Legacy of Fire: Module 3: The Jackal’s Price

Game Master BloodWolven

Combat fight map!

Kelmarane
North Kelmarane
South Kelmarane
Kelmarane Environs

Katapesh compound
Katapesh compound 2nd level.

Handouts!


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Male
Skills:
Percep +13|Diplo +23|SM +15|Acro +14|Appraise +12|Bluff +18|Disable +20|Intim. +11|Sleight +21|Stealth +19
Sublime Suli|HP 113/113|Fast Healing 7|F: +8, R: +9, W: +5|Init + 3|AC 22 (14 T, 18 FF)|BAB +4 Unchained Rogue (Guild Agent)/7th|Sneak Attack +3d6 4/4

"Lady Pharos, can I wish to make this shaitan my slave?" Davod thumbs at the bound. "Or is that subject too taboo to consider?"
Diplomacy: 1d20 + 23 ⇒ (12) + 23 = 35


Vital:
HP: 104/104, AC: 29_ T: 16_ FF: 22_ Perception +11, Sense Motive +11, Initiative: +8, Fort: +11 _ Ref: +11_ Will: +6, CMB: +19, CMD: 35, Speed: 20_Fly 40
Skills:
Acro+6_Bluf+13_Climb+13_Dip+4_Dis+13_EscA+6_Fly+14_Intimidate+15_K(Planes)+ 14_Ling+12_Ride+6_SM+11_Spell+14_Ste+12_Sur+1_Swim+5_UMD+16

"I would prefer not to. There are many bad ways that could go wrong and I want the wishes to fix this place. Unless there is a spell that does that... planar binding? Sasha would that spell work?" She states rather plainly.


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +12 _ Ref: +15_ Will: +19, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

A bit unsure she states, "I, or any of us don't have the understanding of such spells. We would likely need to do a wish just to get that knowledge."


Male
Skills:
Percep +13|Diplo +23|SM +15|Acro +14|Appraise +12|Bluff +18|Disable +20|Intim. +11|Sleight +21|Stealth +19
Sublime Suli|HP 113/113|Fast Healing 7|F: +8, R: +9, W: +5|Init + 3|AC 22 (14 T, 18 FF)|BAB +4 Unchained Rogue (Guild Agent)/7th|Sneak Attack +3d6 4/4

Then suli holds up his hands in surrender. "My humblest apologies. To all present." Davod bows to the angry bound shaitan.

"So, shall we ditch these two in a cave while we clear the island of gnolls?"

Dark Archive

Attacks:
[dice=Bite+Rage-PA]d20+20-2[/dice][dice=Bite+Rage+PA Damage]d8+8+4[/dice][dice=Gore+Rage-PA]d20+20-2[/dice] [dice=Gore+Rage+PA Damage]d8+8+4[/dice][dice=Claw+Rage-PA]d20+20-2[/dice] [dice=Claw+Rage+PA Damage]d6+8+4[/dice]
Vitals:
HP 115/11 |AC 29, Touch 21, FF 29 | Perception +17 (LL, DV 90 ft, Scent) | Sense Motive +2 | Initiative +11 | Fort +18, Ref +16, Will +8 |CMB +11, CMD 31 | Speed: 70 Ft, Climb 20 ft | Regeneration 3 (Acid/Fire) |Rage: 16/16
Skills:
Acrobatics +20, Knowledge: Engineering +7, Knowledge: History +7, Knowledge: Nature +12, Knowledge: Nobility +7, Linguistics +12, Perception +17, Ride +19, Survival +11

"Obheresk is down below. I think we need to go deal with him before he finds out these two are not where they should be." Kazko says.


Male
Skills:
Percep +13|Diplo +23|SM +15|Acro +14|Appraise +12|Bluff +18|Disable +20|Intim. +11|Sleight +21|Stealth +19
Sublime Suli|HP 113/113|Fast Healing 7|F: +8, R: +9, W: +5|Init + 3|AC 22 (14 T, 18 FF)|BAB +4 Unchained Rogue (Guild Agent)/7th|Sneak Attack +3d6 4/4

"Sorry, beautious creatures", Davod said to the bound sphinx and shaitan. "But we will safely leave you up here, while we deal with Obheresk." Diplomacy + Practiced Impression: 1d20 + 23 + 2 ⇒ (15) + 23 + 2 = 40


Male
Skills:
Percep +13|Diplo +23|SM +15|Acro +14|Appraise +12|Bluff +18|Disable +20|Intim. +11|Sleight +21|Stealth +19
Sublime Suli|HP 113/113|Fast Healing 7|F: +8, R: +9, W: +5|Init + 3|AC 22 (14 T, 18 FF)|BAB +4 Unchained Rogue (Guild Agent)/7th|Sneak Attack +3d6 4/4

Aukan's Warband drags the two bound creatures out of the sun, then begins to climb down to meet the forces of Obheresk.

Dark Archive

Attacks:
[dice=Bite+Rage-PA]d20+20-2[/dice][dice=Bite+Rage+PA Damage]d8+8+4[/dice][dice=Gore+Rage-PA]d20+20-2[/dice] [dice=Gore+Rage+PA Damage]d8+8+4[/dice][dice=Claw+Rage-PA]d20+20-2[/dice] [dice=Claw+Rage+PA Damage]d6+8+4[/dice]
Vitals:
HP 115/11 |AC 29, Touch 21, FF 29 | Perception +17 (LL, DV 90 ft, Scent) | Sense Motive +2 | Initiative +11 | Fort +18, Ref +16, Will +8 |CMB +11, CMD 31 | Speed: 70 Ft, Climb 20 ft | Regeneration 3 (Acid/Fire) |Rage: 16/16
Skills:
Acrobatics +20, Knowledge: Engineering +7, Knowledge: History +7, Knowledge: Nature +12, Knowledge: Nobility +7, Linguistics +12, Perception +17, Ride +19, Survival +11

Kazko starts heading down into the bowl climbing quickly down.


DC 25:
check made in the area notes that a 10-foot-diameter area lacks the faint inscriptions found elsewhere, and a DC 24 Spellcraft check identifies the work of stone shape and wall of stone to cover something up.

Perception DC 30:
You find in a hidden compartment in the
westernmost pillar, concealed behind a graven relief of a
criosphinx. A DC 25 Search check finds the cache, which
contains 1,500 gp, 6 tiger eye gems worth 10 gp each, a
topaz worth 1,000 gp, a potion of lesser restoration, and a
blue crystal wand of false life (CL 3, 17 charges).


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +12 _ Ref: +15_ Will: +19, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

She takes her time looking for a way in... taking a 20... for 32 It takes her about 10 minutes and she finds that a 10-foot-diameter area lacks the faint inscriptions found elsewhere.

spellcraft: 10 + 17 = 27
She takes her time and identifies the work of stone shape and wall of stone to cover something up.

K planes: 1d20 + 15 ⇒ (9) + 15 = 24 What do I know about Shaitens?

8 is good...: 1d8 ⇒ 6

She looks over at the golden skinned Shaiten and asks, "You have some abilities to weaken stone or metal right? We can beat you again or you can open the door."

intimidate: 1d20 + 20 ⇒ (10) + 20 = 30


Vital:
FastH:12|HP: 211, AC: 37_ T: 31_ FF: 29_ Perception +8, Sense Motive +7, Initiative: +8, Fort: +23 _ Ref: +14_ Will: +19, CMB: +15, CMD: 33, Speed: 40
Skills:
Acrobatics +16, Bluff +12, Climb +16, Escape Artist +8, Handle Animal +16, Intim +18, K (dung/eng) +12, Ride +13, Survival +12, Stealth +8, Use magic device +18, Swim +15

He looks at the group and asks, "Do we have a way to get through it. I can start smashing..."


The golden skinned Shaiten nods her head waiting for the gag to be removed at least. She is obviously intimidated by Sasha.


Male
Skills:
Percep +13|Diplo +23|SM +15|Acro +14|Appraise +12|Bluff +18|Disable +20|Intim. +11|Sleight +21|Stealth +19
Sublime Suli|HP 113/113|Fast Healing 7|F: +8, R: +9, W: +5|Init + 3|AC 22 (14 T, 18 FF)|BAB +4 Unchained Rogue (Guild Agent)/7th|Sneak Attack +3d6 4/4

Perception: 1d20 + 13 ⇒ (20) + 13 = 33
Something on the western pillar catches Davod's eye. The suli takes out his dagger and pries open a hidden cache.
"Thank you for your blessing, Lady Desna!" Davod smiled, showing the others.


Vital:
FastH:12|HP: 211, AC: 37_ T: 31_ FF: 29_ Perception +8, Sense Motive +7, Initiative: +8, Fort: +23 _ Ref: +14_ Will: +19, CMB: +15, CMD: 33, Speed: 40
Skills:
Acrobatics +16, Bluff +12, Climb +16, Escape Artist +8, Handle Animal +16, Intim +18, K (dung/eng) +12, Ride +13, Survival +12, Stealth +8, Use magic device +18, Swim +15

"Nice find Davod! What did you find?"


Vital:
HP: 104/104, AC: 29_ T: 16_ FF: 22_ Perception +11, Sense Motive +11, Initiative: +8, Fort: +11 _ Ref: +11_ Will: +6, CMB: +19, CMD: 35, Speed: 20_Fly 40
Skills:
Acro+6_Bluf+13_Climb+13_Dip+4_Dis+13_EscA+6_Fly+14_Intimidate+15_K(Planes)+ 14_Ling+12_Ride+6_SM+11_Spell+14_Ste+12_Sur+1_Swim+5_UMD+16

She walks over and bumps into Davod. She playfully says, "Another reason we keep you around."


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +12 _ Ref: +15_ Will: +19, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

She removes the gag with her dagger in her other hand. "Any funny business and we pummel you again."


Hesitantly she states, "Yes I understand. Yes I can shape the stone, we normally open it at night. Remove my bindings and I can shape the stone for you."

---

With her hands free she sighs. Then casts the spell to shape the stone clearing a path to enter.

You do notice that there are no stairs or ladders. There is a 60 foot drop.


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +12 _ Ref: +15_ Will: +19, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

Sasha takes the rope and ties it to the rope around the gold skinned shaiten's foot bindings. She offers the other end to Aukan or Kazko. "Okay I am going to free your arms now. Slow and steady..."


Vital:
FastH:12|HP: 211, AC: 37_ T: 31_ FF: 29_ Perception +8, Sense Motive +7, Initiative: +8, Fort: +23 _ Ref: +14_ Will: +19, CMB: +15, CMD: 33, Speed: 40
Skills:
Acrobatics +16, Bluff +12, Climb +16, Escape Artist +8, Handle Animal +16, Intim +18, K (dung/eng) +12, Ride +13, Survival +12, Stealth +8, Use magic device +18, Swim +15

He hands the rope over to Kazko and flies in with Sasha in his arms.


Vital:
HP: 104/104, AC: 29_ T: 16_ FF: 22_ Perception +11, Sense Motive +11, Initiative: +8, Fort: +11 _ Ref: +11_ Will: +6, CMB: +19, CMD: 35, Speed: 20_Fly 40
Skills:
Acro+6_Bluf+13_Climb+13_Dip+4_Dis+13_EscA+6_Fly+14_Intimidate+15_K(Planes)+ 14_Ling+12_Ride+6_SM+11_Spell+14_Ste+12_Sur+1_Swim+5_UMD+16

Alexandria offers to hold Kazko and help with the rope. "Yeah we are keeping her with us." She flies down slowly with the group on her. Leaving Davod to his own carpet.

K Planes: 1d20 + 15 ⇒ (19) + 15 = 34
"Those are not outsiders."


This bizarre, sixty-foot-wide chamber suggests the interior of twin
six-stepped ziggurats set base to base; the floor drops away in
five-foot-wide tiers mirrored by similar tiers in the ceiling above.
A shaft extends up from the ten-foot-square area at the highest
point above, while hanging in midair in the center of the chamber
is a blocky structure some twenty feet across, covered in an
intricate lacework of tiny, glowing, golden Terran runes, giving a
dim light to the entire chamber. At the widest point of the room’s
perimeter, where the two inverted ziggurats join, stand four large
stones. Yet in this strange chamber, perhaps the strangest sight of
all is the figure imprisoned in that floating stone block—a snakelike creature with a feathered reptilian head and delicate humanoid
arms seems to have been fused into the block, coils of flesh and
lengths of arms protruding here and there from the stone, its head
partially encased with only one closed eye free.

---

Although no shaitans guard this chamber,
the room is far from unprotected. Two deadly constructs,
beings created of stone and shaped vaguely like gorillas
covered with jagged stony spikes, stand vigil in this
chamber. The ground and stone around them ripple and
extrude spikes, almost as if the latter were infecting the
nearby stone with their presence.

K Arcane DC 19:
Spikestone Guardians
large constructs
Defensive Abilities construct traits;
Low-light vision.
Darkvision 60 feet.
Immunity to all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms).
Immunity to bleed, disease, death effects, necromancy effects, paralysis, poison, sleep effects, and stunning.
Cannot heal damage on its own, but often can be repaired via exposure to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. Constructs can also be healed through spells such as make whole. A construct with the fast healing special quality still benefits from that quality.
Not subject to ability damage, ability drain, fatigue, exhaustion, energy drain, or nonlethal damage.
Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
A construct cannot be raised or resurrected.
A construct is hard to destroy, and gains bonus hit points based on size

DR 10/adamantine;


K Arcane DC 24:
You also know they are resistant to most elements... but ... force.

Dark Archive

Attacks:
[dice=Bite+Rage-PA]d20+20-2[/dice][dice=Bite+Rage+PA Damage]d8+8+4[/dice][dice=Gore+Rage-PA]d20+20-2[/dice] [dice=Gore+Rage+PA Damage]d8+8+4[/dice][dice=Claw+Rage-PA]d20+20-2[/dice] [dice=Claw+Rage+PA Damage]d6+8+4[/dice]
Vitals:
HP 115/11 |AC 29, Touch 21, FF 29 | Perception +17 (LL, DV 90 ft, Scent) | Sense Motive +2 | Initiative +11 | Fort +18, Ref +16, Will +8 |CMB +11, CMD 31 | Speed: 70 Ft, Climb 20 ft | Regeneration 3 (Acid/Fire) |Rage: 16/16
Skills:
Acrobatics +20, Knowledge: Engineering +7, Knowledge: History +7, Knowledge: Nature +12, Knowledge: Nobility +7, Linguistics +12, Perception +17, Ride +19, Survival +11

Kazko looks at the Shaitan and says, "That thing is alive right? It totally looks like it is a guardian of some sort."


Vital:
HP: 151_ Wounds: 0, AC: 37_ T: 33_ FF: 14_ Perception +17, Sense Motive +17, Initiative: +7, Fort: +15 _ Ref: +12_ Will: +17, CMB: +10, CMD: 23, Speed: 40
Skills:
Acro+13_Ap+12_Bluf+20_Climb+12_Dip+30_EscA+12_Heal+18_Intimidate+20|K(Arc,H is,Nob,Planes,Rel)+15|Ling+12_Ride+12|Dance+21|Cook+21_SpellC+15_Ste+11_Sur +10_Swim+11_UMD+20

Seeing the creature with Alexandria she states, "Oh those are Spikestone Guardians, large constructs, likely keyed to a ring or item that controls them. They have damage reduction unless you are using an adamantine weapon. They are resistant to most elements, force if you have it. Immunity to all mind-affecting effects and has no discernable anatomy."

k arcane: 1d20 + 15 ⇒ (20) + 15 = 35


A bit forlornly she states, "Yes, like she said they are Spikestone guardians you will have to destroy them..."


Vital:
FastH:12|HP: 211, AC: 37_ T: 31_ FF: 29_ Perception +8, Sense Motive +7, Initiative: +8, Fort: +23 _ Ref: +14_ Will: +19, CMB: +15, CMD: 33, Speed: 40
Skills:
Acrobatics +16, Bluff +12, Climb +16, Escape Artist +8, Handle Animal +16, Intim +18, K (dung/eng) +12, Ride +13, Survival +12, Stealth +8, Use magic device +18, Swim +15

Round 1

"Force got it. Sasha and I will take this one you handle the other one team!" Aukan orders and charges towards the guardian in the north. He throws Sasha over his head after she goes invisible. Then he lands before it. His hands before him ready to take a pummeling.


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +12 _ Ref: +15_ Will: +19, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

Round 1

She casts vanish and is flung over the guardian with ease. She lands with grace though no one can see her... but the construct!

She probably gets slammed once. Then attacks with one dagger.

Cold Iron dagger of slashing grace +1, flanking: 1d20 + 13 + 2 ⇒ (14) + 13 + 2 = 29
damage: 1d4 + 11 ⇒ (1) + 11 = 12

Dark Archive

Attacks:
[dice=Bite+Rage-PA]d20+20-2[/dice][dice=Bite+Rage+PA Damage]d8+8+4[/dice][dice=Gore+Rage-PA]d20+20-2[/dice] [dice=Gore+Rage+PA Damage]d8+8+4[/dice][dice=Claw+Rage-PA]d20+20-2[/dice] [dice=Claw+Rage+PA Damage]d6+8+4[/dice]
Vitals:
HP 115/11 |AC 29, Touch 21, FF 29 | Perception +17 (LL, DV 90 ft, Scent) | Sense Motive +2 | Initiative +11 | Fort +18, Ref +16, Will +8 |CMB +11, CMD 31 | Speed: 70 Ft, Climb 20 ft | Regeneration 3 (Acid/Fire) |Rage: 16/16
Skills:
Acrobatics +20, Knowledge: Engineering +7, Knowledge: History +7, Knowledge: Nature +12, Knowledge: Nobility +7, Linguistics +12, Perception +17, Ride +19, Survival +11

Kazko moves with huge speed at the other guardian and slashes once as hard as he can at it!

With my speed I think I get there. Single attack with rage. I need to find a way to get pounce. Rd 1/16 for rages.

Claw+Rage-PA: 1d20 + 20 - 2 ⇒ (7) + 20 - 2 = 25

Claw+Rage+PA Damage: 1d6 + 8 + 4 ⇒ (6) + 8 + 4 = 18


Round 1

AoO and attacks on Sasha: 3d20 ⇒ (15, 19, 17) = 51
The Stoneguardian attacks Sasha more and misses every time.

The other one is still waiting for enemies to get close. You also have initiative over it. What do you do?


Vital:
HP: 104/104, AC: 29_ T: 16_ FF: 22_ Perception +11, Sense Motive +11, Initiative: +8, Fort: +11 _ Ref: +11_ Will: +6, CMB: +19, CMD: 35, Speed: 20_Fly 40
Skills:
Acro+6_Bluf+13_Climb+13_Dip+4_Dis+13_EscA+6_Fly+14_Intimidate+15_K(Planes)+ 14_Ling+12_Ride+6_SM+11_Spell+14_Ste+12_Sur+1_Swim+5_UMD+16

Round 1

She double moves down to the top of the ziggeraught. Letting Kazko go and still holding the rope and shaiten.


Male
Skills:
Percep +13|Diplo +23|SM +15|Acro +14|Appraise +12|Bluff +18|Disable +20|Intim. +11|Sleight +21|Stealth +19
Sublime Suli|HP 113/113|Fast Healing 7|F: +8, R: +9, W: +5|Init + 3|AC 22 (14 T, 18 FF)|BAB +4 Unchained Rogue (Guild Agent)/7th|Sneak Attack +3d6 4/4
Aukan the Goliath wrote:
"Nice find Davod! What did you find?"

Davod open the bag for the goliath warlord. "Some nice coin and items. There looks to a wand of some kind. A puzzle for another time, I bet."

Pharos Alexandria wrote:
She walks over and bumps into Davod. She playfully says, "Another reason we keep you around."

The suli returns the smile to his hot paramour.

Round 1
Impressed by Sasha's rope use, Davod readies his weaponry. "Most of my weapons are best for enemies with living biologies. I shall try to flank as best I can. Lady Pharos, call me if the shaitan becomes more trouble than she's worth!"


Male
Skills:
Percep +13|Diplo +23|SM +15|Acro +14|Appraise +12|Bluff +18|Disable +20|Intim. +11|Sleight +21|Stealth +19
Sublime Suli|HP 113/113|Fast Healing 7|F: +8, R: +9, W: +5|Init + 3|AC 22 (14 T, 18 FF)|BAB +4 Unchained Rogue (Guild Agent)/7th|Sneak Attack +3d6 4/4

Round 2

The suli maneuvers behind one of the stoneguardians, and strikes.

+2 rapier, flanking, itching curse: 1d20 + 9 + 2 - 1 ⇒ (1) + 9 + 2 - 1 = 11
Dmg.: 1d6 + 5 + 4d6 ⇒ (3) + 5 + (5, 6, 3, 1) = 23

Shooting Starknife, flanking, itching curse: 1d20 + 6 + 2 - 1 ⇒ (5) + 6 + 2 - 1 = 12
Dmg.: 1d4 + 4 + 4d6 ⇒ (3) + 4 + (4, 3, 3, 3) = 20

Dark Archive

Attacks:
[dice=Bite+Rage-PA]d20+20-2[/dice][dice=Bite+Rage+PA Damage]d8+8+4[/dice][dice=Gore+Rage-PA]d20+20-2[/dice] [dice=Gore+Rage+PA Damage]d8+8+4[/dice][dice=Claw+Rage-PA]d20+20-2[/dice] [dice=Claw+Rage+PA Damage]d6+8+4[/dice]
Vitals:
HP 115/11 |AC 29, Touch 21, FF 29 | Perception +17 (LL, DV 90 ft, Scent) | Sense Motive +2 | Initiative +11 | Fort +18, Ref +16, Will +8 |CMB +11, CMD 31 | Speed: 70 Ft, Climb 20 ft | Regeneration 3 (Acid/Fire) |Rage: 16/16
Skills:
Acrobatics +20, Knowledge: Engineering +7, Knowledge: History +7, Knowledge: Nature +12, Knowledge: Nobility +7, Linguistics +12, Perception +17, Ride +19, Survival +11

I was just waiting for you to do Round 1, before posting for 2.

Round 2

Kazko tears into the creature in front of him as he howls in rage!

Round 2 of rage. I think Davod moved to flank with me. If so please add in the +2 since I am not sure if he made it to the flank or not.

Bite+Rage-PA: 1d20 + 20 - 2 ⇒ (16) + 20 - 2 = 34

Bite+Rage+PA Damage: 1d8 + 8 + 4 ⇒ (8) + 8 + 4 = 20

Gore+Rage-PA: 1d20 + 20 - 2 ⇒ (4) + 20 - 2 = 22

Gore+Rage+PA Damage: 1d8 + 8 + 4 ⇒ (6) + 8 + 4 = 18

Claw+Rage-PA: 1d20 + 20 - 2 ⇒ (19) + 20 - 2 = 37

Claw+Rage+PA Damage: 1d6 + 8 + 4 ⇒ (6) + 8 + 4 = 18

Claw+Rage-PA: 1d20 + 20 - 2 ⇒ (12) + 20 - 2 = 30

Claw+Rage+PA Damage: 1d6 + 8 + 4 ⇒ (3) + 8 + 4 = 15

Claw+Rage-PA: 1d20 + 20 - 2 ⇒ (12) + 20 - 2 = 30

Claw+Rage+PA Damage: 1d6 + 8 + 4 ⇒ (4) + 8 + 4 = 16

If two claws hit, I also Rend.

Claw Rend +Rage+PA Damage: 1d6 + 9 + 4 ⇒ (1) + 9 + 4 = 14

Round 3

Blood flies as Kazko continues to try and destroy his foe!

Round 3 of Rage if needed! I am again leaving out the Flank bonus. Please add if applicable.

Bite+Rage-PA: 1d20 + 20 - 2 ⇒ (12) + 20 - 2 = 30

Bite+Rage+PA Damage: 1d8 + 8 + 4 ⇒ (5) + 8 + 4 = 17

Gore+Rage-PA: 1d20 + 20 - 2 ⇒ (17) + 20 - 2 = 35

Gore+Rage+PA Damage: 1d8 + 8 + 4 ⇒ (3) + 8 + 4 = 15

Claw+Rage-PA: 1d20 + 20 - 2 ⇒ (12) + 20 - 2 = 30

Claw+Rage+PA Damage: 1d6 + 8 + 4 ⇒ (2) + 8 + 4 = 14

Claw+Rage-PA: 1d20 + 20 - 2 ⇒ (14) + 20 - 2 = 32

Claw+Rage+PA Damage: 1d6 + 8 + 4 ⇒ (4) + 8 + 4 = 16

Claw+Rage-PA: 1d20 + 20 - 2 ⇒ (8) + 20 - 2 = 26

Claw+Rage+PA Damage: 1d6 + 8 + 4 ⇒ (3) + 8 + 4 = 15

If two claws hit, I also Rend.

Claw Rend +Rage+PA Damage: 1d6 + 9 + 4 ⇒ (3) + 9 + 4 = 16


Male
Skills:
Percep +13|Diplo +23|SM +15|Acro +14|Appraise +12|Bluff +18|Disable +20|Intim. +11|Sleight +21|Stealth +19
Sublime Suli|HP 113/113|Fast Healing 7|F: +8, R: +9, W: +5|Init + 3|AC 22 (14 T, 18 FF)|BAB +4 Unchained Rogue (Guild Agent)/7th|Sneak Attack +3d6 4/4

Round 2

+2 rapier, flanking, itching curse: 1d20 + 9 + 2 - 1 ⇒ (5) + 9 + 2 - 1 = 15
Dmg.: 1d6 + 5 + 4d6 ⇒ (1) + 5 + (3, 6, 1, 1) = 17

Shooting Starknife, flanking, itching curse: 1d20 + 6 + 2 - 1 ⇒ (14) + 6 + 2 - 1 = 21
Dmg.: 1d4 + 4 + 4d6 ⇒ (2) + 4 + (4, 1, 2, 6) = 19

Round 3

+2 rapier, flanking, itching curse: 1d20 + 9 + 2 - 1 ⇒ (14) + 9 + 2 - 1 = 24
Dmg.: 1d6 + 5 + 4d6 ⇒ (4) + 5 + (1, 6, 5, 3) = 24

Shooting Starknife, flanking, itching curse: 1d20 + 6 + 2 - 1 ⇒ (20) + 6 + 2 - 1 = 27
Confirming: 1d20 + 6 + 2 - 1 ⇒ (8) + 6 + 2 - 1 = 15
Dmg.: 1d4 + 4 + 4d6 ⇒ (2) + 4 + (4, 2, 5, 4) = 21


Round 1 - 3

Davod waits for Kazko to get into melee before dropping from behind carpet dropping him off behind the construct.

86 damage from Kazko, DR 10/adam,

AoO on Davod, for his nat 1, R2: 1d20 + 17 ⇒ (12) + 17 = 29
damage: 3d6 + 9 ⇒ (5, 5, 3) + 9 = 22

R1 attack on Kazko: 1d20 + 17 ⇒ (15) + 17 = 32
damage: 3d6 + 9 ⇒ (1, 5, 2) + 9 = 17

R2 attack on Kazko: 1d20 + 17 ⇒ (9) + 17 = 26
damage: 3d6 + 9 ⇒ (5, 5, 1) + 9 = 20

R2 attack on Kazko: 1d20 + 17 ⇒ (13) + 17 = 30
damage: 3d6 + 9 ⇒ (1, 3, 3) + 9 = 16
R3
attack on Kazko: 1d20 + 17 ⇒ (1) + 17 = 18
damage: 3d6 + 9 ⇒ (4, 5, 2) + 9 = 20
attack on Kazko: 1d20 + 17 ⇒ (8) + 17 = 25
damage: 3d6 + 9 ⇒ (3, 1, 4) + 9 = 17

Davod is able to strike and damage the construct on the third round helping Kazko take it down! Kazko gets more attacks in on the construct but it returns the attacks with equal ferocity. By the end of the 3rd round the construct is a pile of rocks. The rocks seem to be moving on their own and quite a few of them jump on you both! The individual stones appear to be fleas, a swarm of fleas!

Fort DC 18 or nausteated. 3d6 ⇒ (5, 6, 4) = 15

Also at the end of Round 3 you see another Spikestone Guardian emerge from the door.

Round 4


Male
Skills:
Percep +13|Diplo +23|SM +15|Acro +14|Appraise +12|Bluff +18|Disable +20|Intim. +11|Sleight +21|Stealth +19
Sublime Suli|HP 113/113|Fast Healing 7|F: +8, R: +9, W: +5|Init + 3|AC 22 (14 T, 18 FF)|BAB +4 Unchained Rogue (Guild Agent)/7th|Sneak Attack +3d6 4/4

Round 4

"Look! Another one!" Davod points out the rising Spikestone.

The thief positions himself to flank the construct.

+2 rapier, flanking, itching curse: 1d20 + 9 + 2 - 1 ⇒ (1) + 9 + 2 - 1 = 11Dmg.: 1d6 + 5 + 4d6 ⇒ (2) + 5 + (2, 4, 3, 4) = 20

Dark Archive

Attacks:
[dice=Bite+Rage-PA]d20+20-2[/dice][dice=Bite+Rage+PA Damage]d8+8+4[/dice][dice=Gore+Rage-PA]d20+20-2[/dice] [dice=Gore+Rage+PA Damage]d8+8+4[/dice][dice=Claw+Rage-PA]d20+20-2[/dice] [dice=Claw+Rage+PA Damage]d6+8+4[/dice]
Vitals:
HP 115/11 |AC 29, Touch 21, FF 29 | Perception +17 (LL, DV 90 ft, Scent) | Sense Motive +2 | Initiative +11 | Fort +18, Ref +16, Will +8 |CMB +11, CMD 31 | Speed: 70 Ft, Climb 20 ft | Regeneration 3 (Acid/Fire) |Rage: 16/16
Skills:
Acrobatics +20, Knowledge: Engineering +7, Knowledge: History +7, Knowledge: Nature +12, Knowledge: Nobility +7, Linguistics +12, Perception +17, Ride +19, Survival +11

Round 4

55 damage taken, Regen 3 so -52 damage.

Fortitude+Rage Con: 1d20 + 18 + 2 ⇒ (12) + 18 + 2 = 32 Not Nauseated.

Kazko launches himself at the new creature with a howl of rage!

Keep raging and charge. I need Pounce.

Bite+Rage-PA+Charge: 1d20 + 20 - 2 + 2 ⇒ (2) + 20 - 2 + 2 = 22

Bite+Rage+PA Damage: 1d8 + 8 + 4 ⇒ (6) + 8 + 4 = 18

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