The Perennial Crown - Parts 1 and 2 (PF2 #1-16 and #1-17 for levels 3-6) (Inactive)

Game Master Thereus, Silver Crusader

Playthrough of Part 1 (Opal of Bhopan) and Part 2 (The Thorned Monarch) of The Perennial Crown for PF2 levels 3-6


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Horizon Hunters

Male Goblin Psychic 5 | HP 36/55 | AC 22/23 | F+12 R+14 W+10 | Perc +9; Darkvision | Speed 25ft | Focus [X] [X] [ ] | Hero Points 1 | Spells 1st 1/2 2nd 0/2 3rd 0/1 | Exploration: Avoid Notice | Active Conditions: Amped Shield (2 layers), Mirror Image (2 images), Psyche Unleashed (1 round)

"Wonderfully dangerous?" Zibini asks as he dives.

Acrobatics: 1d20 + 11 + 2 ⇒ (16) + 11 + 2 = 29

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

@Lindevaile You should roll those on your turn to be fair.

Grand Lodge

Female Human (Versatile) Cleric 5| HP: 48/48 (Resist: Harm 5)| AC: 22 | F: +9, R: +9, W: +13 | Init: +0 | Perc: +13•• Stealth: +2 | Active conditions: none

Kyra tries to recall some knowledge of nature to pick a good path, but it never was her strong subject. Still, she seems to have remembered just enough to be useful.

Nature: 1d20 + 4 ⇒ (17) + 4 = 21

Radiant Oath

CG Female Elf Sorcerer 5 | Speed 35 ft. | AC 21 (22 with shield)| hp 46/46 | Fort +9, Ref +10 Will +10 | Percep +8 Focus 1/1 | Spells, 1st: 4/4, 2nd: 4/4, 3rd: 3/3 Hero: 1 | Conditions: none | Exploration: Avoid Notice

Just asking, as the rolls would probably be simultaneous at a tabletop game. I'll post a spoiler roll here if you still accept one as the result of everyone isn't yet here, which was what I hoped to wait for. But I'm actually a bit curious what the fail effects are.

Roll:

Hero reroll Fort: 1d20 + 8 ⇒ (4) + 8 = 12 If you still accept. Fail so nothing changed...

Radiant Oath

LG Female Half-Elf | Field Medic | Monk Lvl 5 | Medic Dedication | Crossbow Bolts: 21/21 | HP 68/68 | AC 23 | F/R/W: 11/13/12 | Perc +12 Lowlight | 35 feet | Class DC 17 | Focus Points: 2/2 | Acrobatics(E): +13, Medicine(E): +12, Stealth/Crafting(E): +11, Nature/Survival: +10, Athletics/Lore (PFS, Warfare): +9, | Exploration Activity: Avoid Notice | Hero Points: 1/3 | ◆◇↺ |

Kat yelps and dives into the brush every time she sees fruit the size of her head heading for her.

Acrobatics: 1d20 + 12 ⇒ (17) + 12 = 29

Horizon Hunters

Male Ranger 6| CG Human (Garundi)| HP 86/86 | Perception +13 | AC 25 | F 12 | R 14 | W 13 | Survival +14
Active:
Boon - Vigilant Seal

Azu aslo relies on his ability to spot the dangerous trees.

Nature: 1d20 + 13 ⇒ (13) + 13 = 26

Horizon Hunters

LG, Medium, Elf, Human, Humanoid Sorcerer (Gold Dragon) 3 42 hp AC 19; Fort +7; Ref +7; Will +8, Perception +6 lowlight vision speed:25 Focus 1/1 4 1st level slots 4 2nd1 focus spell Fire Resistance 2

Acrobatics 1d20 + 3 ⇒ (1) + 3 = 4

Fort 1d20 + 9 ⇒ (2) + 9 = 11

I really am not liking this scenario with all of the physical checks.

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

@Lindevaile Given the limitations of timing your posts in this format compared to tabletop, if one of you wants to wait to be at the end, that's seems ok to me.

The group is nearly through the tenuous field of dangerous trees, when Iustanus missteps and pushes against a particularly large branch, sending a barrage of fruit to the ground in the surrounding grove like waves rippling in the ocean. The fruit detonates, sending its high-velocity seeds like shrapnel through the air.

Each of you takes piercing damage: 2d6 + 9 ⇒ (5, 4) + 9 = 18 from the resulting chain of explosions
Additionally, Lindevaile and Iustanus each take poison damage: 2d6 ⇒ (3, 2) = 5 and are enfeebled 1.

Feel free to handle any healing, no time rush.

-------------------------------------------------

Near the edge of the worrisome patch of trees, the group find the bones of an unfortunate Bhopanese citizen who was caught in a snare. Among the remains is an adventurer’s pack, six lesser antidotes, and 30 gold pieces emblazoned with the face of a man with long ears and a magnificent wig.

New picture on the map handout.

It feels like ages since the journey began through the oppressive heat and humidity of this place. Worse yet, for a while now, whispers have carried along the wind—the barely perceptible rustlings of leaves and creepers, too often sounding almost like “intruders” or “leave.” Growls in the distance, buzzing nearby, and the constantly darkening gloom of the dense canopy over the moist, red earth make this expedition seem more treacherous with every step. Suddenly, the noise stops and the jungle falls silent, save for the nearby babbling brook.

New Map, place yourselves as you wish on the left-hand side of the map (either side of the winding ravine, your choice). The ravine is 60 feet deep and 20 feet wide. Update your exploration activity if you would like.

Radiant Oath

LG Female Half-Elf | Field Medic | Monk Lvl 5 | Medic Dedication | Crossbow Bolts: 21/21 | HP 68/68 | AC 23 | F/R/W: 11/13/12 | Perc +12 Lowlight | 35 feet | Class DC 17 | Focus Points: 2/2 | Acrobatics(E): +13, Medicine(E): +12, Stealth/Crafting(E): +11, Nature/Survival: +10, Athletics/Lore (PFS, Warfare): +9, | Exploration Activity: Avoid Notice | Hero Points: 1/3 | ◆◇↺ |

Kat yelps in pain as the spikes hit her. When the dust settles, she immediately pulls out her healing tools and begins treating her colleagues.

She has a Pearly White Spindle Aeon Stone which heals 1hp every minute

Damage: 1d8 ⇒ 1
Medicine Iustanius, Risky Surgery: 1d20 + 10 + 2 ⇒ (10) + 10 + 2 = 22
Healing: 4d8 - 1 ⇒ (8, 5, 1, 8) - 1 = 21

Damage to Lindevaile: 1d8 ⇒ 2
Medicine Lindevaile, Risky Surgery: 1d20 + 10 + 2 ⇒ (6) + 10 + 2 = 18
Healing: 4d8 - 2 ⇒ (8, 7, 6, 6) - 2 = 25

Damage to Zibini: 1d8 ⇒ 1
Medicine Zibini, Risky Surgery: 1d20 + 10 + 2 ⇒ (20) + 10 + 2 = 32
Healing: 4d8 - 1 ⇒ (7, 6, 8, 5) - 1 = 25

Damage to Kyra: 1d8 ⇒ 6
Medicine Kyra, Risky Surgery: 1d20 + 10 + 2 ⇒ (7) + 10 + 2 = 19
Healing: 4d8 - 6 ⇒ (8, 2, 5, 4) - 6 = 13

Damage to Azu: 1d8 ⇒ 8
Medicine Azu, Risky Surgery: 1d20 + 10 + 2 ⇒ (5) + 10 + 2 = 17
Healing: 4d8 - 8 ⇒ (4, 4, 4, 5) - 8 = 9

Treat Wounds, Kyra: 1d20 + 10 ⇒ (5) + 10 = 15
Healing: 2d8 ⇒ (6, 5) = 11

Treat Wounds, Azu: 1d20 + 10 ⇒ (18) + 10 = 28
Healing: 4d8 ⇒ (3, 4, 4, 8) = 19

All done. Kat has Continual Recovery. I also forgot she has Assurance Medicine, not that it matters since all the checks passed... She'll also take one of the antidotes.

Radiant Oath

CG Female Elf Sorcerer 5 | Speed 35 ft. | AC 21 (22 with shield)| hp 46/46 | Fort +9, Ref +10 Will +10 | Percep +8 Focus 1/1 | Spells, 1st: 4/4, 2nd: 4/4, 3rd: 3/3 Hero: 1 | Conditions: none | Exploration: Avoid Notice

"Ow! I shouldn't have gone so close to them, sorry." Lindevaile Tindome says after the mishap with the tree. She starts to prepare for healing the group, but stops as Kaitlyn gets out her healing kit. "Maybe it's better I save my winds for later, you're right. Thank you", she says to Kaitlyn. "I still feel a bit wobbly... but wait, I have this!" Lindevaile Tindome remembers and pulls out the scroll she got from the lodge. "Entulessë" she calls the scroll's magic as she touches it gently. The magic flows from the scroll clearing her mind.

Restoration from the scroll. It says it removes enfeebled.

When they see the remains in the snare, she stops for a moment. "A life gone before seeing all that was wanted, always sad. But maybe the gear might not be wasted. One antidote each? At least it wasn't turned to undead."

At the ravine, she looks around. "Why is this so different? Where are all the animal noises."

Changed exploration mode to Investigate

Horizon Hunters

Male Goblin Psychic 5 | HP 36/55 | AC 22/23 | F+12 R+14 W+10 | Perc +9; Darkvision | Speed 25ft | Focus [X] [X] [ ] | Hero Points 1 | Spells 1st 1/2 2nd 0/2 3rd 0/1 | Exploration: Avoid Notice | Active Conditions: Amped Shield (2 layers), Mirror Image (2 images), Psyche Unleashed (1 round)

"Oh wow, you're good at that!" Zibini says as Kat tends their injuries, "Magic is faster, but I can only do so much that way before I get a headache and can't do it any more."

Horizon Hunters

LG, Medium, Elf, Human, Humanoid Sorcerer (Gold Dragon) 3 42 hp AC 19; Fort +7; Ref +7; Will +8, Perception +6 lowlight vision speed:25 Focus 1/1 4 1st level slots 4 2nd1 focus spell Fire Resistance 2

Do we have any idea how long the enfeebled condition lasts?

Horizon Hunters

LG, Medium, Elf, Human, Humanoid Sorcerer (Gold Dragon) 3 42 hp AC 19; Fort +7; Ref +7; Will +8, Perception +6 lowlight vision speed:25 Focus 1/1 4 1st level slots 4 2nd1 focus spell Fire Resistance 2

The sorcerer apologizes to the group for the harm that he caused everyone. He also thanks the medic for her ministrations. I must admit that the physicality of this part of our journey is not something I am accustomed to doing. I will endeavor to be more careful. Thank you Kaitlyn, it would appear that your cognomen is indeed most appropriate.

He is on the map

Horizon Hunters

Male Ranger 6| CG Human (Garundi)| HP 86/86 | Perception +13 | AC 25 | F 12 | R 14 | W 13 | Survival +14
Active:
Boon - Vigilant Seal

Along the way, Azu gathers as many applications of fresh herbs for his natural medicine as he can carry.

Exploration mode is Tracking

Radiant Oath

LG Female Half-Elf | Field Medic | Monk Lvl 5 | Medic Dedication | Crossbow Bolts: 21/21 | HP 68/68 | AC 23 | F/R/W: 11/13/12 | Perc +12 Lowlight | 35 feet | Class DC 17 | Focus Points: 2/2 | Acrobatics(E): +13, Medicine(E): +12, Stealth/Crafting(E): +11, Nature/Survival: +10, Athletics/Lore (PFS, Warfare): +9, | Exploration Activity: Avoid Notice | Hero Points: 1/3 | ◆◇↺ |

Kat follows her friends, keeping to the shadows (Exploration is Avoid Notice). She does, however, draw her hand crossbow and load a bolt.

Radiant Oath

CG Female Elf Sorcerer 5 | Speed 35 ft. | AC 21 (22 with shield)| hp 46/46 | Fort +9, Ref +10 Will +10 | Percep +8 Focus 1/1 | Spells, 1st: 4/4, 2nd: 4/4, 3rd: 3/3 Hero: 1 | Conditions: none | Exploration: Avoid Notice

"There may be need to get over fast here, maybe I should keep this ready", Lindevaile Tindome says as she puts away her fan and pulls out her scroll of jump from her belt.

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

So about an hour to heal the group up (Kyra can fill in the gaps) . Azu's nature check would be enough to assure Iustanus that the weakened condition shouldn't last but a few more hours, if not, certainly a night's rest will remove it.

Standing in the silent heights above the trenched ravine, the group tries to determine what exactly is happening.

GM rolls for no reason: 4d20 ⇒ (3, 18, 1, 5) = 27

There appear to be several large plant shapes barely moving (almost like they are breathing) directly across the ravine from you. yellow circle plus a picture of them

The logs that cross the ravine can be used as bridges, though they are slippery and uneven. Crossing the logs would require a successful Acrobatics check to Balance.

What do you do?

Horizon Hunters

Male Ranger 6| CG Human (Garundi)| HP 86/86 | Perception +13 | AC 25 | F 12 | R 14 | W 13 | Survival +14
Active:
Boon - Vigilant Seal

"It appears something is waiting for us on the other side."

RK Nature vs plant shapes: 1d20 + 13 ⇒ (12) + 13 = 25

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

@Azu They appear to be snapping flytraps, acid-filled plants with sharp leaves that attempt to swallow prey whole. Usually they are solitary hunters, so the fact that there are several of them so tightly packed... is odd.

Radiant Oath

CG Female Elf Sorcerer 5 | Speed 35 ft. | AC 21 (22 with shield)| hp 46/46 | Fort +9, Ref +10 Will +10 | Percep +8 Focus 1/1 | Spells, 1st: 4/4, 2nd: 4/4, 3rd: 3/3 Hero: 1 | Conditions: none | Exploration: Avoid Notice

Lindevaile Tindome watches the moving plants. "They look wonderfully weirdly dangerous, too. We might be able to sneak past them. I can draw their attention and you can use the distraction to get past. I can then catch you, I'm pretty fast and have a couple of tricks to make it even easier" she says and taps the scroll on her belt.

She looks at Zibini, then to Iustanus. "Well it kind of worked last time..."

She watches a bit more of the movements. "What might they go after? They can't eat only elves? Could we distract them with their more usual interests?" she wonders and tries to remember what she learned from her teachers.

Nature +7, secret roll because crit fail gives false information I think.

"Hmm, where does the best route forward even go?"

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

@Lindevaile Yes, I am using the secret rolls that I made before we started in the discussion for all these secret knowledge checks. No further information for Lindevaile's attempt.

Horizon Hunters

LG, Medium, Elf, Human, Humanoid Sorcerer (Gold Dragon) 3 42 hp AC 19; Fort +7; Ref +7; Will +8, Perception +6 lowlight vision speed:25 Focus 1/1 4 1st level slots 4 2nd1 focus spell Fire Resistance 2

Nature in all of its grandeur and glory can be dangerous, there is a maxim that, upon the week, the strong one's prey Alla Merlin in the Sword in the Stone :) . Perhaps it would be best to avoid or in the worst case, deforest that area of these plants

Horizon Hunters

Male Goblin Psychic 5 | HP 36/55 | AC 22/23 | F+12 R+14 W+10 | Perc +9; Darkvision | Speed 25ft | Focus [X] [X] [ ] | Hero Points 1 | Spells 1st 1/2 2nd 0/2 3rd 0/1 | Exploration: Avoid Notice | Active Conditions: Amped Shield (2 layers), Mirror Image (2 images), Psyche Unleashed (1 round)

"I hope the strong one's not prey in a week," Zibini said absently, watching the moving plants curiously.

Radiant Oath

LG Female Half-Elf | Field Medic | Monk Lvl 5 | Medic Dedication | Crossbow Bolts: 21/21 | HP 68/68 | AC 23 | F/R/W: 11/13/12 | Perc +12 Lowlight | 35 feet | Class DC 17 | Focus Points: 2/2 | Acrobatics(E): +13, Medicine(E): +12, Stealth/Crafting(E): +11, Nature/Survival: +10, Athletics/Lore (PFS, Warfare): +9, | Exploration Activity: Avoid Notice | Hero Points: 1/3 | ◆◇↺ |

Kat glances at the plants and then at her crossbow. "I really would rather not engage those." she says doubtfully.

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

A woman draped in sinewy vines steps out from the largest tree in the isolated grove next to you, her eyes aflame with anger. "Intruders! Intruders upon this sacred ground, as its defender I decree the only fitting punishment is death!" Her voices trails off into strange whisper sounds that echo through the jungle hollow.

Nature to identify as a recall knowledge action. Give me your bonus if you wish to try.

With a sudden start, as if activated by her wrath, the danger-plants to the south begin to stir and one moves to protect her.

Initiative!:

Azu Init: 1d20 + 14 + 1 ⇒ (8) + 14 + 1 = 23
Iustanus Init: 1d20 + 7 + 1 ⇒ (2) + 7 + 1 = 10
Kaitlyn Init: 1d20 + 10 + 1 ⇒ (11) + 10 + 1 = 22
Kyra Init: 1d20 + 13 + 1 ⇒ (5) + 13 + 1 = 19
Lindevaile Init: 1d20 + 7 + 1 ⇒ (3) + 7 + 1 = 11
Zibini Init: 1d20 + 6 + 1 ⇒ (16) + 6 + 1 = 23
Red Init: 1d20 + 7 ⇒ (15) + 7 = 22
Yellow Init: 1d20 + 7 ⇒ (10) + 7 = 17
Orange Init: 1d20 + 7 ⇒ (20) + 7 = 27
Pink Init: 1d20 + 7 ⇒ (14) + 7 = 21
Purple Init: 1d20 + 10 ⇒ (8) + 10 = 18

Round 1 - Bold can act
Orange plant
Zibini
Azu
Red plant
Kaitlyn
Kyra
Pink plant
Purple woman
Yellow plant
Lindevaile
Iustanus <enfeebled 1>

Radiant Oath

LG Female Half-Elf | Field Medic | Monk Lvl 5 | Medic Dedication | Crossbow Bolts: 21/21 | HP 68/68 | AC 23 | F/R/W: 11/13/12 | Perc +12 Lowlight | 35 feet | Class DC 17 | Focus Points: 2/2 | Acrobatics(E): +13, Medicine(E): +12, Stealth/Crafting(E): +11, Nature/Survival: +10, Athletics/Lore (PFS, Warfare): +9, | Exploration Activity: Avoid Notice | Hero Points: 1/3 | ◆◇↺ |

Kat sighs and steels herself for battle.

Horizon Hunters

Male Ranger 6| CG Human (Garundi)| HP 86/86 | Perception +13 | AC 25 | F 12 | R 14 | W 13 | Survival +14
Active:
Boon - Vigilant Seal

As soon as Azu recognizes the plants as hostile, he draws his weapons and designates the closet as his prey.

When the woman appears, Azu moves away from the group, sets her as his prey and tries to recall what she is. Nature +13

A mature companion, Ako follows Azu to move close to the prey.

Horizon Hunters

Male Goblin Psychic 5 | HP 36/55 | AC 22/23 | F+12 R+14 W+10 | Perc +9; Darkvision | Speed 25ft | Focus [X] [X] [ ] | Hero Points 1 | Spells 1st 1/2 2nd 0/2 3rd 0/1 | Exploration: Avoid Notice | Active Conditions: Amped Shield (2 layers), Mirror Image (2 images), Psyche Unleashed (1 round)

"We weren't even trying to be here, we got stuck because of the weather at sea!" Zibini says, moving closer, "But if you wanna fight, things are gonna get broken!"

He punctuates his words by focusing on defense, creating a shield of thought between himself and her.

* Stride
* Demoralize Purple Intimidation: 1d20 + 10 ⇒ (18) + 10 = 28
* Cast amped Shield

Radiant Oath

LG Female Half-Elf | Field Medic | Monk Lvl 5 | Medic Dedication | Crossbow Bolts: 21/21 | HP 68/68 | AC 23 | F/R/W: 11/13/12 | Perc +12 Lowlight | 35 feet | Class DC 17 | Focus Points: 2/2 | Acrobatics(E): +13, Medicine(E): +12, Stealth/Crafting(E): +11, Nature/Survival: +10, Athletics/Lore (PFS, Warfare): +9, | Exploration Activity: Avoid Notice | Hero Points: 1/3 | ◆◇↺ |

Does Kat have LoS to any of the baddies?

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

@Kat They have some cover due to the trees but you have LoS to any of them.

Zibini struts forward with purpose and the woman seems to be shaken by it. Azu follows and sets her as his mark. Another of the plants lumbers forward to be a guardian.

Azu's knowledge check:
Crit success if it matters The woman is a dryad - fey guardians of the trees and creatures who dwell in wooded areas. They can meld completely with the trees in their grove and typically use spells such as charm, suggestion, sleep and entangle to protects their areas.

Round 1 - Bold can act
Orange plant
Zibini <shield>
Azu <purple prey>
Red plant
Kaitlyn
Kyra
Pink plant
Purple woman <frightened 1>
Yellow plant
Lindevaile
Iustanus <enfeebled 1>

Horizon Hunters

LG, Medium, Elf, Human, Humanoid Sorcerer (Gold Dragon) 3 42 hp AC 19; Fort +7; Ref +7; Will +8, Perception +6 lowlight vision speed:25 Focus 1/1 4 1st level slots 4 2nd1 focus spell Fire Resistance 2

Dumb plant lady, lol

Radiant Oath

LG Female Half-Elf | Field Medic | Monk Lvl 5 | Medic Dedication | Crossbow Bolts: 21/21 | HP 68/68 | AC 23 | F/R/W: 11/13/12 | Perc +12 Lowlight | 35 feet | Class DC 17 | Focus Points: 2/2 | Acrobatics(E): +13, Medicine(E): +12, Stealth/Crafting(E): +11, Nature/Survival: +10, Athletics/Lore (PFS, Warfare): +9, | Exploration Activity: Avoid Notice | Hero Points: 1/3 | ◆◇↺ |

Kat takes careful aim at the Red plant and shoots at it twice.

Ranged Attack; Hand Crossbow: 1d20 + 10 ⇒ (7) + 10 = 17
Ranged Attack; Hand Crossbow, MAP: 1d20 + 5 ⇒ (4) + 5 = 9
Crossbow Damage?: 1d6 ⇒ 5


◆ Strike
◆ Reload
◆ Whiff

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

Kaitlyn attempts a few warning shots toward the skulking flytrap, but both fall shy of their mark. Kyra waits to see what unfolds. delay

The other plants move into defensive positions as the guardian dryad conjures a vine covered in sticky sap into her hand, then flicks it at the goblin. It spirals around him, hampering his forward progress. She steps behind her precious tree to take cover.

@Zibini you take a –10-foot circumstance penalty to speed for 2 rounds. You can attempt to Escape against DC 20 to remove the penalty on your turn.

purple vine vs Zibini AC: 1d20 + 10 ⇒ (13) + 10 = 23

Round 1 - Bold can act
Orange plant
Zibini <shield, 10 foot speed reduction>
Azu <purple prey>
Red plant
Kaitlyn
Pink plant
Purple dryad
Yellow plant
Kyra
Lindevaile
Iustanus <enfeebled 1>

Horizon Hunters

LG, Medium, Elf, Human, Humanoid Sorcerer (Gold Dragon) 3 42 hp AC 19; Fort +7; Ref +7; Will +8, Perception +6 lowlight vision speed:25 Focus 1/1 4 1st level slots 4 2nd1 focus spell Fire Resistance 2

The sorcerer moves up a bit to make sure that he can use his spells a bit better and launches a ball of fire at yellow
1d20 + 9 ⇒ (6) + 9 = 15 produce flame
2d4 ⇒ (1, 2) = 3 fire

Radiant Oath

CG Female Elf Sorcerer 5 | Speed 35 ft. | AC 21 (22 with shield)| hp 46/46 | Fort +9, Ref +10 Will +10 | Percep +8 Focus 1/1 | Spells, 1st: 4/4, 2nd: 4/4, 3rd: 3/3 Hero: 1 | Conditions: none | Exploration: Avoid Notice

"We just want to pass, that's all! We will walk carefully not to damage the plants!" Lindevaile Tindome shouts. She runs along the edge of the chasm, finding a clear line. Waving her hand and using the scroll in her hand as a fan, she calls the wind "Alaco!" and sends a blast toward the woman and plants.

Stride
◆◆ Gust of Wind at red plant, purple woman, orange plant. DC 20 Fort Damage on crit fail: 2d6 ⇒ (1, 4) = 5
Prone on fail. On crit fail, damage, prone, pushed back 30 feet (into the chasm, possibly?)

Radiant Oath

LG Female Half-Elf | Field Medic | Monk Lvl 5 | Medic Dedication | Crossbow Bolts: 21/21 | HP 68/68 | AC 23 | F/R/W: 11/13/12 | Perc +12 Lowlight | 35 feet | Class DC 17 | Focus Points: 2/2 | Acrobatics(E): +13, Medicine(E): +12, Stealth/Crafting(E): +11, Nature/Survival: +10, Athletics/Lore (PFS, Warfare): +9, | Exploration Activity: Avoid Notice | Hero Points: 1/3 | ◆◇↺ |

I didn't think a 17 would hit... wishful thinking... :)

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

The blast of wind buffets the trio - the woman slides the farthest, just barely able to retain herself against the edge. Iustanus tries to connect with a mini-fireball but it flies errant.

The farthest plant regains its composure and rights itself, before moving instinctively out of the gust.

Red save vs gust: 1d20 + 12 ⇒ (5) + 12 = 17
Purple save vs gust: 1d20 + 6 ⇒ (4) + 6 = 10
Orange save vs gust: 1d20 + 12 ⇒ (3) + 12 = 15
Purple Grab an Edge: 1d20 + 11 ⇒ (12) + 11 = 23

Round 2 - Bold can act
Orange plant
Kyra
Zibini <shield, 10 foot speed reduction>
Azu <purple prey>
Red plant <prone>
Kaitlyn
Pink plant
Purple dryad -5 damage <prone, hanging off edge of cliff>
Yellow plant
Lindevaile
Iustanus <enfeebled 1>

Horizon Hunters

Male Ranger 6| CG Human (Garundi)| HP 86/86 | Perception +13 | AC 25 | F 12 | R 14 | W 13 | Survival +14
Active:
Boon - Vigilant Seal

Azu shakes his head as most of his targets are now prone.

"Kyra, Zinbi, you need to step aside so I ca throw my hammer."

Kyra and Zibini moved in front of Azu, blocking off his shot. Not sure why that had to happen. Would appreciate if Kyra could at least move one square to the side.

Horizon Hunters

Male Goblin Psychic 5 | HP 36/55 | AC 22/23 | F+12 R+14 W+10 | Perc +9; Darkvision | Speed 25ft | Focus [X] [X] [ ] | Hero Points 1 | Spells 1st 1/2 2nd 0/2 3rd 0/1 | Exploration: Avoid Notice | Active Conditions: Amped Shield (2 layers), Mirror Image (2 images), Psyche Unleashed (1 round)

Zibini moved so that his spells are in range.

The goblin ignores the entangling vines for the moment. He laughs as colored lights whirl around him, and seems almost ready to float away were he not restrained.

"Your plants can't bite us from there, and our magic is better!"

His shield remains strong as he he flicks his fingers in the direction of the closest plant, whipping the sharpest rock he can see towards it.

* Sustain amped shield
** Telekinetic projectile Attack Yellow: 1d20 + 10 ⇒ (14) + 10 = 24 for slashing damage: 2d6 + 8 ⇒ (2, 1) + 8 = 11

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

@Azu I believe it is actually Lindevaile that is in front of you. For what it's worth, the Gust of Wind (line spell) could have also been done from one square further back (to the SW - behind Zibini) if you want to retcon it, Lindevaile.

Speaking of Kyra though... it's been a while since their last post and I have delayed nearly a full turn hoping they'd jump in. If anyone has a course of action they wish her to try, I can bot them tomorrow with your suggestion.

Radiant Oath

CG Female Elf Sorcerer 5 | Speed 35 ft. | AC 21 (22 with shield)| hp 46/46 | Fort +9, Ref +10 Will +10 | Percep +8 Focus 1/1 | Spells, 1st: 4/4, 2nd: 4/4, 3rd: 3/3 Hero: 1 | Conditions: none | Exploration: Avoid Notice

Yes, it is Lindevaile Tindome in front of you. I wanted the line to be there, but if same effect is from one square back, I'm happy to retcon there. These minor things are a bit hard in PbP.

Moved her back 1 square.

Grand Lodge

Female Human (Versatile) Cleric 5| HP: 48/48 (Resist: Harm 5)| AC: 22 | F: +9, R: +9, W: +13 | Init: +0 | Perc: +13•• Stealth: +2 | Active conditions: none

Kyra sees this isn't going to calm quickly, and hears the command to step aside, so does so. She also turns and casts Guidance on Azu to help.

Sorry - I injured my back, which is a weird excuse, but sitting at the computer has been difficult. on the mend now, though...

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

@Kyra No worries, I hope you are feeling better.
@Lindevaile It is hard to table talk in PbP. Retconned, white line shows where the gust is.

Round 2 - Bold can act
Orange plant
Kyra
Zibini <shield, 10 foot speed reduction>
Azu <purple prey, guidance>
Red plant <prone>
Kaitlyn
Pink plant
Purple dryad -5 damage <prone, cover (hanging off edge of cliff)>
Yellow plant -11 damage
Lindevaile
Iustanus <enfeebled 1>

Horizon Hunters

Male Ranger 6| CG Human (Garundi)| HP 86/86 | Perception +13 | AC 25 | F 12 | R 14 | W 13 | Survival +14
Active:
Boon - Vigilant Seal

With no clear shot on the dyrad, Azu decides to attack the one standing plant (yellow). Making that his new prey, Azu casts gravity weapon, and Azu throws his light hammer. No ranged penalty due to it being his prey

Ranged Strike vs Yellow: 1d20 + 15 ⇒ (18) + 15 = 33 Damage wGW: 2d6 + 4 + 4 ⇒ (6, 6) + 4 + 4 = 20 On crit, Yellow is also knocked prone

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

With one well placed shot, Azu eliminates one of the flytraps with a merciful thud. The foremost plant retreats from the persisting windy burst.

Round 2 - Bold can act
Orange plant
Kyra
Zibini <shield, 10 foot speed reduction>
Azu
Red plant
Kaitlyn
Pink plant
Purple dryad -5 damage <prone, hanging off edge of cliff>
Yellow plant -51 damage <dead>
Lindevaile
Iustanus <enfeebled 1>

Radiant Oath

LG Female Half-Elf | Field Medic | Monk Lvl 5 | Medic Dedication | Crossbow Bolts: 21/21 | HP 68/68 | AC 23 | F/R/W: 11/13/12 | Perc +12 Lowlight | 35 feet | Class DC 17 | Focus Points: 2/2 | Acrobatics(E): +13, Medicine(E): +12, Stealth/Crafting(E): +11, Nature/Survival: +10, Athletics/Lore (PFS, Warfare): +9, | Exploration Activity: Avoid Notice | Hero Points: 1/3 | ◆◇↺ |

Kat reloads, then strides to get a clearer shot on the purple dryad. She points her crossbow at the dryad and shoots.

Ranged Attack; Hand Crossbow vs Purple, FF: 1d20 + 10 ⇒ (4) + 10 = 14

◆ Reload
◆ Stride
◆ Whiff

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

A bolt flies into the trees causing a flytrap to scatter further. The dryad scrambles to regain her footing and tries to pull herself up but the loose soil gives way and she plummets to the bottom of the ravine.

Purple climb up: 1d20 + 5 ⇒ (1) + 5 = 6

Round 2 - Bold can act
Orange plant
Kyra
Zibini <shield, 10 foot speed reduction>
Azu
Red plant
Kaitlyn
Pink plant
Purple dryad -25 damage <unseen now at bottom of ravine (60 feet down)>
Lindevaile
Iustanus <enfeebled 1>

Horizon Hunters

LG, Medium, Elf, Human, Humanoid Sorcerer (Gold Dragon) 3 42 hp AC 19; Fort +7; Ref +7; Will +8, Perception +6 lowlight vision speed:25 Focus 1/1 4 1st level slots 4 2nd1 focus spell Fire Resistance 2

The sorcerer will lob a mini fire ball at the pourple plant :)
1d20 + 9 ⇒ (7) + 9 = 16 produce flame
2d4 + 4 ⇒ (3, 2) + 4 = 9

and will then cast shield on himself.

Radiant Oath

CG Female Elf Sorcerer 5 | Speed 35 ft. | AC 21 (22 with shield)| hp 46/46 | Fort +9, Ref +10 Will +10 | Percep +8 Focus 1/1 | Spells, 1st: 4/4, 2nd: 4/4, 3rd: 3/3 Hero: 1 | Conditions: none | Exploration: Avoid Notice

Lindevaile Tindome runs back to get closer to the purple plant and when in range, waves her hands in a ball, and with a call "Coronvilin!" sends something that swirls leaves toward the plant.

Stride
◆◆ Produce Flame (air) on purple Attack: 1d20 + 10 ⇒ (2) + 10 = 12 Damage (B): 2d4 + 4 + 2 ⇒ (2, 2) + 4 + 2 = 10 +2 from blood magic

"How do they sense us? Could we get past while the lady is down there? I can jump over there with a rope."

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

Two more chunks of flame head toward the plants but neither can find contact.

Strange sounds emanate from the far end of the valley as wild spearmen join the fray!

Wave 2!:

Cyan Init: 1d20 + 7 ⇒ (13) + 7 = 20
Grey Init: 1d20 + 11 ⇒ (10) + 11 = 21
Maroon Init: 1d20 + 11 ⇒ (16) + 11 = 27
Yellow Init: 1d20 + 11 ⇒ (11) + 11 = 22

Round 3 - Bold can act
Orange plant
Maroon warrior
Kyra
Zibini <shield, 10 foot speed reduction>
Azu
Red plant
Yellow warrior
Kaitlyn
Grey warrior
Cyan warrior
Pink plant
Purple dryad -25 damage <unseen now at bottom of ravine (60 feet down)>
Lindevaile
Iustanus <enfeebled 1>

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