Dark Tower
Game Master
brvheart
Roll20
Something seemed odd about this town, Mitra’s Fist. And the tavern they were in, The Overlord’s Inn, was certainly
a bit strange as well. [Everyone in the town seemed to stare at them as they walked through, and he had heard more
than one comment about how they didn’t get any visitors here anymore. He began to wonder if they had made a
mistake coming here, but what choice did they have after their guide had died from a scorpion’s bite and a sandstorm
had driven them into this mysterious mountain pass?
Male Dwarf Cleric/6
Yes, take care of your family. They come FIRST!! Hope everything turns out OK.
Male Half-orc Rogue (Thug) 7
Boots of Speed. WOoot NI ICE. Not interested, but nice
Female Half-Elf Rogue 1 / Wizard 4 / Inner Sea Pirate 1 / Arcane Trickster 1 | HP 66/66 | AC:21(vs evil)/19 T:17/15 FF:16/14 CMD:19/17 | F+5 R+12 W+8 (+10 vs enchantment) (+2 bonus vs evil) | Init+13 | Perc+15 (+16 vs traps) | Mage Armor
I think Slim wants the boots.
Male Dwarf Cleric/6
very nice, not interested myself, but nice.
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Pretty sure those boots could benefit most of us :)
Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10
Yes, boots are nice, so how about slim take them. I had my pick already, so it's up to you.
Male Dwarf Cleric/6
Slim if you're interested I'd say take them, haven't heard Ta'al speak up.
Female Half-Elf Rogue 1 / Wizard 4 / Inner Sea Pirate 1 / Arcane Trickster 1 | HP 66/66 | AC:21(vs evil)/19 T:17/15 FF:16/14 CMD:19/17 | F+5 R+12 W+8 (+10 vs enchantment) (+2 bonus vs evil) | Init+13 | Perc+15 (+16 vs traps) | Mage Armor
I am declining the boots--tried to offer them to Slim but wasn't direct enough. Please take them!
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
All right then! Thank you.
Male Half-orc Rogue (Thug) 7
Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10
I hope someone prepared at least 1 cure disease.
Btw, I presume Felix is holding avvakris serpent ring in his pack until we can dispose of it, since as a neutral character, he wouldn't be affected.
Male Human Rogue6/Clr1 Current Map
I was finally able to access my Hero Lab and can now install new packages again.
Male Dwarf Cleric/6
I'll to try it again I kept getting no updates available.
Male Human Rogue6/Clr1 Current Map
@Thoron,
you might consider redoing your 3rd level spells. U are in the desert
not a lot of need for water breathing
Male Dwarf Cleric/6
Sheesh Did I put that in? That's a mistake let me redo it.
Male Dwarf Cleric/6
Hmm. I don't have water breathing. But, I went ahead and reposted it just in case. Let me know if it all looks right.
Male Human Rogue6/Clr1 Current Map
I did not see the Detect Magic when I looked earlier so I was going by what I had on my HeroLab
Male Dwarf Cleric/6
Male Human Rogue6/Clr1 Current Map
Lol, I meant Dispel Magic.
Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10
The gems are under a invisibility spell, how are you making an appraisal without dispelling the invisibility
Female Half-Elf Rogue 1 / Wizard 4 / Inner Sea Pirate 1 / Arcane Trickster 1 | HP 66/66 | AC:21(vs evil)/19 T:17/15 FF:16/14 CMD:19/17 | F+5 R+12 W+8 (+10 vs enchantment) (+2 bonus vs evil) | Init+13 | Perc+15 (+16 vs traps) | Mage Armor
I'm entering a busy period through April 7. Will be slower to post during that time.
Also, if the gems are still invisible even now, Tal can cast See Invisibility.
Male Human Rogue6/Clr1 Current Map
You see a garnet, an agate and a topaz.
Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10
Aura: moderate transmutation; CL: 7th
Price: 12,500 gp; Weight: 1 lb.
CONSTRUCTION REQUIREMENTS
Cost: 6,250 gp; Requirements: Craft Wondrous Item, secret page;
DESCRIPTION
This well-made tome is always of small size, typically no more than 12 inches tall, 8 inches wide, and 1 inch thick. All such books are durable, waterproof, bound with iron overlaid with silver, and locked.
A wizard can fill the 1,000 pages of a blessed book with spells without paying the material cost. This book is never found as randomly generated treasure with spells already inscribed in it.
Any issue with us making this item?
Male Human Rogue6/Clr1 Current Map
Where to ladies?
With Iz still gone, do you want me to bring in Haltashaar so you at least have another fighter in the meantime?
Male Dwarf Cleric/6
I think we'll need another fighter myself. I can help, but I don't specialize in melee.
You hear a noise from the north. Stumbling out the darkness is Haltashaar. He is wounded and has not eaten for two days.
"My friends, this place is a trap. They have captured Moram and most of the guards. I barely escaped with my life thanks to Cornelius."
Male Dwarf Cleric/6
"All the more reason to clean out this snake pit!
cast CLW on Haltashaar.CLW: 1d8 + 6 ⇒ (2) + 6 = 8 +50% for Healers blessing=12 total.
Offers him a trail ration 'not the best tasting, but you need to eat something"
Male Dwarf Cleric/6
mumbles getting to old. check on his health after that
Heal Check: 1d20 + 8 ⇒ (11) + 8 = 19
Male Half-orc Rogue (Thug) 7
Folks, this is the discussion thread :-)
Male Human Rogue6/Clr1 Current Map
Yes, I figured it out an hour and a half after I posted it that it was in the wrong forum too late to move it and Thoron was only responding to me. Then it snowballed, lol.
Male Human Rogue6/Clr1 Current Map
I am recruiting another holy fighter. Hopefully will have another paladin here soon.
Male Human Rogue6/Clr1 Current Map
Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10
Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Male Dwarf Cleric/6
Male Dwarf Cleric/6
Ourias, when we find you remind us to look at spare weapons we have. I know I put a +1 war hammer in the party treasure, and I think the party has several magical swords as well.
Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10
+2 Breast Plate (Available or NPC)
+1 Heavy Steel shield x2
+1 Composite Longbow +1 Str
+1 Longsword x4 NPCs
+1 Chainmail x3 for NPCs
+2 Chainmail x2 (Available OR NPC)
+2 chainmail
+1 halberd
+2 chainmail w armor spikes,
+2 bastard sword (Cori), amulet of mighty fists +2 (Tal)
Scarvonii the Dark,- +2 chainmail (Jim) +1 composite longbow, (Tal) +1 longsword (Tal)
Melkor Stoneteeth -+1 studded leather (Ciri), +1 great sword (Jim)
Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10
Ignore the names on the list since we did a updated list after we picked, but the items for the Palladian are the great sword, breastplate SHIELD bow and longsword.
Male Human Rogue6/Clr1 Current Map
Ourias, you are at an inn in Khemet having an ale. The lion-faced bartender tells you to defend the white tower. Your head starts swimming and the next thing you know you are underground surrounded by goblins.
Your initiative is a 1. Here is the link for Roll20
https://app.roll20.net/join/14799271/fFyvDA
You are not a member of the party as of yet and you have a regular great sword until the battle is over.
Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10
So just a thought, probably don't want it to spin again, May want to disable it less it block all the entry points
Male Dwarf Cleric/6
I was thinking this might be a good resting point after we clear the room. I'm about out of healing spells.
Female Half-Elf Rogue 1 / Wizard 4 / Inner Sea Pirate 1 / Arcane Trickster 1 | HP 66/66 | AC:21(vs evil)/19 T:17/15 FF:16/14 CMD:19/17 | F+5 R+12 W+8 (+10 vs enchantment) (+2 bonus vs evil) | Init+13 | Perc+15 (+16 vs traps) | Mage Armor
Wait, we already rested overnight and got a new set of spells! I don't think you've healed that much since then.
Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10
pop over to the corner and cast LIGHTNING bolt defensively on the 3 Worgs
CONCENTRATION DC 21: 1d20 + 11 ⇒ (14) + 11 = 25
LIGHTNING BOLT DC18: 6d6 ⇒ (1, 6, 3, 4, 5, 5) = 24
Female Half-Elf Rogue 1 / Wizard 4 / Inner Sea Pirate 1 / Arcane Trickster 1 | HP 66/66 | AC:21(vs evil)/19 T:17/15 FF:16/14 CMD:19/17 | F+5 R+12 W+8 (+10 vs enchantment) (+2 bonus vs evil) | Init+13 | Perc+15 (+16 vs traps) | Mage Armor
I don't think it's my turn again yet, but I will try to disable the spinning statue trap if Felix doesn't get to it first.
Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10
If you fail don't get stuck in there
Male Dwarf Cleric/6
Thanks for reminding me. I forgot we rested after cleaning out things upstairs
Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10
What does anyone think about a wand of pneumonia enhancement
the cost to create such a wand would be 10550 GP... half the base cost of 21000 GP for creating it yourself, and an extra 50 GP for the focus item.
Male Human Rogue6/Clr1 Current Map
You mean a wand of Mnemonic Enhancer?
Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10
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