Legacy of Fire: Module 3: The Jackal’s Price

Game Master BloodWolven

Combat fight map!

Kelmarane
North Kelmarane
South Kelmarane
Kelmarane Environs

Katapesh compound
Katapesh compound 2nd level.

Handouts!


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Male
Skills:
Percep +15|Diplo +25|SM +17|Acro +11|Appraise +10|Bluff +13|Disable +23|Intim. +11|Sleight +24|Stealth +21
Sublime Suli|HP 157/157|Fast Healing 7|F: +12, R: +10, W: +9|Init + 3|AC 22 (14 T, 18 FF)|BAB +6/+1 Gestalt Unchained Rogue-Cleric/9th|Sneak Attack +5d6

The suli stands near the red flame. "Take me to Lady Pharos!"
If nothing happens, Davod touches the red flame.


Touching the red flame it burns, Reflex DC 18: 3d6 ⇒ (2, 5, 5) = 12. Then you notice another door about 50 feet down, at least a circle.

Walking over to it the door opens in the same manner as the last circle. You see Pharos on the ground piles of gear and treasure around in the room.


Male
Skills:
Percep +15|Diplo +25|SM +17|Acro +11|Appraise +10|Bluff +13|Disable +23|Intim. +11|Sleight +24|Stealth +21
Sublime Suli|HP 157/157|Fast Healing 7|F: +12, R: +10, W: +9|Init + 3|AC 22 (14 T, 18 FF)|BAB +6/+1 Gestalt Unchained Rogue-Cleric/9th|Sneak Attack +5d6

The suli thief quickly runs to Lady Pharos's side. Leaning down, Davod gently pats the effreeti's lovely face. "Lady Pharos? Please wake up!"


As you rush forward you feel the coins and equipment shifting before you and in your wake. Taking a look back there seems to be even higher piles of loot.

Will Save DC 18.


Vital:
HP: 104/104, AC: 29_ T: 16_ FF: 22_ Perception +11, Sense Motive +11, Initiative: +8, Fort: +11 _ Ref: +11_ Will: +6, CMB: +19, CMD: 35, Speed: 20_Fly 40
Skills:
Acro+6_Bluf+13_Climb+13_Dip+4_Dis+13_EscA+6_Fly+14_Intimidate+15_K(Planes)+ 14_Ling+12_Ride+6_SM+11_Spell+14_Ste+12_Sur+1_Swim+5_UMD+16

She moans out in distress, "Ohh... I feel so weak..." She doesn't open her eyes.


When she touches the items they seem to disappear.


Male
Skills:
Percep +15|Diplo +25|SM +17|Acro +11|Appraise +10|Bluff +13|Disable +23|Intim. +11|Sleight +24|Stealth +21
Sublime Suli|HP 157/157|Fast Healing 7|F: +12, R: +10, W: +9|Init + 3|AC 22 (14 T, 18 FF)|BAB +6/+1 Gestalt Unchained Rogue-Cleric/9th|Sneak Attack +5d6

Will Save DC 18: 1d20 + 5 ⇒ (4) + 5 = 9

Pharos Alexandria wrote:
She moans out in distress, "Ohh... I feel so weak..." She doesn't open her eyes.

"It's alright, Lady Pharos. I'm here. Davod." The suli thief coos as he sits down next to the beauteous efreeti, propping her head on his lap. Gently combing her fiery red hair, Davod looks in his belonging to find something that might help his lady love, but finds nothing.

Diplomacy: 1d20 + 14 ⇒ (11) + 14 = 25
"CARPET!!" Davod cries out, realizing for the first time his intelligent magic item/friend is missing as well. "Where are you!"


After soothing Alexandria for ten minutes, she doesn't seem to be getting better or worse. If only you knew healing maybe. The piles of stuff do not grow anymore. Even a half hour... the same.

There is no sign of carpet.


Vital:
HP: 104/104, AC: 29_ T: 16_ FF: 22_ Perception +11, Sense Motive +11, Initiative: +8, Fort: +11 _ Ref: +11_ Will: +6, CMB: +19, CMD: 35, Speed: 20_Fly 40
Skills:
Acro+6_Bluf+13_Climb+13_Dip+4_Dis+13_EscA+6_Fly+14_Intimidate+15_K(Planes)+ 14_Ling+12_Ride+6_SM+11_Spell+14_Ste+12_Sur+1_Swim+5_UMD+16

A few words escape her mouth in that time but they seem random and definitely incoherent.


Male
Skills:
Percep +15|Diplo +25|SM +17|Acro +11|Appraise +10|Bluff +13|Disable +23|Intim. +11|Sleight +24|Stealth +21
Sublime Suli|HP 157/157|Fast Healing 7|F: +12, R: +10, W: +9|Init + 3|AC 22 (14 T, 18 FF)|BAB +6/+1 Gestalt Unchained Rogue-Cleric/9th|Sneak Attack +5d6
GM Wolf wrote:
Davod you wake up on hard stone bricks. With your darkvision you see you are in a sphere like room made of stone bricks. You see a circle ahead. The only thing that is different from the stones. Your pack seems to have come undone. Your gear is all over the floor. You feel your head and find it covered in blood, though as a Sublime you aren't bleeding anymore.

I'm sorry. When I originally read this, I had thought I lost the template.

"Please wake up, my darling."
Channel Energy: 1d6 ⇒ 4
Channel Energy: 1d6 ⇒ 3
Channel Energy: 1d6 ⇒ 6


Even after three channels she does not recover...


Male
Skills:
Percep +15|Diplo +25|SM +17|Acro +11|Appraise +10|Bluff +13|Disable +23|Intim. +11|Sleight +24|Stealth +21
Sublime Suli|HP 157/157|Fast Healing 7|F: +12, R: +10, W: +9|Init + 3|AC 22 (14 T, 18 FF)|BAB +6/+1 Gestalt Unchained Rogue-Cleric/9th|Sneak Attack +5d6

Grieving, Davod remembers old tales of a kiss waking up a sleeping princess. With love in his heart, Davod slowly lowers his head and kisses Lady Pharos's lips. Diplomacy: 1d20 + 14 ⇒ (15) + 14 = 29


Still no response. She is breathing normal


Male
Skills:
Percep +15|Diplo +25|SM +17|Acro +11|Appraise +10|Bluff +13|Disable +23|Intim. +11|Sleight +24|Stealth +21
Sublime Suli|HP 157/157|Fast Healing 7|F: +12, R: +10, W: +9|Init + 3|AC 22 (14 T, 18 FF)|BAB +6/+1 Gestalt Unchained Rogue-Cleric/9th|Sneak Attack +5d6

Davod's scowled as his concentrated everything he had. "PHAROS! AWAKE!!"
Channel Energy: 1d6 ⇒ 4
Channel Energy: 1d6 ⇒ 1
Channel Energy: 1d6 ⇒ 2
Channel Energy: 1d6 ⇒ 5
Channel Energy: 1d6 ⇒ 5
Channel Energy: 1d6 ⇒ 2
Channel Energy: 1d6 ⇒ 2


After all your healing you realize it must be fatigue, exhaustion, ability score damage, or something other than health.


Male
Skills:
Percep +15|Diplo +25|SM +17|Acro +11|Appraise +10|Bluff +13|Disable +23|Intim. +11|Sleight +24|Stealth +21
Sublime Suli|HP 157/157|Fast Healing 7|F: +12, R: +10, W: +9|Init + 3|AC 22 (14 T, 18 FF)|BAB +6/+1 Gestalt Unchained Rogue-Cleric/9th|Sneak Attack +5d6

"Ayreh Feek!!" Davod cursed in Kelish. The thief carefully removed himself from under the genie, then tried to lift Lady Pharos in his arms.
Strength: 1d20 + 3 ⇒ (8) + 3 = 11


She is in her medium form but she is quite heavy some 160 pounds.

Which puts you into medium load, thus you can hold her but must stagger around.

Will Save: 1d20 + 5 ⇒ (2) + 5 = 7

As you work at not stumbling you stagger forward with Pharos in your hands. You can feel the items doubling as you touch them with your feet.

Almost out you trip... but catch yourself and carry Pharos out into the hallway. The items spill out with you and the doubling magic continues.
Reflex: 1d20 + 9 ⇒ (12) + 9 = 21


Male
Skills:
Percep +15|Diplo +25|SM +17|Acro +11|Appraise +10|Bluff +13|Disable +23|Intim. +11|Sleight +24|Stealth +21
Sublime Suli|HP 157/157|Fast Healing 7|F: +12, R: +10, W: +9|Init + 3|AC 22 (14 T, 18 FF)|BAB +6/+1 Gestalt Unchained Rogue-Cleric/9th|Sneak Attack +5d6

Davod carries Lady Pharos as far as he can, hopefully into some fresh air3.


Davod can go down the hallway you came from or continue on. Further head, continuing on, you see there is a needle and thread in a bubble of light. Then another door on the opposite side. Once you get to the door you notice a burning bird on the wall further down.


Male
Skills:
Percep +15|Diplo +25|SM +17|Acro +11|Appraise +10|Bluff +13|Disable +23|Intim. +11|Sleight +24|Stealth +21
Sublime Suli|HP 157/157|Fast Healing 7|F: +12, R: +10, W: +9|Init + 3|AC 22 (14 T, 18 FF)|BAB +6/+1 Gestalt Unchained Rogue-Cleric/9th|Sneak Attack +5d6

The suli, as gently as he can, sets Lady Pharos down. Davod examines the light with the needle and thread.
"Oh, Carpet! If that's you, I sure could used you help right now!" Shooting Starknife in hand, Davod touches the globe of light.


The globe of light pops like a bubble and the items within are lost. You do notice a nearby door. Opening it and walking in you do see carpet, a bit unraveled, tassels loose, and not moving.


Male
Skills:
Percep +15|Diplo +25|SM +17|Acro +11|Appraise +10|Bluff +13|Disable +23|Intim. +11|Sleight +24|Stealth +21
Sublime Suli|HP 157/157|Fast Healing 7|F: +12, R: +10, W: +9|Init + 3|AC 22 (14 T, 18 FF)|BAB +6/+1 Gestalt Unchained Rogue-Cleric/9th|Sneak Attack +5d6

Davod kneels down to gently pet Carpet like an old, injured cat. The suli carefully folds the intelligent magic item as best he can and leaves the room.

Quickly checking Lady Pharos, Davod explores the door with the burning bird outside it.


Davod puts the carpet components into his Handy Haversack. Walking down to the next door he sees a flame within a bubble of smoke. Opening the door you find immense heat eminating from the room. You see a figure laying down on the far side of the room. If you enter Fort DC 14, or fatigued and 1d6 nonlethal damage. Next round Fort DC 16, the DC goes up 2 every round.

Going in you find Aukan. With a few quick, jabs, kicks, slaps? he wakes up and nods to you. He collects his few items around in the room and follows Davod out.


Male
Skills:
Percep +15|Diplo +25|SM +17|Acro +11|Appraise +10|Bluff +13|Disable +23|Intim. +11|Sleight +24|Stealth +21
Sublime Suli|HP 157/157|Fast Healing 7|F: +12, R: +10, W: +9|Init + 3|AC 22 (14 T, 18 FF)|BAB +6/+1 Gestalt Unchained Rogue-Cleric/9th|Sneak Attack +5d6

Fort DC 14: 1d20 + 8 ⇒ (17) + 8 = 25
Fort DC 16: 1d20 + 8 ⇒ (15) + 8 = 23
Fort DC 18: 1d20 + 8 ⇒ (8) + 8 = 16
Non-lethal: 1d6 ⇒ 6
Davod makes it over to find the unconscious form of Aukan, just as the heat begins to affect him.
"WAKE..UP!" Davod yells over the roaring heat.
Fort DC 20: 1d20 + 8 ⇒ (19) + 8 = 27
The suli slaps the goliath awake.
"FOLLOW ME!"
Fort DC 22: 1d20 + 8 ⇒ (17) + 8 = 25
Fort DC 24: 1d20 + 8 ⇒ (15) + 8 = 23
Non-lethal: 1d6 ⇒ 1
Davod slumps out of the room, laying on the relatively cool floor outside.


Vital:
262/262 |FH14| AC:38_T:32_FF:29_ | Perc+20_S M+22| Init: +9 | Fort:+25_Ref:+18_Will:+23 | CMB:+20_CMD:39 | Speed: 40
Skills:
Acro+20_Bluff+14_Climb+24_EscArt+20_HAni+18_Inti+20_K (dung|eng|rel)+20_ K(his)+13_Perform(Dance|Sing)+18_Ride+14_Surv+17_Stealth+20_Swim+21_UseMD+2 3

His flesh looks barely singed from the intense heat and he states, "Davod thank you! We need to get you some fire resistance. Especially if you wish to dalliance with... Alexandria!" The last word is emphasized as he rushes over to her side. Seeing that she is alive and breathing he looks up and urgently asks, "Where is Sasha and Nima? I can feel them both but... they must be around here somewhere... What is this place? I thought we were close to the Spire. Are we in the Spire?"


Male
Skills:
Percep +15|Diplo +25|SM +17|Acro +11|Appraise +10|Bluff +13|Disable +23|Intim. +11|Sleight +24|Stealth +21
Sublime Suli|HP 157/157|Fast Healing 7|F: +12, R: +10, W: +9|Init + 3|AC 22 (14 T, 18 FF)|BAB +6/+1 Gestalt Unchained Rogue-Cleric/9th|Sneak Attack +5d6

Davod pulls himself back up off the floor. "I have no idea. I found you three first."
The suli takes out the tattered form of Carpet and gently lays it over Lady Pharos's body. "Let's go find the other sisters."
The thief, with Aukan in tow, looks for more rooms with globe outside them, hoping the goliath's senses can find the others quickly.


The next room you find Sasha and Aukan rushes into the room to wake her with a sigh of relief. She is able to walk and move like Aukan.


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

She states to the two of you, "This doesn't look good. We need to find Nima. She should know or at least should be able to figure out what Alexandria needs."


The next room you find a several strange creatures frozen in ice or something like it. The room is freezing.


Male
Skills:
Percep +15|Diplo +25|SM +17|Acro +11|Appraise +10|Bluff +13|Disable +23|Intim. +11|Sleight +24|Stealth +21
Sublime Suli|HP 157/157|Fast Healing 7|F: +12, R: +10, W: +9|Init + 3|AC 22 (14 T, 18 FF)|BAB +6/+1 Gestalt Unchained Rogue-Cleric/9th|Sneak Attack +5d6

Davod goes back to Lady Pharos unconscious body, wrapping himself in Carpet's remnants. The suli thief then enters the freezing room in hope of identifying the beings in the ice.
Perception: 1d20 + 11 ⇒ (11) + 11 = 22


You see a giant with large protuding tusks.

A lizardfolk of some kind.

A humanoid insecticide creature.

A floating sac of eyes.

A ratfolk.


Male
Skills:
Percep +15|Diplo +25|SM +17|Acro +11|Appraise +10|Bluff +13|Disable +23|Intim. +11|Sleight +24|Stealth +21
Sublime Suli|HP 157/157|Fast Healing 7|F: +12, R: +10, W: +9|Init + 3|AC 22 (14 T, 18 FF)|BAB +6/+1 Gestalt Unchained Rogue-Cleric/9th|Sneak Attack +5d6

Davod quickly leaves the frozen room, shivering.
"She doesn't appear to be in there. Let us search elsewhere."


The next room you find a humid jungle like room with small spider's in trees.

---
After the spider room, you find an Ifrit at an alter. Walking around you see he is meditating. Hearing you finally he draws his scimitar on his shield as he eyes you.


Vital:
262/262 |FH14| AC:38_T:32_FF:29_ | Perc+20_S M+22| Init: +9 | Fort:+25_Ref:+18_Will:+23 | CMB:+20_CMD:39 | Speed: 40
Skills:
Acro+20_Bluff+14_Climb+24_EscArt+20_HAni+18_Inti+20_K (dung|eng|rel)+20_ K(his)+13_Perform(Dance|Sing)+18_Ride+14_Surv+17_Stealth+20_Swim+21_UseMD+2 3

With Sasha caring for Alexandria he helps by searching the next room. He comes out of his shaking his head, covered in blood, "Goblins and worgs... I fear it just gets further and further from what we have seen so far."


Male
Skills:
Percep +15|Diplo +25|SM +17|Acro +11|Appraise +10|Bluff +13|Disable +23|Intim. +11|Sleight +24|Stealth +21
Sublime Suli|HP 157/157|Fast Healing 7|F: +12, R: +10, W: +9|Init + 3|AC 22 (14 T, 18 FF)|BAB +6/+1 Gestalt Unchained Rogue-Cleric/9th|Sneak Attack +5d6

"We must keep looking", Davod nods. "Only then can we truly access where we are and how to leave."


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

"You two keep looking this way, I will check the other end of this long hall."


Male
Skills:
Percep +15|Diplo +25|SM +17|Acro +11|Appraise +10|Bluff +13|Disable +23|Intim. +11|Sleight +24|Stealth +21
Sublime Suli|HP 157/157|Fast Healing 7|F: +12, R: +10, W: +9|Init + 3|AC 22 (14 T, 18 FF)|BAB +6/+1 Gestalt Unchained Rogue-Cleric/9th|Sneak Attack +5d6

Davod nods and searches his share of the long hallway. The rogue also keeps an eye out for secret doors. Perception: 1d20 + 11 ⇒ (20) + 11 = 31


After the spider room. Yes cutting the spiders as they were hungry, you find an Ifrit at an alter. Walking around you see he is meditating. Hearing you finally he draws his scimitar on his shield as he eyes you.


Male
Skills:
Percep +15|Diplo +25|SM +17|Acro +11|Appraise +10|Bluff +13|Disable +23|Intim. +11|Sleight +24|Stealth +21
Sublime Suli|HP 157/157|Fast Healing 7|F: +12, R: +10, W: +9|Init + 3|AC 22 (14 T, 18 FF)|BAB +6/+1 Gestalt Unchained Rogue-Cleric/9th|Sneak Attack +5d6

Ignan:
"Whoa there, Friend! We mean you no harm. We are just looking for one of our number. I am Davod Mohidoon."
Diplomacy (Practiced Impression): 1d20 + 22 + 2 ⇒ (12) + 22 + 2 = 36


The Ifit calms down even sheathing his sword. "I was hasty, what... uh... huh?"


Male
Skills:
Percep +15|Diplo +25|SM +17|Acro +11|Appraise +10|Bluff +13|Disable +23|Intim. +11|Sleight +24|Stealth +21
Sublime Suli|HP 157/157|Fast Healing 7|F: +12, R: +10, W: +9|Init + 3|AC 22 (14 T, 18 FF)|BAB +6/+1 Gestalt Unchained Rogue-Cleric/9th|Sneak Attack +5d6

"I said, we are looking for a missing girl, ifrit like you. But you likely didn't see her due to your mediations."


He shakes his head slowly, "No one here but me. I didn't see the opening there. It is strange I looked around before and couldn't find... it. Perhaps your friend is locked in too. Would you like some help looking for her?"

The man stays standing with his free hand on the hilt of his scimitar.


Male
Skills:
Percep +15|Diplo +25|SM +17|Acro +11|Appraise +10|Bluff +13|Disable +23|Intim. +11|Sleight +24|Stealth +21
Sublime Suli|HP 157/157|Fast Healing 7|F: +12, R: +10, W: +9|Init + 3|AC 22 (14 T, 18 FF)|BAB +6/+1 Gestalt Unchained Rogue-Cleric/9th|Sneak Attack +5d6

"As long as we mutually do not mean the other harm, then yes!" davod smiled broadly.
Diplomacy (Practiced Impression): 1d20 + 22 + 2 ⇒ (14) + 22 + 2 = 38


The smile does not come still stoic but he does reply with a question, "Why would I harm you, I sense no evil and no ill intent? You have given me an exit so I should show my gratitude. "


Male
Skills:
Percep +15|Diplo +25|SM +17|Acro +11|Appraise +10|Bluff +13|Disable +23|Intim. +11|Sleight +24|Stealth +21
Sublime Suli|HP 157/157|Fast Healing 7|F: +12, R: +10, W: +9|Init + 3|AC 22 (14 T, 18 FF)|BAB +6/+1 Gestalt Unchained Rogue-Cleric/9th|Sneak Attack +5d6

Davod's eyes rest on the stranger's hand on the hilt of his scimitar.
"It might be safe to perceive that some of the beings in this prison were locked up for a reason? Come." The suli motioned out of the room.


The Ifrit follows his chainmail clinking as he walks.

The next room is another freezing jail house. You find one that appears empty. Then a winged man with a spear, armor, and a halo. Third a medium sized ball of chains. Last you see a nearly nude woman with flaming green hair, wisps of green scarf or silk orbit around her covering her bits. Her long ears tapering to points above her head, her beauty painful in its perfection. Her glowing emerald green eyes look at you... you feel... inspired. You know if she gave you a token like a lock of her hair it would be permanent.

Inspiration :
(Su) A nymph can choose an intelligent creature to inspire and serve as a muse by giving that creature some token of her affection (typically a lock of her hair). As long as the nymph retains her favor for this creature and as long as the creature carries the nymph’s token, the creature gains a +4 insight bonus on all Will saving throws, Craft checks, and Perform checks. A bard who has a nymph for a muse in this way can use his bardic performance for an additional number of rounds per day equal to his nymph muse’s Charisma modifier. The nymph retains a link to her token and its carrier as if she had cast a status spell on the carrier. The nymph can end this effect at any time as a free action. A single nymph may only inspire one creature at a time in this manner.


Male
Skills:
Percep +15|Diplo +25|SM +17|Acro +11|Appraise +10|Bluff +13|Disable +23|Intim. +11|Sleight +24|Stealth +21
Sublime Suli|HP 157/157|Fast Healing 7|F: +12, R: +10, W: +9|Init + 3|AC 22 (14 T, 18 FF)|BAB +6/+1 Gestalt Unchained Rogue-Cleric/9th|Sneak Attack +5d6

Entranced, Davod seeks to release the beautiful woman as painlessly as possible.
Disable Device: 1d20 + 16 ⇒ (17) + 16 = 33


Davod
Will Save DC 18: 1d20 + 5 ⇒ (20) + 5 = 25
Ifrit
Will Save DC 18: 1d20 + 6 ⇒ (3) + 6 = 9

As Davod moves forward to the beautiful woman, he hears some strange movement from behind as he resists a spell of some sort. The Ifrit has been pulled to the icy prison with the ball of chains in it. The Ifrit's chain armor seems to be fraying or breaking off sections, holding him in place against the ice.

With a few quick placed slashes and touching the prison with the palm of his hand in one place. The ice door shifts in and to the side. She is lowered on a fog into his waiting arms as the scarves constrict on her body as 'clothing', more so ribbon barely covering the essential spots.

With her in your arms, you look back in horror as the Ifrit has a steady stream of blood dropping down the icy prison.


Male
Skills:
Percep +15|Diplo +25|SM +17|Acro +11|Appraise +10|Bluff +13|Disable +23|Intim. +11|Sleight +24|Stealth +21
Sublime Suli|HP 157/157|Fast Healing 7|F: +12, R: +10, W: +9|Init + 3|AC 22 (14 T, 18 FF)|BAB +6/+1 Gestalt Unchained Rogue-Cleric/9th|Sneak Attack +5d6

In shock, Davod runs with the beautiful woman out of the room. The suli sets the woman down, then runs back in to help the ifrit.
Will Save 18: 1d20 + 5 ⇒ (17) + 5 = 22
Disable Device: 1d20 + 16 ⇒ (15) + 16 = 31


will save: 1d20 + 6 ⇒ (4) + 6 = 10
will save: 1d20 + 6 ⇒ (1) + 6 = 7

He coughs up more and more blood, the chains pulled off his armor become a tomb to the ifrit and soon you don't see him struggling any more. The chains slip off of him and slip into the prison. The prison begins to crack...

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