Wrath of the Righteous PF2

Game Master Ira kroll

This is an experiment with homebrewed PF2 Mythic rules of the Wrath of the Righteous AP

Mythic Artifacts | Macros | Area Templates | Slides

Retraining House Rule:

Retraining generally takes a week of downtime. And you have to have found someone to pay to help you retrain. In some Adventure Paths (APs) there is enough downtime to actually make this viable (I'm looking at you, KingMaker, which had months of downtime). I'm not really seeing enough downtime in Wrath of the Righteous (WotR) to make this work.

Here is what I propose:

The PC makes a declaration to the GM/table that they plan to retrain out of X and retrain into Y.

Immediately, they lose X.

After a week of in-game time, they make a skill check (generally the DC of which is the Hard DC for the level of Y):

Critical Success: They can immediately begin using Y with no penalties
Success: They can immediately begin using Y, but with a -2 Retraining penalty related to using Y. This penalty goes away after one week of in-game time.
Failure: You still have lost X, and can immediately start a new week of training into Y
Critical Failure: You still have lost X, and must wait an in-game week before restarting training into Y.

For instance, if Harry the level 8 Rogue wanted to retrain out of a general feat taken at level 3 and replace it with a level 2 feat, then the DC would be 18 (16 for level 2 and +2 for Hard DC). If instead it was being replaced by a level 7 feat, the DC would be 25.

If Harry's feat was a Thievery-related feat, then the applicable skill would be Thievery. But, if the feat was related to something else (let's say Toughness), then the applicable skill would be different (in Toughness' case, it would be Fortitude). Non-obvious applicable skills would have to be discussed with the GM.

Singular magic items (for instance a +1, Holy Arrow):

Single magic arrows can be collected after a combat, unless they did critical damage, in which case they are expended.

Inherent Mythic Boons:

1. At Mythic Rank 1, the PC gets a unique Mythic Item. As the PC progresses in Mythic Ranks, the Mythic Item increases in power.
The player will devise what the Mythic Item will be at Mythic Rank 10.
The GM and the player will work together to devise how the initial Mythic Item will evolve over time.

2. At the attainment of Mythic Rank 1, 4, 7, and 10, the PC will get a free boost to an attribute modifier.
If an attribute modifier is already +4 or higher, it takes two boosts to increase it. If the PC gets a partial boost, the PC must boost that attribute again to increase it by 1.

3. At the attainment of any Mythic Rank, the player will devise a Mythic Feat, Ability, or action that, with the GMs approval the PC will get. The Mythic action will be directly related to a Feat, Ability, or action that the PC already has.

4. At Mythic Rank 10, the PC may have a second Apex Item.

Basically, it allows the PC to become more unique through inherent mythic powers.

So, Let's say at Mythic Rank 1, the Fighter gets a Mythic Breastplate. At MR 10, It is an Intelligent item that doesn't allow the PC to be flanked, and that can cast Dimension Door 3/day. At MR 1, it may only warn the wearer to decrease the Off Guard penalty by 1. Etc.

The same Fighter at MR 1, can have a Mythic Raise Shield that is a free reaction that does a Shield Bash to any foe within melee range, when the Shield Block reaction is done.

A mage at Mythic Rank 1 gets a Mythic Pearl of Power. At MR 10, it acts as a crystal ball, that gives the mage an additional spell slot at every available Spell Rank. 1/day it can maximize the dice on any damage die rolls of a spell (e.g., 6d8 would be 48). At MR 1, it gives the mage an additional spell slot at an available spell Rank.

The same Mage at MR 1, can have a Mythic Spell. For example, a Mythic Fireball would automatically have all its damage dice increased by one step.

So, rather than having all the boons be generic, this will allow each player to devise what they believe an overpowered, nearly godlike PC would be.


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HP: 41/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5 | Spells Prepared 1st 3/4 2nd 4/4|3rd 3/4 Focus pts 1/1 | Hero Points1/1|

Rereading runic weapon, I don't think I need to be sustaining it, I must've misread or got it confused with a different spell

Krakas moves forward, striding just to the edge of the Bless then will launch a bunch of needles forward at the blue Abrikandilu trying to finish it off!

"This is getting hairy! Good thing I brought scissors!"

Needle Darts + Bless: 1d20 + 9 + 1 ⇒ (20) + 9 + 1 = 30
damage: 4d4 ⇒ (4, 1, 2, 4) = 11 | 22 damage and 2 bleed


> stride
>> Needle darts


Male Orc (Assamir) Magus (Inexorable Iron) 3 |HP 07/43|AC 20/21|Fort+9; Ref+6; Will+7|Perc +5| Speed: 35 '|Conditions:Longstrider(2)|Hero Points: 1/3|◆ ◇ ↺

AC 21 with Shield so both miss actually. Better to be lucky than good!

The Magus turns his blue eyes to Red!
Will DC 20: 1d20 + 7 ⇒ (7) + 7 = 14

Fearing a bit for his current position, the Orc Strides to Red and Spell strikes!
Melee +1 Warhammer, spell strike, Gouging claw, Frightened: 1d20 + 9 - 1 ⇒ (3) + 9 - 1 = 111d8 + 3 + 2d6 ⇒ (5) + 3 + (6, 3) = 17 Traits Shove +2 persistent bleed
Gouging claw

Hero Point! Melee +1 Warhammer, spell strike, Gouging claw, Frightened: 1d20 + 9 - 1 ⇒ (13) + 9 - 1 = 211d8 + 3 + 2d6 ⇒ (1) + 3 + (4, 3) = 11 Traits Shove +2 persistent bleed


Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7

"Shadow my friend, watch over us, I want to help your companion."
Qafa's hands begin to glow as he prepares to bestow Ragathiel's blessing on Perla.
Ever so gently, he cradles their face in his hands as the positive energy washes over them.
*STRIDE*
*Lay on Hands* 12hp healed

He then takes a deep breath before casting Soothing Words, to hopefully remove the fear he felt coming from Obahi
*Soothing Words* +1 WILL (Obi now has +2 to their next save against Frightened)


Artifacts | Macros | Inv | Slides | Map |
Virgil Geryon wrote:

AC 21 with Shield so both miss actually. Better to be lucky than good!

But, Frightened 1 makes the AC 20, so they do hit


Artifacts | Macros | Inv | Slides | Map |
Qafathiel wrote:

<snip>

casting Soothing Words, to hopefully remove the fear he felt coming from Obahi

Your focus spell is listed as Ancestral Touch. Is there some way you are getting Soothing Words that I don't see?


Artifacts | Macros | Inv | Slides | Map |

Krakas eliminates the Blue demon.

Virgil moves up to the Red one and the warhammer tears at its flesh.

Qafathiel heals Perla. and has two actions left

❖❖❖❖❖❖❖❖❖❖
Abrikandilus at the gallery storefront, Round 3
Terrain Features: Everything is difficult terrain
ENCOUNTER MAP

──────────
Character in ➤ BOLD can act!
──────────
Krakas (32/32 HP)Hero Points 1
➤ Qafathiel (32/32 HP)Hero Points 1, Darkvision (Two actions left)
➤ Perla (12/41 HP)Prone, Hero Points 1, -2 Status to Charisma, Wounded 1
➤ Shadow (30/30 HP)AC18
➤ Solras Pirhatya (35/35 HP)Hero Points 1, Sharp Eared, Runic Weapon
Virgil (12/43 HP)Hero Points 1, Darkvision
➤ Obahi (34/41 HP)Hero Points 1, Frightened 1
➤ Avenger of the Green (46/46 HP)Hero Points 1, Low light vision
Green Abrikandilu (-12 HP)
Red Abrikandilu (-21 HP)

──────────
AFTER YOUR TURN:
──────────
Green Abrikandilu: 2d4 persistent
Red Abrikandilu: 2d4 persistent


Male Orc (Assamir) Magus (Inexorable Iron) 3 |HP 07/43|AC 20/21|Fort+9; Ref+6; Will+7|Perc +5| Speed: 35 '|Conditions:Longstrider(2)|Hero Points: 1/3|◆ ◇ ↺

The Order of Operations but I can see it. Ouch...lol.


Female Amurrun Gunslinger 5 | AC: 21 | HP: 61/61 | Fort +11 Ref +13 Will +8 | Perc +8

Solras just grins as she moves into position to fell another wrecker demon, with the creatures bleeding out in front of you. She silently fires a shot, empowered by the spell cast earlier, at the creature. Red.

+1 Harmona Gun: 1d20 + 13 ⇒ (13) + 13 = 26
Damage, Striking: 1d10 + 1d10 + 2 ⇒ (3) + (5) + 2 = 10


Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
TechoWrath wrote:
Qafathiel wrote:

<snip>

casting Soothing Words, to hopefully remove the fear he felt coming from Obahi
Your focus spell is listed as Ancestral Touch. Is there some way you are getting Soothing Words that I don't see?

It is all there: Ancestral Touch comes from his Patron, Soothing Words comes from his Domain. It's all there on the character sheet. LoH comes from Blessed One.

UPDATE:
I also did a very messy cut&paste in basic text. The PDF is easier to read, but it's all in there :)


Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
TechoWrath wrote:

Krakas eliminates the Blue demon.

Virgil moves up to the Red one and the warhammer tears at its flesh.

Qafathiel heals Perla. and has two actions left

❖❖❖❖❖❖❖❖❖❖
Abrikandilus at the gallery storefront, Round 3
Terrain Features: Everything is difficult terrain
ENCOUNTER MAP

──────────
Character in ➤ BOLD can act!
──────────
Krakas (32/32 HP)Hero Points 1
➤ Qafathiel (32/32 HP)Hero Points 1, Darkvision (Two actions left)
➤ Perla (12/41 HP)Prone, Hero Points 1, -2 Status to Charisma, Wounded 1
➤ Shadow (30/30 HP)AC18
➤ Solras Pirhatya (35/35 HP)Hero Points 1, Sharp Eared, Runic Weapon
Virgil (12/43 HP)Hero Points 1, Darkvision
➤ Obahi (34/41 HP)Hero Points 1, Frightened 1
➤ Avenger of the Green (46/46 HP)Hero Points 1, Low light vision
Green Abrikandilu (-12 HP)
Red Abrikandilu (-21 HP)

──────────
AFTER YOUR TURN:
──────────
Green Abrikandilu: 2d4 persistent
Red Abrikandilu: 2d4 persistent

Both the STRIDE and the SPELL are 1 action each, and the STRIDE needs to be first as Q was 25' away before he could touch Perla


Artifacts | Macros | Inv | Slides | Map |
Qafathiel wrote:

<snip> It's all there on the character sheet. <snip>

Just chalk it up to tired eyes...

Qafathiel additionaly casts Soothing Words on Obahi.
Counteract Fear DC 20: 1d20 + 8 ⇒ (15) + 8 = 23, removing the Frightened condition from Obahi.

Solras shoots the Red demon.

❖❖❖❖❖❖❖❖❖❖
Abrikandilus at the gallery storefront, Round 3
Terrain Features: Everything is difficult terrain
ENCOUNTER MAP

──────────
Character in ➤ BOLD can act!
──────────
Krakas (32/32 HP)Hero Points 1
Qafathiel (32/32 HP)Hero Points 1, Darkvision
➤ Perla (12/41 HP)Prone, Hero Points 1, -2 Status to Charisma, Wounded 1
➤ Shadow (30/30 HP)AC18
Solras Pirhatya (35/35 HP)Hero Points 1, Sharp Eared, Runic Weapon
Virgil (12/43 HP)Hero Points 1, Darkvision
➤ Obahi (34/41 HP)Hero Points 1
➤ Avenger of the Green (46/46 HP)Hero Points 1, Low light vision
Green Abrikandilu (-12 HP)
Red Abrikandilu (-31 HP)

──────────
AFTER YOUR TURN:
──────────
Green Abrikandilu: 2d4 persistent
Red Abrikandilu: 2d4 persistent


Female Tiefling Ranger 6 | HP 80/80 | AC 23 | Fort +12; Ref +14; Will +14 | Perc +14 | +15 Initiative Speed: 25 ft | Ranger DC 21 | Conditions: | Hero Points: 1/3 Striking Longbow +15 2d8 Shadow Bite +12 2d8+3

Perlka stands up, still with the nasty facial wounds she took, and sends Shadow to help out Virgil while ensuring he does not get hit moving towards that goal. She then uses her remaining action to pick up her bow, and gets ready to fire the next round. She is not sure who healed her, but sha calls out " Thank you for the assistance, Desna guide you!"

Stand, command, and get bow is three actions unless on the stand I still have my weapon.


Dromaar Field Medic Monk 3 | HP 41 | AC 21 | Fort +8; Ref +11; Will +9 | Perc +7 Darkvision | Speed: 35 ft | Monk DC 19 | Conditions: | Hero Points: 0 | ◆ ◇ ↺

Seeing Perla on her feet, Obahi rushes the demon (red) and starts punching and kicking.

◆ Stride, ◆ Flurry vs Red, ◆ Strike vs Red

Wolf Jaw, Bless: 1d20 + 9 + 1 - 1 ⇒ (18) + 9 + 1 - 1 = 27
1d8 + 2 ⇒ (7) + 2 = 9

Wolf Jaw MAP, Bless: 1d20 + 9 + 1 - 4 - 1 ⇒ (15) + 9 + 1 - 4 - 1 = 20
1d8 + 2 ⇒ (8) + 2 = 10

Wolf Jaw MAP2, Bless: 1d20 + 9 + 1 - 8 - 1 ⇒ (1) + 9 + 1 - 8 - 1 = 2
1d8 + 2 ⇒ (6) + 2 = 8

Any of those hit, DC 18 Fort or stunned 1, Stunned 3 on a crit fail.

If I calculate correctly, frightened ends after my actions, so AC back to 21. HP 34


Artifacts | Macros | Inv | Slides | Map |
Perla Hidlkid wrote:

Perla stands up, <snip>

Stand, command, and get bow is three actions unless on the stand I still have my weapon.

Since RAW does not allow two medium creatures to occupy the same place, When Perla stands up, she must stand up in one of the seven unoccupied spaces around her. Please move Perla to one of the squares adjacent, as a free action.


Artifacts | Macros | Inv | Slides | Map |

Perla stands, gets her bow, and sends Shadow to flank one of the demons.

Obahi, whose frightened condition was removed by Qafathiel's soothing words, strikes the Red Abrikandilu thoroughly.
Fort DC 18: 1d20 + 15 ⇒ (16) + 15 = 31
The demon seems unfazed by the monks strikes.

❖❖❖❖❖❖❖❖❖❖
Abrikandilus at the gallery storefront, Round 3
Terrain Features: Everything is difficult terrain
ENCOUNTER MAP

──────────
Character in ➤ BOLD can act!
──────────
Krakas (32/32 HP)Hero Points 1
Qafathiel (32/32 HP)Hero Points 1, Darkvision
Perla (12/41 HP)Hero Points 1, -2 Status to Charisma, Wounded 1
Shadow (30/30 HP)AC18
Solras Pirhatya (35/35 HP)Hero Points 1, Sharp Eared, Runic Weapon
Virgil (12/43 HP)Hero Points 1, Darkvision
Obahi (34/41 HP)Hero Points 1
➤ Avenger of the Green (46/46 HP)Hero Points 1, Low light vision
Green Abrikandilu (-12 HP)
Red Abrikandilu (-50 HP)

──────────
AFTER YOUR TURN:
──────────
Green Abrikandilu: 2d4 persistent
Red Abrikandilu: 2d4 persistent


Artifacts | Macros | Inv | Slides | Map |

***** BOT AVENGER OF THE GREEN *****

Avenger will stride five feet NW, and then do a Hail of Splinters: 2d4 ⇒ (2, 3) = 5 catching Red but avoiding Obahi.

Abrikandilu Reflex: 1d20 + 9 ⇒ (8) + 9 = 17

The Green demon SV: 1d2 ⇒ 1 attacks Shadow.
Bite: 1d20 + 14 ⇒ (14) + 14 = 28 tearing into Shadow for: 3d6 + 4 + 3d6 + 4 ⇒ (3, 5, 6) + 4 + (3, 1, 1) + 4 = 27, attempting to mutilate Shadows face. Shadow must make a Fort save DC 21 or be permanently mutilated (-1 Status to any Charisma based check)

The demon will follow that up with SV: 1d2 ⇒ 2 another bite attack on Virgil: 1d20 + 9 ⇒ (18) + 9 = 27for: 3d6 + 4 ⇒ (4, 6, 4) + 4 = 18 piercing damage. Virgil must make a Fort save DC 21 or be permanently mutilated (-1 Status to any Charisma based check), dropping Virgil.
The demon will then move to confront Avenger of the Green
2d4 ⇒ (1, 2) = 31d20 ⇒ 16
The demon bleeds some more, but the wound closes.

The Red demon bites Obahi: 1d20 + 14 ⇒ (14) + 14 = 28for: 3d6 + 4 ⇒ (1, 1, 6) + 4 = 12 piercing damage. Obahi must make a Fort save DC 21 or be permanently mutilated (-1 Status to any Charisma based check)
It bites Obahi again : 1d20 + 9 ⇒ (17) + 9 = 26for: 3d6 + 4 ⇒ (5, 6, 5) + 4 = 20 piercing damage. Obahi must make another Fort save DC 21 or be permanently mutilated (-1 Status to any Charisma based check)
It bites Obahi a third time: 1d20 + 4 ⇒ (10) + 4 = 14for: 3d6 + 4 ⇒ (5, 5, 3) + 4 = 17 piercing damage.
2d4 ⇒ (1, 2) = 31d20 ⇒ 19
It also bleeds some more, but its bleeding stops.

❖❖❖❖❖❖❖❖❖❖
Abrikandilus at the gallery storefront, Round 3
Terrain Features: Everything is difficult terrain
ENCOUNTER MAP

──────────
BEFORE YOUR TURN:
──────────
Shadow: Fort DC 21 or -1 status to Charisma
Obahi: Fort DC 21 or -1 status to Charisma, Fort DC 21 or -1 status to Charisma
Virgil: Fort DC 21 or -1 status to Charisma

──────────
Character in ➤ BOLD can act!
──────────
➤ Krakas (32/32 HP)Hero Points 1
➤ Qafathiel (32/32 HP)Hero Points 1, Darkvision
➤ Perla (12/41 HP)Hero Points 1, -2 Status to Charisma, Wounded 1
➤ Shadow (3/30 HP)AC18
➤ Solras Pirhatya (35/35 HP)Hero Points 1, Sharp Eared, Runic Weapon
➤ Obahi (2/41 HP)Hero Points 1
➤ Avenger of the Green (46/46 HP)Hero Points 1, Low light vision
➤ Virgil (-6/43 HP)Prone, Unconscious, Hero Points 1, Darkvision, Dying 1
Green Abrikandilu (-15 HP)
Red Abrikandilu (-58 HP)


Dromaar Field Medic Monk 3 | HP 41 | AC 21 | Fort +8; Ref +11; Will +9 | Perc +7 Darkvision | Speed: 35 ft | Monk DC 19 | Conditions: | Hero Points: 0 | ◆ ◇ ↺

With his face mangled, Obahi wipes blood from eyes. He looks at the demon in front of him. "If I'm going down, I'm taking you with me."

He assaults the demon thrice, then looks over to avenger and slaps the bark to wake him up. "It's now or never, brother." he shouts with what could very much be his last breath.

◆ Flurry (red), ◆ Strike (red), ◆ Battle Medicine Avenger

Fort: 1d20 + 8 ⇒ (14) + 8 = 22
Fort: 1d20 + 8 ⇒ (6) + 8 = 14

Wolf Jaw: 1d20 + 9 + 1 ⇒ (4) + 9 + 1 = 14
Hero point, Reroll
Wolf Jaw: 1d20 + 9 + 1 ⇒ (12) + 9 + 1 = 22
1d8 + 2 ⇒ (4) + 2 = 6
Wolf Jaw: 1d20 + 9 - 4 + 1 ⇒ (17) + 9 - 4 + 1 = 23
1d8 + 2 ⇒ (1) + 2 = 3

Fort Save DC 19 or stunned 1 if any of those land. Stunned 3 on crit fail.

Wolf Jaw: 1d20 + 9 - 8 + 1 ⇒ (10) + 9 - 8 + 1 = 12
1d8 + 2 ⇒ (8) + 2 = 10

Battle Medicine, Avenger: 2d8 ⇒ (2, 1) = 3

-1 Charisma, 2 HP, AC 21, hero points 0


Female Amurrun Gunslinger 5 | AC: 21 | HP: 61/61 | Fort +11 Ref +13 Will +8 | Perc +8

Solras sighs as she fires twice, aiming one shot at one demon and one shot at the other. "These demons are starting to get on my nerves. Normally when I dealt with planar b#!+$$+~ back in Arcadia, there was variety. Here it's all demonic cultists at every turn; I don't know what else I expected going into the worldwound."

Strike, Red: 1d20 + 13 ⇒ (3) + 13 = 16 Hero Point!
Strike w/ +1 Harmona Gun, Red: 1d20 + 13 ⇒ (14) + 13 = 27
Damage (Runic), Red: 2d10 + 2 ⇒ (7, 5) + 2 = 14
Strike, Green: 1d20 + 13 - 5 ⇒ (20) + 13 - 5 = 28
Damage (Runic), Green, Crit: 4d10 + 4 ⇒ (4, 5, 6, 8) + 4 = 27 Okay now I REALLY wish that was an arquebus, that would have one-shot the enemy.

Strike. Reload. Strike.


Male Orc (Assamir) Magus (Inexorable Iron) 3 |HP 07/43|AC 20/21|Fort+9; Ref+6; Will+7|Perc +5| Speed: 35 '|Conditions:Longstrider(2)|Hero Points: 1/3|◆ ◇ ↺

Face Off DC 21 Fort: 1d20 + 9 ⇒ (6) + 9 = 15
The Dying Magus has earned a new scare!

Stabilization DC 11: 1d20 ⇒ 20
The stable Magus wears that scare well!


Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
Obahi wrote:

With his face mangled, Obahi wipes blood from eyes. He looks at the demon in front of him. "If I'm going down, I'm taking you with me."

He assaults the demon thrice, then looks over to avenger and slaps the bark to wake him up. "It's now or never, brother." he shouts with what could very much be his last breath.

-1 Charisma, 2 HP, AC 21, hero points 0

"I am disinclined for you to "go down" just yet ..."

ANYONE can see the build up of positive energy as the oracle begins to pray ... and the energy lances out at the monk
HEAL (lvl2 - 2action): 2d8 + 16 ⇒ (1, 6) + 16 = 23


Artifacts | Macros | Inv | Slides | Map |
Obahi wrote:


<snip>
Battle Medicine, Avenger
<snip>

Virgil is the one who is dying, not Avenger

Please choose: A) Make a different third action or B) retcon your second strike to be a move five feet west so that on your third action you can battle medicine Virgil


Dromaar Field Medic Monk 3 | HP 41 | AC 21 | Fort +8; Ref +11; Will +9 | Perc +7 Darkvision | Speed: 35 ft | Monk DC 19 | Conditions: | Hero Points: 0 | ◆ ◇ ↺

B, then.


HP: 41/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5 | Spells Prepared 1st 3/4 2nd 4/4|3rd 3/4 Focus pts 1/1 | Hero Points1/1|

Krakas, proud to see his magic producing such powerful effects with Solras, willll continue to try and hammer her same target, driving home its death, hurling a piece of rubble from the ground at the green demon.

Telekinetic projectile + bless: 1d20 + 9 + 1 ⇒ (12) + 9 + 1 = 22
damage - bludgeoning: 3d6 ⇒ (2, 1, 3) = 6


Artifacts | Macros | Inv | Slides | Map |

With a heroic effort, Solras kills the Red demon, and seriously wounds the Green, with a shot that leaves a gaping hole in its chest.

Qafathiel heals the Obahi.

And Krakas kills the remaining demon.

COMBAT OVER

GM:
1d20 + 7 ⇒ (5) + 7 = 12

STATUS

➤ Krakas (32/32 HP)Hero Points 1
➤ Qafathiel (32/32 HP)Hero Points 1, Darkvision
➤ Perla (12/41 HP)Hero Points 1, -2 Status to Charisma, Wounded 1
➤ Shadow (3/30 HP)AC18, -1 Status to Charisma
➤ Solras Pirhatya (35/35 HP)Hero Points 0000, Sharp Eared, Runic Weapon
➤ Obahi (2/41 HP)Hero Points 0000, -1 Status to Charisma
➤ Avenger of the Green (46/46 HP)Hero Points 1, Low light vision
➤ Virgil (3/43 HP)Hero Points 1, Darkvision, Wounded 1, -1 Status to Charisma

Please decide how much time you will take before going to Blackwing. You understand that the longer you take, the more likely there will be some kind of random event.

Current Quests :
  • Blackwing
  • Horgus Gwerm's Mansion
  • Anevia's Home


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HP: 41/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5 | Spells Prepared 1st 3/4 2nd 4/4|3rd 3/4 Focus pts 1/1 | Hero Points1/1|

ten minutes to refocus, get some healing and then keep moving? I know it probably won't get some folks full HP but seems like we being waylaid left and right lol


Dromaar Field Medic Monk 3 | HP 41 | AC 21 | Fort +8; Ref +11; Will +9 | Perc +7 Darkvision | Speed: 35 ft | Monk DC 19 | Conditions: | Hero Points: 0 | ◆ ◇ ↺

Qafa gave me a 23 point heal, so I am at 25. A little bumpy, but there are people worse for wear here.

Obahi seems spent. He sits down on the debris he assumes were buildings at some point, and picks up a small piece of stone. He tosses it at the nearest demon, or whatever is left of it. He thinks for a hot second, then stands up again and walks over to Virgil. "Take a seat. Let me see your injuries."

He reaches into his medicine kit and starts tending to Virgil.

Treat Wounds, Assurance: 2d8 ⇒ (8, 7) = 15 10 minutes

As he does that, he looks over the others. Perla and Shadow both seem just as bad as Virgil. He calls Perla over. "You and your companion both have a limp. I don't know if we will have time for both of you, but I'll let you decide who to patch up first."

Treat Wounds, Assurance: 2d8 ⇒ (1, 3) = 4 20 minutes

Damn. Dice be bumpy today.

"When I'm done here, we should beeline for the library. Maybe we can rest and recover there for a few hours, then march on?" he looks around the survivors pensively.


Artifacts | Macros | Inv | Slides | Map |

Your party takes 20 minutes or so to patch up after that encounter with the Abrikandilu demons.

You arrive at the Librarium of the Broken Black Wing — called “Blackwing” by the locals. It has a reputation for containing the most complete record of research on demon hunting in the country.

Unfortunately, Blackwing now lies in ruins — all that remains standing is the Librarium’s facade and its reinforced great hall. When Aravashnial learns of the building’s destruction, he becomes despondent, collapsing to his knees in despair.

Curiously, the buildings surrounding Blackwing seem not to have been as damaged.

The front door to the main hall hangs ajar and the brash sound of a man's voice barking orders: “Stack the damn books better!” peals out from within.

What are you going to do? See the Tactical Map

3 healing for Perla or Shadow

➤ Krakas (32/32 HP)Hero Points 1
➤ Qafathiel (32/32 HP)Hero Points 1, Darkvision
➤ Perla (12/41 HP)Hero Points 1, -2 Status to Charisma, Wounded 1
➤ Shadow (3/30 HP)AC18, -1 Status to Charisma
➤ Solras Pirhatya (35/35 HP)Hero Points 0000, Sharp Eared, Runic Weapon
➤ Obahi (25/41 HP)Hero Points 0000, -1 Status to Charisma
➤ Avenger of the Green (46/46 HP)Hero Points 1, Low light vision
➤ Virgil (18/43 HP)Hero Points 1, Darkvision, Wounded 1, -1 Status to Charisma

Current Quests :
Current Quests:
  • Blackwing
  • Horgus Gwerm's Mansion
  • Anevia's Home


AC 23 (25 w/ shield) |HP 88/88 |F/R/W +15/+13/+13 |Per+11

you miss one day... It might have been a little sooner as Avenger can distribute 1 fruit for 2d4+6 to each injured person very 10 minutes. 2 for a 10 minute rest, and three for 20.

Is the door capable of closing? If they could have closed the door, but didn't, then it's probably cultists and demons.


Artifacts | Macros | Inv | Slides | Map |

So, three fruit. Choose who gets them. Perla, Shadow, Obahi, and/or Virgil.


HP: 41/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5 | Spells Prepared 1st 3/4 2nd 4/4|3rd 3/4 Focus pts 1/1 | Hero Points1/1|

Krakas moves over to Aravashnial, putting a hand on their shoulder, whispering, "Hey, I know it looks bad, we gotta at least see what knowledge can be saved, we can't give in to despair, then the demons win,"

Looking around at the building, "If we can find an alternate entrance, I could cast invisibility on someone, try and scout it out but if its only this front door, I don't know, I think our only option is to get inside and see who's yelling,"


Artifacts | Macros | Inv | Slides | Map |

When one or more of you scout around, you'll see that other than the main hall, the rest of the building has completely been demolished, closing off any other entrances.

Krakas' words don't seem to have any kind of calming effect on Aravashnial.

Anevia comes over to Krakas, and quietly says, [color=#03a9f4]"I may have problems with him, but, you should choose your words more carefully around him. 'We've gotta [/color][color=#03a9f4]see?' Or have you forgotten that he was blinded by Khorramzadeh's whip?"[/color]


Male Orc (Assamir) Magus (Inexorable Iron) 3 |HP 07/43|AC 20/21|Fort+9; Ref+6; Will+7|Perc +5| Speed: 35 '|Conditions:Longstrider(2)|Hero Points: 1/3|◆ ◇ ↺

Virgil complies with the monk's request. Gratefully he sighs.
This is supposed to be high on Forbes Best Vacation Destinations. Of course, that article was published quite a while ago. Mail is slow in the Hold....

The Magus also eats some Magic Fruit provided by Avenger!
Fruit!: 2d4 + 6 ⇒ (4, 4) + 6 = 14


Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7

Cool, I was hoping we could retcon a little. So if we ret the fruit distro, we should also be able to ret 1 LoH for Perla and 1 for Virgil ... after which maybe we can determine if Karkas only inserted his foot, or if he in fact starting chewing on his own foot and maybe we should heal that too ;)

The neat thing is that it's a library so maybe we can find a Thesaurus


Female Amurrun Gunslinger 5 | AC: 21 | HP: 61/61 | Fort +11 Ref +13 Will +8 | Perc +8

"I don't know what a Forbes is, but...we should keep heading forward."


HP: 41/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5 | Spells Prepared 1st 3/4 2nd 4/4|3rd 3/4 Focus pts 1/1 | Hero Points1/1|

Looking slightly aghast as he looks to the blind elf and back to the party members, "right well, you uhh se--uh--know I just meant like the library is probably mostly fine, the important parts are still standing, trust me."

Krakas kind of trails off and walks away, embarrassed by his blunder with the elf, whispering to the others, "That could have gone better. But I agree we need to keep moving and see what things look like inside,"

with that Krakas moves forward and tries to stealthily crack the front door to take a look inside.


Artifacts | Macros | Inv | Slides | Map |

Krakas Stealth: 1d20 + 6 ⇒ (7) + 6 = 13

When Krakas opens the door, a man, with a mace in one hand and a shield on his arm notices. The man shouts at two humans with distinctly pitborn features, "Get rid of these interlopers." The Tieflings have longswords and shields (albeit not drawn).

Between two bookcases sit four, terrified people who are tied up on the floor. Near the rubble to the north is a woman, crying, who is carrying some books from the rubble to piles of books surrounding the people tied up on the floor.

"C'mon. Move along. Nothing to see here." says one of the tieflings.

To the crying woman, the man says, "You! Get a move on. I need more books around these four."


Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7

"You people disgust me ..."

*casts Guidance (self)*
**casts Adminishing Ray at Chaleb**

AR: 1d20 + 8 + 1 ⇒ (12) + 8 + 1 = 212d6 ⇒ (4, 3) = 7


Female Amurrun Gunslinger 5 | AC: 21 | HP: 61/61 | Fort +11 Ref +13 Will +8 | Perc +8

"Look," Solras says as she holds her hulking Harmona aimed at the tieflings, holding a quite large ball that is its ammunition. "Free the ones tied up, and we won't have a problem. Okay?"

Intimidate: 1d20 + 6 ⇒ (19) + 6 = 25


Male Orc (Assamir) Magus (Inexorable Iron) 3 |HP 07/43|AC 20/21|Fort+9; Ref+6; Will+7|Perc +5| Speed: 35 '|Conditions:Longstrider(2)|Hero Points: 1/3|◆ ◇ ↺

The big green Orc just grins, holding his magical Warhammer.


Female Tiefling Ranger 6 | HP 80/80 | AC 23 | Fort +12; Ref +14; Will +14 | Perc +14 | +15 Initiative Speed: 25 ft | Ranger DC 21 | Conditions: | Hero Points: 1/3 Striking Longbow +15 2d8 Shadow Bite +12 2d8+3

Perla had been following quietly as she tried to treat her face, but was unable to do so, and she felt a bit distracted when they came up to those other tieflings. Given their shared ancestry of being unholy terrors, she makes a play to see if perhaps they would trust her, saying in

Diabolic:
"Family, what are we doing here, what is with the crying? Why are these people crying?"

She is not sure what is happening, having never seen the library when it was in all of its glory, and was unsure this was not normal.


AC 23 (25 w/ shield) |HP 88/88 |F/R/W +15/+13/+13 |Per+11

Avenger summons up the forces of Nature and raises his shield. "You should be thanking us. We're about to send you back to your demonic master."


HP: 41/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5 | Spells Prepared 1st 3/4 2nd 4/4|3rd 3/4 Focus pts 1/1 | Hero Points1/1|

Krakas failing to open the door stealthily as his crewmates brush past him to blast magic and yell at the cultists, shrugs his head and focuses on taking in the surroundings, paying special attention to the condition of the library and its contents.

Walking to the side to get out of the doorway for the rest to burst inside. His head tilting to pick up Perla's diabolic words, unaccustomed to hearing it. But otherwise prioritizing the condition of the Library.


Artifacts | Macros | Inv | Slides | Map |

Well, I guess we immediately go into combat mode...

I'm unclear what other healing happened. I'm sure it did, but, not how much and to whom.

GM:

Solras Pirhatya, Avoid Notice: 1d20 + 10 ⇒ (7) + 10 = 17
Virgil Geryon, Defend: 1d20 + 5 ⇒ (3) + 5 = 8
Obahi, Scout: 1d20 + 8 ⇒ (6) + 8 = 14
Qafathiel, Investigate: 1d20 + 11 ⇒ (11) + 11 = 22
Perla Hidlkid, Scout: 1d20 + 12 ⇒ (17) + 12 = 29
Krakas Grimbane, Detect Magic: 1d20 + 6 ⇒ (9) + 6 = 15
Avenger of the Green, Search: 1d20 + 11 ⇒ (14) + 11 = 25
Chaleb : 1d20 + 9 ⇒ (1) + 9 = 10
Blue : 1d20 + 5 ⇒ (10) + 5 = 15
Red : 1d20 + 5 ⇒ (3) + 5 = 8
Librarian : 1d20 + 4 ⇒ (20) + 4 = 24

Avenger raises their shield.

Qafathiel blasts Chaleb.

Solras intimidates RB: 1d2 ⇒ 2 the Blue Tiefling.

❖❖❖❖❖❖❖❖❖❖
Blackwing Librarium, Round 1
ENCOUNTER MAP

──────────
Character in ➤ BOLD can act!
──────────
➤ Perla (12/41 HP)Hero Points 1, -2 Status to Charisma, Wounded 1
➤ Shadow (3/30 HP)AC18, -1 Status to Charisma
➤ Avenger of the Green (46/46 HP)Hero Points 1, Low light vision
Librarian (- HP)
Qafathiel (32/32 HP)Hero Points 1, Darkvision
Solras Pirhatya (35/35 HP)Hero Points 0000, Sharp Eared
Blue Tiefling (- HP)Frightened 2
Krakas (32/32 HP)Hero Points 1
Obahi (25/41 HP)Hero Points 0000, -1 Status to Charisma
Chaleb (-7 HP)
Red tiefling (- HP)
Virgil (32/43 HP)Hero Points 1, Darkvision, Wounded 1, -1 Status to Charisma

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Current Quests :
Current Quests:
  • Blackwing
  • Horgus Gwerm's Mansion
  • Anevia's Home


Female Tiefling Ranger 6 | HP 80/80 | AC 23 | Fort +12; Ref +14; Will +14 | Perc +14 | +15 Initiative Speed: 25 ft | Ranger DC 21 | Conditions: | Hero Points: 1/3 Striking Longbow +15 2d8 Shadow Bite +12 2d8+3

Per the fruit thing Avenger can do, that is 6d4+18 Perla could get, which is Healing fruit: 6d4 + 18 ⇒ (2, 1, 4, 3, 4, 3) + 18 = 35 So I should be pretty good for the round for healthwise, but I do not know what everyone else would have taken, but we did have 20 minues

Perla is not sure anyone is an enemy here, but when her party attacks the others, she knew it was time to stop talking and fight. She aims her bow and shoots at the same one, and sends Shadow as well to attack.

to hit: 1d20 + 9 ⇒ (6) + 9 = 15
damage: 1d8 ⇒ 3
to hit: 1d20 + 9 ⇒ (20) + 9 = 29
damage: 1d8 + 2 ⇒ (2) + 2 = 4


AC 23 (25 w/ shield) |HP 88/88 |F/R/W +15/+13/+13 |Per+11

healing shadow: 6d4 + 18 ⇒ (3, 3, 1, 1, 2, 1) + 18 = 29
healing obahi: 6d4 + 18 ⇒ (3, 4, 4, 1, 3, 4) + 18 = 37
healing virgil: 6d4 + 18 ⇒ (4, 4, 1, 1, 1, 2) + 18 = 31

Avenger steps forward and whacks at Blue while he's shaking.

2a melee blast: 1d20 + 8 ⇒ (9) + 8 = 17
damage: 1d8 + 6 ⇒ (5) + 6 = 11


Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7
TechoWrath wrote:

Well, I guess we immediately go into combat mode...

I'm unclear what other healing happened. I'm sure it did, but, not how much and to whom.

──────────
CONDITIONS & EFFECTS REFERENCE
──────────...

For the sake of clarity and given that we did not actually rest, I think it would be safe to say that in a 30 minute period, Qafa was able to do at least 3 LoHs: Qbi, Perla, and Shadow should each be given 12hp. The other benefits of Qafathiel using LoH would have worn off.


Artifacts | Macros | Inv | Slides | Map |

Life totals updated. Thanks!

Perla's attacks will go after Blue. Please help me by stating which one you are attacking.

Perla send an arrow right into the Tiefling's chest, and Avenger of the Green nearly finishes him off.

While Chaleb is distracted, the Librarian moves up to the bound prisoners and begins to untie them.

❖❖❖❖❖❖❖❖❖❖
Blackwing Librarium, Round 1
ENCOUNTER MAP

──────────
Character in ➤ BOLD can act!
──────────
Perla (41/41 HP)Hero Points 1, -2 Status to Charisma
Shadow (30/30 HP)AC18, -1 Status to Charisma
Avenger of the Green (46/46 HP)Hero Points 1, Low light vision
Librarian (- HP)
➤ Qafathiel (32/32 HP)Hero Points 1, Darkvision
➤ Solras Pirhatya (35/35 HP)Hero Points 0000, Sharp Eared
Blue Tiefling (-19 HP)Frightened 2
Krakas (32/32 HP)Hero Points 1
Obahi (41/41 HP)Hero Points 0000, -1 Status to Charisma
Chaleb (-7 HP)
Red tiefling (- HP)
Virgil (43/43 HP)Hero Points 1, Darkvision, -1 Status to Charisma

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Current Quests :
  • Blackwing
  • Horgus Gwerm's Mansion
  • Anevia's Home


Female Amurrun Gunslinger 5 | AC: 21 | HP: 61/61 | Fort +11 Ref +13 Will +8 | Perc +8

Solras sighs as she unloads two shots from her Harmona Gun, having already loaded it as they enter as is usual, firing one shot at each tiefling, aiming to do as much damage to the demon-worshippers as possible.

+1 Harmona Gun: 1d20 + 12 ⇒ (19) + 12 = 31
Damage, Crit, 1s1k: 2d10 + 4 + 1d6 ⇒ (8, 7) + 4 + (2) = 21 Red
+1 Harmona Gun, 2nd Attack: 1d20 + 12 - 5 ⇒ (20) + 12 - 5 = 27
Damage, Crit: 2d10 + 4 ⇒ (4, 1) + 4 = 9 Blue


Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7

Qafathiel is clearly still angry, and moves to a position where he lines up one thug between he & Cheleb; glowing spiritual energy is seen to gather in his cupped hands ...

InnerRadienceTorrent: 4d4 ⇒ (3, 4, 3, 2) = 12 60' Line should terminate at the bench behind Cheleb; Cheleb & Blue need REF save


Artifacts | Macros | Inv | Slides | Map |

With just two shots, Solras takes out the two Tieflings.

Ref DC 18: 1d20 + 9 ⇒ (9) + 9 = 18

Chaleb is damaged by some of Qafathiel's inner essence.

❖❖❖❖❖❖❖❖❖❖
Blackwing Librarium, Round 1
ENCOUNTER MAP

──────────
Character in ➤ BOLD can act!
──────────
Perla (41/41 HP)Hero Points 1, -2 Status to Charisma
Shadow (30/30 HP)AC18, -1 Status to Charisma
Avenger of the Green (46/46 HP)Hero Points 1, Low light vision
Librarian (- HP)
Qafathiel (32/32 HP)Hero Points 1, Darkvision
Solras Pirhatya (35/35 HP)Hero Points 0000, Sharp Eared
➤ Krakas (32/32 HP)Hero Points 1
➤ Obahi (41/41 HP)Hero Points 0000, -1 Status to Charisma
Chaleb (-13 HP)
Virgil (43/43 HP)Hero Points 1, Darkvision, -1 Status to Charisma

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Current Quests :
  • Blackwing
  • Horgus Gwerm's Mansion
  • Anevia's Home

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