acrobatics +16, Autohypnosis +14, Climb +12 (14), Knowledge: Psionics +12, Perception +14, Stealth +16, Swim +11 (12)
Attack:
[dice=Manyshot Close Attack+PB-RS-DA]d20+15+1-2-2[/dice][dice=Close Attack+PB+DA]d10+6+1+4[/dice][dice=Close Attack+PB-RS-DA]d20+10+1-2-2[/dice][dice=Close Attack+PB+DA]d10+6+1+4[/dice][dice=Holy]2d6[/dice]
Human Soulknife (Soulbolt) 8; Init +4; 104/104 HP; AC 25, Touch 15, FF 20, CMD 28; Fort +5, Ref +10, Will +10; Speed 30; CMB +13; Perception +14

"That makes sense, let Hellig take a look while Simon does his work." Ceirn says.


Female (6'1") Grimspawn Tiefling

She seems to finally come down from what ever place she was looking towards, Pac prodding her to turn to the dwarf

"Hmmm? Oh. Yes. Perhaps I should focus a bit more. I will have a quick study of the ring" as she daintily takes the ring from him to examine it

Spell Craft: 1d20 + 16 ⇒ (17) + 16 = 33


Male Half-Orc Inquisitor 8 (Ravener Hunter/Sanctified Slayer)

Hellig checks out one of the other objects and casts a spell.
Detect Magic
Spellcraft: 1d20 + 11 ⇒ (17) + 11 = 28


"I will always strive to write better" , 25 years gaming, 20 yrs DM

sorry for the delay. had a case of the blahs.

simon trapfinding:
you find no traps.

well say hellig starts with the dagger

hellig:
You look critically at the dagger, and with some quick concentration, determine that the dagger is a dagger of returning.
+2 dagger of returning

astrillith:
You examine the ring in the low glim of magical light, and determine it to be a ring of great wonder! One of the fabled rings of wizardry! and a rather potent one as well!
A ring of wizardry level 2


HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]

Simon sighs, "Well, I didn't find any traps.

Here goes".

Simon attempts to open the secret door.


Female (6'1") Grimspawn Tiefling

"It seems this ring is an arcane booster. Mind if I keep this?" as she puts the ring on any way. Just before she shows it to Pac


Male
Special:
Channel Energy 4d6, 3/3xday|Bit of Luck (Sp) 4/4xday|Good Fortune (Ex) 1/day|Touch of Glory (Sp) 3/3xday|Aura of Heroism (Su) 8/8 rds./day
Aasimar (Dwarf)
Skills:
Percep +7|SM + 5|Acro +7|Craft (jewelry) +14|Diplo +21|Kn. local +5|Kn. relig +12|Perf (String) +15 (+17)
Godling (mighty)/8th
Vitals:
HP 117/120|AC 22 (T 14, FF18)|F: 12, R: 11, W: 7|Resist acid, cold, electricity 5|BAB +8/+3, CMB +11, CMD 20

"Godsdammit", Vondal muttered to himself. "Fine!" The godling tosses the ring of wizardry into Astrillith's awaiting palm.


Female

"Not to be that Cowren, but..." Kolaiah grunts as she gives a side-eye toward the Tiefling with the ring now perched upon her finger. "I too cast Arcane spells, and, if I might add, I could make use of that little trinket just as well as you."

She crosses her arms with a mischievous glint in her eyes. "Though, if you’re fond of it, I’ll let it be. Just don’t expect me to stand idly by while someone else gets all the perks."

Her hooves tap lightly on the ground, a touch of humor behind her words despite her serious tone.


Female (6'1") Grimspawn Tiefling

"Well. In that case. You may have it." she holds out the ring with her usual emotionless features


HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]

Simon comments as he works on opening the secret door, "That was either a wealthy Elven Wizard or she had some experience under her belt, that's no mere trinket of a ring!"


Gaelden Wounds (0) HP (92) Saves (15/14/16, +2 vs enchantment) AC (26/21/23) CMD (34) Init (+3) Smite (2/2) LoH 2d6 (7/7) Investiture (5/6) Ki (9/9) Mage Armor (0/1) Spear (5/5)

”Many wizards believe that with their spells they can handle any eventuality. This one proved that notion wrong.” She mused, chalking it up to more evidence as towards the lethality of where they were.


Skills:
Acrobatics +16, Autohypnosis +14, Climb +12 (14), Knowledge: Psionics +12, Perception +14, Stealth +16, Swim +11 (12)
Attack:
[dice=Manyshot Close Attack+PB-RS-DA]d20+15+1-2-2[/dice][dice=Close Attack+PB+DA]d10+6+1+4[/dice][dice=Close Attack+PB-RS-DA]d20+10+1-2-2[/dice][dice=Close Attack+PB+DA]d10+6+1+4[/dice][dice=Holy]2d6[/dice]
Human Soulknife (Soulbolt) 8; Init +4; 104/104 HP; AC 25, Touch 15, FF 20, CMD 28; Fort +5, Ref +10, Will +10; Speed 30; CMB +13; Perception +14

Ceirn shakes his head and says, "That is a pretty nice dagger too. Whoever that was came well stocked for such a place as this."


"I will always strive to write better" , 25 years gaming, 20 yrs DM

Astrillith attempts to take the ring off her finger...

...only for it to not come off.

it seems to be stuck.


Female (6'1") Grimspawn Tiefling

"This is rather odd. The ring does not seem to be wanting to be removed. If you would still like the ring, we can simply remove my finger" she offers her hand and points to the closest sharp weapon


HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]

Simon raises his eyebrows as he works the secret door, I wonder if she wants it that bad...


Skills:
Acrobatics +16, Autohypnosis +14, Climb +12 (14), Knowledge: Psionics +12, Perception +14, Stealth +16, Swim +11 (12)
Attack:
[dice=Manyshot Close Attack+PB-RS-DA]d20+15+1-2-2[/dice][dice=Close Attack+PB+DA]d10+6+1+4[/dice][dice=Close Attack+PB-RS-DA]d20+10+1-2-2[/dice][dice=Close Attack+PB+DA]d10+6+1+4[/dice][dice=Holy]2d6[/dice]
Human Soulknife (Soulbolt) 8; Init +4; 104/104 HP; AC 25, Touch 15, FF 20, CMD 28; Fort +5, Ref +10, Will +10; Speed 30; CMB +13; Perception +14

"If you cannot take the ring off, I am not sure it is what we thought it was." Ceirn says.


Gaelden Wounds (0) HP (92) Saves (15/14/16, +2 vs enchantment) AC (26/21/23) CMD (34) Init (+3) Smite (2/2) LoH 2d6 (7/7) Investiture (5/6) Ki (9/9) Mage Armor (0/1) Spear (5/5)

”It has chosen you. It is cursed. Or your finger is just too fat.” She said, deadpan. ”So long as there are no harmful effects and you wish to wear it, then I’d rather leave it as it is instead of lopping off body parts.”


Male
Special:
Channel Energy 4d6, 3/3xday|Bit of Luck (Sp) 4/4xday|Good Fortune (Ex) 1/day|Touch of Glory (Sp) 3/3xday|Aura of Heroism (Su) 8/8 rds./day
Aasimar (Dwarf)
Skills:
Percep +7|SM + 5|Acro +7|Craft (jewelry) +14|Diplo +21|Kn. local +5|Kn. relig +12|Perf (String) +15 (+17)
Godling (mighty)/8th
Vitals:
HP 117/120|AC 22 (T 14, FF18)|F: 12, R: 11, W: 7|Resist acid, cold, electricity 5|BAB +8/+3, CMB +11, CMD 20

"Yes." the godling smirked. "Because when I think of a fat lady with massive kegs, Astrillith instantly comes to mind."


Female (6'1") Grimspawn Tiefling

"I do not think I can eat any less without expiring Gaelden. But if you suspect my form is too much, I could try an accomodate you by giving away some of the rations I brought down?" she casually then removes one of her older rings and places it in a pocket "Until this mystery is solved, or you request the removal of my finger, I guess I'll store this ring for now"


Female

"I have little, to no, use for an amputated finger, and I suspect the loss of the digit might impeded your own spell casting, which having now been augmented is something we want to ensure is at its full efficiency."


Skills:
Acrobatics +16, Autohypnosis +14, Climb +12 (14), Knowledge: Psionics +12, Perception +14, Stealth +16, Swim +11 (12)
Attack:
[dice=Manyshot Close Attack+PB-RS-DA]d20+15+1-2-2[/dice][dice=Close Attack+PB+DA]d10+6+1+4[/dice][dice=Close Attack+PB-RS-DA]d20+10+1-2-2[/dice][dice=Close Attack+PB+DA]d10+6+1+4[/dice][dice=Holy]2d6[/dice]
Human Soulknife (Soulbolt) 8; Init +4; 104/104 HP; AC 25, Touch 15, FF 20, CMD 28; Fort +5, Ref +10, Will +10; Speed 30; CMB +13; Perception +14

"You might try casting a cantrip. If the ring was meant to improve spellcasting, it might hinder it as well. And knowing that before we head further into a dangerous dungeon might be a good idea. It could be why the last bearer was not able to fend for herself." Ceirn says.


Male Half-Orc Inquisitor 8 (Ravener Hunter/Sanctified Slayer)

Hellig holds up the dagger. "This appears to be a +2 dagger of returning. Though given Astrilith's situation, I suppose I cannot be sure."


Female (6'1") Grimspawn Tiefling

She nods as she goes through some of her available cantrips. Nothing flashy. Most of them radiate a green glow from her hands as she casts it


"I will always strive to write better" , 25 years gaming, 20 yrs DM
Astrillith wrote:
"This is rather odd. The ring does not seem to be wanting to be removed. If you would still like the ring, we can simply remove my finger" she offers her hand and points to the closest sharp weapon

thats a bold statement lol!

simon:
You search for the means to open this door. A key hole, a hidden latch, a button... (the thought of the other secret door in the entry room hits you for a moment), and just as youre about to give up, you find it! A small rock in the wall, slightly bigger than your thumb. You almost didnt catch it for the shadows and lights of your arm torch, but find it you did! You examine it critically, and the door as well, looking for signs of traps, but you find nothing.

As you all stand around waiting for simon to determine how to open this new secret door while discussing a magical ring, the smell of excrement begins to touch your nose...


Female (6'1") Grimspawn Tiefling

She looks at Pac. nods, and then takes a sniff
"Seems the air has been tainted, we should be prepared for the cause's arrival"


HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]

Simon presses the correct button to open the secret passageway!


Skills:
Acrobatics +16, Autohypnosis +14, Climb +12 (14), Knowledge: Psionics +12, Perception +14, Stealth +16, Swim +11 (12)
Attack:
[dice=Manyshot Close Attack+PB-RS-DA]d20+15+1-2-2[/dice][dice=Close Attack+PB+DA]d10+6+1+4[/dice][dice=Close Attack+PB-RS-DA]d20+10+1-2-2[/dice][dice=Close Attack+PB+DA]d10+6+1+4[/dice][dice=Holy]2d6[/dice]
Human Soulknife (Soulbolt) 8; Init +4; 104/104 HP; AC 25, Touch 15, FF 20, CMD 28; Fort +5, Ref +10, Will +10; Speed 30; CMB +13; Perception +14

Ceirn focuses and the color of his mental weapon glows brighter and turns to a white fire.

When we start to smell the weird scent, I change to a Close bolt.


"I will always strive to write better" , 25 years gaming, 20 yrs DM

a section of the wall before simon grinds and slides open, revealing a narrow passage beyond.

simon:
from where you stand, the passage is only 10 feet long before opening into a dark room...

everyone, give me a perception check

perception check, dc 20:

you hear the sound of soft snoring coming from up the passage....


"I will always strive to write better" , 25 years gaming, 20 yrs DM

OH! i redid the map. its on slide one. decided to try my hand at using the worldographer software to make a dungeon map.


Male
Special:
Channel Energy 4d6, 3/3xday|Bit of Luck (Sp) 4/4xday|Good Fortune (Ex) 1/day|Touch of Glory (Sp) 3/3xday|Aura of Heroism (Su) 8/8 rds./day
Aasimar (Dwarf)
Skills:
Percep +7|SM + 5|Acro +7|Craft (jewelry) +14|Diplo +21|Kn. local +5|Kn. relig +12|Perf (String) +15 (+17)
Godling (mighty)/8th
Vitals:
HP 117/120|AC 22 (T 14, FF18)|F: 12, R: 11, W: 7|Resist acid, cold, electricity 5|BAB +8/+3, CMB +11, CMD 20

Perception: 1d20 + 7 ⇒ (9) + 7 = 16
"Nicely done, Simon."


Female

Perception: 1d20 + 12 ⇒ (15) + 12 = 27

”Snoring? From up the passage.”


HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]

Perception 1d20 + 19 ⇒ (6) + 19 = 25

"Sounds like it. Could be an adventurer under a sleep spell or a damned bear hibernating, or who knows what in a place like this.

If you'd like to try and remove that ring Astrillith, I have an idea I could try. Just let me know".

Simon waives his everburning torch into the passageway.

Does the area of darkness recede?


Male Half-Orc Inquisitor 8 (Ravener Hunter/Sanctified Slayer)

Perception: 1d20 + 15 ⇒ (14) + 15 = 29

"We should approach quietly and try to determine the sleeper's nature without waking it."


Female (6'1") Grimspawn Tiefling

"Much appreciated Simon" she says with a smile that can only be seen as fake. From the viewpoint of her party they know that that's just her attempt to mimic pleasantries


Gaelden Wounds (0) HP (92) Saves (15/14/16, +2 vs enchantment) AC (26/21/23) CMD (34) Init (+3) Smite (2/2) LoH 2d6 (7/7) Investiture (5/6) Ki (9/9) Mage Armor (0/1) Spear (5/5)

The Paladin took the news in with some concern. The snoring could indeed be due to someone ensorcelled. It could also be from a beast that lacked predators, which was concerning. Either way, they had to tread cautiously.


Skills:
Acrobatics +16, Autohypnosis +14, Climb +12 (14), Knowledge: Psionics +12, Perception +14, Stealth +16, Swim +11 (12)
Attack:
[dice=Manyshot Close Attack+PB-RS-DA]d20+15+1-2-2[/dice][dice=Close Attack+PB+DA]d10+6+1+4[/dice][dice=Close Attack+PB-RS-DA]d20+10+1-2-2[/dice][dice=Close Attack+PB+DA]d10+6+1+4[/dice][dice=Holy]2d6[/dice]
Human Soulknife (Soulbolt) 8; Init +4; 104/104 HP; AC 25, Touch 15, FF 20, CMD 28; Fort +5, Ref +10, Will +10; Speed 30; CMB +13; Perception +14

Perception: 1d20 + 14 ⇒ (5) + 14 = 19 So close...so far.


"I will always strive to write better" , 25 years gaming, 20 yrs DM

simon: the map shows how much area you can see. you can easily see that the left side of the tunnel isnt as long as the right wall. It ends at a corner, and your torch shows just a bit more into the room. beyond that, you cannot see much.


HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]

Simon places his everburning torch down and stealths to the corner of the left wall to peer inside the room.

Stealth 1d20 + 19 ⇒ (18) + 19 = 37
Perception 1d20 + 19 ⇒ (7) + 19 = 26


Female

"That’s either some poor soul stuck under a sleep spell, or we’ve got something else—perhaps a beast, tucked away and just enjoying the quiet."

She takes a deep breath, squinting down the corridor. "Either way, we should approach with caution. If it’s someone in a deep slumber, maybe we can figure out what happened. If it’s something else..." She shrugs, cracking a grin that hints at the wariness in her tone. "Well, I’ve seen enough to know that this dungeon doesn’t take kindly to interruptions."


"I will always strive to write better" , 25 years gaming, 20 yrs DM

which way you setting your torch down? you shining it down the narrow corridor? or pointing it so that it shines down the main corridor?


HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
RIZZENMAGNUS wrote:
which way you setting your torch down? you shining it down the narrow corridor? or pointing it so that it shines down the main corridor?

Down the narrow corridor, Simon doesn't have dark vision...


"I will always strive to write better" , 25 years gaming, 20 yrs DM

no post tonight. Got smoked today working out


"I will always strive to write better" , 25 years gaming, 20 yrs DM

perception of something: 1d20 + 14 ⇒ (2) + 14 = 16
perception others: 1d20 + 4 ⇒ (4) + 4 = 8
perception others: 1d20 + 4 ⇒ (4) + 4 = 8
perception others: 1d20 + 4 ⇒ (16) + 4 = 20
perception others: 1d20 + 4 ⇒ (11) + 4 = 15

simon:
you hug the wall, tighter than two lovers on cold night can achieve. You slide silently down the short hall, and stop at the corner. The snoring sounds louder, coming from your left...
you pop your head around the corner, looking for threats...
and all you see is the darkness that pervades Undermountian.
however!
your sharp ears pick up more sounds from within the room.
One...
two...
three!
three?
four!
five!
five distinct noises. A shuffle hear, a soft groan there. The sound of metal scraping on rock. an odd, disjointed, haunting growl.
the tell tale sound of bows being drawn...


HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]

Simon throws himself backwards and hustles down to the main hall, staying silent but gesturing behind him, hopefully his wide eyes signify that he's found trouble to the rest of the group...


Male
Special:
Channel Energy 4d6, 3/3xday|Bit of Luck (Sp) 4/4xday|Good Fortune (Ex) 1/day|Touch of Glory (Sp) 3/3xday|Aura of Heroism (Su) 8/8 rds./day
Aasimar (Dwarf)
Skills:
Percep +7|SM + 5|Acro +7|Craft (jewelry) +14|Diplo +21|Kn. local +5|Kn. relig +12|Perf (String) +15 (+17)
Godling (mighty)/8th
Vitals:
HP 117/120|AC 22 (T 14, FF18)|F: 12, R: 11, W: 7|Resist acid, cold, electricity 5|BAB +8/+3, CMB +11, CMD 20

Seeing the agitated halfing return quickly to the group, Vondal smiles a wicked grin as he unsheaths Gloryhewner.
"Glittery Gold! I think someone needs killing!" The godling whispers gleefully to his compatriots.


Female (6'1") Grimspawn Tiefling

A small sigh escapes her mouth as she takes hold of her staff a bit more securely, even Pac was showing signs of anticipation

"If they wish to untether themselves from this plane, we have no choice but to oblige."


Male Half-Orc Inquisitor 8 (Ravener Hunter/Sanctified Slayer)

Hellig casts a spell, then draws his longsword.

Shared Training. For the next 80 minutes, you all have Outflank


Gaelden Wounds (0) HP (92) Saves (15/14/16, +2 vs enchantment) AC (26/21/23) CMD (34) Init (+3) Smite (2/2) LoH 2d6 (7/7) Investiture (5/6) Ki (9/9) Mage Armor (0/1) Spear (5/5)

Gaelden nodded. She was ready.


HP (-11/74) Saves (5/13 [+2 Traps]/10 [-2 Fear]) AC (16 [+2 Traps]/FF(N/A)/T16) CMD (17) Init (+3) Channel 1d6 (2/3) Arcane Pool (3/5) Copycat (5/6) Danger Detection +4 Perception to Notice Stealth Creature/Weapon Being Drawn/or Hidden Trap. [Trap Spotting +26 Perception w/in 10' of a Trap - DM Secret Roll]
Hellig Usvart wrote:

Hellig casts a spell, then draws his longsword.

Shared Training. For the next 80 minutes, you all have Outflank

Nice. I'll bet that Simon and Hellig have had this dance before!


Skills:
Acrobatics +16, Autohypnosis +14, Climb +12 (14), Knowledge: Psionics +12, Perception +14, Stealth +16, Swim +11 (12)
Attack:
[dice=Manyshot Close Attack+PB-RS-DA]d20+15+1-2-2[/dice][dice=Close Attack+PB+DA]d10+6+1+4[/dice][dice=Close Attack+PB-RS-DA]d20+10+1-2-2[/dice][dice=Close Attack+PB+DA]d10+6+1+4[/dice][dice=Holy]2d6[/dice]
Human Soulknife (Soulbolt) 8; Init +4; 104/104 HP; AC 25, Touch 15, FF 20, CMD 28; Fort +5, Ref +10, Will +10; Speed 30; CMB +13; Perception +14

Ceirn gets ready to head into the room.

301 to 350 of 870 << first < prev | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Undermountain All Messageboards

Want to post a reply? Sign in.