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Those checks are sufficient to have built a fine raft.
Herbivores: You travel through a valley where you encounter herds of herbivorous megafauna of three types, each with their own territories:
heavily armored quadrupeds,
feathered bipeds with long claws,
and massive dinosaurs with long necks.
The party must choose a route that goes through one of the three territories.

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Keskochu said after a few seconds:
Perhaps, it would be more save go to the zone of the long necks

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In a flash of rare expressed emotion George 09-23 face lights up for only a moment. He agrees with the shirren.
"Yes, we should definitely go see the dinosaurs with long necks."
If given a choice dinosaurs is always the right answer. ;)

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Oops. I left out a sentence.
Succeeding at a Hard Life Science or Survival check will give you the answer.

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George 09-23 tries to remember what he knows about dinosaurs and megafauna in particular.
Life Science: 1d20 + 11 ⇒ (4) + 11 = 15

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Survival: 1d20 + 10 ⇒ (6) + 10 = 16
"Dinosaurs?"

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Survival: 1d20 + 8 ⇒ (20) + 8 = 28
<<I suspect all three species are in fact different types of dinosaurs. Now, if we look at which one has evolved to be least bothered by predators, that should tell us which one is most likely to ignore us.>>

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Chrissy and Krzysztofli realize that the safest route is, indeed, through the territory of the massive dinosaurs.
You continue toward the beacon. You are now on the map (new slide 3.)
Please place your tokens in the yellow box in the lower left and roll a Survival check to see what you see.

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When in doubt the answer is always DINOSAURS! Even the writer of the scenario agrees with me. :)
George 09-23 looks around. He is not an outdoors man but his curiosity about the unknown does drive him.
Survival: 1d20 + 1 ⇒ (11) + 1 = 12
If someone could copy over my character's avatar to the slide show it would be much appreciated. :)

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Mincey sniffs the air.
Survival: 1d20 + 10 ⇒ (8) + 10 = 18

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George 09-23 is copied over
Mincey sniff the air and catches the scent of dinosaurs. There are some feathered bipedal snakes nesting near the beacon, which you can now see is in the Northwest corner of the map (upper right.)
You also notice the following hazards:
Bridges: The rickety bridges require a successful Easy Acrobatics
check to traverse safely. If a creature fails the check, the
breaks, and all creatures fall 5 feet and land prone in the water.
Rocks: The large, jagged rocks are 10 feet tall and grant cover.
The rocks require a successful Average Athletics check to climb.
Water: The dirty green water is shallow and counts as difficult 0
terrain.
Do you want to try and sneak by?

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<<No reason to engage in hostilities - better to save batteries for something we can't avoid.>>
One vote for sneaking by - and in a group with three operatives, that might actually be possible. XD

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"I agree. It would be a shame if we had to kill any of these dinosaurs."
"We might have to deal with the bipedal snakes however."
It looks like it is jet packs for the win again to bypass any of these obstacles. ABF! :)
Thanks GM Computerpro82 for the copy over. :)

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<<No reason to engage in hostilities - better to save batteries for something we can't avoid.>>
"That. And, them dinos don't look any good for eatin'." Mincey agrees.
Sneak!
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Keskochu sounds (telephatically) worried.
. Some of you seems skillful, hiding and moving any kind of sound ... but I am afraid ... I am not very good doing that, my friends. But I may do appear fog around me.
+1 stealth; +1 Acrobatics ... Spell: Fog Cloud

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You can now see your enemies in front of the Beacon. You will probably be discovered on your final approach, but you can decide how to tackle the task.

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I have also added yellow lines illustrating the approximate sight distances from the beacon out. Outside those distances, you can move without having to stealth.

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Mincey scampers across two of the bridges, getting closer to the area where she could be seen.
Double Move (or 2 turns of movement if Stealth required)
Acrobatics: 1d20 + 13 ⇒ (2) + 13 = 15
Acrobatics: 1d20 + 13 ⇒ (13) + 13 = 26
Stealth: 1d20 + 15 ⇒ (20) + 15 = 35
Stealth: 1d20 + 15 ⇒ (17) + 15 = 32

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George 09-23 thinks for a moment.
"Conflict it seems is unavoidable. Perhaps we should let them come to us? We have ranged weaponry and they do not."

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<<Do they?>> Krzysztofli takes a moment to review his mental catalogue.
Life Science, Alien Archive: 1d20 + 6 + 2 ⇒ (7) + 6 + 2 = 15

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Let me think about these creatures, brother Krzysztofli
Life Sci: 1d20 + 8 ⇒ (14) + 8 = 22

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Keskochu Ordox realizes the creatures are OPHIDIRAPTORs, small animals which can spit venom about 30 feet as a ranged attack.

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George 09-23 nods at the shirren's description. The android has no interesting in forfeiting a tactical advantage.
"We have superior range, at least most of us do. We should attack from here and draw them in. Let them break their own necks trying to bypass these obstacles trying to get to us."
"It solves a lot of problems."

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<<Agreed. Setting stun to active where possible.>>
Ready to rumble from way back here!

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Let me know if you want to initiate combat, once everyone is positioned.

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"I prefer up close 'n personal, but if you want 'em t'come to you, then you need to draw 'em out." Mincey shrugs.
When the party is in position, she rushes out across two of the bridges until she gets within sight of the dinosaurs.
Acrobatics: 1d20 + 13 ⇒ (5) + 13 = 18
Acrobatics: 1d20 + 13 ⇒ (15) + 13 = 28
She then begins jumping up and screaming to get their attention.
"Hey! Dinoskulls! Over hear!"

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The mystic takes his pistol and watches the ysoki run very quickly.
Perhaps you are going too far, Rizzit ...
Maybe some of you wants to hide and ambush ...

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To move this along, since we are in a time crunch. I have moved folks up and you will have a Surprise round to start you attacks
OPHIDIRAPTOR Red Initiative: 1d20 + 4 ⇒ (5) + 4 = 9
OPHIDIRAPTOR Black Initiative: 1d20 + 4 ⇒ (2) + 4 = 6
OPHIDIRAPTOR Green Initiative: 1d20 + 4 ⇒ (10) + 4 = 14
OPHIDIRAPTOR Blue Initiative: 1d20 + 4 ⇒ (15) + 4 = 19
Krzysztofli's Initiative: 1d20 + 7 ⇒ (6) + 7 = 13
Mincey's Initiative Using Your Exploration here: 1d20 + 6 ⇒ (10) + 6 = 16
Chrissy's Initiative Using Your Exploration here: 1d20 + 5 ⇒ (11) + 5 = 16
Keskochu Ordox's Initiative Using Your Exploration here: 1d20 + 1 ⇒ (16) + 1 = 17
George 09-23's Initiative Using Your Exploration here: 1d20 + 6 ⇒ (20) + 6 = 26
PLANET OF THE DINOSAURS: Round Surprise
Bold may act
George 09-23 29/37 HP
OPHIDIRAPTOR Blue - HP
Keskochu Ordox 58/58 HP
Mincey 30/38 HP
Chrissy 54/54 HP
OPHIDIRAPTOR Green - HP
Krzysztofli 58/58 HP
OPHIDIRAPTOR Red - HP
OPHIDIRAPTOR Black - HP

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George 09-23 is just in range of the closest dinosaur. He focuses his magical energy and releases a barrage of three magical missiles at Red.
The distance is currently 125 feet but I am sure that they will be getting closer very soon. :)
Magic Missile, Harmful Spells: 3d4 + 4 ⇒ (1, 4, 2) + 4 = 11
@GM Computerpro82 - I am pretty sure that no one healed the damage to their stamina that everyone took in the ship crash. However that does not mean that they updated their headers to reflect their new status. :)

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I realized we are not making the progress we should be. I grabbed the stats out of the headers to get this going, and will take corrections. I am also going to start botting folks who don't act in a day.
I will also note that this is a Surprise Round, so the Dinos will not act.
PLANET OF THE DINOSAURS: Round Surprise
Bold may act
George 09-23 29/37 HP
OPHIDIRAPTOR Blue - HP
Keskochu Ordox 58/58 HP
Mincey 30/38 HP
Chrissy 54/54 HP
OPHIDIRAPTOR Green - HP
Krzysztofli 58/58 HP
OPHIDIRAPTOR Red -11 HP
OPHIDIRAPTOR Black - HP

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Mincey fires her pistol at the nearest dino.
Ranged azimuth laser pistol v red: 1d20 + 6 ⇒ (20) + 6 = 26
Damage (F): 1d4 + 1 ⇒ (4) + 1 = 5
critical burn: 1d4 ⇒ 2

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Doubling Mincey damage to 10 for the Critical, which kills Red
Mincey hits the Reddish Dino squarely in the chest and it drops dead.
PLANET OF THE DINOSAURS: Round Surprise
Bold may act
George 09-23 29/37 HP
OPHIDIRAPTOR Blue - HP
Keskochu Ordox 58/58 HP
Mincey 30/38 HP
Chrissy 54/54 HP
OPHIDIRAPTOR Green - HP
Krzysztofli 58/58 HP
OPHIDIRAPTOR Red -21 HP, Dead
OPHIDIRAPTOR Black - HP

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Keskochu fires to the nearest dino (black).
pistol with -2 for 1 increment: 1d20 + 2 ⇒ (18) + 2 = 201d8 + 2 ⇒ (4) + 2 = 6
If there is more than one increment, please, apply it

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George 09-23 draws his laser pistol and takes a shot at black. His weapon is pristine and the faint aroma of ozone indicates that the laser pistol is on its very first clip.
Laser Pistol, Range Penalty: 1d20 + 4 - 2 ⇒ (13) + 4 - 2 = 15
Damage: 1d4 + 1 ⇒ (1) + 1 = 2
The space wizard is not a bad shot but it is pretty clear that he considers weapon use to be unreliable at best especially in his hands.

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Keskochu hits the Black trimmed Dino as they start to understand something is happening.
George 09-23's attack will be applied in turn.
PLANET OF THE DINOSAURS: Round Surprise
Bold may act
George 09-23 29/37 HP
OPHIDIRAPTOR Blue - HP
Keskochu Ordox 58/58 HP
Mincey 30/38 HP
Chrissy 54/54 HP
OPHIDIRAPTOR Green - HP
Krzysztofli 58/58 HP
OPHIDIRAPTOR Red -21 HP, Dead
OPHIDIRAPTOR Black -6 HP

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Arc Pistol, Range vs Black: 1d20 + 8 - 2 ⇒ (3) + 8 - 2 = 9
Nonlethal Electric damage: 1d6 + 2 ⇒ (2) + 2 = 4
Krzysztofli’s opening salvo goes wide, electric charge dissipating harmlessly into the swamp.

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Krzysztofli misses with their attack.
George 09-23 manages to hit the Black Dino with his pistol.
The Blue ridged Dino starts to move toward your group.
PLANET OF THE DINOSAURS: Round 1
Bold May Act
George 09-23 29/37 HP
OPHIDIRAPTOR Blue - HP
Keskochu Ordox 58/58 HP
Mincey 30/38 HP
Chrissy 54/54 HP
OPHIDIRAPTOR Green - HP
Krzysztofli 58/58 HP
OPHIDIRAPTOR Red -21 HP, Dead
OPHIDIRAPTOR Black -8 HP

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Mincey crouches down and slinks into another firing position in an effort to fire on the approaching dinosaur.
Stealth to Trick v blue: 1d20 + 16 ⇒ (10) + 16 = 26
Ranged (azimuth laser pistol) v blue: 1d20 + 6 ⇒ (2) + 6 = 8
Damage (F): 1d4 + 1 ⇒ (4) + 1 = 5
Add Damage for Trick Attack: 1d8 ⇒ 8

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Running closer to dino, Chrissy readies attack to shoot if it comes within 20 feet.
ready Hail Pistol: 1d20 + 6 ⇒ (8) + 6 = 14
cold and piercing: 1d4 + 2 ⇒ (4) + 2 = 6

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Mincey gets very sneaky with the Dino, but can't hit the shot.
Chrissy moves up and takes aim in preparation for the Dino to move in.
PLANET OF THE DINOSAURS: Round 1
Bold may act
George 09-23 29/37 HP
OPHIDIRAPTOR Blue - HP
Keskochu Ordox 58/58 HP
Mincey 30/38 HP
Chrissy 54/54 HP, Readied Attack
OPHIDIRAPTOR Green - HP
Krzysztofli 58/58 HP
OPHIDIRAPTOR Red -21 HP, Dead
OPHIDIRAPTOR Black -8 HP

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Keskochu shoots again to the same dino (black)
pistol: 1d20 + 2 ⇒ (13) + 2 = 151d8 + 2 ⇒ (2) + 2 = 4

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Even at the long distance, Keskochu manages to hit the Black Dino.
The Green Dino moves up
PLANET OF THE DINOSAURS: Round 1
Bold may act
George 09-23 29/37 HP
OPHIDIRAPTOR Blue - HP
Keskochu Ordox 58/58 HP
Mincey 30/38 HP
Chrissy 54/54 HP, Readied Attack
OPHIDIRAPTOR Green - HP
Krzysztofli 58/58 HP
OPHIDIRAPTOR Red -21 HP, Dead
OPHIDIRAPTOR Black -12 HP

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Krzysztofli takes the opportunity to scoot a little closer, then studies the saurs for a moment before pulling the trigger on his long-range pistol.
Sense Motive to Trick vs Green CR: 1d20 + 12 + 4 - 20 ⇒ (18) + 12 + 4 - 20 = 14
Laser Pistol vs Green FF EAC: 1d20 + 8 ⇒ (2) + 8 = 10
Fire damage, Trick damage: 1d4 + 2 + 1d8 ⇒ (3) + 2 + (5) = 10

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Believe it or not, 10 hits the Flat Footed EAC of these creatures.
Krzysztofli manages to misdirect the Green Dino and hit solidly with their pistol.
Black moves up with the rest.
PLANET OF THE DINOSAURS: Round 1
Bold may act
George 09-23 29/37 HP
OPHIDIRAPTOR Blue - HP
Keskochu Ordox 58/58 HP
Mincey 30/38 HP
Chrissy 54/54 HP, Readied Attack
OPHIDIRAPTOR Green -10 HP
Krzysztofli 58/58 HP
OPHIDIRAPTOR Red -21 HP, Dead
OPHIDIRAPTOR Black -12 HP

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George 09-23 kicks up his jump jets as he does not trust in his gymnastic skills to easily navigate the bridge. He flies across to a nearby landing. As soon as he lands he shoots at black with his laser pistol.
Laser Pistol (in range): 1d20 + 4 ⇒ (2) + 4 = 6
Damage,Weapon Specialization: 1d4 + 1 ⇒ (1) + 1 = 2

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George 09-23 can't quite hit with his laser pistol.
The Blue Ridged Dino comes charging around the bridges toward the party. Just as he lands on the rock with Chrissy and Mincey, Chrissy opens up and hits them with a strike from her pistol.
Blue target selection 1 Mincey 2 Chrissy: 1d2 ⇒ 2
The Blue Dino decides to retaliate and spit at Chrissy
venom spit at Chrissy: 1d20 + 5 ⇒ (19) + 5 = 24
Acid Damage : 1d4 + 1 ⇒ (3) + 1 = 4
And Chrissy gets hit with an Acid blob.
PLANET OF THE DINOSAURS: Round 1
Bold may act
George 09-23 29/37 HP
OPHIDIRAPTOR Blue -6 HP
Keskochu Ordox 58/58 HP
Mincey 30/38 HP
Chrissy 50/54 HP
OPHIDIRAPTOR Green -10 HP
Krzysztofli 58/58 HP
OPHIDIRAPTOR Red -21 HP, Dead
OPHIDIRAPTOR Black -12 HP

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"Ouch, that hurts!" Chrissy fires gun at blue dino
Hail Pistol: 1d20 + 6 ⇒ (11) + 6 = 17
cold and piercing: 1d4 + 2 ⇒ (3) + 2 = 5