TOZ's Oathbreakers Die (Inactive)

Game Master TriOmegaZero

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Elixir of Hiding really helps when you get warning from multiple combats!

The Exchange

NN female Half-Orc Investigator 4
Spoiler:
|AC 16, T 11, FF 15|HP: 27/27|F +4, R +7, W +9 (+2 vs death/negative energy)|Init +1, Perc +10|CMB +5 CMD 16|5/5 Inspiration, 7/7 Necroforensics, 1/1 Luck, 1/1 Showman
Grandmaster TOZ wrote:
Just out of range, unless I misremembered the distance.

Turns out it can vary a great deal - is there any airflow to speak of down here?

I already know my next action, but whether or not I can do it in a surprise round will, I daresay, make a difference.


Unfortunately not. Khāṇa is just lucky the sleet runoff cleaned out the worst of the sewer runoff. :P

Also, are you using a boon for replay or should I activate one of the website replays in reporting?

The Exchange

NN female Half-Orc Investigator 4
Spoiler:
|AC 16, T 11, FF 15|HP: 27/27|F +4, R +7, W +9 (+2 vs death/negative energy)|Init +1, Perc +10|CMB +5 CMD 16|5/5 Inspiration, 7/7 Necroforensics, 1/1 Luck, 1/1 Showman

Hmm. What kind of Boon(s) would that be?

I do have my 1-Star DM replay; not sure how often I'd get to use that now that we're in post-Götterdämmerung territory.


That tells me you don’t have a boon for replay. If you’ve used your GM star, then it will have to be the granted pool they generated from play history.


I haven't kept up on my Expanded Narrative boon recently, but if you're GMing you'd be able to recharge the one star with that.

The Exchange

NN female Half-Orc Investigator 4
Spoiler:
|AC 16, T 11, FF 15|HP: 27/27|F +4, R +7, W +9 (+2 vs death/negative energy)|Init +1, Perc +10|CMB +5 CMD 16|5/5 Inspiration, 7/7 Necroforensics, 1/1 Luck, 1/1 Showman
Grandmaster TOZ wrote:
I haven't kept up on my Expanded Narrative boon recently, but if you're GMing you'd be able to recharge the one star with that.

Hm, where does one get that from?


Assuming the download isn't broken after all this time, you can find it on this blog post.

Sovereign Court

M Nagaji Mesmerist (Vexing Daredevil) 3 | HP 4/22 | AC 17 / 12T / 15FF / CMD 15 | Fort +2 / Ref +5 / Will +7 | Init +2 | Perception +7 +8
Grandmaster TOZ wrote:
Hskomoro realizes that Daenerija has succumbed to her wounds and needs healing to awaken, as the red scarfed assassin climbs on the dinner table to stab at Akkina!

"I told her to heal, but did ssshe lissten? Noooooooo..."

The rules say "a character can carefully administer a potion to an unconscious creature as a full-round action". Does that include the action required to draw the potion, or not? I suspect not, but it's worth asking here.


Sadly, potions are not efficient in combat. I don't believe the full round action includes the draw.


Grandmaster TOZ wrote:
Hskomoro tries to effect his target, but the lingering smoke obscures his sight!

From the map, it looks like there's only part of one square between me and the target. Obscuring Mist does say creatures 5' away have concealment, but I've always read that as "creatures with at most 5' of mist between you and them have concealment". Is that not how you read it?


This is the stink bomb discovery, which works as stinking cloud and obscures all sight. I missed that the area is double the bomb splash radius, so it’s 5x5 instead of 3x3. Daenerija and Akkina will also have to save vs nauseated, as well as anyone that enters this round.

Edit: And with that save, Red can't even make an attack this round.

Sovereign Court

1 person marked this as a favorite.
M Nagaji Mesmerist (Vexing Daredevil) 3 | HP 4/22 | AC 17 / 12T / 15FF / CMD 15 | Fort +2 / Ref +5 / Will +7 | Init +2 | Perception +7 +8
Grandmaster TOZ wrote:

This is the stink bomb discovery, which works as stinking cloud and obscures all sight. I missed that the area is double the bomb splash radius, so it’s 5x5 instead of 3x3. Daenerija and Akkina will also have to save vs nauseated, as well as anyone that enters this round.

Edit: And with that save, Red can't even make an attack this round.

Ah. In that case, he couldn't have even targeted Red. Switch that to casting Vanish, then.

Scarab Sages

1 person marked this as a favorite.
...is a worthless concept ...is a cynical scam gestalt Ghul Lord/Warlock/Truenamer/Psychic/Wild Mage
Grandmaster TOZ wrote:
Assuming the download isn't broken after all this time, you can find it on this blog post.

Well, it's not, so that's good news.

The Exchange

NN female Half-Orc Investigator 4
Spoiler:
|AC 16, T 11, FF 15|HP: 27/27|F +4, R +7, W +9 (+2 vs death/negative energy)|Init +1, Perc +10|CMB +5 CMD 16|5/5 Inspiration, 7/7 Necroforensics, 1/1 Luck, 1/1 Showman

So what's with the doors over near Beryx? Did we notice them before? It wouldn't be metagaming to try rushing over there, would it?


I have most of the freely available chronicles on my Dropbox for easy sharing too, so there's redundancy.

I believe you all noted them on the way in, so you can guess where they connect to.

Scarab Sages

...is a worthless concept ...is a cynical scam gestalt Ghul Lord/Warlock/Truenamer/Psychic/Wild Mage
Grandmaster TOZ wrote:
I have most of the freely available chronicles on my Dropbox for easy sharing too, so there's redundancy.

Good to know.

The Exchange

Female Vishkanya Sorcerer 3 (Draconic) hp 17/17 | AC 13/t12/ff13 | Init +2; Spd 30 ft, CMD 13 | Fort +2, Ref +3, Will +2, +3 vs. poison, res. fire 5 | Spells 1st lvl 6/6 day |

Is nauseated condition redundant with unconsciousness? Do I need to roll the save immediately despite not being conscious?


It'll be gone after this round, so it is redundant.

The Exchange

NN female Half-Orc Investigator 4
Spoiler:
|AC 16, T 11, FF 15|HP: 27/27|F +4, R +7, W +9 (+2 vs death/negative energy)|Init +1, Perc +10|CMB +5 CMD 16|5/5 Inspiration, 7/7 Necroforensics, 1/1 Luck, 1/1 Showman

Is the door open? If not, what grade of action will it take to do so (assuming you'll tell me)?


All doors have been closed so far, it will be a move action to open if it is unlocked.


Must have been really cruel for that one guy to open the last door and see none of his fellow assassins coming to save him.


"Guys, guys, we're under attack, get out here and help me fight them off!"

"...guys?"


Which table would Plague Hunter cross over?

The Exchange

NN female Half-Orc Investigator 4
Spoiler:
|AC 16, T 11, FF 15|HP: 27/27|F +4, R +7, W +9 (+2 vs death/negative energy)|Init +1, Perc +10|CMB +5 CMD 16|5/5 Inspiration, 7/7 Necroforensics, 1/1 Luck, 1/1 Showman
Grandmaster TOZ wrote:
Must have been really cruel for that one guy to open the last door and see none of his fellow assassins coming to save him.

I missed what you're referring to here.

Anyway, very unfortunate happened over the past 4 days; I'll not share details since too many seem to have lost sight of the essential boundary between public and private life, BUT please be prepared for my reduced participation for a while; no guarantees either way, we'll see how I feel.


I was referring to the last fight where the guy tried to run. No one in this fight gave a damn to back him up

No worries, I think we’ll be wrapping up soon.

Liberty's Edge

m CN tiefling Hunter 5 | HP 21/45 | AC 20 T 12 FF 18 | CMD 19 | F+7 R+7 W+5 | Init +2 | Perc +10 | DV60' | Speed 30' | Longstrider
Grandmaster TOZ wrote:
Which table would Plague Hunter cross over?

The table on the right side of the map, between the yellow assassin and the leader. I hope the acrobatics roll was enough to get away from both AoOs.


Khāṇa Tsogtsos wrote:
Anyway, very unfortunate happened over the past 4 days; I'll not share details since too many seem to have lost sight of the essential boundary between public and private life, BUT please be prepared for my reduced participation for a while; no guarantees either way, we'll see how I feel.

Real life comes first

Sovereign Court

M Nagaji Mesmerist (Vexing Daredevil) 3 | HP 4/22 | AC 17 / 12T / 15FF / CMD 15 | Fort +2 / Ref +5 / Will +7 | Init +2 | Perception +7 +8
Grandmaster TOZ wrote:
The sniper manages to thread an arrow through to pierce Hskomoro, a grazing shot to the arm!

Is that including shooting through Beryx-shaped cover and into melee? I'd assume so, with a 19 on the die, but worth asking.

Also, that attack triggers Hskomoro's implanted Mesmeric Mirror (1 mirror image)


AC 17 versus 19+6-4 does connect. Don't expect him to get much more of a chance now that everyone is getting in there.

Beryx Zinder wrote:
Grandmaster TOZ wrote:
Which table would Plague Hunter cross over?
The table on the right side of the map, between the yellow assassin and the leader. I hope the acrobatics roll was enough to get away from both AoOs.

Anyone moving across the right table risks exposure to the poisons on it. The Reflex save avoided that however.

Liberty's Edge

m CN tiefling Hunter 5 | HP 21/45 | AC 20 T 12 FF 18 | CMD 19 | F+7 R+7 W+5 | Init +2 | Perc +10 | DV60' | Speed 30' | Longstrider

Got it. Thanks!

UPD Does Cladara has feats/abilities to make ranged attacks without provoking in close combat?

The Exchange

Female LN Human Cleric (Crusader) 5 / Death Slayer 1 - Init +3, Senses: Normal Vision, Perception +14, AC 24/ touch 13/ ff 23; hp 44/44, F+10, R+4, W+12, Speed 30 ft. | Wand IH: 45/50 | Buffs: continual flame, antitoxin, antiplague, vermin repellent; shield is worn

@GM: does the stink bomb currently cover the yellow template squares on the map? (i.e. 10' radius from Beryx?)


It is a 5x5 square centered on Beryx. The cloud shape doesn't quite fit entirely.

The Exchange

Female LN Human Cleric (Crusader) 5 / Death Slayer 1 - Init +3, Senses: Normal Vision, Perception +14, AC 24/ touch 13/ ff 23; hp 44/44, F+10, R+4, W+12, Speed 30 ft. | Wand IH: 45/50 | Buffs: continual flame, antitoxin, antiplague, vermin repellent; shield is worn

Ok thanks. Just wanted to make sure as I've been using a bunch of templates from an unknown slide source the last few years (shown in Slide 2 - plse delete after you've seen it)


I will be traveling this weekend to a wedding, but should be able to make updates without too much interruption.

The Exchange

Female LN Human Cleric (Crusader) 5 / Death Slayer 1 - Init +3, Senses: Normal Vision, Perception +14, AC 24/ touch 13/ ff 23; hp 44/44, F+10, R+4, W+12, Speed 30 ft. | Wand IH: 45/50 | Buffs: continual flame, antitoxin, antiplague, vermin repellent; shield is worn

Enjoy your weekend! I will also be afk most of the weekend, returning Monday. Feel free to bot Akkina if she's holding up the initiative.

The Exchange

NN female Half-Orc Investigator 4
Spoiler:
|AC 16, T 11, FF 15|HP: 27/27|F +4, R +7, W +9 (+2 vs death/negative energy)|Init +1, Perc +10|CMB +5 CMD 16|5/5 Inspiration, 7/7 Necroforensics, 1/1 Luck, 1/1 Showman
Khāṇa Tsogtsos wrote:
Grandmaster TOZ wrote:
As Beryx cuts into her, extra layers of skin slice away, before the blade finally draws blood.

False life...or maybe ablative barrier (which I'm less familiar with)?

Still honestly curious about this.

ALSO: Lot of exotic names here; any of them derived from anywhere in particular?

I found mine with the help of Google Translate: 'Khāṇa' comes from the Hindi for something related to 'eat/eating/eater/to eat,' and 'Tsogtsos' is Mongolian for 'corpse'.

Sovereign Court

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M Nagaji Mesmerist (Vexing Daredevil) 3 | HP 4/22 | AC 17 / 12T / 15FF / CMD 15 | Fort +2 / Ref +5 / Will +7 | Init +2 | Perception +7 +8

"Am I the only one that noticced Yellow sssurendering?"

Sovereign Court

M Nagaji Mesmerist (Vexing Daredevil) 3 | HP 4/22 | AC 17 / 12T / 15FF / CMD 15 | Fort +2 / Ref +5 / Will +7 | Init +2 | Perception +7 +8
Khāṇa Tsogtsos wrote:

ALSO: Lot of exotic names here; any of them derived from anywhere in particular?

I found mine with the help of Google Translate: 'Khāṇa' comes from the Hindi for something related to 'eat/eating/eater/to eat,' and 'Tsogtsos' is Mongolian for 'corpse'.

"My name came from the exxotic reachess of the Dragon Empiress Gazzatteer. A combination of two namess from page 10, I believe."

The Exchange

Female Vishkanya Sorcerer 3 (Draconic) hp 17/17 | AC 13/t12/ff13 | Init +2; Spd 30 ft, CMD 13 | Fort +2, Ref +3, Will +2, +3 vs. poison, res. fire 5 | Spells 1st lvl 6/6 day |
Khāṇa Tsogtsos wrote:


ALSO: Lot of exotic names here; any of them derived from anywhere in particular?

I found mine with the help of Google Translate: 'Khāṇa' comes from the Hindi for something related to 'eat/eating/eater/to eat,' and 'Tsogtsos' is Mongolian for 'corpse'.

"My father was descended from great brass dragon and wanted to name me after a heroine, who rode on back of dragon. Daeners or something was her name."

Grand Lodge

F Tiefling sorc1/monk1 with riding dog # AC/F/T/C: 16/10/16/15 HP: 12/12 ## SPD: 1: 4/4 DK: 1/1 SSK: 4/4 SF: 1/1

Want an exotic name? I’m making a boss monster for my cousin’s campaign, a blue dragon souled construct, named Adamantine Soul, which in draconic is Silny Seoyl, which doesn’t sound draconic at all. :)


Daenerija wrote:
"My father was descended from great brass dragon and wanted to name me after a heroine, who rode on back of dragon. Daeners or something was her name."

Ooof, that didn't age well.

Liberty's Edge

1 person marked this as a favorite.
m CN tiefling Hunter 5 | HP 21/45 | AC 20 T 12 FF 18 | CMD 19 | F+7 R+7 W+5 | Init +2 | Perc +10 | DV60' | Speed 30' | Longstrider

> Lot of exotic names here; any of them derived from anywhere in particular?

I've been GMing the Second Darkness adventure path twice. I truly loved Riddleport, and Clegg Zincher has always been a pain in the ass for my players... but a very charismatic and dangerous pain.

Years later, I played (as a player) one of the last adventures released in PF1e, it takes place again in Riddleport in one of the books, we meet old Clegg there again, and we also destroy one creepy sect there. Our party decided to save the main villain in this sect, and even "reformed" him. Moreover, I even started playing for this ex-villain, changing the character - it was a rather creepy alchemist warrior with tentacles and other such things.

So, when I created Berix, I decided that hypothetically that our party could pity/reforme someone else besides the main villain, and Berix became that someone. And his last name - I was just trying to come up with something consonant with Zincher. This made it even more "Riddleport" for me.

Scarab Sages

...is a worthless concept ...is a cynical scam gestalt Ghul Lord/Warlock/Truenamer/Psychic/Wild Mage
Beryx Zinder wrote:

> Lot of exotic names here; any of them derived from anywhere in particular?

I've been GMing the Second Darkness adventure path twice. I truly loved Riddleport, and Clegg Zincher has always been a pain in the ass for my players... but a very charismatic and dangerous pain.....

I only wish I was familiar; I've never had the opportunity to run a full Adventure Path.

The Exchange

NN female Half-Orc Investigator 4
Spoiler:
|AC 16, T 11, FF 15|HP: 27/27|F +4, R +7, W +9 (+2 vs death/negative energy)|Init +1, Perc +10|CMB +5 CMD 16|5/5 Inspiration, 7/7 Necroforensics, 1/1 Luck, 1/1 Showman
Hskomoro wrote:
"Am I the only one that noticced Yellow sssurendering?"

Yes, I noticed.

Sovereign Court

M Nagaji Mesmerist (Vexing Daredevil) 3 | HP 4/22 | AC 17 / 12T / 15FF / CMD 15 | Fort +2 / Ref +5 / Will +7 | Init +2 | Perception +7 +8

So... we've got a couple of potions of Cure Moderate still. After dropping the boss, do we want to feed one of the potions to Yellow?

On the one hand, leave one alive to spread the warning.
On the other... apparently the "official" assassins already know what's going on, so it might not be necessary, and could be seen as weakness? Maybe?

Liberty's Edge

m CN tiefling Hunter 5 | HP 21/45 | AC 20 T 12 FF 18 | CMD 19 | F+7 R+7 W+5 | Init +2 | Perc +10 | DV60' | Speed 30' | Longstrider

It's just a pity to spend the healing potion on him.

Sovereign Court

M Nagaji Mesmerist (Vexing Daredevil) 3 | HP 4/22 | AC 17 / 12T / 15FF / CMD 15 | Fort +2 / Ref +5 / Will +7 | Init +2 | Perception +7 +8
Beryx Zinder wrote:
It's just a pity to spend the healing potion on him.

True, but this is one of the potions we'd otherwise need to turn over to the Society. We're not losing anything unless we have to fight our way out.

Liberty's Edge

m CN tiefling Hunter 5 | HP 21/45 | AC 20 T 12 FF 18 | CMD 19 | F+7 R+7 W+5 | Init +2 | Perc +10 | DV60' | Speed 30' | Longstrider

I answered rather from a roleplaying point of view .)

Sovereign Court

M Nagaji Mesmerist (Vexing Daredevil) 3 | HP 4/22 | AC 17 / 12T / 15FF / CMD 15 | Fort +2 / Ref +5 / Will +7 | Init +2 | Perception +7 +8
Beryx Zinder wrote:
I answered rather from a roleplaying point of view .)

Same here. Essentially, the Society's footing the bill for the healing, so all we have to worry about is if it's a good idea or not.

Morally, ethically... Hskomoro's chaotic neutral. He's not especially upset over what happens to this guy. And he tried to accept the guy's surrender, so that's good enough to not have to worry about "honor" or anything like that.

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