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About Remismun "Remis" MandruleanuRemis:
Remismun Mandruleanu Male half-elf investigator (cartographer) 2 of Ng Mythic Trickster NG Medium humanoid (human, elf) Statblock:
Init +3; Senses low-light vision Perception +7 (+8 to locate traps)
-------------------- Defense -------------------- AC 17, touch 13, flat-footed 14 (+4 armor, +3 dex) hp 20 (2d8+8) Fort +2, Ref +6, Will +4 (+6 vs enchantment spells & effects) -------------------- Offense -------------------- Speed 30 ft. Melee masterwork rapier +5 (1d6+3/18-20x2) …or cold iron dagger +4 (1d4+3/19-20x2) Ranged cold iron dagger +4 (1d4/19-20x2) Space 5 ft.; Reach 5 ft. Special Attacks inspiration +1d6 (4/day), Trickster Attack (Surprise Strike), mythic power 5/day (assured drinker), surge +1d6 Investigator Spells Prepared (CL 2nd; concentration +5) 1st–monkey fish, shield -------------------- Statistics -------------------- Str 11, Dex 16, Con 14, Int 17, Wis 12, Cha 10 Base Atk +1; CMB +1; CMD 14 Feats skill focus (knowledge Nature), weapon finesse Mythic FeatsWeapon Finesse Traits wild domesticator, rich parents, noble born (Surtova) Skills Acrobatics [1] +6, Climb [1] +4, Disable Device [1] +7, Handle Animal [2] +5, Arcana [1] +7, Dungeoneering [1] +7, Engineering [1] +7, Geography [1] +7, History [1] +7, Local [1] +7, Nature [1] +10, Nobility [1] +7, Planes [1] +7, Religion [1] +7, Perception [1] +7, Spellcraft [1] +7, Stealth [1] +6, Survival [2] +3 Languages Common, Elven, Halfling, Hallit, Goblin SQ Alchemy, trapfinding, studied terrain, mythic power Favored Class +2/4 bonus on all inspiration rolls Combat Gear 2 potions of cure light wounds, 2 alchemist's fire, 2 acid flask, 2 hex nails Other Gear masterwork rapier, aldori dueling sword, cold iron dagger, darkleaf cloth lamellar leather, ioun torch explorer’s outfit, masterwork backpack, mapmaker’s kit, chalk, ink, inkpen, parchment (5), waterproof bag, canteen, belt pouch containing 39 gp 4 sp 3 cp, formula book All Formulae Known 1st - blend, blurred movement, coin shot, crafter's fortune, heightened awareness, long arm, monkey fish, shield --------------------
Personality:
If there was one word to summarize Remis it would be “naive.” Oh, he knows all about how people can act toward each other but, when it comes to real world experience? He has next to nothing. Trained to be a scribe specializing in cartography while locked away in a room in Port Ice meant years of dreaming of being an adventurer and gathering tales from travelers whenever he could. On more than one occasion, Remis found himself in trouble for adding verses of songs to the borders of his maps. He’s a young man with big dreams. Backstory:
Remis looked up from the blank book that lay across his desk at the world beyond the window. The morning’s first traces of sunlight were beginning to pierce the distant trees and the birds were welcoming its warmth with dozens of songs. A wolf howled in the distance and her pack responded somewhere deep in the forest.
“Remismun! Quit your daydreaming!” Hirreth Korsa barked. “You should be halfway through the first volume by now!” Remis jumped in his chair and forced his eyes back to his work. “Yes, Minister,” Remis sputtered as he dipped his quill into the ink, “but, I’ve already completed the first volume. I’m nearly finished with volume four.” The Minister stomped to the window and yanked the curtain closed. Leaving them in the dark with only a few meager candles by which to see. “Doubtful,” he said. “It’s true, Minister. I started while the moon was still high so that I might finish early and join the others on the hunt today,” The words flowed out of Remis even as he continued to copy the fourth volume of “Clement Jorkins’ Beast of the River Kingdoms.” Copying texts had become such second nature to the young man over the years that he seldom had to actually pay attention to what he was copying. “I’ve already been at it for over five hours,” He added. “And how would you know just how long it has been? Hmm?” Minister Korsa asked. “Given that I found your hourglass on its shelf in your room?” The Minister slammed the hourglass on the desk, sending a crack up one side. “And stop with that annoying habit!” Remis winced, “Habit, Minister?” “The contractions! It is the language of the lazy man. Now answer my question.” The young man set his quill down gently and rubbed at his palm, “Well, Minister, it’s- it is always around the fifth hour that my hand begins to ache. Hour six that my fingers start to lock up around my quill. That is usually when I switch hands, if I am being honest, Minister.” Remis rubbed his palm before picking up his quill and going back to his work. Minister Korsa paced around the study, the sound of his footsteps accompanying the scratching of the quill. After some time, a small, shaggy, white and black dog crawled out from under the desk and began circling The Minister’s feet as he walked. “Why is this mongrel here?” The Minister spat. Remis dared a look up at the odd duo. “Rya keeps me company,” he said. The smile on his face belied the loneliness in Remis’ words. Korsa paused to meet the young scribe’s eyes. A momentary pang of guilt pulled Korsa’s eyes to Remis’ writing hand and he let out a sigh. “Once you are done with that volume, and you make copies of the maps that were delivered on Moonday, you may join the others.” “Done!” Remis exclaimed. He slammed the book closed and jumped from the creaky chair to his feet. “The maps have been done since Wealday,” he added. Remis massaged the palm of his writing hand with the thumb of his left then forced each finger on the sore hand to straighten. The Minister felt as though he had somehow been tricked but could not quite figure out how. “If,” he began, pronouncing the word with his teeth showing, “you are truly done. Take this blasted dog with you. Maybe it can learn how to be useful and not just steal food from the larder.” Remis nodded and patted one hand on his thigh, “Rya, come.” He knelt and scratched the dog behind both ears, “Maybe with your help, they’ll actually let me come along this time.” Remis stood up, gave The Minister the customer bow, and hurried out of the room with the canine pup on his heels. ------------------------------------------------------------------------ Four days had passed since Remis last laid eyes on Port Ice and two since he had left his travel companion at his destination. But he had Ava curled up beside him under a blanket and the horse, Wynston, hitched up nearby. Remis added a couple of logs to the fire before settling in for the night. He had mapped his course and such a way so that most nights he would be camping alongside well patrolled roads. So far he had been fortunate enough to only have one encounter with the things which lived out in the wild but as soon as the goblins saw Ava, they had turned and fled. To Remis, Ava was a two year old puppy but, to the goblins, she was a creature of nightmares. As Remis' eyelids began to grow heavy his mind drifted back to the last time he had spoken with Minister Korsa. The old man had seemed so tiny, having aged so much in so few years. Gone was the rigid scholar who all the children feared. In his place was just an old man lying on his deathbed and struggling to keep his mind clear for his last hours. “R-Remis…” Korsa rasped. His eyes scanned the room, glossy and unfocused. Remis pulled his chair closer and grasped the old man’s hand. “I am here, Minister.” The tension melted away from Korsa and he turned his head toward the source of the voice. “Remis…always a good…a good student,” the old man struggled with each breath to force the words out. “My…my desk. The drawer.” Korsa raised a bony finger in the direction of the modest writing desk. Remis set The Minister’s hand down gently and moved to the desk. Inside, he found an old canvas pouch tied closed with a string that crumpled when he tried to unknot it. ”I don’t understand. To whom am I to deliver this purse?” Remis asked. Korsa’s head shook almost imperceptibly. “No…it was meant for…just take it. Take it and…'' he paused to inhale sharply, “Go.” “Go? Go where? My place is here. Serving the Surtova family,” Remis replied. “Go! You will not…you won’t waste your life in servitude…” the exertion took its toll on the old man and he slipped into unconsciousness. Remis shivered as he remembered the way Minister Korsa had looked, lying in that bed in the room that would soon gain a new occupant. Ava, the young canine, stretched under the blanket, her wet nose poking out just enough to touch Remis on the chin. “I always wanted to go on an adventure with your mom,” Remis said. He felt Ava shift under the blanket, probably annoyed that he was keeping her up. “I think she would be happy knowing that one of her pups got to see the world.” Ava groaned as if to say “Can we talk about this in the morning?” Remis scratched the dog behind one ear. “Good night, girl. We have another big day of travel tomorrow,” He whispered and let sleep take him. --------------------
Pet dog, Ava:
Ava CR 1/3 Female guard dog N Small animal Init +1; Senses low-light vision, scent; Perception +8 -------------------- Defense -------------------- AC 13, touch 12, flat-footed 12 (+1 Dex, +1 natural, +1 size) hp 6 (1d8+2) Fort +4, Ref +3, Will +1 -------------------- Offense -------------------- Speed 40 ft. Melee bite +2 (1d4+1) -------------------- Statistics -------------------- Str 13, Dex 13, Con 15, Int 2, Wis 12, Cha 6 Base Atk +0; CMB +0; CMD 11 (15 vs. trip) Feats Skill Focus (Perception) Skills Acrobatics +1 (+9 jumping), Perception +8, Survival +1 (+5 scent tracking); Racial Modifiers +4 Acrobatics when jumping, +4 Survival when tracking by scent SQ attack, come, defend, down, guard, and heel Pet horse, Wynston:
Wynston CR 1 Male horse, light N Large animal Init +2; Senses low-light vision, scent; Perception +6 -------------------- Defense -------------------- AC 11, touch 11, flat-footed 9 (+2 Dex, –1 size) hp 15 (2d8+6) Fort +6, Ref +5, Will +1 -------------------- Offense -------------------- Speed 50 ft. Melee 2 hooves –2 (1d4+1) Space 10 ft., Reach[/b] 5 ft. -------------------- Statistics -------------------- Str 16, Dex 14, Con 17, Int 2, Wis[/b] 13, Cha 7 Base Atk +1; CMB +5; CMD 17 (21 vs. trip) Feats Endurance, RunB Skills Perception +6 SQ docile, come, deliver, down, flee, heel, stay, work Other Gear bit and bridle, riding saddle, alchemy kit, bedroll, mess kit, soap, trail rations (5 days), feed (3 days), dandy brush |