Lizardfolk Sorcerer

Ushi Goroshi's page

322 posts. Organized Play character for TriOmegaZero.


Race

M Nagaji Oracle5 HP 41/41 AC22/TC13/FF19 F+4 R+6 W+6 (+2/mind-affecting&poison) CMB+4 CMD14 Spd20ft Init+7 Perc+3 Spell Slots: 1st-4/7|2nd-5/5 |Active Buffs: N/A

About Ushi Goroshi

Ushi Goroshi
Male nagaji oracle 5 (Pathfinder RPG Advanced Player's Guide 42, Pathfinder RPG Bestiary 4 199)
N Medium humanoid (reptilian)
Init +7; Senses low-light vision; Perception +3
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Defense
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AC 22, touch 13, flat-footed 19 (+6 armor, +3 Dex, +1 natural, +2 shield)
hp 41 (5d8+13)
Fort +4, Ref +6, Will +6; +2 vs. mind-affecting effects and poison
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee cold iron dagger +4 (1d4+1/19-20)
Oracle Spells Known (CL 5th; concentration +9)
. . 2nd (5/day)—burst of radiance (DC 16), cure moderate wounds, sound burst (DC 16), tongues
. . 1st (7/day)—bless, comprehend languages, cure light wounds, identify, protection from evil, remove fear
. . 0 (at will)—create water, detect magic, guidance, light, read magic, stabilize
. . Mystery Lore
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Statistics
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Str 13, Dex 10, Con 14, Int 10, Wis 12, Cha 19
Base Atk +3; CMB +4; CMD 14
Feats Blind-fight, Cunning, Noble Scion of War[ISWG]
Traits armor expert, devotee of kalistrade (druma)
Skills Acrobatics -2 (-6 to jump), Appraise +13, Bluff +7, Diplomacy +15, Disguise +7, Intimidate +7, Knowledge (arcana) +11, Knowledge (dungeoneering) +11, Knowledge (engineering) +11, Knowledge (geography) +11, Knowledge (history) +11, Knowledge (local) +11, Knowledge (nature) +11, Knowledge (nobility) +13, Knowledge (planes) +11, Knowledge (religion) +11, Linguistics +1, Perception +3, Sense Motive +5, Spellcraft +8 (+12 to identify magic items); Racial Modifiers +2 Perception
Languages Common, Nagaji, Tien
SQ covetous skill bonuses, oracle's curse (covetous), resistant, revelations (lore keeper, sidestep secret), serpent's sense
Combat Gear potion of air bubble, potion of touch of the sea, wand of cure light wounds; Other Gear mwk agile breastplate[APG], darkwood heavy wooden shield, cold iron dagger, circlet of persuasion, cloak of resistance +1, backpack, bedroll, belt pouch, candle (10), flint and steel, hemp rope (50 ft.), jewelry[UE], mess kit[UE], noble's outfit, pot, soap, torch (10), trail rations (5), waterskin, 4,424 gp
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Special Abilities
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Blind-Fight Re-roll misses because of concealment, other benefits.
Covetous Must wear non-magic clothing/jewelry or are sickened. Also sick if valuable item stolen.
Covetous Skill Bonuses Gain +4 bonus to spellcraft when identify magic items.
Lore Keeper (Ex) Knowledge Skills become CHA-based.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Noble Scion of War You are a member of a proud noble family.
Resistant (Ex) +2 racial bonus to saves vs. mind-affecting effects and poison.
Serpent's Sense (Ex) +2 racial bonus on Handle Animal checks against reptiles.

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