Wrath of the morally flexible

Game Master Mightypion

Kenabres Map

Maps

Ambush the ambushers

Current loot list

NPC cheat sheet


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CG Human Sorcerer 4 | Status:
Stats:
AC 14 (T 12 FF 12) | CMD 13 | Init +2 | Speed 30ft | F +3 R +3 W +5 | Perc +4 SM +2
HP 25/25 | Spells 1st 8/8 | 2nd 4/4

Yartak starts communicating what he's found, but he suddenly stops. Taking a finger to his lips on a sign of silence, he points upwards.


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 6 (Oath of Vengeance) | Champion 1 | HP 26 / 63 | AC 21 / 12 T / 20 FF | CMD 22 | Fort + 13, Reflex + 10, Will + 12) Init + 2 | Perception + 9 (Darkvision) | Speed 20 ft. |Conditions: None | Effects: Shield, Smite | Lay On Hands: (9 / 9) | Smite: 1 / 2 | Mythic Power: 1/5 | AC = 28

Constantine sheathes his sword and draws his bow and readies his cold iron arrows.


Male Kobold Oracle (Divine Herbalist) 4

The golden scaled kobold tensed at the warning, his muzzle jerking up before he looked frantically to either side. He then stowed his shield and readied his crossbow. He did not want to be caught by surprise. He ducked low behind any cover he could find, and peered about for a threat.

Stealth: 1d20 + 3 ⇒ (18) + 3 = 21
Perception: 1d20 ⇒ 2


CN tiefling Witch 6 / Archmage 1 | HP 38/38 | AC 17 T 13 FF 14 | CMD 14 | F+4 R+6 W+7 | Init +7 | Perc +1 | Whispering Shadows + | Share Will +
Magic & Mythic:
Mythic Power 5/5 x Spells: I - 8/8 II - 7/7 III - 4/4

Sahala gives the fighters of the first line the opportunity to do what they know best - to go forward and take a blow, and she goes a little behind.


CN tiefling Witch 6 / Archmage 1 | HP 38/38 | AC 17 T 13 FF 14 | CMD 14 | F+4 R+6 W+7 | Init +7 | Perc +1 | Whispering Shadows + | Share Will +
Magic & Mythic:
Mythic Power 5/5 x Spells: I - 8/8 II - 7/7 III - 4/4

Sahala gives the fighters of the first line the opportunity to do what they know best - to go forward and take a blow, and she goes a little behind.


Android: Ninja Nanoshade L2 / Investigator L4 / Mystic-Trickster T1 Init +3 | AC 18/22*, T 14,18/*, FF -- | F +1/R+09/W+5| HP 18/35 / THP* 10 | CMB +4, CMD 17 | Perception +16| NR 11/11 | MP 6/6 | Surge 5/5 | Condition: None

Stealth 1d20 + 7 ⇒ (8) + 7 = 15

Saph melts into the background as best she can, bow ready with a cold iron arrow.


F Citadel entry Buff list ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

perception: 1d20 + 5 ⇒ (16) + 5 = 21
The 2 winged shades seem to be moving towards the silken thread, but one suddenly turns, about 120 feet away from you, and moves, shrieking. From the distance it looks more like a flying statue then a demon.

One of them moves towards where you think the silken thread is, the other towards you.

perception: 1d20 + 5 ⇒ (10) + 5 = 15

You have about a turn to prepare yourself, or open fire.


CG Human Sorcerer 4 | Status:
Stats:
AC 14 (T 12 FF 12) | CMD 13 | Init +2 | Speed 30ft | F +3 R +3 W +5 | Perc +4 SM +2
HP 25/25 | Spells 1st 8/8 | 2nd 4/4

How far away are they after moving?


F Citadel entry Buff list ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

120 feet, they split up


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 6 (Oath of Vengeance) | Champion 1 | HP 26 / 63 | AC 21 / 12 T / 20 FF | CMD 22 | Fort + 13, Reflex + 10, Will + 12) Init + 2 | Perception + 9 (Darkvision) | Speed 20 ft. |Conditions: None | Effects: Shield, Smite | Lay On Hands: (9 / 9) | Smite: 1 / 2 | Mythic Power: 1/5 | AC = 28
Liliyashanina wrote:


The 2 winged shades seem to be moving towards the silken thread, but one suddenly turns, about 120 feet away from you, and moves, shrieking. From the distance it looks more like a flying statue then a demon.

One of them moves towards where you think the silken thread is, the other towards you.

You have about a turn to prepare yourself, or open fire.

Once the others indicate the direction the foe is approaching from, Constantine draws a cold iron arrow in his bow and readies to fire when it's within range.

Readied attack for when it's 110' since that's the first range increment of his composite longbow.

Composite Longbow (Str +2): 1d20 + 5 ⇒ (19) + 5 = 241d8 + 2 ⇒ (3) + 2 = 5


F Citadel entry Buff list ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Arrius Cold Iron Arrow hits, but the monster seems to easily shrugg it off.

Kn Nature for identification actually, surprised me too.

Combat GM exe activatorated

GM Dice Inits:

Non PCs:
Totally-not-overweight-Gargoyle
init: 1d20 + 2 ⇒ (16) + 2 = 18

Fitness enthusiast Gargoyle
init: 1d20 + 6 ⇒ (16) + 6 = 22

Totally not a Damsel in distress
init: 1d20 + 4 - 3 ⇒ (19) + 4 - 3 = 20

PCs:

Init Arrius: 1d20 + 2 ⇒ (12) + 2 = 14
Init Aurical: 1d20 + 4 ⇒ (14) + 4 = 18
Init Sahala: 1d20 + 6 ⇒ (14) + 6 = 20
Init Saphirre: 1d20 + 3 ⇒ (6) + 3 = 9
Init Targis: 1d20 + 0 ⇒ (13) + 0 = 13
Init Yartak: 1d20 + 2 ⇒ (14) + 2 = 16

Init Order:
Fit Gargoyle
Mystery NPC
Sahala
Aurical
Fat Gargolye
Everyone else

Place your tokens in he yellowish area!


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 6 (Oath of Vengeance) | Champion 1 | HP 26 / 63 | AC 21 / 12 T / 20 FF | CMD 22 | Fort + 13, Reflex + 10, Will + 12) Init + 2 | Perception + 9 (Darkvision) | Speed 20 ft. |Conditions: None | Effects: Shield, Smite | Lay On Hands: (9 / 9) | Smite: 1 / 2 | Mythic Power: 1/5 | AC = 28
Liliyashanina wrote:


Place your tokens in he yellowish area!

The map says I need to ask you for access to edit it.


F Citadel entry Buff list ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Set everyone to editor, should work now


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 6 (Oath of Vengeance) | Champion 1 | HP 26 / 63 | AC 21 / 12 T / 20 FF | CMD 22 | Fort + 13, Reflex + 10, Will + 12) Init + 2 | Perception + 9 (Darkvision) | Speed 20 ft. |Conditions: None | Effects: Shield, Smite | Lay On Hands: (9 / 9) | Smite: 1 / 2 | Mythic Power: 1/5 | AC = 28

It does, thanks! I moved everyone's token in the same general area since I know some people are on phones/tablets and using the map is a bit tricky. Feel free to adjust your PC's positions.


Male Kobold Oracle (Divine Herbalist) 4

The little golden kobold fell in behind Sapphire in hiding. As the threat was out of range he changed tact and put his crossbow away. Preparing a spell while out of earshot and quietly casting shield of faith on her. "I will help you." he whispered.

He delayed until she moved, falling in behind her. Tucked in close behind so that even when she revealed herself he would remain hidden. In theory.

So I forgot small creatures get a +4 to stealth. They can also hide behind the soft cover of larger creatures at a -10. Meaning Aurical can, in theory, hide behind any willing party member at a -3 modifier. Wish I had known this when I made him. He'd have ranks in the skill!

Stealth: 1d20 + 7 ⇒ (18) + 7 = 25
Stealth (If Sapphire is needed for the check.): 1d20 - 3 ⇒ (19) - 3 = 16


HP:44|BaB:4|AC:23(25) T:10 FF:23(25)|Fort:6 Ref:1 Will:4(5 vs chaotic outsiders/spells)(+1 vs fear)

Targis readies his halberd to meet the flying creature as it comes down. This means if the creature is charging, I get double damage on my readied action attack since halberds have brace

"Huddle up! Don't spread out too much or it will pick us off one by one! Make sure everyone has a polearm user near them! We're going to take these flying f#~@s down!" He stands in front of Sahala. As it stood she probably looked like the easiest target for a gargoyle to prey upon. Targis of course, knew better, but still wanted to capitalize on his foe's folly.


Android: Ninja Nanoshade L2 / Investigator L4 / Mystic-Trickster T1 Init +3 | AC 18/22*, T 14,18/*, FF -- | F +1/R+09/W+5| HP 18/35 / THP* 10 | CMB +4, CMD 17 | Perception +16| NR 11/11 | MP 6/6 | Surge 5/5 | Condition: None

"Thank you Aurical. keep close, the stone thing, bulging it will hurt it, cutting now so, so mash don't cut"

She puts her bow away and pulls a steel Ball out from her pouch.

Holding it, she moves fast to Targis, her back to his she waits for the thing to get closer.


F Citadel entry Buff list ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Haha Fatty, I will reap them all in Lord Xorverons name before you even get there!

Kn religion DC 10:

Xorveron is a demon lord, these things are very likely evil

Seeing Targis form standing visible, the slim gargoyle conducts a 120 feet charge.

halberd readied: 1d20 + 8 - 1 ⇒ (19) + 8 - 1 = 26 I am unhappy you are not having a Bardiche

damage: 1d10 + 10 ⇒ (4) + 10 = 14
damage: 1d10 + 10 ⇒ (2) + 10 = 12 brace

It is not the first time the Gargoyle charges something, humans often think that bracing a weapon works, but does it? When it gets closer, its prey see that it is stone and muscles, its prey sees that its weapon will falter, that the gargoyle has so much more natural weapons, and then the prey shudders, maybe it runs, maybe wavers, and that tasty shelled morsel will be just the same! Thus it thinks, as Targis gives absolutely zero f++~s about any of that and smacks it right in the face with a resounding "BOINK".
If it didnt have its stoney form, it would be halfway death.

claw charge: 1d20 + 7 + 2 ⇒ (4) + 7 + 2 = 13
damage: 1d6 + 2 ⇒ (4) + 2 = 6
Its counterattack weakly scrapes on the not yet Hellknights armor.

stealth: 1d20 + 6 - 5 ⇒ (5) + 6 - 5 = 6
Somewhere, someone is hiding, not very well apparently but he, she or it may be difficult to spot on account of distance and a lot of cover.

Sahala and Aurical are up!


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 6 (Oath of Vengeance) | Champion 1 | HP 26 / 63 | AC 21 / 12 T / 20 FF | CMD 22 | Fort + 13, Reflex + 10, Will + 12) Init + 2 | Perception + 9 (Darkvision) | Speed 20 ft. |Conditions: None | Effects: Shield, Smite | Lay On Hands: (9 / 9) | Smite: 1 / 2 | Mythic Power: 1/5 | AC = 28

Knowledge (Religion): 1d20 + 4 ⇒ (15) + 4 = 19

"Xorveron is a demon lord; it appears we aren't the only ones searching."

Perception: 1d20 + 1 ⇒ (18) + 1 = 19

@GM: You'll have to let me know if that checks spots whatever is trying to hide.

#2: No Knowledge (Nature) so Constantine can't help identify it or its weaknesses.


F Citadel entry Buff list ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

perception DC 19:

You spot a probably human wearing gaudy clothing, he or she is hiding to the north west of you.

Arrius:

It is the gunslinger from the vision.


Android: Ninja Nanoshade L2 / Investigator L4 / Mystic-Trickster T1 Init +3 | AC 18/22*, T 14,18/*, FF -- | F +1/R+09/W+5| HP 18/35 / THP* 10 | CMB +4, CMD 17 | Perception +16| NR 11/11 | MP 6/6 | Surge 5/5 | Condition: None

Now as it was close, she moved, ground around it to flank, then the ball flies from her hand like a bullet.

Telekinetic Projectile TH1d20 + 4 ⇒ (14) + 4 = 18 DMG 1d6 ⇒ 2+Sneak Attack 3d6 ⇒ (5, 3, 2) = 10 Bluganing DMG / Sneak attack+ deals extra damage anytime her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when she flanks her target. [Per Round] Note her AC is 22


Male Kobold Oracle (Divine Herbalist) 4

Aurical goes to speak as Sapphire charges off, but he purses his snout as she outpaces him. Slipping in behind Arrius as she goes and he remains tucked behind someone else to hide. His face remains impassive while his tail flicks about behind him. Silently stressed by the slip up. At least he could still shoot safely.

Stealth: 1d20 - 3 ⇒ (18) - 3 = 15
Crossbow: 1d20 + 7 ⇒ (20) + 7 = 271d6 ⇒ 2

Ooh! One of my alias rolls a 1 and one rolls a twenty! Perfectly balanced.

Critical Damage: 1d6 ⇒ 4


F Citadel entry Buff list ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Saphire does some minor damage (telekinetic projectile semi specifically states that it does not count as magic).

Aurical meanwhile takes careful aim, and fires at the gargoyle! The missle directly impacts on its forehead, a "boink" sound accompanying the hit, as if striking an empty vase, but it seems to have done no damage whatsorever!
It was Sahalas turn not Saphirres, but ill just assume it was a misread, i may just write Sahala as Love in the future since the names are similar.

Fools, dont hit his head! Its redundant! Fitness freak over there is so dumb, he is invisible to mindflayers! The second Gargoyle is out of charge range and flies closer, spilling some potentially useful information.
F*~! you fatty! The slimmer Gargoyle snarls in response
The most evil thing he can do is fat shaming, too dense for anything else! The fat gargoyle snarls back
Shut up Hardy-O-Liver, how did you even come up with such a dumb name? The Slim Gargoyle tries to insult his "partners" creativity instead
As if yourse is any better, Stone-Laurel? You arent even stoned because you get vertigo from it or something and face plant the ground! The more rotund one answers, displaying that his intellectual capabilities may indeed be a bit higher.

Hmm, who do we have here! The more rotund gargoyle sees Saphirre

dumb joke:

I wonder if anyone gets the stan laurel and oliver hardy reference.

Entire Party (including Sahala) is up!


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 6 (Oath of Vengeance) | Champion 1 | HP 26 / 63 | AC 21 / 12 T / 20 FF | CMD 22 | Fort + 13, Reflex + 10, Will + 12) Init + 2 | Perception + 9 (Darkvision) | Speed 20 ft. |Conditions: None | Effects: Shield, Smite | Lay On Hands: (9 / 9) | Smite: 1 / 2 | Mythic Power: 1/5 | AC = 28

I didn't get the reference; I'm more an Abbot and Costello fan. :)


CN tiefling Witch 6 / Archmage 1 | HP 38/38 | AC 17 T 13 FF 14 | CMD 14 | F+4 R+6 W+7 | Init +7 | Perc +1 | Whispering Shadows + | Share Will +
Magic & Mythic:
Mythic Power 5/5 x Spells: I - 8/8 II - 7/7 III - 4/4

Nature: 1d20 + 5 ⇒ (15) + 5 = 20
Sahala looks at the approaching gargoyle and suddenly starts giggling at the moment when Targis' halberd smashes into the creature.
Misfortune DC15 Will


HP:44|BaB:4|AC:23(25) T:10 FF:23(25)|Fort:6 Ref:1 Will:4(5 vs chaotic outsiders/spells)(+1 vs fear)

Planting his feet firmly upon the ground, Targis swings once more at the gargoyle in front of him.

Power Halberd: 1d20 + 8 ⇒ (7) + 8 = 15
Damage: 1d10 + 10 ⇒ (9) + 10 = 19

Unfortunately his foot turns on some rubble, and his blow swings wide!


F Citadel entry Buff list ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Targis goes for another massive blow, and hits, partly because the gargoyles wild charge left it unbalanced.
Once more his halberd collides with the gargolyes face, and his efforts are rewarded with a sound not unlike hitting on an empty if very heavy and solid vase.

You are almost convinced its skull cavity is partly empty.

perception DC15 Targis DC20 everyone else:

You think you hear some things moving in its skull, glass vials perhaps? Weird!

If you make the aforementioned perception check Sense motive DC17:

Wait, the more intelligent Gargoyle hates the slim gargoyle, but he told you to not hit the slim one in the head, and the slim ones head has something in it, but not a brain! Is there perhaps something valuable in there?


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 6 (Oath of Vengeance) | Champion 1 | HP 26 / 63 | AC 21 / 12 T / 20 FF | CMD 22 | Fort + 13, Reflex + 10, Will + 12) Init + 2 | Perception + 9 (Darkvision) | Speed 20 ft. |Conditions: None | Effects: Shield, Smite | Lay On Hands: (9 / 9) | Smite: 1 / 2 | Mythic Power: 1/5 | AC = 28

Perception: 1d20 + 1 ⇒ (1) + 1 = 2

LOL ah these rolls.

Nodachi with Power Attack, Whetstone: 1d20 + 7 ⇒ (6) + 7 = 131d10 + 6 + 3 + 1 ⇒ (1) + 6 + 3 + 1 = 11


F Citadel entry Buff list ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Arrius alas misses.

Arrius:

We face evil! Smite them! While not Demons, these have been to the Abyss! I can sense it! There is an evil in this ones skull in particular! Your blade speaks to you telepathically.


HP:44|BaB:4|AC:23(25) T:10 FF:23(25)|Fort:6 Ref:1 Will:4(5 vs chaotic outsiders/spells)(+1 vs fear)

Perception: 1d20 + 2 ⇒ (17) + 2 = 19
Sense motive: 1d20 + 2 ⇒ (6) + 2 = 8

"I think I knocked some of it's grey matter loose. It's rattling around up there."


F Citadel entry Buff list ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

My Brain is better then yours! Helmetface!
You have never been left alive because your brain is so special, but I was! And I already betrayed the one who let me live haha! I am a genius and that Alithera or whatever that b*~#@es name is is dumber then me! I will deliver both the one who wounded his champion, and the secrets of Alitheras Paladin juice to Lord Xorveron!

You are treated to an evil monolouge by the slim gargoyle

What is going on here? Is the Paladin Juice actually antipaladin juice and taking his brain over? How the hell is he of all Gargoyles even capable of evil monolouging? The other Gargoyle is confused at this situation


CN tiefling Witch 6 / Archmage 1 | HP 38/38 | AC 17 T 13 FF 14 | CMD 14 | F+4 R+6 W+7 | Init +7 | Perc +1 | Whispering Shadows + | Share Will +
Magic & Mythic:
Mythic Power 5/5 x Spells: I - 8/8 II - 7/7 III - 4/4

I think you missed my post above. But if this gargoyle is already dead, then I will ready action - the same misfortune hex as soon as another enemy will be 30 feet away from me. UPD Or I got confused in the rounds .)


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 6 (Oath of Vengeance) | Champion 1 | HP 26 / 63 | AC 21 / 12 T / 20 FF | CMD 22 | Fort + 13, Reflex + 10, Will + 12) Init + 2 | Perception + 9 (Darkvision) | Speed 20 ft. |Conditions: None | Effects: Shield, Smite | Lay On Hands: (9 / 9) | Smite: 1 / 2 | Mythic Power: 1/5 | AC = 28
Liliyashanina wrote:

Arrius alas misses.

** spoiler omitted **

Constantine's reply:
"I thank you for the advice but I was hoping to save the scarce divine power granted by Iomedae in case we find even more, and stronger, evil foes."

Android: Ninja Nanoshade L2 / Investigator L4 / Mystic-Trickster T1 Init +3 | AC 18/22*, T 14,18/*, FF -- | F +1/R+09/W+5| HP 18/35 / THP* 10 | CMB +4, CMD 17 | Perception +16| NR 11/11 | MP 6/6 | Surge 5/5 | Condition: None

Sense motive DC17 1d20 + 1 ⇒ (8) + 1 = 9 nope

Two of them, great!
She thought to herself, as an agent, being in the open and flanked, a bad idea, she moved and as she did she tossed a smock pellet on the floor, jumping out of sight from everyone under its cover.

20' + Acrobatics to jump over the wall 1d20 + 7 ⇒ (17) + 7 = 24
Stealth 1d20 + 7 ⇒ (19) + 7 = 26 on the other side.


F Citadel entry Buff list ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Gargoyle is very much still alive.

willsave: 1d20 + 4 ⇒ (20) + 4 = 24

Sahala efforts fail to find purchase, perhaps partial brainlessness is a boon?


F Citadel entry Buff list ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

When you look, sigh, think you need to poke or bot someone and then realize it has been your turn for 2 days :)

You, ME SMESH YOU! The Slim Gargoyle snarls as he unleashes a flurry of attacks on Targis
left claw: 1d20 + 7 ⇒ (4) + 7 = 11
damage: 1d6 + 2 ⇒ (4) + 2 = 6
rightclaw: 1d20 + 7 ⇒ (16) + 7 = 23
damage: 1d6 + 2 ⇒ (5) + 2 = 7
bite: 1d20 + 7 ⇒ (9) + 7 = 16
damage: 1d4 + 2 ⇒ (1) + 2 = 3
gore: 1d20 + 7 ⇒ (20) + 7 = 27
damage: 1d4 + 2 ⇒ (3) + 2 = 5
gore crit confirm: 1d20 + 7 ⇒ (3) + 7 = 10

A claw and his horns penetrate through Targist defenses, for a total of 12 damage (I dont think you have your mutagen on).

The mystery NPC readies an action!

stealth: 1d20 + 5 - 3 ⇒ (10) + 5 - 3 = 12

perception DC22:

You see someone in the rubble aiming with a long stick towards the melee

Sahala and Aurical are up


CN tiefling Witch 6 / Archmage 1 | HP 38/38 | AC 17 T 13 FF 14 | CMD 14 | F+4 R+6 W+7 | Init +7 | Perc +1 | Whispering Shadows + | Share Will +
Magic & Mythic:
Mythic Power 5/5 x Spells: I - 8/8 II - 7/7 III - 4/4

I hope you like it... Sahala smiles slyly at the gargoyle and says a few words of a magic spell... In turn, although it is not obvious to you, the gargoyle begins to feel strange. The colors become too bright, the sounds too loud, the smells are intoxicating and the body... O Lords of the Abyss, the body begins to feel everything 100 times brighter. Where was this spell when he was "communicating" with that succubus or eating that delicious person? But no, right now it's just the pain from the blows... Reinforced a hundred times.

Sensory Overload, DC18 Will

Sensory Overload:
You overload the target creature’s senses, making it difficult for the target to concentrate. For the duration of the effect, the target must succeed at a Will save at the same DC as the original effect to perform any standard or full-round action. On a failure, the creature loses the action that triggered the saving throw. If successful, the creature is able to take the action, but this spell effect is not negated.


F Citadel entry Buff list ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Which Gargoyle are you targetting, the slim one fighting or the rounder one still in the air? They do have different willsaves.


CN tiefling Witch 6 / Archmage 1 | HP 38/38 | AC 17 T 13 FF 14 | CMD 14 | F+4 R+6 W+7 | Init +7 | Perc +1 | Whispering Shadows + | Share Will +
Magic & Mythic:
Mythic Power 5/5 x Spells: I - 8/8 II - 7/7 III - 4/4

Sorry, only one in spell's reach (nearest one). Next time I will clarify.


Male Kobold Oracle (Divine Herbalist) 4

Aurical will yelp in alarm as his bolt fails to penetrate even when fired right between the gargoyle's eyes. On the upside it ignored his attack, leaving him free to skirt back behind his allies. When Targis was brutally hurt he reached out a tiny claw for him.

"Abadar protects." he said in a hushed tone.

Cure Light Wounds: 1d8 + 3 ⇒ (5) + 3 = 8


F Citadel entry Buff list ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

With his initial target stealthly sneaking into safety, the rather rotund Gargoyle reconsiders+

BEHOLD MY GENIUS! PALADIN DIVEBOMB INCOMING! BWAHAHAHAHA!

Grapple on Arrius Flyby attack: 1d20 + 9 ⇒ (12) + 9 = 21

With surprising mobility, he barrels into Arrius, grappling him quite expertly!
(he has improved grapple)

readied action: 1d20 + 5 - 3 - 2 ⇒ (16) + 5 - 3 - 2 = 16
A bang happens as the Gargoyle attempts his action, a bullet slamming into the gargoyle as he attempts his maneuver
damage: 1d10 + 4 ⇒ (9) + 4 = 13
damaging him just enough to make his grapple fail!

House rule: If you ready an action that then deals damage during a CMB attempt, you reduce the CMB roll by the damage dealt

willsave: 1d20 + 4 ⇒ (5) + 4 = 9
THe other gargoyle alas is affected by Sahalas spell.

WHICH OF YOU DID THIS? The Gargoyle snarls as he narrowly fails to grapple Arrius, on account of the hit he received!

Party is up!


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 6 (Oath of Vengeance) | Champion 1 | HP 26 / 63 | AC 21 / 12 T / 20 FF | CMD 22 | Fort + 13, Reflex + 10, Will + 12) Init + 2 | Perception + 9 (Darkvision) | Speed 20 ft. |Conditions: None | Effects: Shield, Smite | Lay On Hands: (9 / 9) | Smite: 1 / 2 | Mythic Power: 1/5 | AC = 28

Barely escaping the grasp of the flying fatboy, Constantine decides he needs to step up his offense a notch.

Swift action Smite Evil on Chubby Checker.

Nodachi with Power Attack, Whetstone, Smite: 1d20 + 7 + 3 ⇒ (4) + 7 + 3 = 141d10 + 6 + 3 + 1 + 3 ⇒ (3) + 6 + 3 + 1 + 3 = 16

Wow this die roller is just killing multiple PCs of mine...


F Citadel entry Buff list ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Yikes, unfortunately, this guy was not charging so thats a miss


CG Human Sorcerer 4 | Status:
Stats:
AC 14 (T 12 FF 12) | CMD 13 | Init +2 | Speed 30ft | F +3 R +3 W +5 | Perc +4 SM +2
HP 25/25 | Spells 1st 8/8 | 2nd 4/4

Yartak thinks he has the perfect spell for the situation. He starts making the arcane gestures, but he will need a bit more time...

Enlarge Person on Arrius


HP:44|BaB:4|AC:23(25) T:10 FF:23(25)|Fort:6 Ref:1 Will:4(5 vs chaotic outsiders/spells)(+1 vs fear)

Targis grunts as the gargoyle takes a large chunk out of him. It feels strange to lose so much blood, and then to have it come rushing back with some healing magic. He once again swings at the gargoyle.

Power Whack: 1d20 + 8 ⇒ (7) + 8 = 15
Damage: 1d10 + 10 ⇒ (1) + 10 = 11

"I know the feeling. I also drink some "juices" that make me stupider as well. Gives me a splitting headache."


F Citadel entry Buff list ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

Misses as well, try rolling 8s or more guys!


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 6 (Oath of Vengeance) | Champion 1 | HP 26 / 63 | AC 21 / 12 T / 20 FF | CMD 22 | Fort + 13, Reflex + 10, Will + 12) Init + 2 | Perception + 9 (Darkvision) | Speed 20 ft. |Conditions: None | Effects: Shield, Smite | Lay On Hands: (9 / 9) | Smite: 1 / 2 | Mythic Power: 1/5 | AC = 28
Liliyashanina wrote:
Misses as well, try rolling 8s or more guys!

Can't control the die roller from killing us.


Male Kobold Oracle (Divine Herbalist) 4

Aurical will drop his crossbow as it seemed useless this fight, and while he didn't feel he had any weapon to use against the gargoyle to effect he did have a tool. A very useful one called a Paladin.

While Arrius was slowed by setting up his smite, Aurical was very quick. He scampered around the paladin. Drawing out his shield as he went. Coming up on the fat gargoyle he slipped his sickle out from behind the blind spot made by the protective wood and slashed up at the heavy bastard's loins.

His chance to wound it was non existent, but this was only a dangerous looking feint to setup Arrius.

Aid Another: 1d20 + 6 ⇒ (3) + 6 = 9

If this works it should bump the Paladin up to a 16 like the gunshot.

edit: womp womp


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 6 (Oath of Vengeance) | Champion 1 | HP 26 / 63 | AC 21 / 12 T / 20 FF | CMD 22 | Fort + 13, Reflex + 10, Will + 12) Init + 2 | Perception + 9 (Darkvision) | Speed 20 ft. |Conditions: None | Effects: Shield, Smite | Lay On Hands: (9 / 9) | Smite: 1 / 2 | Mythic Power: 1/5 | AC = 28
Aurical wrote:

Aurical will drop his crossbow as it seemed useless this fight, and while he didn't feel he had any weapon to use against the gargoyle to effect he did have a tool. A very useful one called a Paladin.

While Arrius was slowed by setting up his smite, Aurical was very quick. He scampered around the paladin. Drawing out his shield as he went. Coming up on the fat gargoyle he slipped his sickle out from behind the blind spot made by the protective wood and slashed up at the heavy bastard's loins.

His chance to wound it was non existent, but this was only a dangerous looking feint to setup Arrius.

[dice=Aid Another]1d20 + 6

If this works it should bump the Paladin up to a 16 like the gunshot.

edit: womp womp

The die roller curse is real; I just rolled a 1 in another module.


F Citadel entry Buff list ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

F%$# me, its my turn again ups

Stop this Grapple bullshit and just smash them! The fit Gargoyle snarls as it unloads a hail of attack on Targis!

Claw: 1d20 + 7 ⇒ (16) + 7 = 23
damage: 1d6 + 2 ⇒ (2) + 2 = 4
Claw: 1d20 + 7 ⇒ (4) + 7 = 11
damage: 1d6 + 2 ⇒ (3) + 2 = 5
Gore: 1d20 + 7 ⇒ (20) + 7 = 27
damage: 1d4 + 2 ⇒ (4) + 2 = 6
crit confirm: 1d20 + 7 ⇒ (17) + 7 = 24
damage: 1d4 + 2 ⇒ (2) + 2 = 4
Bite: 1d20 + 7 ⇒ (20) + 7 = 27
damage: 1d4 + 2 ⇒ (1) + 2 = 3
crit confirm: 1d20 + 7 ⇒ (7) + 7 = 14
damage: 1d4 + 2 ⇒ (3) + 2 = 5

17 damage in total, what the hell is up ith the dice roller, does it somehow know I am GMing? Good thing I forgot something!

Targis is on his last legs, raked by bites, claws and a massive impact by the gargoyles horns! At least thats hat the gargoyle thinks because...
Sensory overload: 1d20 + 4 ⇒ (4) + 4 = 8

All of this only happens in its vivid imagination, as it stands there drooling and thinking of an imaginative victory.

no actual damage to Targis!

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