Lizardfolk Sorcerer

Ushi Goroshi's page

421 posts. Organized Play character for TriOmegaZero.


M Nagaji Oracle6 HP 48/48 AC25(27)/TC15(17)/FF20 F+5 R+8(10) W+7 (+2/mind-affecting&poison) CMB+5 CMD15 Spd30ft Init+8 Perc+3 Spell Slots: 1st-7/8|2nd-1/6|3rd-3/4|Active Buffs: Blessing of Fervor (AC/Reflex), Prayer

About Ushi Goroshi

Ushi Goroshi
Male nagaji oracle 6 (Pathfinder RPG Advanced Player's Guide 42, Pathfinder RPG Bestiary 4 199)
N Medium humanoid (reptilian)
Init +8; Senses low-light vision; Perception +3
AC 25, touch 15, flat-footed 20 (+7 armor, +5 Dex, +1 natural, +2 shield)
hp 48 (6d8+15)
Fort +5, Ref +8, Will +7; +2 vs. mind-affecting effects and poison
Speed 30 ft.
Melee cold iron dagger +5 (1d4+1/19-20)
Oracle Spells Known (CL 6th; concentration +11)
. . 3rd (4/day)—cure serious wounds, locate object, prayer
. . 2nd (6/day)—burst of radiance (DC 17), cure moderate wounds, sound burst (DC 17), tongues
. . 1st (8/day)—bless, comprehend languages, cure light wounds, identify, protection from evil, remove fear
. . 0 (at will)—create water, detect magic, guidance, light, mending, read magic, stabilize
. . Mystery Lore
Str 13, Dex 10, Con 14, Int 10, Wis 12, Cha 21
Base Atk +4; CMB +5; CMD 15
Feats Blind-fight, Cunning, Noble Scion of War[ISWG]
Traits armor expert, devotee of kalistrade (druma)
Skills Appraise +14, Bluff +8, Diplomacy +17, Disguise +8, Intimidate +8, Knowledge (arcana) +13, Knowledge (dungeoneering) +12, Knowledge (engineering) +12, Knowledge (geography) +12, Knowledge (history) +12, Knowledge (local) +12, Knowledge (nature) +12, Knowledge (nobility) +14, Knowledge (planes) +13, Knowledge (religion) +13, Linguistics +1, Perception +3, Sense Motive +5, Spellcraft +9 (+13 to identify magic items); Racial Modifiers +2 Perception
Languages Common, Nagaji, Tien
SQ covetous skill bonuses, oracle's curse (covetous), resistant, revelations (lore keeper, sidestep secret), serpent's sense
Combat Gear potion of air bubble, potion of touch of the sea, wand of cure light wounds; Other Gear +1 mithral breastplate, darkwood heavy wooden shield, cold iron dagger, circlet of persuasion, cloak of resistance +1, headband of alluring charisma +2, backpack, bedroll, belt pouch, candle (10), flint and steel, hemp rope (50 ft.), jewelry[UE], mess kit[UE], noble's outfit, pot, soap, torch (10), trail rations (5), waterskin, 119 gp
Special Abilities
Blind-Fight Re-roll misses because of concealment, other benefits.
Covetous Must wear non-magic clothing/jewelry or are sickened. Also sick if valuable item stolen.
Covetous Skill Bonuses Gain +4 bonus to spellcraft when identify magic items.
Lore Keeper (Ex) Knowledge Skills become CHA-based.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Noble Scion of War You are a member of a proud noble family.
Resistant (Ex) +2 racial bonus to saves vs. mind-affecting effects and poison.
Serpent's Sense (Ex) +2 racial bonus on Handle Animal checks against reptiles.

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