1E pathfinder Kingmaker Book 0 — Intrigue on the East Sellen River “We are not the good guys.” (Inactive)

Game Master Chainmail

A prelude to potential Kingmaker campaign where characters experience a harrowing journey into the wild river kingdoms. Who can be trusted when trade and coin are the primary motivation for keeping the East Sellen river safe. In this chaotic time for Brevoy, are there internal forces at work that threaten House Lebeda's trading empire? It is 15 Phar 4710
Area map with Greatwall
25 pt buy, average wealth, no 3 party, max hp per level, bonus trait w/ drawback, one campaign trait, consult Player’s guide, 7 min/ 18 max before racials, 1 background skill/ level (3 if rogue) current mythic level 1
Link to mythic
Mine Map
Link to Cragson Mine map
INITIATIVE
[dice=Remis]1d20+1[/dice]
[dice=Saoirse]1d20+3[/dice]
[dice=Tibold]1d20+3[/dice]
[dice=Bberry]1d20+3[/dice]
[dice=Edoom]1d20+4[/dice]
[dice=Sigvald]1d20+1[/dice]
[dice=ENEMY]1d20+1[/dice]


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Male Half Orc HP27/27 AC14/13/9F/R/W8/3/1 or 3 CMB 6 CMD17 Init1 Perc4 Abyssal Bloodrager ressources Rage rounds5/6

Dont mind me, just fishing for sidequests, clarifying salvage rights and dropping character hints, such as "who, the beefcake speaks Abyssal?"


N/A Leshy Druid (Leshy Warden, World Walker) 1 HP BB 14/14 | RL 5/5 | AC 18 | F +4 R +2 W +5| Perception +7 |Spells: 0th: 4 1st 2/2 |

Keep up the good work Sigvald!

In all the SRD, there is no listing for a plant creature to act as a pack animal? Can you believe that? Riding dog, goat, pig, pony, but no plant. Well, let me tell you, I intend to fix that!

Looking through the bestiaries, there doesn't seem to be a very good equivalent for plants. Tsallgrend is close,though.

@GM tribute, there is also not a spell similar to Call Animal. Would it be possible for me to use that spell to also call plants?


M NG Half-Elf (human, elf) Investigator (Cartographer) 2 Mythic Trickster 1 HP: 24/24 | AC: 16, T: 13, FF: 13) | CMB: +1, CMD: 14 | F: +2, R: +6, W: +4 (+6 vs enchantment spells & effects) | Init: +3| low-light vision; Perc: +7(+8 to locate traps) Speed 30| Inspiration Pool 4/4 +1d6 | Active conditions: None

@Tibold I read "personally" in such an ominous tone lol


Infusions: 1/5
Prepared:
Bottled Lightning 2/3 | Goo Grenade 1/3 | Elixir of Life 0/2 | War Blood Mut 1/2
(Dying 2)/18 HP

Heh heh, I like that.


Infusions: 1/5
Prepared:
Bottled Lightning 2/3 | Goo Grenade 1/3 | Elixir of Life 0/2 | War Blood Mut 1/2
(Dying 2)/18 HP

@GM Tribute: I didn't see anything like this in the available weapons lists. How do you feel about brass knuckles with a folding knife? Hoping that link works.

I figured it wouldn't need any fancy rules, just declare if it's unfolded and being used as either a dagger or brass knuckles at the time of the attack.


Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 2/22 Conditions:

Someone homebrewed a trench knife here


Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 2/22 Conditions:

@Brightberry, here's an "item" creation feat you might be interested in.


N/A Leshy Druid (Leshy Warden, World Walker) 1 HP BB 14/14 | RL 5/5 | AC 18 | F +4 R +2 W +5| Perception +7 |Spells: 0th: 4 1st 2/2 |
Saoirse Oparaeal wrote:
@Brightberry, here's an "item" creation feat you might be interested in.

Oh yeah, he's definitely planning on that. As well as growing leshies. Both of those things do not occur at least until fifth level however. I would just like for him to have some sort of plant dog for the moment, lol. There's also the train plant feat, but that is not until fifth level either.


Infusions: 1/5
Prepared:
Bottled Lightning 2/3 | Goo Grenade 1/3 | Elixir of Life 0/2 | War Blood Mut 1/2
(Dying 2)/18 HP
Saoirse Oparaeal wrote:
Someone homebrewed a trench knife here

Definitely the concept, but I was thinking something even a Simple Weapons user could use. That example would require Martial and has benefits aside from just being a brass knuckles/dagger combo.

Not a big deal if Tibold can't get it, but thought it might be fun to help preserve poisoning attempts with an option to punch and not waste the poison depending on the circumstances.


Male Half Orc HP27/27 AC14/13/9F/R/W8/3/1 or 3 CMB 6 CMD17 Init1 Perc4 Abyssal Bloodrager ressources Rage rounds5/6

Out of character, Gorrum who is CN and occassionally CE, genuinely treats prisoners nicer then LG Torag.

It is also just professional. Prisoners you can ransom, especially if they are also mercs, or exchange, even if just for favors owned, or you make them an offer to join you. He did get captured, once and was basically "exchanged" although he thinks he was "released" (its how he technically worships Nocticula, pledged to respect her, and not willingly and knowingly act against her interests as condition to be released.).

There were cases in the 30 year war where individual Landsknechte switched sides, after being captured, more then a dozen times. Occassionally involving pro forma conversion to and from Catholicism.

I would imagine that a half Kellid half Orc like Sigvald (whose native home had been in an even worse war for a century) would have a 30 year war mindset on steroids.


M NG Half-Elf (human, elf) Investigator (Cartographer) 2 Mythic Trickster 1 HP: 24/24 | AC: 16, T: 13, FF: 13) | CMB: +1, CMD: 14 | F: +2, R: +6, W: +4 (+6 vs enchantment spells & effects) | Init: +3| low-light vision; Perc: +7(+8 to locate traps) Speed 30| Inspiration Pool 4/4 +1d6 | Active conditions: None

Does he really treat them better? The only interesting thing I know about Gorum (not a deity I've really looked into) is that many half-orcs believe that he is one as well. That he uses his armor to hide his appearance from humans who might not be able to handle it.


Male Half Orc HP27/27 AC14/13/9F/R/W8/3/1 or 3 CMB 6 CMD17 Init1 Perc4 Abyssal Bloodrager ressources Rage rounds5/6

Gorrum anathema according to pf wiki:
Anathema
Kill prisoners or surrendering foes, prevent conflict through negotiation, win a battle through underhanded tactics or indirect magic

Torags anathema

Tell lies or cheat someone, intentionally create inferior works, show mercy to the enemies of your people

Yeap, Paladins of Torag are basically walking warcrimes.

A made up Nocticulan heresy about Gorrum:

Why he always wears armor? Look, in reality, he is mindblowingly hot and has a seductive aura equal to that of our Lady in Shadows, but he also likes fighting, and if he wouldnt wear his armor people would just surrender to him, because yes he is that hot, and thus he wouldnt get to fight! Which is why he wears armor designed to look ugly and non seductive at all times! Also, only the Lady in Shadows knows how he looks like, for he challenged her once to a trial by combat, she picked nacked mud wrestling and it was a draw.


Infusions: 1/5
Prepared:
Bottled Lightning 2/3 | Goo Grenade 1/3 | Elixir of Life 0/2 | War Blood Mut 1/2
(Dying 2)/18 HP
Sigvald Urfheddr wrote:

Gorrum anathema according to pf wiki:

Anathema
... win a battle through underhanded tactics or indirect magic

We're screwed.


Male Half Orc HP27/27 AC14/13/9F/R/W8/3/1 or 3 CMB 6 CMD17 Init1 Perc4 Abyssal Bloodrager ressources Rage rounds5/6

His allegiance to that part of Gorrumite dogma is very very flexible.

Rules as written, it says "Battle". As in, major engagement between hundreds of sentient creatures on each side. It says nothing about skirmishes, duels, dungeon raids, hunts, retreats, prison breaks etc.

You can at some point ask him in character about that, though ideally not in the presence of an actually fervent gorrumite.


Infusions: 1/5
Prepared:
Bottled Lightning 2/3 | Goo Grenade 1/3 | Elixir of Life 0/2 | War Blood Mut 1/2
(Dying 2)/18 HP

Lol, I was just messing around. Tibold is 100% a fan of underhanded tactics and indirect magic. Any fight he can without fighting is the perfect fight. And with Charisma like his, it certainly won't be done with negotiations.


The gameplay thread is cooking-- characters are coming together well. Even the introverted druid is really coming through with a good use of italics. Hope you are having as much fun as I am.


N/A Leshy Druid (Leshy Warden, World Walker) 1 HP BB 14/14 | RL 5/5 | AC 18 | F +4 R +2 W +5| Perception +7 |Spells: 0th: 4 1st 2/2 |

Love it so far! Everyone has a proper part to play. I'm hoping to portray the inner thoughts of the leshy while giving only a wooden stare. This may grow into something else in time, we'll just have to wait and see.


M NG Half-Elf (human, elf) Investigator (Cartographer) 2 Mythic Trickster 1 HP: 24/24 | AC: 16, T: 13, FF: 13) | CMB: +1, CMD: 14 | F: +2, R: +6, W: +4 (+6 vs enchantment spells & effects) | Init: +3| low-light vision; Perc: +7(+8 to locate traps) Speed 30| Inspiration Pool 4/4 +1d6 | Active conditions: None
Brightberry wrote:
Love it so far! Everyone has a proper part to play. I'm hoping to portray the inner thoughts of the leshy while giving only a wooden stare. This may grow into something else in time, we'll just have to wait and see.

Kek "grow"


N/A Leshy Druid (Leshy Warden, World Walker) 1 HP BB 14/14 | RL 5/5 | AC 18 | F +4 R +2 W +5| Perception +7 |Spells: 0th: 4 1st 2/2 |

Just saying, three bags of gold would give us a wand of cure light wounds. That would give us a lot of bang for the buck, and free up spells like entangle instead of heals.


Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 2/22 Conditions:

Can I just say, Tibold's inner monologue is creepy AF.


Infusions: 1/5
Prepared:
Bottled Lightning 2/3 | Goo Grenade 1/3 | Elixir of Life 0/2 | War Blood Mut 1/2
(Dying 2)/18 HP

He’s just a curious sort. He’s harmless.


Male Half Orc HP27/27 AC14/13/9F/R/W8/3/1 or 3 CMB 6 CMD17 Init1 Perc4 Abyssal Bloodrager ressources Rage rounds5/6

For some reason, I always turn out like, the most internally wholesome guy in evil parties.

I am happy to chip into the wand of clw fund. More likely to save my arse then a breastplate, which is just +1 AC (and which we may well loot of some totally not Pitaxian fighters), and once I rage realistically speaking my AC craters.

I would like to keep some of the money for a masterwork backpack to up my carrying capacity (I can probably lug our leshy around in it if neede), and a bunch of throwing weapons.
I could still contribute 150ish.


Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 2/22 Conditions:

1st level wand is 750 so 125 a piece would cover it.


N/A Leshy Druid (Leshy Warden, World Walker) 1 HP BB 14/14 | RL 5/5 | AC 18 | F +4 R +2 W +5| Perception +7 |Spells: 0th: 4 1st 2/2 |

I can't wait for the shopping montage!


Male Half Orc HP27/27 AC14/13/9F/R/W8/3/1 or 3 CMB 6 CMD17 Init1 Perc4 Abyssal Bloodrager ressources Rage rounds5/6

Shopping list Sigvald:
Mwk backpack 52
Bunch of throwing implements 50ish.

Note, Sigvald is a relativel glass cannon, but from what I get most of you are ranged, Sigvald plans to do reach weapon while trowing things (free action, switch bardiche to one handed, move action, draw pila in free hand while also moving, stanard action throw pila, free action take bardiche in 2 hands), while standing in front of the party so anything that once to close in eats an AoO from the Bardiche.


1 person marked this as a favorite.
N/A Leshy Druid (Leshy Warden, World Walker) 1 HP BB 14/14 | RL 5/5 | AC 18 | F +4 R +2 W +5| Perception +7 |Spells: 0th: 4 1st 2/2 |
Remismun "Remis" Mandruleanu wrote:
Brightberry wrote:
Love it so far! Everyone has a proper part to play. I'm hoping to portray the inner thoughts of the leshy while giving only a wooden stare. This may grow into something else in time, we'll just have to wait and see.
Kek "grow"

I try to leaf comments like that here and there.


M NG Half-Elf (human, elf) Investigator (Cartographer) 2 Mythic Trickster 1 HP: 24/24 | AC: 16, T: 13, FF: 13) | CMB: +1, CMD: 14 | F: +2, R: +6, W: +4 (+6 vs enchantment spells & effects) | Init: +3| low-light vision; Perc: +7(+8 to locate traps) Speed 30| Inspiration Pool 4/4 +1d6 | Active conditions: None

Wowee! I go to bed and when I log in there's 10 posts lol


Portrait CE Female Changeling Witch 1 | HP 9/9 | AC 12, T 12, FF 10 | CMD: 11 | F 0, R 2, W 2 | Init +3 | Darkvision)

One day, the Skull and Shackles game I was in hit 22 in the time I was at work, haha.


M NG Half-Elf (human, elf) Investigator (Cartographer) 2 Mythic Trickster 1 HP: 24/24 | AC: 16, T: 13, FF: 13) | CMB: +1, CMD: 14 | F: +2, R: +6, W: +4 (+6 vs enchantment spells & effects) | Init: +3| low-light vision; Perc: +7(+8 to locate traps) Speed 30| Inspiration Pool 4/4 +1d6 | Active conditions: None

I had a game years ago that I had to bow out of because of something similar.
There were 8 or 9 of us to begin with plus the GM. And I think I just had an opposite schedule than everyone else. I would post before work, then when I checked in on my lunch break there would be 30+.

I just couldn't keep up and it wasn't fair to everyone else.


N/A Leshy Druid (Leshy Warden, World Walker) 1 HP BB 14/14 | RL 5/5 | AC 18 | F +4 R +2 W +5| Perception +7 |Spells: 0th: 4 1st 2/2 |

I'm usually involved in 3 to 5 games at any given time, and that's how my mornings usually go as well. I will have at least three or four posts in each game when I first wake up. I think that's a pretty good way to start the day.


Infusions: 1/5
Prepared:
Bottled Lightning 2/3 | Goo Grenade 1/3 | Elixir of Life 0/2 | War Blood Mut 1/2
(Dying 2)/18 HP

Don't be too intimidated Remis! Just wait, once we get to a combat, posting will probably slow to a crawl while we wait on turns. (⌐■_■)


M NG Half-Elf (human, elf) Investigator (Cartographer) 2 Mythic Trickster 1 HP: 24/24 | AC: 16, T: 13, FF: 13) | CMB: +1, CMD: 14 | F: +2, R: +6, W: +4 (+6 vs enchantment spells & effects) | Init: +3| low-light vision; Perc: +7(+8 to locate traps) Speed 30| Inspiration Pool 4/4 +1d6 | Active conditions: None

See, I'm okay with that.
But that one game I had, the GM would update the scene 2-3 times overnight (for me) because that's when everyone else was on.


Combat will be in block order, characters should post and not wait for their segment. One post a day, even in combat, and we will be fine. All pioneers have a combat trained horse. Smaller dogs and ponies available.


Infusions: 1/5
Prepared:
Bottled Lightning 2/3 | Goo Grenade 1/3 | Elixir of Life 0/2 | War Blood Mut 1/2
(Dying 2)/18 HP

Sweet! Alembic the combat-trained mare reporting for duty!


Wow, 20s really shake things up!!

Next update in about three days. Like to leave players the weekend free.

Hope subjecting you to Jackson Browne isn't too painful. For my homegroup this prequel had a soundtrack


Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 2/22 Conditions:

Shopping list:
Wand contribution 125gp
Light Crossbow 70gp
Adventurer’s sash 20gp

Total 215gp


Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 2/22 Conditions:

Actually, forgot about needing a horse.

Revised Shopping list:
Wand contribution 100gp
Light Crossbow 35gp
Adventurer’s sash 20gp
light horse 75 gp

Total 230gp


N/A Leshy Druid (Leshy Warden, World Walker) 1 HP BB 14/14 | RL 5/5 | AC 18 | F +4 R +2 W +5| Perception +7 |Spells: 0th: 4 1st 2/2 |

Shopping list
Riding dog 150
Military saddle 20
Leather barding 20
Wand 100

Redleaf will need to ride in the wagon if we both can't fit in the doggo.

Wand 750
-100 Saoirse
-125 Elfride
-150 Sigvald
-100 Brightberry
-? Remus
-? Tibald
-? Fancy elf? If any. No response yet


M NG Half-Elf (human, elf) Investigator (Cartographer) 2 Mythic Trickster 1 HP: 24/24 | AC: 16, T: 13, FF: 13) | CMB: +1, CMD: 14 | F: +2, R: +6, W: +4 (+6 vs enchantment spells & effects) | Init: +3| low-light vision; Perc: +7(+8 to locate traps) Speed 30| Inspiration Pool 4/4 +1d6 | Active conditions: None

Shopping List
Riding Saddle 10gp

Wand Contribution 200 GP


Posting is optional on the weekend, so no response to the Saturday morning (my time) post was required before tomorrow (my time). Feel free to post any time in character when you feel you can add to the story and keep the narrative going and interesting.

Plan is to have combat VERY soon.


M NG Half-Elf (human, elf) Investigator (Cartographer) 2 Mythic Trickster 1 HP: 24/24 | AC: 16, T: 13, FF: 13) | CMB: +1, CMD: 14 | F: +2, R: +6, W: +4 (+6 vs enchantment spells & effects) | Init: +3| low-light vision; Perc: +7(+8 to locate traps) Speed 30| Inspiration Pool 4/4 +1d6 | Active conditions: None

Super appreciated btw. Weekends are difficult for me to post. Also, Late for the Sky and The Pretender are amazing albums.


Have to listen to Late for the Sky again, but Pretender is on my rotation.


Male Half Orc HP27/27 AC14/13/9F/R/W8/3/1 or 3 CMB 6 CMD17 Init1 Perc4 Abyssal Bloodrager ressources Rage rounds5/6

Shoping list:

125 wand contribution
8 gp sleeping bag
10 gp 20 rations
20 gp 4 Pila
8 gp pack donkey, not combat trained
50 gp mwk backpack

26 gold remaining.


1 person marked this as a favorite.

You will find Jasper is with the merchants, so he will not be contributing. We will see if Tibald adds to the 675gp.

And I had to listen to the whole Florence and Machine album Which Witch was on, it was that good.


Male Half Orc HP27/27 AC14/13/9F/R/W8/3/1 or 3 CMB 6 CMD17 Init1 Perc4 Abyssal Bloodrager ressources Rage rounds5/6

I do wonder if anyone gets the metajoke.


N/A Leshy Druid (Leshy Warden, World Walker) 1 HP BB 14/14 | RL 5/5 | AC 18 | F +4 R +2 W +5| Perception +7 |Spells: 0th: 4 1st 2/2 |
GM Tribute wrote:

You will find Jasper is with the merchants, so he will not be contributing. We will see if Tibald adds to the 675gp.

I assumed Jasper was with the merchants, but I wanted Brightberry to bumble through that realization.


Infusions: 1/5
Prepared:
Bottled Lightning 2/3 | Goo Grenade 1/3 | Elixir of Life 0/2 | War Blood Mut 1/2
(Dying 2)/18 HP

I just assumed the donation was implied. Yes, I'm donating 125 as requested.


Infusions: 1/5
Prepared:
Bottled Lightning 2/3 | Goo Grenade 1/3 | Elixir of Life 0/2 | War Blood Mut 1/2
(Dying 2)/18 HP

Oof! Some big time jumps happened. Busy day at work, so I will do my best to post later on.


Infusions: 1/5
Prepared:
Bottled Lightning 2/3 | Goo Grenade 1/3 | Elixir of Life 0/2 | War Blood Mut 1/2
(Dying 2)/18 HP

Remaining gold from chargen: 56g
First installment payment: 250g
Wands for Everyone's Benefit and Good Health Fund: -125g
Total: 181g

Shopping:

  • Bit and bridle 2g
  • Saddle (riding) 10g
  • saddlebagsx2 8g
  • Donkeyx2 16g
  • light wagon 50g
  • feedx3 (10 days) 1g 5s
  • portable alchemist's lab 75g
  • tent (medium) 15g
    ---------------------
    Total: 177.5

    181g - 177g 5s = 3g 5s

    Lol, Tibold's now pretty broke. He's banking on the 750g at the end.

    Also, regarding the mention of the "covered wagon." That's where the medium tent comes in. I'm picturing Tibold basically erecting the tent either attached to the wagon, or even just in the wagon bed and tying it to the frame. I couldn't find any pricing for an actual covered wagon or even a listing for a tarp, so I figured that would work mechanically. Right now the front and back flaps would be open to allow a straight view from the seat to whatever's directly behind the wagon as well.

    @Everyone: I would expect some of you may wish to either load up some stuff or even ride on the wagon at times. Just let me know what might be on the wagon at any given time, and I'll keep track for you.

    I traded in Tibold's rank in Heal for Profession (Driver) since this is likely not the first time he's driven a cart or wagon growing up in a frontier village. I'll get a point in Heal next level.


  • I will throw in some scavenging rolls for Tibold and Bb. There is the question of the bodies—I would guess harvesting them is not a popular decision.

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