Wrath of the morally flexible

Game Master Mightypion

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Effing Stoners!
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F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

I count very narrow misses as assists, so someone else gets +2 as Yartak almost notices that something is wrong.


Male Kobold Oracle (Divine Herbalist) 4

Aurical has the blood drain from his face as he sees what his allies are truly capable of.


Android Ninja Investigator[L1]/Ninja [L4] | AC 18/22*, T 14/18*, FF 14/18* | F +1/R+9/W+5| HP 29/29 | CMB +3, CMD 16 | NR 6/6 | Init +3 | Perception +16 | Condition: None

Sapphire went into full defense mode AC 22 as she assed what was going on around her.

Hi Gm, Sapphire is never surprised as in the emotion, she has no emotions at all. Just mimics them for the squiggly wet ones.

perception
DC15 1d20 + 7 ⇒ (4) + 7 = 11
DC24 1d20 + 7 ⇒ (8) + 7 = 15


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Aurical and Targis can still try the perception.


HP:44|BaB:4|AC:23(25) T:10 FF:23(25)|Fort:6 Ref:1 Will:4(5 vs chaotic outsiders/spells)(+1 vs fear)

Perception: 1d20 + 2 ⇒ (11) + 2 = 13


Male Kobold Oracle (Divine Herbalist) 4

Perception: 1d20 + 0 ⇒ (10) + 0 = 10


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

New bad guys surprise round

charge Deradni vs Askold power attack flanking: 1d20 + 5 + 8 - 1 + 2 - 2 ⇒ (5) + 5 + 8 - 1 + 2 - 2 = 17
damage: 3d6 + 12 + 6 + 1 ⇒ (2, 2, 3) + 12 + 6 + 1 = 26

A massive Clang echoes through the battlefield. Out of nowwhere, a large wicked axe impacts on the equally large Bloodrager standing in the middle of the fight. But...

The f#~!? The large man asks as his heavy platemail weather the savage impact.

Проклятие, я же говорил, что скрытность не работает для полуживых минотавров! A large fiendish horned beast snarls in Abyssal as its Axe fails to penetrate the Bloodragers plate armor.

The guy seems strong, YOINK. An orc in weird maybe armor says as it casts a spell, a shadowy black lash forms in his arms and strikes at the bloodrager.

ranged touch: 1d20 + 3 - 4 ⇒ (11) + 3 - 4 = 10
penalty to Askold: 1d6 ⇒ 3
Partially blocked by attackers, a clearly visibile force shield, which had certainly been protecting the bloodrager from the worst of it, materializes but the lash passes through it.

spellcraft DC 19:

Limp Lash

Schir halberd vs Askold: 1d20 + 10 ⇒ (10) + 10 = 20
damage: 1d10 + 4 ⇒ (4) + 4 = 8
A demonic figure strikes as well, hitting with its halberd but failing to find purchase.

A second one of these strikes as well!

Schir halberd vs Askold: 1d20 + 10 ⇒ (1) + 10 = 11
damage: 1d10 + 4 ⇒ (7) + 4 = 11
Rather comically failing to do anything.

Kn planes DC 19:

The 2 medium sized foes are Schir demons, nasty buggers with disease carrying halberds.

Kn Planes DC 21:

That looks like a half fiend minotaur leading them!

Kn Local DC 19 Yartak DC 14 on the Orc:

Seemingly a Sorceror?
If Yartak: Hej, that jerk has a kill on sight because "deserting to Demons, cowardice and murder of comrades in their sleep" notice from the Orchestra.
If you recall correctly, he specializes in silence, invisibility and weakening spells.

That friendly NPC dodged one hell of a bullet.

Actual round:

Vagorg:
Holding the lash with his left, the sorceror casts another spell
Drop that, Deraknis is bigger anyway!
reflex: 1d20 + 2 ⇒ (17) + 2 = 19
damage: 5d4 ⇒ (2, 4, 4, 1, 4) = 15
The bloodragers Axe glows red, but the warrior manages to drop it before it burns him.

Arrius and Aurical are up again!

Init order

Vagorg (sorceror)
>>Aurical
>>Arrius
Enemy Mooks
Enemy Faxon
Friendly Mercs
Enemy Bob
Enemy Demons
Enemy Minotaur
Rest including remaining Mercs


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 5 (Oath of Vengeance) | HP 53 / 53 | AC 20 / 12 T / 20 FF | CMD 19 | Fort + 9, Reflex + 7, Will + 8 (+1 to all saves if caster is evil; if an evil outsider, +3 to all saves) Init + 2 | Perception 0 (Darkvision) | Speed 20 ft. |Conditions: None | Effects: Bless, Veil of Heaven, Pro. Evil, Bless Weapon, Divine Bond | Lay On Hands: (4 / 6) | Smite: 1 / 2 | AC = 21/23 |

Constantine steps back and channels the power of Iomedae and a wand too!

Lay on Hands: 1d6 + 2 ⇒ (2) + 2 = 4

Wand of CLW: 1d8 + 1 ⇒ (5) + 1 = 6

@GM: Swift for Lay on Hands, move action to retrieve his wand, standard to activate it and a 5' step for good measure.


CG Human Sorcerer 4 | Status:
Stats:
AC 14 (T 12 FF 12) | CMD 13 | Init +2 | Speed 30ft | F +3 R +3 W +5 | Perc +4 SM +2
HP 25/25 | Spells 1st 8/8 | 2nd 4/4

Kn Local: 1d20 + 2 ⇒ (16) + 2 = 18

Yartak recognizes his foe and quickly tries to find a way to f@€& him up.

But not until his turn.


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Botting Aurical

IN BAPHOMETS NAME NOBLE FAXON I SHALL AVENGE YOU! I SHALL PROVIDE A FLANK! I SHALL CUT DOWN THAT PIECE OF HAM I SHALL

crossbow aurical: 1d20 + 4 + 2 ⇒ (18) + 4 + 2 = 24
damage: 1d6 ⇒ 3

Do you have a license for evil vengeful monologing? Aurical asks as he puts a crossbow bolt through her mouth.

While nothing has hit the cultist directly, her shield other on Faxon had brought her to deaths door, and getting her final villainously heroic vengefull monologue interrupted by a Kobold...

Something inside her breaks as she collapses.

Cunning plan to make me roll dice for players yesyes Big post coming up tomorow


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

I have removed dead enemies from the area, although dying ones are still there

--Three friendly Mercs turn--
Free action to take Bardiches into one hand, Quick draw throwing axes, move into position, standard action to fire throwing axes at minotaur, while benefitting from weapon song, free action to take bardiches into both hands.

Slakta den jävla förrädaren, fyll hans ansikte med kastyxor!! The Bloodrager shouts in Kellid

Vi har ingen tydlig siktlinje!

Kellid:

Slaughter that f@#~ing traitor, fill his s~%@ty face with throwing axes!![/b]

No line of sight!

The three common Merc form up next to Targis and hurl a volley of cold iron Axes at one at the fiendish minotaur, deeming him to be both a hittable and very nasty target.

throwing axe 1 weapon song celestial blood: 1d20 + 5 ⇒ (13) + 5 = 18
damage throwing axe weapon song: 1d6 + 2 + 1 + 1d6 ⇒ (3) + 2 + 1 + (2) = 8
throwing axe 1 weapon song celestial blood: 1d20 + 5 ⇒ (14) + 5 = 19
damage throwing axe weapon song: 1d6 + 2 + 1 + 1d6 ⇒ (1) + 2 + 1 + (2) = 6
throwing axe 1 weapon song celestial blood: 1d20 + 5 ⇒ (8) + 5 = 13

Flier är fiendish The first merc announces in Kellid as his axe connects quite well.
Flyer is fiendish The second one apparently repeats in common.

--Enemy Bob turn
Double move to new position
Too many friendoes there! I cant go there! But Bob has plan! Goes around north! Xhabibi told Bob that Good EATZ Be there!
The abomination double moves, nearly stumbling over Yartak and Aurical
BOB FOUND GOOD EATS!

--Enemy Schir turn
Both Schirs seek to bring down the heavily wounded bloodrager and unleash a torrent of Halberd strike and gores on him

full attack bardiche: 1d20 + 10 ⇒ (9) + 10 = 19
full attack gore secondary: 1d20 + 2 ⇒ (17) + 2 = 19
full attack bardiche: 1d20 + 10 ⇒ (6) + 10 = 16
full attack gore secondary: 1d20 + 2 ⇒ (11) + 2 = 13

Is it in yet? Is all they receive as a reply from their towering foe.

Dont look at me, saying this appeases my grandma. And she is much scarier then these clowns. He adds to the raised eyebrows of his mercenary allies.

--Enemy Minotaur Turn
I will show you whats in!

The Minotaur snarls, but he does not that the Bloodrager is very hard to hit, and thus does not strike with his full power, seeking to be accurate instead.

full attack Greataxe: 1d20 + 11 ⇒ (4) + 11 = 15
full attack Greataxe: 1d20 + 6 ⇒ (9) + 6 = 15
bite: 1d20 + 6 ⇒ (11) + 6 = 17
gore: 1d20 + 6 ⇒ (17) + 6 = 23
damage: 1d6 + 3 ⇒ (1) + 3 = 4

Mediocre The Bloodrager replies, only slightly tapped by the minotaurs horns.
--

--Friendly Bloodrager turn
limp lash: 1d6 ⇒ 6 at -8 to dex and str currently doing some math... Luckily for him he can still move, since his total from bloodraging is a +6, and as an NPC he is not running around if all that much loot in a backpack. Being down to 2 dex also isnt great.
Not looking to well, the Bloodrager withdraws, putting himself in a position to flank an assault on the improvised Bardiche wall of his allies, and breaking the limp lash originating from the sorceror.
His strength and vitality seems to be returning rapidly.

--Friendly Spell warrior turn
Sevanna, Schleim! He shouts

The Female spell warrior immidiatly does as bid, making the ground beneath the 2 Schirs and the half fiend minotaur a slippery mess

reflex saves vs grease DC14 Schir 1: 1d20 + 3 ⇒ (3) + 3 = 6
reflex saves vs grease DC14 Schir 2: 1d20 + 3 ⇒ (11) + 3 = 14
reflex saves vs grease DC14 Minotaur: 1d20 + 7 ⇒ (15) + 7 = 22

The northern Schir slips and falls, yet the southern one and the Minotaur maintain their footing.

Summary:

14 damage to Minotaur
4 damage to Askold, total of 30
Northern Schir is prone
Red area is greased

Party is up!


HP:44|BaB:4|AC:23(25) T:10 FF:23(25)|Fort:6 Ref:1 Will:4(5 vs chaotic outsiders/spells)(+1 vs fear)

"I will hold the line as best I can! Form a second row behind me with reach weapons. Those who have a ranged attack bring down that caster now!

Profession soldier to take charge: 1d20 + 8 ⇒ (4) + 8 = 12

Targis moves up and takes a swing at the standing Schir.

Power Mutagenic Cold iron Whackd20+10+1[/dice: 1d6d20 + 10 + 1 ⇒ (20, 18) + 10 + 1 = 49
Damage: 3d10 + 42 + 3 ⇒ (8, 1, 2) + 42 + 3 = 56

As a swift action, he points at the minotaur. "You're next."

Challenged the target, giving me +1 damage, and some other effects when I hit it, but -2 AC vs everyone else.

Also, back to back crits! Super lucky on my end! Hope it doesn't run out...


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 5 (Oath of Vengeance) | HP 53 / 53 | AC 20 / 12 T / 20 FF | CMD 19 | Fort + 9, Reflex + 7, Will + 8 (+1 to all saves if caster is evil; if an evil outsider, +3 to all saves) Init + 2 | Perception 0 (Darkvision) | Speed 20 ft. |Conditions: None | Effects: Bless, Veil of Heaven, Pro. Evil, Bless Weapon, Divine Bond | Lay On Hands: (4 / 6) | Smite: 1 / 2 | AC = 21/23 |

Which one is the enemy caster?


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

You rolled a 20 to hit and an 18 to confirm correct? And the 1d10+7(STR)+3(Mutagen STR)+3(power attack)= 1d10+13+1 from weapon song, and an extra +d6 not multiplied ecause the Schir is a demon, I seem to be missing a +1, but that may be the challenge thing. The Schir is still giga ded.

Targis confidently strides forward, disregarding the easier target of the prone Schir.

My halberd is better then yours! You cant even dise
The Demon opens his mouth, likely to brag about the virulent diseases on his halberd, as Targis simply cuts him in two, leaving 2 perfectly symetric Schir halfs.

Targis:

Dear mortal, If thee would deadpan something like, "dissecting is better then diseasing" I would view this as a small favor, my boss is watching as well and I highly value her amusement. You once again hear a feminine voice in your head
I may also be professionally interested in a business venture, I have a degree of skill in alchemy myself, and your performance enchancers appear to be well adapted to battlefield conditions. But... dont get killed clever mortal, you dont seem to have a protective forcefield on. The voice adds.

@ Arrius the person 2 squares south of the minotaur, while burly for a sorceror, he has zero intentions of being in melee with targis.


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 5 (Oath of Vengeance) | HP 53 / 53 | AC 20 / 12 T / 20 FF | CMD 19 | Fort + 9, Reflex + 7, Will + 8 (+1 to all saves if caster is evil; if an evil outsider, +3 to all saves) Init + 2 | Perception 0 (Darkvision) | Speed 20 ft. |Conditions: None | Effects: Bless, Veil of Heaven, Pro. Evil, Bless Weapon, Divine Bond | Lay On Hands: (4 / 6) | Smite: 1 / 2 | AC = 21/23 |

@GM: Thanks I thought that was it but wanted to make sure. @Targis: I understand eliminating the caster first but with the door and two Large sized creatures, there's no way Constantine is making a shot against it.

Constantine double heals again.

Lay on Hands: 1d6 + 2 ⇒ (5) + 2 = 7

Wand of CLW: 1d8 + 1 + 2 ⇒ (7) + 1 + 2 = 10

@GM #2: I forgot to add his +2 from Fey Foundling on his Wand rolls so I'll add an extra 2 HP from the last round, move action to store wand in his belt pouch.


Android Ninja Investigator[L1]/Ninja [L4] | AC 18/22*, T 14/18*, FF 14/18* | F +1/R+9/W+5| HP 29/29 | CMB +3, CMD 16 | NR 6/6 | Init +3 | Perception +16 | Condition: None

Saph moved 5' step back

Shortbow TH1d20 + 4 ⇒ (17) + 4 = 21 1d6 ⇒ 5 Critical x3 Type piercing. At spell caster


HP:44|BaB:4|AC:23(25) T:10 FF:23(25)|Fort:6 Ref:1 Will:4(5 vs chaotic outsiders/spells)(+1 vs fear)

"You know," Targis says matter of factly, "Diseased blades aren't all that useful in the heat of battle like this. They take time to infect your target, and by that point they may have already killed you. It would seem, that truncation is superior to transmission." Feeling like he hasn't properly gotten his point across, or that the nuances may be lost on the remaining onlookers, he adds "Idiot."


CN tiefling Witch 5 | HP 28/28 | AC 16 T 12 FF 14 | CMD 13 | F+3 R+4 W+6 | Init +6 | Perc +1 | Whispering Shadows + | Share Will +
Magic:
Spells: I - 8/8 II - 6/6

Sahala walks forward, stepping over the corpse of the cultist and frowning disgustedly, looking at the symbol of Baphomet. She looks next at the minotaur, smiles and says, "Imagine that cow you so desired. Think about her. Now don't think. Don't think about her slender legs, beautiful horns, languid gaze... Don't think at all." The witch smiles insidiously as the magical energy swirls around her and rushes towards the monster.

Sensory Overload, DC 18 Will vs minotaur

Sensory Overload:
Effect
Range close (25 ft. + 5 ft./2 levels)
Target 1 creature
Duration 1 round/level
Saving Throw Will negates (see text); Spell Resistance yes
Description
You overload the target creature’s senses, making it difficult for the target to concentrate. For the duration of the effect, the target must succeed at a Will save at the same DC as the original effect to perform any standard or full-round action. On a failure, the creature loses the action that triggered the saving throw. If successful, the creature is able to take the action, but this spell effect is not negated.


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

An SR check please

Sahala feels that the fiendish nature of the beast trys to block off her attempts.


CN tiefling Witch 5 | HP 28/28 | AC 16 T 12 FF 14 | CMD 13 | F+3 R+4 W+6 | Init +6 | Perc +1 | Whispering Shadows + | Share Will +
Magic:
Spells: I - 8/8 II - 6/6

SR: 1d20 + 3 ⇒ (19) + 3 = 22 mmm, nice!


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

willsave boss: 1d20 + 6 ⇒ (3) + 6 = 9

Sahala:

As a note of professional advice, mind your distance when using that spell on an Omox or Ghibrileth. There are... serious sanitary concerns with these. You hear what you think is Alitheras mental voice as seductive, charming and polite as you remember hers.

Nah little mortal, who dares, wins, I specifically killed Halvireg, extremely pungent lord of the even more pungent wave by using my wiles to *harden* certain parts of him, and then annihilate him by attacking this part, thus circumventing his literally mythic b~*@#+$# fluidic form defense. It wasnt my most hygenic kill though, thats for certain. That bugger was able to make Jubilex look like an attractive consort prospect. I have to say though Alithera, that cultist-o-vision-social-network thing without actually profane pacting people is great! You can even talk to the social relations one step removed? You hear another voice, one that makes Alithera's voice sound like a marmy schoolteacher by comparison. She also sounds *tipsy*. Could it be?

Oh, yes I can, you could as well, but the second order connection is tailored to me and you using it could outright break or overwhelm it, potentially frying their brains. It isnt a problem with Sahala, because you have both a patron and a divine connection to her, and since its three connections they balance each other load and thus... Alitheras voice replies

I think the mortal is still hearing us, eh, get me some more Paladin juice, that stuff is hilarious. You once more hear HER at least you think so.


CN tiefling Witch 5 | HP 28/28 | AC 16 T 12 FF 14 | CMD 13 | F+3 R+4 W+6 | Init +6 | Perc +1 | Whispering Shadows + | Share Will +
Magic:
Spells: I - 8/8 II - 6/6

Sahala tilts her head, as if listening to something, and smiles somehow thoughtfully. Then he looks at the minotaur, who looks around with clouded eyes in a clearly very excited state and realizes that the magic has worked.


Male Kobold Oracle (Divine Herbalist) 4

Aurical pumps a diminutive arm as he lands a deadly shot, and scampers up next to Sahala. "They do not seem so tough against a group of allies working in concert." he chimes in, "Nor will the next group!"

With a whisper quiet snarl he loads and fires again, now at the minotaur.

Cbow: 1d20 + 7 ⇒ (15) + 7 = 221d6 ⇒ 2


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Aurical, you are within reach of Bob the abomination. You can move away but that would provoke.

Aurical:

Abadarian personel detected... Establishing telepathic connection...
Please render assistance, I am being digested!
Designation Warfare-Multi-purpose-tool-XV983-X3
manufactorer Defiance Industry LLC
Military-Industrial-Complex-Plaza 1
Axis
Complaint: Delivery personel allowed itself to get eaten
Caution: Enemy abombination labeled BOB has melee reach far above normal parameters.

You hear a robotic and exasperated sounding voice in your head.


CG Human Sorcerer 4 | Status:
Stats:
AC 14 (T 12 FF 12) | CMD 13 | Init +2 | Speed 30ft | F +3 R +3 W +5 | Perc +4 SM +2
HP 25/25 | Spells 1st 8/8 | 2nd 4/4

Ok, gonna need to wait until I get home to post, since the map is messing around when I access through the phone. One question, since Yartak squeezed into the trouser through the small passage, where is he on relation to the others?


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

If you squeezed in last turn, you can essentially pick in choose from about 20 feet from the mouth


Male Kobold Oracle (Divine Herbalist) 4

The tiny kobold's head perked up as he heard the voice in his head. He briefly wondered if he was going mad, but thinking of Sapphire he suspected this might be some kind of mechanical being as well? One that was responding to his faith...

"We must gut the beast!" he suddenly declared, "It holds a relic of Abadar! I have seen it in a vision!"

Bluff: 1d20 + 3 ⇒ (2) + 3 = 5

Although, considering the words that had come to him, he was unsure what he could do to help after stumbling into it's range. At the very least, away went the crossbow and out came his shield and sickle. Finding his courage he swallowed, and moved up toward Targis. Taking a feigned swipe at the remaining Shir so he could strike true.

Assist Other (Attack): 1d20 + 6 ⇒ (5) + 6 = 11


Android Ninja Investigator[L1]/Ninja [L4] | AC 18/22*, T 14/18*, FF 14/18* | F +1/R+9/W+5| HP 29/29 | CMB +3, CMD 16 | NR 6/6 | Init +3 | Perception +16 | Condition: None

Sapphire shoots at the spell caster again.

Shortbow TH 1d20 + 4 ⇒ (10) + 4 = 14 DMG 1d8 ⇒ 1 Critical x3 Type piercing. At spell caster IF Flanned add 3d6 ⇒ (2, 5, 6) = 13 DMG


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Sapphiere previous arrow had hit, but the wily caster is surrounded by arcane energies causing her next one to fail.

Hah, b#+%+ your feeble arrows do nothing against my magiks! As he looks at her he suddenly stops and almost panicks, fidling around with his helmet and muttering under his breath.

perection DC15:

F@!* her? No, it cant be HER or all of our heads would have f#*!ing exploded! Not using Firearms, not has already murdered us for looking at us funny, no innuendo about "performance reviews", "frank kinetic exchanges of ideas" or "permanent sabbitcals on other planes of existence". Maybe one of her progeny?

He adds something akin to a lense to his helmet and squints through it.

HAH, you are just a stupid out of date killbot who doesnt even know what age it is, doesnt have the lifeleech upgrade, or the anti-tentacle skin coating, or any of the 12 other upgrades! You dont even have a neurovisor! Hahaha I have one! B!@@#!

He points at the lense of his helmet.


Android Ninja Investigator[L1]/Ninja [L4] | AC 18/22*, T 14/18*, FF 14/18* | F +1/R+9/W+5| HP 29/29 | CMB +3, CMD 16 | NR 6/6 | Init +3 | Perception +16 | Condition: None

She looks up as he speaks.

Intaresting


KN Eng 1d20 + 8 ⇒ (2) + 8 = 10
KN Local her local 1d20 + 8 ⇒ (7) + 8 = 15
KN History 1d20 + 8 ⇒ (6) + 8 = 14

She seems to be fascinated by his armor.

KN Arcana 1d20 + 8 ⇒ (4) + 8 = 12
KN planes 1d20 + 8 ⇒ (4) + 8 = 12

She looks pays particular attention to his face.

Perseption to leap read 1d20 + 7 ⇒ (11) + 7 = 18

She smiles the universal smile a predictor gives its pray.

"Hello my Pretty, Pretty, pretty, really can it dose this."

And with that, she vanishes.


CG Human Sorcerer 4 | Status:
Stats:
AC 14 (T 12 FF 12) | CMD 13 | Init +2 | Speed 30ft | F +3 R +3 W +5 | Perc +4 SM +2
HP 25/25 | Spells 1st 8/8 | 2nd 4/4

Yartak screams to try to make himself heard. "Someone get close to the spellcaster!"

He reinforces that by showing his comrades the way to go with a pair of glowing arrows that come out from the wand they found not long ago.

Magic Missile Wand CL 3: 2d4 + 2 ⇒ (1, 3) + 2 = 6


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Yartak, roll a spellcraft DC15.

spellcraft DC15:

The bugger is mostly likely under the protection of shield, or more things would be hitting him. Magic missle will not be effective. You can change your action.

Yartak:

If you are mentally utterly convinced to kill him, no matter what he may offer, something may happen.

Saphirre:

You think he has met your "model" or another more complete killbot. He is certainly wearing a Neurovisor, which is an upgrade missing from you. It is weird that he can do this is an organic meatbag.


CG Human Sorcerer 4 | Status:
Stats:
AC 14 (T 12 FF 12) | CMD 13 | Init +2 | Speed 30ft | F +3 R +3 W +5 | Perc +4 SM +2
HP 25/25 | Spells 1st 8/8 | 2nd 4/4

Spellcraft: 1d20 + 7 ⇒ (8) + 7 = 15

Thinking better, Yartak plus his wand back in the bag and tries hard to stun the sorcerer so why other teammate can cut him in half.

Will have to move to our him in reach, then cast Daze DC 14 (will move the taken when out of work).

Yartak:
He desired the spellcaster's demise, though probably not as strong as being a fanatic.


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

willsave: 1d20 + 4 ⇒ (3) + 4 = 7

This readings make no sense The sorceror seems dazed.


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

As Vagorg looks dazedly looks into his vizor, he does nothing, Yartaks spell somehow interfering with him.

Arrius and Aurical are up!
Vagorg (sorceror) DAZED but would have his next turn
>>Aurical
>>Arrius
Enemy Mooks DED
Enemy Faxon Body contributed to physically split personality research by Targis. FOR SCIENCE
Friendly Mercs Alive
Enemy Bob Annoyed and hungry
Enemy Demons One prone and greased, one suddenly orderly after being bisected into 2 identical halves, and thus doubly ded
Enemy Minotaur Sahalaed
Rest including remaining Mercs All looking mostly good, other then Askold who was kind of close to getting murked


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 5 (Oath of Vengeance) | HP 53 / 53 | AC 20 / 12 T / 20 FF | CMD 19 | Fort + 9, Reflex + 7, Will + 8 (+1 to all saves if caster is evil; if an evil outsider, +3 to all saves) Init + 2 | Perception 0 (Darkvision) | Speed 20 ft. |Conditions: None | Effects: Bless, Veil of Heaven, Pro. Evil, Bless Weapon, Divine Bond | Lay On Hands: (4 / 6) | Smite: 1 / 2 | AC = 21/23 |

"Aurical, I need to be in your spot please."

Tightening his grip on his nodachi, Constantine waits for an opening.


Male Kobold Oracle (Divine Herbalist) 4

I Had Aurical as aiding another to give Targis a +2 to his next attack. Which succeeded (DC10) as well.


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

You got a new turn, you can probably just 5 foot step behind Targis and aid another his AC. I am interpreting aid another actions pretty genorously, if you come up with create in character ways to do them, I may even increase your aid anothers effect. My philosophy is that as many characters should be able to contribute to as many situations as possible.


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Semi botting Aurical, I thinks its mostly a misunderstanding of turn orders

Aurical Aid another Targis AC: 1d20 + 6 ⇒ (7) + 6 = 13 Sensing Arrius desire to hit some demons in the face, Aurical moves behind Targis, readying his sickle to assist in his defense while shouting
Kobold Catapult! Straight between his horns! In Abadars name, do it Targis! The Minotaur seems perturbed by this annoucnement of battlefield crazy

Dont actually throw me! Targis can hear Aurical whispering from behind.

Arrius you are up!


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 5 (Oath of Vengeance) | HP 53 / 53 | AC 20 / 12 T / 20 FF | CMD 19 | Fort + 9, Reflex + 7, Will + 8 (+1 to all saves if caster is evil; if an evil outsider, +3 to all saves) Init + 2 | Perception 0 (Darkvision) | Speed 20 ft. |Conditions: None | Effects: Bless, Veil of Heaven, Pro. Evil, Bless Weapon, Divine Bond | Lay On Hands: (4 / 6) | Smite: 1 / 2 | AC = 21/23 |

Constantine advances and tries to strike the greased and fallen foe!

Nodachi with Power Attack: 1d20 + 7 ⇒ (9) + 7 = 161d10 + 6 + 3 ⇒ (1) + 6 + 3 = 10


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Arrius strike the prone Schir, although it seems to still be healthy!
--- Friendly Mercs
Trollkarlen eller den fete?
Vilket fetto?
Ta ner den stora killen med horn!

throwing axe: 1d20 + 5 ⇒ (19) + 5 = 24
damage: 1d6 + 3 + 1d6 ⇒ (1) + 3 + (2) = 6
throwing axe: 1d20 + 5 ⇒ (4) + 5 = 9
damage: 1d6 + 3 + 1d6 ⇒ (5) + 3 + (1) = 9
throwing axe: 1d20 + 5 ⇒ (13) + 5 = 18
damage: 1d6 + 3 + 1d6 ⇒ (2) + 3 + (1) = 6

The mercs unleash another coorinated volley of throwing axes on the minotaur, 2 axes hit, yet it seems the monstrosity is quite tought to kill.

--Enemy Bob
Standard action: Crunch down the wall
CRUNCH!
BOB FOUND MOUTH! MOUTH NOT GOOD FOR EATS SO BOB CRUSH! The towering abomination simply barrels through the "face" that the party infiltrated through.

d3 1=sahal 2=Yartak 3=aurical: 1d3 ⇒ 2
BOB FOUND EATS! SMOL EAT! It points at Aurical
PRETTY EATS! It point of Sahala
NOODLE EATS! It points at Yartak
YOU BEE GOOD EATZ BECAUSE YOU HAVE NOODLES ATTACHED TO YOU! BOB LIKEY LIKEY!

Move action:
The abomination trundles right next to Yartak!

------------
Enemy Schir
Move action standup
arrius AoO: 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 24
damage arrius: 1d10 + 9 ⇒ (9) + 9 = 18
Targis AoO: 1d20 + 11 ⇒ (20) + 11 = 31
Targis AoO crit confirm: 1d20 + 11 ⇒ (5) + 11 = 16 Confirms lel Targis crits even if I am rolling
damage Targis: 3d10 + 42 + 3 + 1d6 ⇒ (8, 4, 2) + 42 + 3 + (4) = 63

The Schir tries to stand up, drawing a clean horizontal strike from Arrius, which it alas weathers, a deep gash appearing accross its torso. Looking at Targis it snarls
This was just beginners luck you soon to be diseased and begging fooo
Its tirade is cut off by an even more massive blow, striking perpendicular to Arrius earlier double blows to a most unusual result, as the Schir is divided into 4. One of its 4 parts somehow flying straight into the private parts of the minotaur, where it undoubtetly combines interestingly with the delusion Sahala put him under.

Targis:

Good Sir, I need to fully record this and use this recording to teach some of my less academically inclined children mathematics. If you divide by 2 twice you divide by 4, a most excellent example! Could it be that you have some practical experience in pedagogical and/or tutoring positions?
You hear a female voice, now even more bemused but also, you think you hear genuine respect.

-------
Enemy minotaur

Seeing Targis as a clear, present and deadly threat to its very existenze, the minotaur unleashes a flurry of cruel attacks on him!

full attack greataxe: 1d20 + 11 ⇒ (8) + 11 = 19
full attack greataxe: 1d20 + 6 ⇒ (19) + 6 = 25
damage: 3d6 + 9 ⇒ (6, 6, 1) + 9 = 22
full attack greataxe: 1d20 + 6 ⇒ (13) + 6 = 19
full attack greataxe: 1d20 + 6 ⇒ (16) + 6 = 22
damage: 1d6 + 5 ⇒ (6) + 5 = 11

But Sahalas spell interrupts its onslaught, its movments seeming more like some type of mating dance that is aimed at some non existing cow, at least it seems sufficiently motivated to not slip on the grease.

willsave: 1d20 + 6 ⇒ (4) + 6 = 10
It stays immersed in the spell.

-----
Friendly Bloodrager

S&!$, Yartak? What are you doing here? The Bloodrager recognices a former ally, and then looks on the towering abomnination

PICK SOMEONE YOUR OWN SIZE F*#%FACE As he gets ready to charge Sevanna interrupts

Wait! She hastily puts a healing touch on her ally
cure moderate wounds: 2d8 + 4 ⇒ (1, 2) + 4 = 7 oof
Alas, he is not healed as much as hoped.
Go! Go!

charge: 1d20 + 14 ⇒ (9) + 14 = 23
damage: 3d6 + 18 ⇒ (1, 5, 3) + 18 = 27
His blow cuts a healthy, or actually incredibly rotten and diseased looking chunk out of the abomination.

----
Rest of the party is up!


CN tiefling Witch 5 | HP 28/28 | AC 16 T 12 FF 14 | CMD 13 | F+3 R+4 W+6 | Init +6 | Perc +1 | Whispering Shadows + | Share Will +
Magic:
Spells: I - 8/8 II - 6/6

Baby, it's already cramped here. You should get out of here. Sahala looks reproachfully at the big abomination (misfortune). It would be fun to make you mate with that minotaur, but I don't have enough experience yet... Alas. But this is temporary. She begins to giggle softly, apparently imagining it.

Misfortune Hex (DC15 W) vs abomination, Cackle if it works and 5ft step


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

willsave BOB: 1d20 + 9 ⇒ (5) + 9 = 14 Bob is sufficiently dumb to have quite the willsave, sophisticated weaves of magic often failing to find purchase were concept such as taste, self preservation or attachment to reality would be edit rofl nevermind, but I will leave that here.

MATE WITH MINO? IS MATING LIKE EATING? BOB LIKES EATZ! BUT BOB BE EATING NOODLE EATZ AND PRETTY EATZ FIRST The abombination lets out some verbal diarheea.

Qlippoths beneath bugger my barely existing lovelife, I did not need that mental image. The Bloodrager reacts to Sahalas quip

Sahala:

Tell my currently oversized grandnephew that his lovelife would likely see improvement if he would spend less time referring to... Qlippoths. Of all things in the Abyss...
And be less domineering towards his possible red haired romantic interest, a couple of that you Sevanna, that grease was clutch, and hurting these fiends would be far harder without your weapon song would go a long way. Or become fashionable enough to remove the remaining Dagonite heraldry from his helmet and armor. I understand the importance of showing whom you have bested, and it was a worthy kill, but a consorts worth is more in who the consort is, whom he has slain is secondary.

You hear your patrons voice, surprisingly enough dispensing what sounds like suspiciously prudent and wise life advice.

Ah, better dont, he will freak out if he knows I am watching. While he has some potential he has numerous deficiencies, one being that he thinks that I want to eat his soul. I actually had to physically restrain him the last time we met and unlike 87% of mortals he did not find this pleseant. Although I am willing to make allowances accounting for his unusually harsh upbringing.


CG Human Sorcerer 4 | Status:
Stats:
AC 14 (T 12 FF 12) | CMD 13 | Init +2 | Speed 30ft | F +3 R +3 W +5 | Perc +4 SM +2
HP 25/25 | Spells 1st 8/8 | 2nd 4/4

Yartak rises his hand in response to the salutation. "Oh, you know. Speed dating." Then he turns to Bob. "Time's over! Change couples!" and he leaves Bob with his new friend.

Withdrawing.


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

While Yartak can move away a bit, the abomination has reach! It swirl its hook at Yartak as he tries to leave!

hook: 1d20 + 6 ⇒ (16) + 6 = 22
misfortune reroll: 1d20 + 6 ⇒ (9) + 6 = 15
damage: 1d6 + 5 ⇒ (4) + 5 = 9
grab: 1d20 + 4 + 7 ⇒ (10) + 4 + 7 = 21
grab misfortune reroll: 1d20 + 11 ⇒ (5) + 11 = 16
Pretty sure that hits your CMD but praise be Sahala
GET OVER HERE! GOTCHA NOODLE EATZ!

The hook sinks deeply into Yartak as the abombination reels him in.

BOB IS BESTEST! BOB CAN MAKE EAT AND TRASHTALK AT SAME TIME! LOOOK!

A massive Mouth opens right in the beast belly, giving Yartak an excellent view on a skelleton and something... Shiny?

But suddenly

WHERE BE MY NOODLEFOOD? The abomination snarls as Yartak is not actually on its hook, but safely behind a very angry bloodrager.

Misfortune? That was a misfortune hex right? Awesome! I would love to pull that trick! The redhead, having watched what happened, speaks up

That f$&#er is about to have zero fortune indeed, it seems to have something shiny in its stomach? Well, victory is 80% decapitiation an 20% inspiration. The Bloodrager adds.


HP:44|BaB:4|AC:23(25) T:10 FF:23(25)|Fort:6 Ref:1 Will:4(5 vs chaotic outsiders/spells)(+1 vs fear)

Targis's mind:
"Just a soldier ma'am. I taught my ward some basic maths, but that was a long time ago, and I'm sure he's had better tutors than me."

"Arrius, we will hold this line together!" Targis readies an action to hit anyone who comes within whacking range who's a baddy.


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Targis:

Behind the scenes you just move to 5 favor points with her because she digs humility, yikes, this was supposed to happen later or when you actually negotiate with her face to face
You may be surprised, but where I come from genuine humility and knowing ones limits are.... In exceedingly little supply while faced with a not inconsiderable demand, these aspects are thus highly priced. The voice adds

I sense great fear from the enemy sorceror, he will likely avail himself of the minotaurs services as an aerial transport, should the bovine break free from my employees spell, which shall unfortunately run out shortly on any account. The Grease may well be contrary to your interests, but it should be within the Skaldess power to dispell it, should she be thus bidden. I sense that a bond of fate collect the android and something in the sorcerors head, it is of importance to her.
The voice mentions, focused on the present and being rather helpfull.


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 5 (Oath of Vengeance) | HP 53 / 53 | AC 20 / 12 T / 20 FF | CMD 19 | Fort + 9, Reflex + 7, Will + 8 (+1 to all saves if caster is evil; if an evil outsider, +3 to all saves) Init + 2 | Perception 0 (Darkvision) | Speed 20 ft. |Conditions: None | Effects: Bless, Veil of Heaven, Pro. Evil, Bless Weapon, Divine Bond | Lay On Hands: (4 / 6) | Smite: 1 / 2 | AC = 21/23 |
Targis of House Fal wrote:

** spoiler omitted **

"Arrius, we will hold this line together!" Targis readies an action to hit anyone who comes within whacking range who's a baddy.

Constantine nods at Targis, "Strength and honor."


CG Human Sorcerer 4 | Status:
Stats:
AC 14 (T 12 FF 12) | CMD 13 | Init +2 | Speed 30ft | F +3 R +3 W +5 | Perc +4 SM +2
HP 25/25 | Spells 1st 8/8 | 2nd 4/4

Yartak is not very enthusiastic about deities, but when he finds himself about to be turned into Kellid pie, he prays. He doesn't know how to, but still he manages.

Be it his prayers, external aid or sheer luck, he finds himself out of danger a moment later, and big drops of sweat run down his brow.

"Man, that was so close."


F Resources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Yartak:

Greetings Sir Yartak You hear a pleseant and polite feminine voice in your mind, far more refined and cultured then that of the Succubus Belana
I have heard your request for aid, and through my vasall Sahala offered prompt assistance, I look forward to establishing a mutually benefici
SHUTUP, THAT BOY IS MINE! NOODLY ARMED HE IS, BUT IF YOU YOINK THE PROPER ROIDRAGIN MEATHEAD I YOINK THE NOODLEARMED FANCYPANTS! HAH! UP YOURS! A massive powerful voice erupts inside of you
Lord in Iron? If you claim this mortal all you need is The pleseant female voice retracts
SHUTUP The female voice is retracts as the powerfull male voice shouts
NOW, THE FIRST THING YOU NOOLEARMS DO AFTER THIS FOIGHT IS START TRAINING! YOU DO EACH DAY, 10KM RUNNING, 100 PUSHUPs AND 100 SQUATS! IN NO TIME YOU WILL BE STRONK ENOUGH TO ONE PUNCH ENEMIES WITH ONE HIT! You are given a divine quest
Lord in Iron, this is not how training works for mortals, although he would certainly benefit from such a regimen and The female voice tries to interject
IT WORKED FOR THAT "ONE-PUNCH-HUEMAN" GUY WHO IS FOND OF YA SO IT WILL WORK FOR NOODLEARMS TOO! I SAW HIM VORPAL PILEDRIVER A VAVAKIA INTO A VOLCANO! SO TRAIN YA GIT! The powerful voice roars and then vanishes
Mortal, I do not dare to provoke the Lord in Iron by furthering our acquaintance, but know this... The one known as One-Punch-Hueman is one of my occassional consorts, a Balor, addicted to mythic Paladin Juice, and he is now randomly teleporting around seeking worthy fights to "one punch". Should you meet him, I recommend to absolutely entertain his delusions of being a "Hueman". I also do not reccomend attempting to piledriver Vavakia demons into active volcanoes, they weigh about 6000 pounds without their equipment. The female voice pauses
I wish you the best of luck, those who are under the eye of Lord Gorrum typically end up needing it The femine voice cuts off.

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