
About Ourias
urias
Human paladin 3
LG Medium humanoid (human)
Init +2; Senses Perception +6
Aura courage (10 ft.)
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Defense
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AC , touch , flat-footed (+10 armor, +1 deflection, +1 Dex, +1 natural)
hp 28 (3d10+6)
Fort +7, Ref +3, Will +5
Immunities: Fear
Resistances: Fire 3, Cold 3, Electricity 3
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee Falchion +6 (2d4+4/18-20x2)
Melee Dagger +6 (1d4+3/19-20x2
Ranged light crossbow +3 (1d8/19-20x2)
Special Attacks: Smite evil 1/day (+2 attack and AC, +3 damage)
Paladin Spell-Like Abilities (CL 3th; concentration +5)
. . At will—detect evil
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Statistics
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Str 17, Dex 11, Con 14, Int 10, Wis 10, Cha 15
Base Atk +3; CMB +6; CMD 16
Feats: Furious Focus [APG], Power Attack, Reward of Life [UM],
Traits: Unscathed, Reactionary
Skills , Diplomacy +12, Knowledge (religion) +7, Perception +10,
Languages Common
SQ: Lay on hands 3/day (2d6)
Combat Gear:
Other Gear:
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Special Abilities
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Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Furious Focus If you are wielding a weapon in two hands, ignore the penalty for your first attack of each turn.
Immunity to Disease: You are immune to diseases.
Immunity to Fear (Ex): You are immune to all fear effects.
Lay on Hands (2d6 hit points, 3/day) (Su) As a standard action (swift on self), touch channels positive energy and applies mercies.
Mercy Shaken
Power Attack: -1/+2 You can subtract from your attack roll to add to your damage.
Reward of Life: With each use of lay on hands on another, heal hit points equal to CHA (2)
Smite Evil (1/day) (Su) +2 to hit, +3 to damage, +2 deflection bonus to AC when used.