Dark Tower

Game Master brvheart

Watch Order:
1st: Sir Rhaym, Reldak Vol
2nd: Ciri, Faffnyr
3rd: Thoron, Slim

Order of March:
single:
Thoron, Fralk, Slim, Ciri, Sir Rhaym, Faffnyr
double:
Thoron and Fralk, Slim and Ciri, Sir Rhaym and Faffnyr with bringing up the rear.


Something seemed odd about this town, Mitra’s Fist. And the tavern they were in, The Overlord’s Inn, was certainly
a bit strange as well. [Everyone in the town seemed to stare at them as they walked through, and he had heard more
than one comment about how they didn’t get any visitors here anymore. He began to wonder if they had made a
mistake coming here, but what choice did they have after their guide had died from a scorpion’s bite and a sandstorm
had driven them into this mysterious mountain pass?


351 to 400 of 950 << first < prev | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | next > last >>

Female Half Eldar Elf Arcanist (Black Blade Adept) 8; Atk +6; Percpn +14; AC 22 MA CL8/21 W/O, T15, FF22; hp 63; Init +4; Fort +8 Ref +7, Will +9

Name: Ciri AC: 16, Current ring: +1
Belt of con +2 (Ciri), +2 Bastard Sword

Name: Felix AC: 22, Current ring: +1
+2 Amulet Mighty Fist

Name: Slim AC: 22, Current ring: None, now +1 Ring, now AC 23
+1 Composite Longbow, no str

+1 Chain Shirt (Felix or Jim)

Name: Ratel AC: 24, Current ring: +1
+1 Halberd, +1 Heavy Steele Shield AC 27

Name: Iz-dubar AC: 22, Current ring: ?? Now AC 28
+2 Heavy steel shield, +1 Composite Longbow +1 Str (Izz)

Name: Tal'ariel AC: 15, Current ring: None,
now +2 Ring and Ring of Counter spells. AC 17

Name: Thoron AC: 22, Current ring: +1, now +2 ring
+2 Heavy Mace AC 24

+2 Breast Plate (Available or NPC)

+1 Heavy Steel shield x2 (Ratel, NPCs)

+1 Ring (Thoron's old ring goes to Rufus)

+1 Composite Longbow +1 Str (??)

+1 Longsword x4 NPCs

+1 Chainmail x3 for NPCs

+2 Chainmail x2 (Available OR NPC)

3 rings of protection to distribute (two +2 rings Tal & Thoron, one +1 Slim).


Male Human Rogue6/Clr1 Current Map

Name: Ciri AC: 16, Current ring: +1 Belt of mighty constitution +2 +2 bastard sword
Name: Felix AC: 22, Current ring: +1 amulet of mighty fists +2 +1 chain shirt
Name: Iz-dubar AC: 22, Current ring: None Mitra's Favor +1 composite longbow +1 str +2 heavy steel shield
Name: Slim Jim AC: 22, Current ring: None ring of protection +1 +1 composite longbow
Name: Ratel AC: 24, Current ring: +1 +1 halberd +1 heavy steel shield
Name: Tal'ariel AC: 19, Current ring: None ring of protection +2 ring of counterspells
Name: Thoron AC: 22, Current ring: +1 ring of protection +2 +2 heavy mace


1 person marked this as a favorite.
Male Human Rogue6/Clr1 Current Map

Don't you know:

(I know I had a dungeon master screen here somewhere)
(Who has my glow-in-the-dark twenty-sided?)
(Hey, I can't find my character sheet, where's my character-- Oh, there it is)
(That's my beer, you're going to have to roll a saving throw)
(It's here with the cheetos)
(If I catch somebody looking at my dungeon master screen, more than dice are going to roll)
(I know I gave it to somebody over here and I didn't get it back)
(You, roll for initiative)
(I can't roll)
(Eugh, now it's got yellow on it)

We were skulking through this dungeon, a mighty sorry lot
Old Galliard the fighter had been actin' like a sot
Our cleric had colitis; our torches all were wet (Uh oh)
But we had to find some treasure soon to get us out of debt (Alright, who had the damn lobster bisque?)

So Galliard and Sonja were itchin' for a fight (C'mere)
They both took the left fork, while we went to the right
And that is when we heard it: the sound of rollin' dice
We wondered why we had ignored these words of sage advice (Two words: diversified portfolio)

Don't you know you never split the party?
Clerics in the back keep those fighters hale and hearty
The wizard in the middle, where he can shed some light
And you never let that damn thief out of sight

So then we heard this bellow (Ow!) from back around the bend
We turned around to see if there was aid that we could lend
And suddenly the corridor was covered up with orcs
We fell back in a panic, feeling like a bunch of dorks (All of my dice are cubic zirconium)

The thief had pissed his leathers (no); our monk was turning blue
Our wizard got all flustered and he covered us with goo
The cleric swung his holy club, some orcish skulls to break
We tried to dodge his backswing as we pondered our mistake

Don't you know you never split the party?
Clerics in the back keep those fighters hale and hearty
The wizard in the middle, where he can shed some light
And you never let that damn thief out of sight

We finally found our fighters; they were hacking at a troll
They chopped off knees and elbows, but it kept on growing whole
Our wizard flung his fireball, his dice they did not fail
He torched that troll and left our fighters roasting in their mail (Barbeque)

The cleric had his hands full; apologies were said (I'm sorry)
We swore an oath we'd stick together just like we were wed (Yes, dear)
But then we found that sneaky thief had vanished in the gloom
We caught him stuffing pockets in the secret treasure room

Don't you know you never split the party?
Clerics in the back keep those fighters hale and hearty
The wizard in the middle, where he can shed some light
And you never let that damn thief out of sight

Don't you know you never split the party?
Clerics in the back keep those fighters hale and hearty
The wizard in the middle, where he can shed some light
And you never let that damn thief
You never let that damn thief
You never let that damn thief out of sight

https://www.youtube.com/watch?v=PUMCIn2swTU


Ciri Princess of Cintra wrote:

Name: Ratel AC: 24, Current ring: +1

+1 Halberd, +1 Heavy Steele Shield AC 27

After the lecture from George, Ratel left the + 1 halberd with the other gear, he's not taking anything from this loot.

I'm cool with us counting the loot wealth against him as if he took it, but he's leaving it for the NPC's to use.

Grand Lodge

Male Dwarf Cleric/6

Ok So we're going with Ratel's Marching order? And I am using the +2 mace and have a +2 Ring of protection now?

Just making sure, not fussing. I assume if the marching order doesn't work out we can recommend changes?


Male Half-orc Rogue (Thug) 7

Felix already is using a +1 mithral chain shirt. He doesn´t need a lesser one :-)


Human Swashbuckler 8 | HP 58 / 71 AC 25 T19 FF18 | Panache 4/4 | CMB +8 CMD 27 | F +8 R +12 W +7(10*) init +7 | Resource Tracker
Skills:
Acrobatics +16 Diplomacy +14 Escape Artist +12 Intimidate +14 Kn: Local +9 Perception +12 Ride +9

I wasn't allowed mithril items. The +1 chain shirt would bump Jim up to medium encumbrance which is no good for a swashbuckler so he'll pass on the chain shirt.


Female Half Eldar Elf Arcanist (Black Blade Adept) 8; Atk +6; Percpn +14; AC 22 MA CL8/21 W/O, T15, FF22; hp 63; Init +4; Fort +8 Ref +7, Will +9

Is it the weight because it's light armor


Human Swashbuckler 8 | HP 58 / 71 AC 25 T19 FF18 | Panache 4/4 | CMB +8 CMD 27 | F +8 R +12 W +7(10*) init +7 | Resource Tracker
Skills:
Acrobatics +16 Diplomacy +14 Escape Artist +12 Intimidate +14 Kn: Local +9 Perception +12 Ride +9

Yes it's the weight, with 11 str Jim can carry up to 38 lbs as a light load. If he was to have a medium load, he'd be limited to +3 dex, also some swashbucker feats and class features like Dodging Panache don't work unless you have a light load.

He's got 16.5 lbs of other gear. Adding 20 lbs from studded leathers puts him at 36.5 lbs which is under 38lbs. A chain shirt is 5 lbs heavier at 25 lbs which is enough to put him over the edge to medium encumbrance.

If he was to find one, a mithril shirt would be 10 lbs which would be perfect but they may not be available.


Slim is it stuff something someone else can carry? Ratel would be happy to help carry your gear.


Human Swashbuckler 8 | HP 58 / 71 AC 25 T19 FF18 | Panache 4/4 | CMB +8 CMD 27 | F +8 R +12 W +7(10*) init +7 | Resource Tracker
Skills:
Acrobatics +16 Diplomacy +14 Escape Artist +12 Intimidate +14 Kn: Local +9 Perception +12 Ride +9

Thanks Ratel. Actually I've realised a non-mithril chain shirt is not actually an upgrade even without the weight issue :) Studded leather allows +5 dex bonus but chain shirt has max +4 dex bonus.

Hopefully we'll find some +2 studded leather at some point.


Male Human Rogue6/Clr1 Current Map
Felix "Lucky Gits" Season wrote:
Felix already is using a +1 mithral chain shirt. He doesn´t need a lesser one :-)

Felix, you are correct and it would be. Unfortunately you only paid 3800 GP for it and adding +1 would cost another 1000 GP which you did not have. I decided that as the time was late when you arrived, I would hand wave the requirement that it be magical and allow you to pay for it being magicked later. Roll play it that wherever you got it ripped you off. This was why we were offering you the +1 in the meantime. And yes, I had told others (specially Slim) they would not have mithral. So I could not give you both anyway and be fair. One non-magical version should not hurt the campaign but I acknowledge the inconsistency, something I usually try to avoid. I should have checked your character over carefully just like I did everyone else and I did not. My apologies to everyone. We were on the road and did not want to hold things up knowing whatever Felix had would not be unbalancing even if it was not completely RAW.

@Slim or someone probably Ciri can eventually upgrade it to +2 during down time.


Male Half-orc Rogue (Thug) 7
brvheart wrote:
Felix "Lucky Gits" Season wrote:
Felix already is using a +1 mithral chain shirt. He doesn´t need a lesser one :-)

Felix, you are correct and it would be. Unfortunately you only paid 3800 GP for it and adding +1 would cost another 1000 GP which you did not have. I decided that as the time was late when you arrived, I would hand wave the requirement that it be magical and allow you to pay for it being magicked later. Roll play it that wherever you got it ripped you off. This was why we were offering you the +1 in the meantime. And yes, I had told others (specially Slim) they would not have mithral. So I could not give you both anyway and be fair. One non-magical version should not hurt the campaign but I acknowledge the inconsistency, something I usually try to avoid. I should have checked your character over carefully just like I did everyone else and I did not. My apologies to everyone. We were on the road and did not want to hold things up knowing whatever Felix had would not be unbalancing even if it was not completely RAW.

@Slim or someone probably Ciri can eventually upgrade it to +2 during down time.

I am confused the Mithral shirt costs 1100, nonmagical, and 2100 with +1 or do I miss some house rules?

But I have no problem with going nonmagical.

Grand Lodge

Male Dwarf Cleric/6

ok I'm changing my weapon to +2 heavy mace and upgrading to +2 ring of protection. Ciri mind putting the +1 warhammer and the +1 ring of protection in the party treasure? Unless someone else wants them.

Also, I've not heard back on how many ways to split the coins we've found. Can I get some feedback on that? I'd personally give all the silver and lower value coins to the sanctuary.


Thoron Palehorn wrote:
So we want to split the money up 9 ways? 7 for the party, 1 for a backup fund and 1 for the shrine?

I like your idea for a nine-way split, I think what you called the 'backup fund' is the best way to purchase CLW wands and such for the group so those expenses don't come out of the cleric's pocket.

My concern is that we're in this tiny town and I don't see any way to spend money before we actually leave here.

Also, I have a CLW wand to use for the group that either you or Iz should carry since Ratel won't have spells due to the archetype. I'll make sure I bring it up in game later.


1 person marked this as a favorite.
Male Human Rogue6/Clr1 Current Map

Mitra's Fist has a GP limit of 100 GP so gold is only useful to the party for item creation and upgrading. With 300 years of raiding caravans I am sure there is plenty of raw materials around at the Trade Monopoly. So dividing gold isn't really much of a necessity until the module is completed as there is no place to spend it.

Grand Lodge

Male Dwarf Cleric/6

Ahhhhh ok. I knew it was out of the way, just not realizing how far.

I was trying to get a decision on how to split the funds, not that we have to split it now.

I think after we make sure there's no more followers of Set in town, we might find some other items of use.


brvheart wrote:

The party needs to make a decision in this regard. What is left in town are a few shopkeepers. Evil or no, they are the villages shopkeepers. If the party is going to try and take them prisoner or kill them they will not be around to run the shops.

True, even if Ratel detects evil, unless they attack him, or do something against the law where he has authority he won't do anything to them. Though he would tell the local authorities.


Male Human Rogue6/Clr1 Current Map
Felix "Lucky Gits" Season wrote:


I am confused the Mithral shirt costs 1100, nonmagical, and 2100 with +1 or do I miss some house rules?
But I have no problem with going nonmagical.

But to add Glammered to it is 2700 GP for a total of 4800 GP. Your 3100 is 1700 GP short. Without the funds to pay for the magic....

I just deducted 3800 and handwaved the requirement for now.


Male Human Rogue6/Clr1 Current Map
Ratel Dier wrote:
brvheart wrote:

The party needs to make a decision in this regard. What is left in town are a few shopkeepers. Evil or no, they are the villages shopkeepers. If the party is going to try and take them prisoner or kill them they will not be around to run the shops.

True, even if Ratel detects evil, unless they attack him, or do something against the law where he has authority he won't do anything to them. Though he would tell the local authorities.

However, you just killed the local authorities. Who are going to tell, Rufo?


brvheart wrote:
Ratel Dier wrote:
brvheart wrote:

The party needs to make a decision in this regard. What is left in town are a few shopkeepers. Evil or no, they are the villages shopkeepers. If the party is going to try and take them prisoner or kill them they will not be around to run the shops.

True, even if Ratel detects evil, unless they attack him, or do something against the law where he has authority he won't do anything to them. Though he would tell the local authorities.

However, you just killed the local authorities. Who are going to tell, Rufo?

Yeah, I started thinking about that, it was more of a general attitude...

Fortunately since the princess claimed the town for her kingdom, she can appoint a new sheriff, I'm recommending Rufo.


Female Half Eldar Elf Arcanist (Black Blade Adept) 8; Atk +6; Percpn +14; AC 22 MA CL8/21 W/O, T15, FF22; hp 63; Init +4; Fort +8 Ref +7, Will +9

If you don't use the proper caster level when creating it and it gains a inconsistency, it could still be magic but work part of the time, likely how cursed items happen, mistakes, the caster may put s extended magic vestment or aura or some such to cover up the mistake and a week later, the glitch starts again. Oops.

I also can suppress magic temporarily with spells and field to siphon off a few levels to adjust it's abilities adding more magic back to fix it later, turn it off to redo it with same magic.


Male Human Warpriest 6 | HP 53/53 | AC 28, T14, FF23 | F +10, R +5, W +10 | Perc +13 | Init +1 | Speed 20' | CMB +8, CMD 19 | Fervor 3/6 | Active Conditions:
Thoron Palehorn wrote:

Ciri mind putting the +1 warhammer and the +1 ring of protection in the party treasure? Unless someone else wants them.

I’ll take the ring if no one else needs/wants it

Also, I agree with Ruffo for Sheriff.

Edit: The cleric should have the wand of clw as I already have one


Male Human Rogue6/Clr1 Current Map
Iz-dubar wrote:
Thoron Palehorn wrote:

Ciri mind putting the +1 warhammer and the +1 ring of protection in the party treasure? Unless someone else wants them.

I’ll take the ring if no one else needs/wants it

Also, I agree with Ruffo for Sheriff.

Edit: The cleric should have the wand of clw as I already have one

nu

A ring of protection will not stack with the ring you already have, both are deflection bonuses. One +1 Ring went to Slim and the other to Rufo. There is none still available.


Female Half Eldar Elf Arcanist (Black Blade Adept) 8; Atk +6; Percpn +14; AC 22 MA CL8/21 W/O, T15, FF22; hp 63; Init +4; Fort +8 Ref +7, Will +9
Iz-dubar wrote:
Thoron Palehorn wrote:

Ciri mind putting the +1 warhammer and the +1 ring of protection in the party treasure? Unless someone else wants them.

I’ll take the ring if no one else needs/wants it

Also, I agree with Ruffo for Sheriff.

Edit: The cleric should have the wand of clw as I already have one

you already have a +2 Ring of Deflection bonus with the lion ring, plus the other benefits of a constant protection from evil (+2 saves and immunity to enchantment spells), see spell.


Male Half-orc Rogue (Thug) 7
brvheart wrote:
Felix "Lucky Gits" Season wrote:


I am confused the Mithral shirt costs 1100, nonmagical, and 2100 with +1 or do I miss some house rules?
But I have no problem with going nonmagical.

But to add Glammered to it is 2700 GP for a total of 4800 GP. Your 3100 is 1700 GP short. Without the funds to pay for the magic....

I just deducted 3800 and handwaved the requirement for now.

OMG I had glamered with 1000gp not 2700. For 2700 I would never have bought it


Male Human Warpriest 6 | HP 53/53 | AC 28, T14, FF23 | F +10, R +5, W +10 | Perc +13 | Init +1 | Speed 20' | CMB +8, CMD 19 | Fervor 3/6 | Active Conditions:
Ciri Princess of Cintra wrote:
Iz-dubar wrote:
Thoron Palehorn wrote:

Ciri mind putting the +1 warhammer and the +1 ring of protection in the party treasure? Unless someone else wants them.

I’ll take the ring if no one else needs/wants it

Also, I agree with Ruffo for Sheriff.

Edit: The cleric should have the wand of clw as I already have one

you already have a +2 Ring of Deflection bonus with the lion ring, plus the other benefits of a constant protection from evil (+2 saves and immunity to enchantment spells), see spell.

Whoops. Missed that part.


Male Human Warpriest 6 | HP 53/53 | AC 28, T14, FF23 | F +10, R +5, W +10 | Perc +13 | Init +1 | Speed 20' | CMB +8, CMD 19 | Fervor 3/6 | Active Conditions:

Okay. So, I didn’t miss anything (reread and searched). I couldn’t find a post that said what the rings powers are. Can someone help me out here?


1 person marked this as a favorite.
Human Swashbuckler 8 | HP 58 / 71 AC 25 T19 FF18 | Panache 4/4 | CMB +8 CMD 27 | F +8 R +12 W +7(10*) init +7 | Resource Tracker
Skills:
Acrobatics +16 Diplomacy +14 Escape Artist +12 Intimidate +14 Kn: Local +9 Perception +12 Ride +9

This post perhaps?


Female Half Eldar Elf Arcanist (Black Blade Adept) 8; Atk +6; Percpn +14; AC 22 MA CL8/21 W/O, T15, FF22; hp 63; Init +4; Fort +8 Ref +7, Will +9

Protection from evil caster level 20, constant, It's also attached to george.

For what you paid on ARMOR Felix, almost gets a straight +2 bonus.


Male Human Rogue6/Clr1 Current Map
Iz-dubar wrote:
Okay. So, I didn’t miss anything (reread and searched). I couldn’t find a post that said what the rings powers are. Can someone help me out here?

I posted a spoiler that no one else is supposed to read so they are not supposed to be able to help you on this one. I will post it again. It was on Friday at 6:49PM CST -6GMT in a post from Father Cornelius.

Iz-dubar:
A lion headed, gold ring with topaz eyes. It radiates a continuous protection from evil spell as if cast by a 20th level Cleric. It was you or Ratel that Cornelius was going to give this to. You will not need additional treasure for awhile.


I was working on my list of named NPC's, and have a question from when we fought in the Inn earlier. I know there were seven or eight opponents,

brvheart wrote:
You walk back into the inn. You do not see the woman. In the inn at the moment are 7 people: Beldar, the bartener, 3 guys at one table that look like fighters, at another table are 2 guys in scalemail with another guy with what appears to be a breast plate with the holy symbol of Ishtar emblazed upon it. You recall it well having seen it on Moran Infidel Bane.
I know Ratel killed the 'guard' wearing Infidel bane's armor.
brvheart wrote:
With that the guard at the bar drops his lt crossbow and the ranger drops her sword. They surrender. The other 4 lie bleeding unconscious.

It looks like four were unconscious and the girl ranger and one guard surrendered. So do we have six prisoners?

Like I said, I was keeping track of named NPC's: we have the bartender, the female ranger and named characters: Scarvonii the Dark, Han Filo, Gernstead the Grim, Melkor Stoneteeth. Are either of those four the bartender or the female ranger? I asked Rufo to name the prisoners in game, I trust he is a reliable narrator :)


Male Human Rogue6/Clr1 Current Map

Melkor Stoneteeth=bartender
Scarvonii the Dark=female ranger
You have their names, I am not going to have Rufo repeat them

five prisoners
the guard does not have a name. He is not a unique NPC


cool, didn't want to 'Meta-game' the info so I figured he'd ask Rufo, but this is fine too, thanks


Male Human Rogue6/Clr1 Current Map

My HeroLab is all messed up so I cannot use it until LoneWolf can fix it.


Female Half Eldar Elf Arcanist (Black Blade Adept) 8; Atk +6; Percpn +14; AC 22 MA CL8/21 W/O, T15, FF22; hp 63; Init +4; Fort +8 Ref +7, Will +9

Look in the other rooms of the constabulary, I'm still at the inn


Ciri Princess of Cintra wrote:
Look in the other rooms of the constabulary, I'm still at the inn

of course just pausing to verify wo was in the constabulary and who isn't


Folks, for reasons that are my own, I'm stepping away from this one. Good luck and good gaming. Brv thanks for running the game, we players do appreciate it.


Male Human Rogue6/Clr1 Current Map

I have cleared the chat archive in Roll20. My apologies for a really bad weekend here.

I am having everyone rest with the prisoners in one of the rooms at the inn under guard.

This way I hope we can continue refreshed.


Male Human Rogue6/Clr1 Current Map

roll call please


Female Half-Elf Rogue 1 / Wizard 4 / Inner Sea Pirate 1 / Arcane Trickster 1 | HP 66/66 | AC:21(vs evil)/19 T:17/15 FF:16/14 CMD:19/17 | F+5 R+12 W+8 (+10 vs enchantment) (+2 bonus vs evil) | Init+13 | Perc+15 (+16 vs traps) | Mage Armor

Here


Female Half Eldar Elf Arcanist (Black Blade Adept) 8; Atk +6; Percpn +14; AC 22 MA CL8/21 W/O, T15, FF22; hp 63; Init +4; Fort +8 Ref +7, Will +9

Here and committed, having a lot of fun with ciri

I ALSO TAKE THE REST OF THE DAY TO STUDY WITH TAL AND SWAP SPELLS BEFORE WE REST. BOOKWORM STUFF


Male Human Warpriest 6 | HP 53/53 | AC 28, T14, FF23 | F +10, R +5, W +10 | Perc +13 | Init +1 | Speed 20' | CMB +8, CMD 19 | Fervor 3/6 | Active Conditions:

Here.

Grand Lodge

Male Dwarf Cleric/6

I'm here as well.


Male Human Rogue6/Clr1 Current Map

That gives us enough to get started with. Hopefully the other two will chime in soon:)


Male Half-orc Rogue (Thug) 7

Here!
3rd try


Male Human Rogue6/Clr1 Current Map

Six people should be more than enough to enter the tunnels (and George of course!) Just someone needs to open one of the trap doors and step through. Well, the water may not be fine but we are adventurers, right?


Male Human Warpriest 6 | HP 53/53 | AC 28, T14, FF23 | F +10, R +5, W +10 | Perc +13 | Init +1 | Speed 20' | CMB +8, CMD 19 | Fervor 3/6 | Active Conditions:

I’m dealing with a family emergency and won’t be able to post until Monday. Apologies.


Male Half-orc Rogue (Thug) 7

Family FIRST! Always


Male Human Rogue6/Clr1 Current Map

Take care of your family. Take as long as you need.

1 to 50 of 950 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Dark Tower Discussion All Messageboards

Want to post a reply? Sign in.