Legacy of Fire: Module 3: The Jackal’s Price

Game Master BloodWolven

Combat fight map!

Kelmarane
North Kelmarane
South Kelmarane
Kelmarane Environs

Katapesh compound
Katapesh compound 2nd level.

Handouts!


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Male
Skills:
Percep +11|Diplo +22|SM +14|Acro +12|Appraise +10|Bluff +13|Disable +16|Intim. +7|Sleight +17|Stealth +17
Sublime Suli|HP 113/113|Fast Healing 7|F: +8, R: +9, W: +5|Init + 3|AC 22 (14 T, 18 FF)|BAB +4 Unchained Rogue (Guild Agent)/6th|Sneak Attack +3d6 4/4

The suli slumps to the right, giving the archer his opening.


No just Davod, if you try to get close to the door or head into the room you will need to do the saves as well.


Vital:
FastH:12|HP: 211, AC: 37_ T: 31_ FF: 29_ Perception +8, Sense Motive +7, Initiative: +8, Fort: +23 _ Ref: +14_ Will: +19, CMB: +15, CMD: 33, Speed: 40
Skills:
Acrobatics +16, Bluff +12, Climb +16, Escape Artist +8, Handle Animal +16, Intim +18, K (dung/eng) +12, Ride +13, Survival +12, Stealth +8, Use magic device +18, Swim +15

perception: 1d20 + 8 ⇒ (20) + 8 = 28 So close... I still can't see anything!

He takes a step forward when the Suli slips to the side. He is poised to rush forward.


Vital:
HP: 151_ Wounds: 0, AC: 37_ T: 33_ FF: 14_ Perception +17, Sense Motive +17, Initiative: +7, Fort: +15 _ Ref: +12_ Will: +17, CMB: +10, CMD: 23, Speed: 40
Skills:
Acro+13_Ap+12_Bluf+20_Climb+12_Dip+30_EscA+12_Heal+18_Intimidate+20|K(Arc,H is,Nob,Planes,Rel)+15|Ling+12_Ride+12|Dance+21|Cook+21_SpellC+15_Ste+11_Sur +10_Swim+11_UMD+20

perception: 1d20 + 8 ⇒ (3) + 8 = 11 Nope

She stands at the back of the group, watching and waiting.


Vital:
HP: 76/76, AC: 22_ T: 10_ FF: 21_ Perception +10, Sense Motive +5, Initiative: +3, Fort: +11 _ Ref: +6_ Will: +13, CMB: +10, CMD: 24, Speed: 10

Still trying to catch up. He begins coming down the stairs and struggles.


Vital:
HP: 104/104, AC: 29_ T: 16_ FF: 22_ Perception +11, Sense Motive +11, Initiative: +8, Fort: +11 _ Ref: +11_ Will: +6, CMB: +19, CMD: 35, Speed: 20_Fly 40
Skills:
Acro+6_Bluf+13_Climb+13_Dip+4_Dis+13_EscA+6_Fly+14_Intimidate+15_K(Planes)+ 14_Ling+12_Ride+6_SM+11_Spell+14_Ste+12_Sur+1_Swim+5_UMD+16

perception: 1d20 + 11 ⇒ (18) + 11 = 29 So close!

She waits and is ready with her glaive.


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +12 _ Ref: +15_ Will: +19, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

perception: 1d20 + 12 ⇒ (9) + 12 = 21

She quickly steps forward and is on the other side of the door fiery dagger in hand.


The arrow with light spell cast by Ala'hys zooms into the room but the light is swallowed up by the darkness. You do hear shrieks come from the room in response to the action.

Round 1 actions?

Grand Lodge

Male Half-orc Bard (archaeologist) / 6 HP 44/51 | AC 23 F 20 T 13 | Init +3 | F +8 R +12 W +9 | Perception (+12) | Darkvision 60'

"Uh oh. Sounds like we woke up a pack of something unpleasant."

Bahram casts Mirror image on himself, and waits his turn to enter, or for the things to rush out.

Mirror Image: 1d4 + 2 ⇒ (2) + 2 = 4

Silver Crusade

Oolong the Golden Tree wrote:
Still trying to catch up. He begins coming down the stairs and struggles.

Did we come down stairs? I thought we were still in the room where we entered.

Round 1
Seeing the light disappear into the dark room, Ala'Ihys hopes he didn't lose another one of his elvish made arrows. Hearing the sounds from the dark room, he draws another arrow waiting to see if something is coming out at them.

Readied attack + 1 holy composite longbow (+2 str) cold iron arrows: point blank shot, deadly aim
attack: 1d20 + 8 + 1 + 1 - 2 ⇒ (14) + 8 + 1 + 1 - 2 = 22 for damage: 1d8 + 2 + 1 + 1 + 2 ⇒ (5) + 2 + 1 + 1 + 2 = 11 holy: 2d6 ⇒ (4, 3) = 7


GM Wolf wrote:

You find a few minor haunts but with a channel from Nima they are silenced easily enough. Walking among the ruble of the barracks you find many chests but find most of it has aged away with time or by an acidic attack. You find some stairs down and come to a large circular metal door that looks to have many magical seals upon it.

So yes you have all descended the stairs. Oolong just is slowly keeping in the back. He can't fit in the tunnel very well with his 15 foot trunk.


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +12 _ Ref: +15_ Will: +19, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

Round 1

She readies to strike anything that exits the darkness but also says a few arcane words and moves her hands in an intricate way revealing she is casting a spell. Then she vanishes.

spellcraft DC 16:
Vanish

Cold Iron dagger of slashing grace +1: 1d20 + 13 ⇒ (1) + 13 = 14
damage: 1d4 + 11 + 1d6 ⇒ (1) + 11 + (5) = 17


Vital:
HP: 151_ Wounds: 0, AC: 37_ T: 33_ FF: 14_ Perception +17, Sense Motive +17, Initiative: +7, Fort: +15 _ Ref: +12_ Will: +17, CMB: +10, CMD: 23, Speed: 40
Skills:
Acro+13_Ap+12_Bluf+20_Climb+12_Dip+30_EscA+12_Heal+18_Intimidate+20|K(Arc,H is,Nob,Planes,Rel)+15|Ling+12_Ride+12|Dance+21|Cook+21_SpellC+15_Ste+11_Sur +10_Swim+11_UMD+20

Round 1

She readies a firebolt to be released if something comes out of the darkness.

Fire Bolt ranged touch: 1d20 + 10 ⇒ (9) + 10 = 19
damage: 1d6 + 2 ⇒ (5) + 2 = 7


Vital:
FastH:12|HP: 211, AC: 37_ T: 31_ FF: 29_ Perception +8, Sense Motive +7, Initiative: +8, Fort: +23 _ Ref: +14_ Will: +19, CMB: +15, CMD: 33, Speed: 40
Skills:
Acrobatics +16, Bluff +12, Climb +16, Escape Artist +8, Handle Animal +16, Intim +18, K (dung/eng) +12, Ride +13, Survival +12, Stealth +8, Use magic device +18, Swim +15

Round 1

Aukan takes to Davod's side, double move to stand beside him.

fort DC 15 to be nauseated, DC 23 to be sickened: 2d20 ⇒ (14, 10) = 24+23

His greatsword at the ready upon his shoulder pad.


Vital:
HP: 104/104, AC: 29_ T: 16_ FF: 22_ Perception +11, Sense Motive +11, Initiative: +8, Fort: +11 _ Ref: +11_ Will: +6, CMB: +19, CMD: 35, Speed: 20_Fly 40
Skills:
Acro+6_Bluf+13_Climb+13_Dip+4_Dis+13_EscA+6_Fly+14_Intimidate+15_K(Planes)+ 14_Ling+12_Ride+6_SM+11_Spell+14_Ste+12_Sur+1_Swim+5_UMD+16

She stands ready but doesn't leave the staircase.


Round 1

Out from the darkness comes bestial shadow forms. As the shadows disperse you see muscular canines which have a maw full of sharp teeth and an inky black coat that almost seems to drink in the light around it. Each of them have some kind of shadow decoration, a wreath, a halo, horns, or of the like.

Eight of the creatures spring from the shadows. As Sasha swings and nearly falls due to the strike. They pass her as two of them stop at Davod and three more at Aukan. The other three charge forward to Braham.

Vs. Davod
bite with charge: 1d20 + 10 + 2 ⇒ (16) + 10 + 2 = 28
damage: 1d8 + 4 ⇒ (5) + 4 = 9 plus trip
trip/CMB: 1d20 + 10 ⇒ (6) + 10 = 16

bite: 1d20 + 10 ⇒ (17) + 10 = 27
damage: 1d8 + 4 ⇒ (8) + 4 = 12 plus trip
trip/CMB: 1d20 + 10 ⇒ (12) + 10 = 22

Vs. Aukan
bite: 1d20 + 10 ⇒ (8) + 10 = 18
damage: 1d8 + 4 ⇒ (8) + 4 = 12 plus trip
trip/CMB: 1d20 + 10 ⇒ (6) + 10 = 16

bite: 1d20 + 10 ⇒ (17) + 10 = 27
damage: 1d8 + 4 ⇒ (8) + 4 = 12 plus trip
trip/CMB: 1d20 + 10 ⇒ (17) + 10 = 27

bite: 1d20 + 10 ⇒ (4) + 10 = 14
damage: 1d8 + 4 ⇒ (4) + 4 = 8 plus trip
trip/CMB: 1d20 + 10 ⇒ (20) + 10 = 30

Vs. Braham
bite with charge: 1d20 + 10 + 2 ⇒ (17) + 10 + 2 = 29
damage: 1d8 + 4 ⇒ (7) + 4 = 11 plus trip
trip/CMB: 1d20 + 10 ⇒ (4) + 10 = 14

Round 2:
Two more emerge and engage Sasha. The darkness moves closer to the group.

Vs. Davod
bite: 1d20 + 10 ⇒ (11) + 10 = 21
damage: 1d8 + 4 ⇒ (1) + 4 = 5 plus trip
trip/CMB: 1d20 + 10 ⇒ (11) + 10 = 21

bite: 1d20 + 10 ⇒ (2) + 10 = 12
damage: 1d8 + 4 ⇒ (6) + 4 = 10 plus trip
trip/CMB: 1d20 + 10 ⇒ (14) + 10 = 24

Vs. Aukan
bite: 1d20 + 10 ⇒ (1) + 10 = 11
damage: 1d8 + 4 ⇒ (6) + 4 = 10 plus trip
trip/CMB: 1d20 + 10 ⇒ (12) + 10 = 22

bite: 1d20 + 10 ⇒ (17) + 10 = 27
damage: 1d8 + 4 ⇒ (5) + 4 = 9 plus trip
trip/CMB: 1d20 + 10 ⇒ (6) + 10 = 16

bite: 1d20 + 10 ⇒ (15) + 10 = 25
damage: 1d8 + 4 ⇒ (6) + 4 = 10 plus trip
trip/CMB: 1d20 + 10 ⇒ (19) + 10 = 29

Vs. Braham
bite with charge: 1d20 + 10 + 2 ⇒ (2) + 10 + 2 = 14
damage: 1d8 + 4 ⇒ (5) + 4 = 9 plus trip
trip/CMB: 1d20 + 10 ⇒ (19) + 10 = 29


Male
Skills:
Percep +11|Diplo +22|SM +14|Acro +12|Appraise +10|Bluff +13|Disable +16|Intim. +7|Sleight +17|Stealth +17
Sublime Suli|HP 113/113|Fast Healing 7|F: +8, R: +9, W: +5|Init + 3|AC 22 (14 T, 18 FF)|BAB +4 Unchained Rogue (Guild Agent)/6th|Sneak Attack +3d6 4/4

Sickened:
Sickened

The character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.

Prone:
Prone

The character is lying on the ground. A prone attacker has a –4 penalty on melee attack rolls and cannot use a ranged weapon (except for a crossbow). A prone defender gains a +4 bonus to Armor Class against ranged attacks, but takes a –4 penalty to AC against melee attacks.

Standing up is a move-equivalent action that provokes an attack of opportunity.


Round 1
Davod is attacked by two shadow beasts that bite him and take the thief down. Fighting for his life, Davod knows to stay on the ground might be his end, so he tries to push the beats back and attempts to stand. Attack of Opportunity
Round 2
Fast Healing 7
Any attempt to stand where thwarted by the shadow beast, luckily their attack were not as effective. Davod tries to defend himself.
Shooting Starknife, sickened, prone: 1d20 + 5 - 2 - 4 ⇒ (10) + 5 - 2 - 4 = 9
Dmg.: 1d4 + 4 - 2 ⇒ (1) + 4 - 2 = 3

MW Sickle, sickened, prone: 1d20 + 4 - 2 - 4 ⇒ (20) + 4 - 2 - 4 = 18
Dmg.: 1d6 + 4 - 2 ⇒ (2) + 4 - 2 = 4

Silver Crusade

GM Wolf wrote:
So yes you have all descended the stairs.

Thank you, I had focused on the skeletons from your previous post and missed that.

What sort of knowledge check do you need to identify the creatures? Ala'Ihys has Knowledge (arcana) (dungeoneering) (geography) (history) (nature) (nobility) (planes) and (religion) + 4/+6 (monster lore)
Knowledge (Whichever is appropriate): 1d20 + 6 ⇒ (14) + 6 = 20

Lifting his bow, Ala'Ihys considers the beasts, preparing to use his 'bane' ability.


AoO Round 1

Vs. Davod
bite: 1d20 + 10 + 2 ⇒ (14) + 10 + 2 = 26
damage: 1d8 + 4 ⇒ (1) + 4 = 5 plus trip
trip/CMB: 1d20 + 10 ⇒ (7) + 10 = 17

bite: 1d20 + 10 + 2 ⇒ (12) + 10 + 2 = 24
damage: 1d8 + 4 ⇒ (6) + 4 = 10 plus trip
trip/CMB: 1d20 + 10 ⇒ (6) + 10 = 16

☆☆☆

I don't reveal which check which is needed, you make a check and see where it leads you. You may also make two knowledge checks for a swift action, three for a move, four for a standard, and five for a full round action.

So which three knowledge checks do you want to try for your move before attacking?

DM notes:
Bay (Su) When a shadow mastiff howls or barks, all creatures within a 300-foot spread except evil outsiders must succeed at a DC 16 Will save or become panicked for 1d4 rounds. This is a sonic, mind-affecting fear effect. A creature that successfully saves cannot be affected by the same mastiff’s bay for 24 hours. This is a mind-affecting fear effect. The save DC is Charisma-based and includes a +2 racial bonus.

Boss Bay: Will DC 20
Fire breath 30 foot cone, reflex DC 22, 5d6 fire
AC 23, 121 hp

Shadow Blend (Su) In any condition of illumination other than full daylight, a shadow mastiff disappears into the shadows, giving it concealment (50% miss chance). Artificial illumination, even a light or continual flame spell, does not negate this ability; a daylight spell, however, does. A shadow mastiff can suspend or resume this ability as a free action.


Vital:
FastH:12|HP: 211, AC: 37_ T: 31_ FF: 29_ Perception +8, Sense Motive +7, Initiative: +8, Fort: +23 _ Ref: +14_ Will: +19, CMB: +15, CMD: 33, Speed: 40
Skills:
Acrobatics +16, Bluff +12, Climb +16, Escape Artist +8, Handle Animal +16, Intim +18, K (dung/eng) +12, Ride +13, Survival +12, Stealth +8, Use magic device +18, Swim +15

He easily dodges the creatures bites.

Round 2

Great Cleave!

Large +1 Cold Iron Dragon slaying Greatsword of Legacy: 1d20 + 16 ⇒ (17) + 16 = 33
damage: 3d6 + 16 + 6 ⇒ (2, 2, 6) + 16 + 6 = 32

Large +1 Cold Iron Dragon slaying Greatsword of Legacy: 1d20 + 16 - 2 ⇒ (17) + 16 - 2 = 31
damage: 3d6 + 16 + 6 ⇒ (5, 2, 4) + 16 + 6 = 33

Large +1 Cold Iron Dragon slaying Greatsword of Legacy: 1d20 + 16 - 2 ⇒ (4) + 16 - 2 = 18
damage: 3d6 + 16 + 6 ⇒ (3, 4, 5) + 16 + 6 = 34

Large +1 Cold Iron Dragon slaying Greatsword of Legacy: 1d20 + 16 - 2 ⇒ (3) + 16 - 2 = 17
damage: 3d6 + 16 + 6 ⇒ (4, 3, 6) + 16 + 6 = 35

miss chance: 3d100 ⇒ (6, 37, 91) = 134

He slices through the three attacking him and misses the fourth that he shares with Davod. Yet none of the strikes are true.


Vital:
HP: 104/104, AC: 29_ T: 16_ FF: 22_ Perception +11, Sense Motive +11, Initiative: +8, Fort: +11 _ Ref: +11_ Will: +6, CMB: +19, CMD: 35, Speed: 20_Fly 40
Skills:
Acro+6_Bluf+13_Climb+13_Dip+4_Dis+13_EscA+6_Fly+14_Intimidate+15_K(Planes)+ 14_Ling+12_Ride+6_SM+11_Spell+14_Ste+12_Sur+1_Swim+5_UMD+16

Round 2

Knowledge (planes) : 1d20 + 14 ⇒ (2) + 14 = 16

She shouts to the group, "Shadow Mastiffs, nearly mindless hunters, evil outsiders! Kill them all!"

She looks at Braham and quietly asks, "Would you like some help?"


Vital:
HP: 151_ Wounds: 0, AC: 37_ T: 33_ FF: 14_ Perception +17, Sense Motive +17, Initiative: +7, Fort: +15 _ Ref: +12_ Will: +17, CMB: +10, CMD: 23, Speed: 40
Skills:
Acro+13_Ap+12_Bluf+20_Climb+12_Dip+30_EscA+12_Heal+18_Intimidate+20|K(Arc,H is,Nob,Planes,Rel)+15|Ling+12_Ride+12|Dance+21|Cook+21_SpellC+15_Ste+11_Sur +10_Swim+11_UMD+20
Nima Lily wrote:

Round 1

She readies a firebolt to be released if something comes out of the darkness.

Fire Bolt ranged touch]19
damage 7

50% miss chance: 1d100 ⇒ 9 miss

Round 2

She fires another firebolt at the mastiff on Bahram's left side.

Fire Bolt ranged touch: 1d20 + 10 ⇒ (8) + 10 = 18
damage: 1d6 + 2 ⇒ (5) + 2 = 7
11 of 13 left today

50% miss chance: 1d100 ⇒ 35 miss


Round 2

A great howl comes from the darkness. Some may shake with fear.
Will save or become panicked for 1d4 rounds. This is a sonic, mind-affecting fear effect. A creature that successfully saves cannot be affected by the same mastiff’s bay for 24 hours. This is a mind-affecting fear effect.

The darkness surges forth and then disperses showing a huge sp3cim3n of the shadow mastiffs, it barks aloud with strange different sounds.

Abyssal:
"We are not mindless, my prodigy have the cunning wit of hunters. They just lack the ability to speak!"

Grand Lodge

Male Half-orc Bard (archaeologist) / 6 HP 44/51 | AC 23 F 20 T 13 | Init +3 | F +8 R +12 W +9 | Perception (+12) | Darkvision 60'

I'm unsure what is going on with the map, if it's my turn, if the panicked effect happens before or after me, but here I go!

"Oh boy, first inter dimensional fight! Let's get lucky."

+2 Greataxe: 1d20 + 12 + 4 ⇒ (10) + 12 + 4 = 261d12 + 9 + 3 + 1d6 ⇒ (4) + 9 + 3 + (4) = 20

+3 archaeologist's luck

Bahram swings at the nearest Shadow mastiff.

will: 1d20 + 9 + 3 ⇒ (18) + 9 + 3 = 30

to Pharos. "I'll never turn down needed help, Pharos. Just try not to spoil all my fun."


The great howl will happen at the end of 2nd round allowing you all to act first. The map has not been updated.

50% miss chance: 1d100 ⇒ 6
Bahram's strike misses as the mastiff moves as the shadows cover its movements, just like Aukan.


Vital:
HP: 104/104, AC: 29_ T: 16_ FF: 22_ Perception +11, Sense Motive +11, Initiative: +8, Fort: +11 _ Ref: +11_ Will: +6, CMB: +19, CMD: 35, Speed: 20_Fly 40
Skills:
Acro+6_Bluf+13_Climb+13_Dip+4_Dis+13_EscA+6_Fly+14_Intimidate+15_K(Planes)+ 14_Ling+12_Ride+6_SM+11_Spell+14_Ste+12_Sur+1_Swim+5_UMD+16

Round 2

She moves down the stairs to stand beside Bahram. Her aura burning the mastiffs and Bahram. 1d6 ⇒ 5

She cleaves among the three next to Bahram. Missing her first strike due to concealment the rest of the attacks are foiled.

PA, +3 Glaive: 1d20 + 22 - 2 ⇒ (17) + 22 - 2 = 37
damage: 2d6 + 21 + 3d6 + 6 ⇒ (4, 2) + 21 + (6, 5, 3) + 6 = 47 x3

PA, +3 Glaive: 1d20 + 22 - 2 ⇒ (19) + 22 - 2 = 39
damage: 2d6 + 21 + 3d6 + 6 ⇒ (3, 5) + 21 + (6, 6, 6) + 6 = 53 x3

PA, +3 Glaive: 1d20 + 22 - 2 ⇒ (5) + 22 - 2 = 25
damage: 2d6 + 21 + 3d6 + 6 ⇒ (5, 2) + 21 + (3, 4, 3) + 6 = 44 x3

3d100 ⇒ (18, 62, 36) = 116

Will DC 20: 1d20 + 6 ⇒ (14) + 6 = 20

Round 3

Standing beside Bahram. Her aura burning the mastiffs and Bahram. 1d6 ⇒ 2

She cleaves among the three next to Bahram. Missing her first strike due to concealment the rest of the attacks are foiled.

PA, +3 Glaive: 1d20 + 22 - 2 ⇒ (13) + 22 - 2 = 33
damage: 2d6 + 21 + 3d6 + 6 ⇒ (6, 4) + 21 + (1, 6, 3) + 6 = 47 x3

PA, +3 Glaive: 1d20 + 22 - 2 ⇒ (5) + 22 - 2 = 25
damage: 2d6 + 21 + 3d6 + 6 ⇒ (6, 1) + 21 + (3, 3, 6) + 6 = 46 x3

PA, +3 Glaive: 1d20 + 22 - 2 ⇒ (3) + 22 - 2 = 23
damage: 2d6 + 21 + 3d6 + 6 ⇒ (1, 2) + 21 + (6, 5, 3) + 6 = 44 x3

3d100 ⇒ (5, 83, 16) = 104


Vital:
HP: 151_ Wounds: 0, AC: 37_ T: 33_ FF: 14_ Perception +17, Sense Motive +17, Initiative: +7, Fort: +15 _ Ref: +12_ Will: +17, CMB: +10, CMD: 23, Speed: 40
Skills:
Acro+13_Ap+12_Bluf+20_Climb+12_Dip+30_EscA+12_Heal+18_Intimidate+20|K(Arc,H is,Nob,Planes,Rel)+15|Ling+12_Ride+12|Dance+21|Cook+21_SpellC+15_Ste+11_Sur +10_Swim+11_UMD+20

Will DC 20: 1d20 + 19 ⇒ (17) + 19 = 36

Round 3

She fires another firebolt at the mastiff on Bahram's left side.

Fire Bolt ranged touch: 1d20 + 10 ⇒ (1) + 10 = 11
damage: 1d6 + 2 ⇒ (5) + 2 = 7
10 of 13 left today

50% miss chance: 1d100 ⇒ 41 miss


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +12 _ Ref: +15_ Will: +19, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

Round 2

She strikes at one of the two canine threats before her.

Cold Iron dagger of slashing grace +1: 1d20 + 13 ⇒ (14) + 13 = 27
damage: 1d4 + 11 + 1d6 ⇒ (1) + 11 + (6) = 18

50% miss chance: 1d100 ⇒ 75 hit

Will DC 20: 1d20 + 19 ⇒ (10) + 19 = 29
K planes: 1d20 + 15 ⇒ (3) + 15 = 18

Round 3

Striking at the same one...

Cold Iron dagger of slashing grace +1: 1d20 + 13 ⇒ (13) + 13 = 26
damage: 1d4 + 11 + 1d6 ⇒ (3) + 11 + (3) = 17

50% miss chance: 1d100 ⇒ 13 miss

She speaks in the same guttural tongue to the creature within.

Abyssal:
"We will slaughter your family. They won't be able to strike us. You call them off and we can get you food, and come to some kind of agreement."


Vital:
FastH:12|HP: 211, AC: 37_ T: 31_ FF: 29_ Perception +8, Sense Motive +7, Initiative: +8, Fort: +23 _ Ref: +14_ Will: +19, CMB: +15, CMD: 33, Speed: 40
Skills:
Acrobatics +16, Bluff +12, Climb +16, Escape Artist +8, Handle Animal +16, Intim +18, K (dung/eng) +12, Ride +13, Survival +12, Stealth +8, Use magic device +18, Swim +15

He continues to easily dodge the creatures' bites.

Round 3

Great Cleave!

Large +1 Cold Iron Dragon slaying Greatsword of Legacy: 1d20 + 16 ⇒ (8) + 16 = 24
damage: 3d6 + 16 + 6 ⇒ (6, 6, 3) + 16 + 6 = 37

Large +1 Cold Iron Dragon slaying Greatsword of Legacy: 1d20 + 16 ⇒ (14) + 16 = 30
damage: 3d6 + 16 + 6 ⇒ (4, 5, 4) + 16 + 6 = 35

Large +1 Cold Iron Dragon slaying Greatsword of Legacy: 1d20 + 16 ⇒ (3) + 16 = 19
damage: 3d6 + 16 + 6 ⇒ (5, 1, 6) + 16 + 6 = 34

Large +1 Cold Iron Dragon slaying Greatsword of Legacy: 1d20 + 16 ⇒ (9) + 16 = 25
damage: 3d6 + 16 + 6 ⇒ (4, 6, 5) + 16 + 6 = 37

miss chance: 4d100 ⇒ (9, 37, 42, 59) = 147

He slices through the three attacking him and the fourth that he shares with Davod. Yet none of the strikes are true.

He yells out, "Is there anything we can do about theses shadows?!"


Male
Skills:
Percep +11|Diplo +22|SM +14|Acro +12|Appraise +10|Bluff +13|Disable +16|Intim. +7|Sleight +17|Stealth +17
Sublime Suli|HP 113/113|Fast Healing 7|F: +8, R: +9, W: +5|Init + 3|AC 22 (14 T, 18 FF)|BAB +4 Unchained Rogue (Guild Agent)/6th|Sneak Attack +3d6 4/4

Round 3
Fast Healing 7

Despite the attacks from the shadow beasts, Dacvod is able to regain his fighting stance (for now). Taking the opportunity, the suli thief fiercely attacks one of the shadow beasts on his until it falls.
Shooting Starknife: 1d20 + 5 ⇒ (13) + 5 = 18
Dmg.: 1d4 + 4 ⇒ (3) + 4 = 7

MW Sickle: 1d20 + 4 ⇒ (12) + 4 = 16
Dmg.: 1d6 + 4 ⇒ (2) + 4 = 6

Grand Lodge

Male Half-orc Bard (archaeologist) / 6 HP 44/51 | AC 23 F 20 T 13 | Init +3 | F +8 R +12 W +9 | Perception (+12) | Darkvision 60'
Aukan wrote:
"Is there anything we can do about theses shadows?!"

"You mean other than kill them? Not that I know of."

Crap! I didn't realize we were so spread out. No easy flankers.

Facing a trio of these shadow canines, and getting burned by friendly fire, Bahram takes a step to his right and takes a swing at the end doggy.

+2 Greataxe: 1d20 + 12 + 3 ⇒ (15) + 12 + 3 = 30
dmg: 1d12 + 9 + 3 + 1d6 ⇒ (12) + 9 + 3 + (5) = 29

+3 archaeologist's luck

50% miss?: 1d100 ⇒ 76


Round 3

Bahram connects solidly with the canine that whimpers at the attack and large bleeding wound before biting back at him. Davod hits the canine with the starknife but only cuts a slight wound with it.

Carpet slips down and activates its ring switching place with Davod.

davod miss chance: 1d100 ⇒ 66

Round 4

Grand Lodge

Male Half-orc Bard (archaeologist) / 6 HP 44/51 | AC 23 F 20 T 13 | Init +3 | F +8 R +12 W +9 | Perception (+12) | Darkvision 60'

"No pack tactics for me, thank you." Bahram says as he backs into a corner, not allowing the shadow dogs to flank him.

He continues to hack at the end doggy.

+2 great axe: 1d20 + 12 + 3 ⇒ (6) + 12 + 3 = 21
dmg: 1d12 + 9 + 3 + 1d6 ⇒ (11) + 9 + 3 + (4) = 27

miss chance: 1d100 ⇒ 27

"True Seeing! We need to see these things. Pharos, can I wish for group True Seeing?"


Vital:
HP: 104/104, AC: 29_ T: 16_ FF: 22_ Perception +11, Sense Motive +11, Initiative: +8, Fort: +11 _ Ref: +11_ Will: +6, CMB: +19, CMD: 35, Speed: 20_Fly 40
Skills:
Acro+6_Bluf+13_Climb+13_Dip+4_Dis+13_EscA+6_Fly+14_Intimidate+15_K(Planes)+ 14_Ling+12_Ride+6_SM+11_Spell+14_Ste+12_Sur+1_Swim+5_UMD+16

She simply replies to Bahram, "If there is such a spell it is possible. Permanently not for the group. Though maybe a daylight spell would help. Nima do you have that available?"

Round 4

PA, +3 Glaive: 1d20 + 22 - 2 ⇒ (11) + 22 - 2 = 31
damage: 2d6 + 21 + 3d6 + 6 ⇒ (1, 1) + 21 + (2, 1, 3) + 6 = 35 x3
PA, +3 Glaive: 1d20 + 22 - 2 ⇒ (16) + 22 - 2 = 36
damage: 2d6 + 21 + 3d6 + 6 ⇒ (1, 3) + 21 + (5, 4, 1) + 6 = 41 x3
PA, +3 Glaive: 1d20 + 22 - 2 ⇒ (10) + 22 - 2 = 30
damage: 2d6 + 21 + 3d6 + 6 ⇒ (3, 4) + 21 + (3, 3, 4) + 6 = 44 x3

50 % fail/concealment: 3d100 ⇒ (77, 55, 79) = 211


Male
Skills:
Percep +11|Diplo +22|SM +14|Acro +12|Appraise +10|Bluff +13|Disable +16|Intim. +7|Sleight +17|Stealth +17
Sublime Suli|HP 113/113|Fast Healing 7|F: +8, R: +9, W: +5|Init + 3|AC 22 (14 T, 18 FF)|BAB +4 Unchained Rogue (Guild Agent)/6th|Sneak Attack +3d6 4/4

Round 4
Finding himself transposed, Davod cries out in fear for his intelligent item friend. "Carpet! Get out of there!!"

Faced with new foes, Davod attacks.
Shooting Starknife: 1d20 + 5 ⇒ (14) + 5 = 19
Dmg.: 1d4 + 4 ⇒ (4) + 4 = 8

MW Sickle: 1d20 + 4 ⇒ (12) + 4 = 16
Dmg.: 1d6 + 4 ⇒ (6) + 4 = 10

50% fail/concealment: 2d100 ⇒ (82, 11) = 93


Abyssal:
The deep voice comes from the other room, "I don't believe you, my children will kill you and feast upon your flesh!"

The deep guttural voice comes from the next room speaking in a very harsh language.

Sense motive DC 17:
You are sure that the speaker is angry or upset.

The darkness seems to take a solid form of a large hand. It clutches upon Ala'hys and quickly pulls him into the other room where the darkness spreads out again.

Round 4

Bahram misses his strike, though Pharos hits all three dropping the hurt one.


Vital:
HP: 151_ Wounds: 0, AC: 37_ T: 33_ FF: 14_ Perception +17, Sense Motive +17, Initiative: +7, Fort: +15 _ Ref: +12_ Will: +17, CMB: +10, CMD: 23, Speed: 40
Skills:
Acro+13_Ap+12_Bluf+20_Climb+12_Dip+30_EscA+12_Heal+18_Intimidate+20|K(Arc,H is,Nob,Planes,Rel)+15|Ling+12_Ride+12|Dance+21|Cook+21_SpellC+15_Ste+11_Sur +10_Swim+11_UMD+20

Round 4

She gasps at seeing Ala'hys being pulled away from her.

After taking a steely resolve, she nods and summons daylight as per the spell. All concealment and the darkness in the following room are dispelled.


Vital:
FastH:12|HP: 211, AC: 37_ T: 31_ FF: 29_ Perception +8, Sense Motive +7, Initiative: +8, Fort: +23 _ Ref: +14_ Will: +19, CMB: +15, CMD: 33, Speed: 40
Skills:
Acrobatics +16, Bluff +12, Climb +16, Escape Artist +8, Handle Animal +16, Intim +18, K (dung/eng) +12, Ride +13, Survival +12, Stealth +8, Use magic device +18, Swim +15

Round 4

He grunts his thanks as he goes for the swing after Nima.

Large +1 Cold Iron Dragon slaying Greatsword of Legacy: 1d20 + 16 ⇒ (1) + 16 = 17
damage: 3d6 + 16 + 6 ⇒ (5, 3, 4) + 16 + 6 = 34

But he falters as his greatsword cuts through the stone of the wall, just above the creatures.


Round 4

Aukan gets an AoO against pink. The mastiffs attack with their maws full of sharp teeth and tails. Davod finishes off the bright green hound as he pierces the hound's spinal cord.

attacks:

vs. Aukan
AoO
bite: 4d20 ⇒ (8, 3, 9, 5) = 25+ 10
damage: 4d8 ⇒ (7, 7, 3, 4) = 21+ 4 plus trip
trip/CMB: 4d20 ⇒ (17, 2, 18, 6) = 43+ 10

standard vs. Aukan
bite: 4d20 ⇒ (12, 1, 4, 11) = 28+ 10-2
damage: 4d8 ⇒ (8, 6, 7, 3) = 24+ 8 plus trip
trip/CMB: 4d20 ⇒ (15, 11, 20, 7) = 53+ 10

tail slap: 4d20 ⇒ (19, 6, 12, 14) = 51+ 5-2
damage: 4d6 ⇒ (4, 3, 5, 1) = 13+ 6

vs. Sasha
bite: 2d20 ⇒ (11, 11) = 22+ 10-2
damage: 2d8 ⇒ (2, 4) = 6+ 8 plus trip
trip/CMB: 2d20 ⇒ (12, 4) = 16+ 10

tail slap: 2d20 ⇒ (16, 7) = 23+ 5-2
damage: 2d6 ⇒ (3, 3) = 6+ 6

vs. Pharos
bite: 2d20 ⇒ (3, 3) = 6+ 10-2
damage: 2d8 ⇒ (3, 2) = 5+ 8 plus trip
trip/CMB: 2d20 ⇒ (13, 18) = 31+ 10

tail slap: 2d20 ⇒ (4, 20) = 24+ 5-2
damage: 2d6 ⇒ (1, 3) = 4+ 6

Round 5
The other hounds bark and growl. 10, Will DC 16 or or become panicked for 1d4 rounds. Roll d4's together to determine how long.

Abyssal:
"See how your largest ally flees at our prescence, it smells so good!"

attacks:

standard vs. Aukan
bite: 4d20 ⇒ (8, 14, 16, 13) = 51+ 10-2
damage: 4d8 ⇒ (8, 2, 4, 2) = 16+ 8 plus trip
trip/CMB: 4d20 ⇒ (10, 5, 15, 18) = 48+ 10

tail slap: 4d20 ⇒ (3, 5, 2, 2) = 12+ 5-2
damage: 4d6 ⇒ (1, 3, 1, 4) = 9+ 6

vs. Sasha
bite: 2d20 ⇒ (8, 14) = 22+ 10-2
damage: 2d8 ⇒ (4, 3) = 7+ 8 plus trip
trip/CMB: 2d20 ⇒ (11, 9) = 20+ 10

tail slap: 2d20 ⇒ (13, 5) = 18+ 5-2
damage: 2d6 ⇒ (3, 4) = 7+ 6

vs. Pharos
bite: 2d20 ⇒ (16, 4) = 20+ 10-2
damage: 2d8 ⇒ (7, 3) = 10+ 8 plus trip
trip/CMB: 2d20 ⇒ (1, 4) = 5+ 10

tail slap: 2d20 ⇒ (11, 5) = 16+ 5-2
damage: 2d6 ⇒ (6, 6) = 12+ 6


Vital:
FastH:12|HP: 211, AC: 37_ T: 31_ FF: 29_ Perception +8, Sense Motive +7, Initiative: +8, Fort: +23 _ Ref: +14_ Will: +19, CMB: +15, CMD: 33, Speed: 40
Skills:
Acrobatics +16, Bluff +12, Climb +16, Escape Artist +8, Handle Animal +16, Intim +18, K (dung/eng) +12, Ride +13, Survival +12, Stealth +8, Use magic device +18, Swim +15

first will save...: 1d20 + 19 ⇒ (1) + 19 = 20
1d4 ⇒ 2

Recon of Round 2 and 3. Panicked for 2 rounds.
He quickly gets into the corner above Davod and keeps his blade as a shield between him and the beasts.

Round 4

He swings up with his greatsword at an opportunity, missing due to the shadow concealment for the last time.

Large +1 Cold Iron Dragon slaying Greatsword of Legacy: 1d20 + 16 ⇒ (16) + 16 = 32
damage: 3d6 + 16 + 6 ⇒ (1, 3, 3) + 16 + 6 = 29

1d100 ⇒ 2

Round 5

will saves...: 10d20 ⇒ (14, 17, 16, 18, 18, 9, 20, 9, 6, 4) = 131 +19, No ones!

He winds up and goes for a cleave of the three around him.

3d20 ⇒ (18, 20, 3) = 41
damage: 3d6 + 16 + 6 ⇒ (5, 3, 2) + 16 + 6 = 32 vs. black
damage: 3d6 + 16 + 6 ⇒ (6, 5, 1) + 16 + 6 = 34 vs. orange
damage: 3d6 + 16 + 6 ⇒ (6, 5, 5) + 16 + 6 = 38 vs. green


Vital:
HP: 151_ Wounds: 0, AC: 37_ T: 33_ FF: 14_ Perception +17, Sense Motive +17, Initiative: +7, Fort: +15 _ Ref: +12_ Will: +17, CMB: +10, CMD: 23, Speed: 40
Skills:
Acro+13_Ap+12_Bluf+20_Climb+12_Dip+30_EscA+12_Heal+18_Intimidate+20|K(Arc,H is,Nob,Planes,Rel)+15|Ling+12_Ride+12|Dance+21|Cook+21_SpellC+15_Ste+11_Sur +10_Swim+11_UMD+20

Round 5

first will save...: 10d20 ⇒ (12, 15, 6, 7, 15, 4, 13, 15, 10, 18) = 115 +19, No ones!

She asks, "Anyone hurt?" If no response comes she will fire a fire bolt at the closest hound.

Fire Bolt ranged touch: 1d20 + 10 ⇒ (4) + 10 = 14 vs. red
damage: 1d6 + 2 ⇒ (2) + 2 = 4
9 of 13/day


Vital:
HP: 104/104, AC: 29_ T: 16_ FF: 22_ Perception +11, Sense Motive +11, Initiative: +8, Fort: +11 _ Ref: +11_ Will: +6, CMB: +19, CMD: 35, Speed: 20_Fly 40
Skills:
Acro+6_Bluf+13_Climb+13_Dip+4_Dis+13_EscA+6_Fly+14_Intimidate+15_K(Planes)+ 14_Ling+12_Ride+6_SM+11_Spell+14_Ste+12_Sur+1_Swim+5_UMD+16

Round 5

first will save...: 10d20 ⇒ (14, 16, 20, 7, 13, 12, 6, 17, 15, 2) = 122 +6, 10 or higher!
3d4 ⇒ (1, 4, 1) = 6 Panicked for 4 rounds!

She yells as she flees, "AAAAAHHHH!!!"

Coming back in round 9... no then she turns around and comes back so likely round 13.


Male
Skills:
Percep +11|Diplo +22|SM +14|Acro +12|Appraise +10|Bluff +13|Disable +16|Intim. +7|Sleight +17|Stealth +17
Sublime Suli|HP 113/113|Fast Healing 7|F: +8, R: +9, W: +5|Init + 3|AC 22 (14 T, 18 FF)|BAB +4 Unchained Rogue (Guild Agent)/6th|Sneak Attack +3d6 4/4

Round 5
Will DC 16: 1d20 + 5 ⇒ (4) + 5 = 9
Rounds: 1d4 ⇒ 2
Davod drops his weapons and flees. I think red beast gets an AoO


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +12 _ Ref: +15_ Will: +19, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

Round 5

first will save...: 10d20 ⇒ (3, 13, 9, 9, 1, 20, 11, 6, 5, 9) = 86 +19!
3d4 ⇒ (2, 4, 4) = 10 Panicked for 2 rounds!

She cowers in the corner, drops her dagger and goes into full defense.


Round 5

The red hound bites at Davod as he rushes past it. It bites and trips Davod.

bite: 1d20 + 10 ⇒ (9) + 10 = 19
damage: 1d8 + 4 ⇒ (2) + 4 = 6 plus trip
trip/CMB: 1d20 + 10 ⇒ (14) + 10 = 24

Round 6

Init/attacks:

As most delayed until after your init is after Nima
15 Hounds
9 Nima
8 The rest of the group

vs. Aukan
bite: 3d20 ⇒ (11, 19, 4) = 34+ 10-2
damage: 3d8 ⇒ (5, 8, 5) = 18+ 8 plus trip
trip/CMB: 3d20 ⇒ (11, 8, 10) = 29+ 10

tail slap: 3d20 ⇒ (1, 3, 1) = 5+ 5-2
damage: 3d6 ⇒ (5, 4, 6) = 15+ 6

vs. Sasha
bite: 3d20 ⇒ (14, 17, 16) = 47+ 10-2
damage: 3d8 ⇒ (7, 7, 8) = 22+ 8 plus trip
trip/CMB: 3d20 ⇒ (1, 11, 14) = 26+ 10

tail slap: 3d20 ⇒ (5, 13, 7) = 25+ 5-2
damage: 3d6 ⇒ (5, 6, 5) = 16+ 6

vs. Davod
bite: 2d20 ⇒ (9, 16) = 25+ 10-2
damage: 2d8 ⇒ (8, 2) = 10+ 8 plus trip
trip/CMB: 2d20 ⇒ (2, 4) = 6+ 10

tail slap: 1d20 ⇒ 20+ 5-2
damage: 1d6 ⇒ 6+ 6

vs. Braham
bite: 1d20 ⇒ 3+ 10-2
damage: 1d8 ⇒ 7+ 8 plus trip
trip/CMB: 1d20 ⇒ 7+ 10

tail slap: 1d20 ⇒ 10+ 5-2
damage: 1d6 ⇒ 2+ 6

The bite of the red hound does 10 more damage but Davod can get up and flee as the trip fails. The pink hound misses Braham with its attacks.

Round 7

attacks:
vs. Braham
bite: 1d20 ⇒ 2+ 10-2
damage: 1d8 ⇒ 1+ 8 plus trip
trip/CMB: 1d20 ⇒ 13+ 10

tail slap: 1d20 ⇒ 17+ 5-2
damage: 1d6 ⇒ 1+ 6

vs. Aukan
bite: 3d20 ⇒ (12, 8, 11) = 31+ 10-2
damage: 3d8 ⇒ (6, 6, 3) = 15+ 8 plus trip
trip/CMB: 3d20 ⇒ (2, 5, 4) = 11+ 10

tail slap: 3d20 ⇒ (20, 13, 11) = 44+ 5-2
damage: 3d6 ⇒ (6, 4, 6) = 16+ 6

vs. Aukan
boss, bite, PA, vital strike, flanking: 1d20 + 22 - 3 + 2 ⇒ (14) + 22 - 3 + 2 = 35
damage: 6d8 + 14 + 9 ⇒ (2, 3, 8, 3, 8, 2) + 14 + 9 = 49 plus trip
trip/CMB: 1d20 + 22 ⇒ (13) + 22 = 35

Aukan barely dodges the massive hounds bite getting hit by a tail as he weaves, though the damage is healed.


Vital:
FastH:12|HP: 211, AC: 37_ T: 31_ FF: 29_ Perception +8, Sense Motive +7, Initiative: +8, Fort: +23 _ Ref: +14_ Will: +19, CMB: +15, CMD: 33, Speed: 40
Skills:
Acrobatics +16, Bluff +12, Climb +16, Escape Artist +8, Handle Animal +16, Intim +18, K (dung/eng) +12, Ride +13, Survival +12, Stealth +8, Use magic device +18, Swim +15

Round 6 3 kills so far for shadow mastiffs.

He winds up and goes for another cleave of the three around him.

3d20 ⇒ (17, 13, 19) = 49
damage: 3d6 + 16 + 6 ⇒ (4, 1, 6) + 16 + 6 = 33 vs. black, total 65
damage: 3d6 + 16 + 6 ⇒ (1, 1, 2) + 16 + 6 = 26 vs. orange, total 60
damage: 3d6 + 16 + 6 ⇒ (2, 3, 6) + 16 + 6 = 33 vs. green, total 71

Cutting out the legs from them literally he moves forward to help Sasha.

Grand Lodge

Male Half-orc Bard (archaeologist) / 6 HP 44/51 | AC 23 F 20 T 13 | Init +3 | F +8 R +12 W +9 | Perception (+12) | Darkvision 60'

Will: 1d20 + 9 + 3 ⇒ (11) + 9 + 3 = 23
Rounds: 1d4 ⇒ 3

Bahram let's his Archaeologist's luck lapse, relying on his Lingering Performance to carry him through the rest of the battle. Seeing clearly now, he takes a swing at purple.

+2 great axe: 1d20 + 12 + 3 ⇒ (19) + 12 + 3 = 34
dmg: 1d12 + 9 + 3 + 1d6 ⇒ (3) + 9 + 3 + (3) = 18

Lingering performance: 2/3

Nima wrote:
"Anyone hurt?"

"Not yet, thankfully. Hey! Where are you guys going?" He calls after Pharos and Davod.


Vital:
FastH:12|HP: 211, AC: 37_ T: 31_ FF: 29_ Perception +8, Sense Motive +7, Initiative: +8, Fort: +23 _ Ref: +14_ Will: +19, CMB: +15, CMD: 33, Speed: 40
Skills:
Acrobatics +16, Bluff +12, Climb +16, Escape Artist +8, Handle Animal +16, Intim +18, K (dung/eng) +12, Ride +13, Survival +12, Stealth +8, Use magic device +18, Swim +15

Round 7 3 kills so far for shadow mastiffs.

He winds up and goes for another cleave of the three around him. He growls back at the hounds.

3d20 ⇒ (4, 5, 18) = 27
damage: 3d6 + 16 + 6 ⇒ (6, 3, 1) + 16 + 6 = 32 vs. blue, total
damage: 3d6 + 16 + 6 ⇒ (5, 5, 2) + 16 + 6 = 34 vs. Yellow, total
damage: 3d6 + 16 + 6 ⇒ (2, 3, 4) + 16 + 6 = 31 vs. gray, total


Male
Skills:
Percep +11|Diplo +22|SM +14|Acro +12|Appraise +10|Bluff +13|Disable +16|Intim. +7|Sleight +17|Stealth +17
Sublime Suli|HP 113/113|Fast Healing 7|F: +8, R: +9, W: +5|Init + 3|AC 22 (14 T, 18 FF)|BAB +4 Unchained Rogue (Guild Agent)/6th|Sneak Attack +3d6 4/4

Round 7
Davod comes to his senses and returns to assist his allies.

Grand Lodge

Male Half-orc Bard (archaeologist) / 6 HP 44/51 | AC 23 F 20 T 13 | Init +3 | F +8 R +12 W +9 | Perception (+12) | Darkvision 60'

Round 7

The hounds are beginning to thin out on this end of the room. That makes Bahram feel a good bit better. Davod returning to the fight brightens his mood a good bit more.

"There we go, we've almost got them now!"

Bahram takes a swing at the last doggy directly in front of him.

+2 Great axe: 1d20 + 12 + 3 ⇒ (10) + 12 + 3 = 25
dmg: 1d12 + 9 + 3 ⇒ (7) + 9 + 3 = 19

Lingering Performance 1/3

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