Death Initiate

Countess Arella's page

23 posts. Alias of BloodWolven.


About Countess Arella

LE Medium humanoid (undead)
Init +7; Senses darkvision 60 ft.; Perception +13
Defense
AC 39, touch 31, flat-footed 24 (mage armor +4, shield +4, +7 Dex, +1 dodge, +2 monk, +1 Deflection, +10 Cha)
hp 120 (8d8+80) fast healing 10
Fort +11, Class 6, Con -, Magic item +5
Ref +18, Class 6, Dex +7, Magic item +5
Will +21; Class 6, Cha +10, Magic item +5 +2 vs. enchantments
+2 bonus on saving throws attempted against all fear, paralysis, and sleep effects.
Defensive Abilities evasion, DR 10/bludgeoning,
Blood Slick (Ex): 10 foot radius around the Countess, Reflex DC 21
Immune undead traits, disease
Offense
Speed 50 ft.
Melee unarmed strike +16 (1d10+7+2)
or
Flurry of blows +16/+16/+11/+11
[dice=unarmed strike flurry of blows, 1st Strike]d20 +16[/dice]
[dice=damage]d10+14+2+1d6[/dice] 1 Ki for acid d6
[dice=2nd]d20 +16[/dice]
[dice=damage]d10+10+2+1d6[/dice]
[dice=3rd]d20 +11[/dice]
[dice=damage]d10+10+2+1d6[/dice]
[dice=4th]d20 +11[/dice]
[dice=damage]d10+10+2+1d6[/dice]

And Power Attack: -2 to attack, +4 to damage

[dice=unarmed strike flurry of blows, 1st Strike]d20 +16-2[/dice]
[dice=damage]d10+14+2+1d6+4[/dice] 1 Ki for acid d6, 1 Con damage
[dice=2nd]d20 +16-2[/dice]
[dice=damage]d10+10+2+1d6+4[/dice] 1 Con damage
[dice=3rd]d20 +11-2[/dice]
[dice=damage]d10+10+2+1d6+4[/dice] 1 Con damage
[dice=4th]d20 +11-2[/dice]
[dice=damage]d10+10+2+1d6+4[/dice] 1 Con damage

Ranged Fountain of Blood
Special Attacks flurry of blows, Blood Drain (each successful attack deals 1 Con damage.)
Tactics
During Combat The monk uses Dragon Style, Dragon Ferocity, Punishing Kicks, and Greater Grapple.
Statistics
Mod | Final | (Starting, Race, Template, magic items, age)
+7 | Str 25 | (15, +0, +6, +4, +0)
+7 | Dex 24 | (16, +2, +4, +2, +0)
| Con -,
+3 | Int 16 | (11, +2, +0, +0, +3)
+2 | Wis 14 | (11, +0, +0, +0, +3)
+10 | Cha 31 | (18, +0, +6, +4, +3)

Base Atk +6; CMB +13 (+19 grapple); CMD 40 (46 vs. grapple)

Feats (8)
1st - Steadfast Personality
Monk: Punishing Kick (Ex): 8/day. Fort DC 24 or be prone.
M1 - Combat Expertise
M2 - Imp. Grapple,
3rd - Dragon Style, While using this style, you gain a +2 bonus on saving throws against sleep effects, paralysis effects, and stunning effects. You ignore difficult terrain when you charge, run, or withdraw. You can also charge through squares that contain allies. Further, you can add 1-1/2 times your Strength bonus on the damage roll for your first unarmed strike on a given round.
5th - Weapon Focus (unarmed strike).
M6 - Dragon Ferocity, While using Dragon Style, increase your Strength bonus on unarmed strike damage rolls by an additional one-half your Strength bonus, to a total of double your Strength bonus on the first attack and 1-1/2 times your Strength bonus on the other attacks. When you score a critical hit or a successful Stunning Fist attempt against an opponent while using this style, that opponent is also shaken for a number of rounds equal to 1d4 + your Strength bonus.
7th - Greater Grapple, (Grapple at as a move action)