Sunflower Leshy

Brightberry's page

123 posts. Alias of mahuffma.


Full Name

Brightberry

Race

Leshy

Classes/Levels

Driud (Leshy Warden) 2 HP 17/17 | AC 18 t 13 f 15 | F +5 R +2 W +7 | Init. +2 | Darkvision 60' | Perception +9 | CMB +1 | CMD 13 | Spells: 1st 4/4

Gender

N/A

Size

Small

Age

3

Alignment

CN

Languages

Common, Sylvan, Plantspeech (vines)

Strength 10
Dexterity 14
Constitution 15
Intelligence 8
Wisdom 18
Charisma 11

About Brightberry

Brightberry Character Sheet:

Brightberry
CN Vine Leshie Druid (Leshy Warden)
Init+2; Senses Darkvision 60 ft; Low-light Vision: Perception +9
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Defense
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AC 18, touch 13, Flat-footed 15; (Dex +2, Size +1, +4 armor, +1 deflection)
HP 10 (8[Class]+2[Con])
Fort+5 (b3 a2) Ref+2 (b0 a2) Will+7 (b3 a4)
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Offense
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Speed: 20 ft
Melee: Spear +1 (1d4) x2 20ft
Ranged: sling + 3 (1d3) x2 50ft
Spell-like Abilities: Grapevine
Supenatural abilities: Cruel Thicket 7/day
woodland stride
Druid Spells Prepared
0th-light, detect magic, spark
1st- cure light wounds, cure light wounds, cure light wounds, thorn javelin
Domain: Plant (thorn)
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Statistics
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Str 10 Dex 14 Con 15 Int 8 Wis 18 Cha 11
Base Atk+1; CMB +1; CMD 13
Feats: Spell focus (conjuration), Alertness w/ familiar
Traits: Dangerously curious, Tangle Guerrilla (snare trap) DC13
Leshy Racial Traits: Plantspeech, Unassuming foliage, Climber; FCB Druid, +1 Skill

Languages Common, Sylvan; Plantspeech (Vines)
Leshy traits: Change shape, Verdant burst
Combat gear: Short Spear, Sling, lamellar leather, light wooden shield
Other Gear: Msw. Backpack, 6 gp


Skills:

Adventure Skills
Climb +6 (1 rank, 0 str, 3 cb, 2 climber trait)
Perception +9 (2 rank, 4 wis, 3 cb)
Spelcraft +4 (2 rank, -1 int, ;3 cb)
Stealth +2 (+6 in Forest) (2 dex, 4 trait)
UMD +2 (2 rank, 0 cha)
Survival + 8 (1 rank, 4 wis, 3 cb)

Background skills
Handle animal +4 (1 rank, 0 cha, 3 cb)
Kn. Geography +3 (1 rank, -1 int, 3 cb)
Kn. Nature +4 (2 rank, -1 int, 3 cb)

Expended Resources:

-2 cure light wounds spell

(familiar) Redleaf Character Sheet:

Red Leaf
N Small plant (leshy)
Init +1; Senses darkvision 60 ft., low-light vision; Perception +3
DEFENSE

AC 14, touch 12, flat-footed 13 (+1 armor, +1 Dex, +1 size, +1 natural armor)
hp 8
Fort +4, Ref +3, Will +4
Immune electricity, sonic, plant traits

OFFENSE

Speed 20 ft., climb 10 ft., fly 10 ft. (clumsy); glide
Melee shortspear +2 (1d4-2/19-20)
Ranged seedpods +2 touch (1 plus deafen)
Spell-Like Abilities (CL 2nd; concentration +3)

Constant—pass without trace

STATISTICS

Str 6, Dex 13, Con 12, Int 6, Wis 12, Cha 13
Base Atk +1; CMB -2; CMD 9
Feats Weapon Finesse, improved evasion
Skills Fly -1, Stealth +5 (+9 in forests and jungles), Survival +2 (+5 in forests and jungles), UMD +3, Spellcraft +0, climb -1, kn. nature +0, kn. geography -1; Racial Modifiers +4 Stealth and Survival in forests and jungles
Languages Druidic, Sylvan; plantspeech (trees)
SQ change shape (Small tree; tree shape), verdant burst

SPECIAL ABILITIES

Glide (Ex)
A leaf leshy cannot use its fly speed to hover. When flying, a leaf leshy must end its movement at least 5 feet lower in elevation than it started.

Seedpods (Ex)
Leaf leshys sprout explosive acorns, pine cones, or other seedpods, and can hurl these as ranged attacks. A seedpod has a range increment of 10 feet and detonates on contact to deal 1 point of bludgeoning damage (this damage is not modified by Strength). Anyone struck by a seedpod must succeed at a DC 11 Fortitude save or be deafened for 1 round. The save DC is Constitution-based.

Share spells

Empathic link

Background:

Brightberry was created by an elderly human druid names Ericles. Ericles made it his life's mission to protect the forest in which he lived. He sought to do so by giving the forest itself life, and thus choice. Ericles created many different plant creatures, including myself, and communicated with all types of plants and animals. This was vital to his work, because not only did he face threats of the many different "monsters" of the forest, but the most vicious monster of all. Humans. Many different logging camps were constantly trying to invade his territory, which was just outside of the known maps. So much of his time was taken keeping these wood cutters at bay, that his original mission slowed to a halt. That is when he created me, and others like me, to continue his work. It seemed like we were finally pushing him back. I had several other leshies under my command, as did the others he originally created, and we seemed at peace for a time. This peace is what sealed our fate. We became complacent. The loggers had retreated in order to gather in number and power. They raided Ericles home and burned it to the ground. I escaped with only one other leshy, a leaf leshy that I created named Red Leaf. I know not how many others may have survived. Red Leaf and I left (to the Stolen Lands) and did not look back. Brightberry is now looking to continue Ericles' work somewhere safer. Build a plant community. Perhaps to wreak vengeance on the loggers. Perhaps not.